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AgeCommit message (Expand)AuthorFilesLines
2014-06-26glamor_xv: add missing includeHEADmasterChí-Thanh Christopher Nguyễn1-0/+1
2014-06-09xv: workaround corruptionGrigori Goronzy1-0/+1
2014-06-09glamor: Fix typo in setting v_position's attrib location.Eric Anholt1-1/+1
2014-06-09glamor: don't reset the GLSL programMarkus Wick10-24/+0
2014-06-09glamor: Use glsl "fract/mod" instead of "while" in gradient shaders.Markus Wick1-44/+4
2014-06-09glamor: Fix accelerated rendering of GTK's ARGB vs xBGR composites.Eric Anholt1-0/+10
2014-06-09vbo: Raise VBO sizeGrigori Goronzy1-1/+1
2014-06-09glamor: Use buffer_storageEric Anholt3-1/+66
2014-06-09glamor: Revert a context related change. It caused a compilation error since ...Samuel Li1-7/+1
2014-03-13glamor add dispatch for glGetError and glBufferStorageAlex Deucher2-0/+5
2014-03-13glamor: Move shader precision stuff from build time to shader compile time.Eric Anholt1-2/+5
2014-03-13glamor: Don't try to fallback sub-upload to an in-memory pixmap.Eric Anholt1-0/+3
2014-03-13glamor: Fix requested composite VBO size.Eric Anholt1-3/+2
2014-03-13glamor: Don't forget to unmap our PBOs before usng them to upload.Eric Anholt1-2/+3
2014-03-13glamor: Add am assert about an invariant the upload code relies on.Eric Anholt1-0/+1
2014-03-13glamor: Make sure we've put the context back to 0 periodically.Eric Anholt1-1/+7
2014-03-13glamor: Fix ignoring the ALU during SetSpans().Eric Anholt1-1/+5
2014-03-13glamor: Improve the performance of PolyGlyphBlt.Eric Anholt1-0/+140
2014-03-13glamor: Improve the performance of PushPixels by, well, pushing pixels.Eric Anholt1-0/+117
2014-03-13glamor: Use quads instead of index buffer on desktop.Eric Anholt1-1/+3
2014-03-13glamor: Use streamed vertex data for solid fills.Eric Anholt2-29/+19
2014-03-13glamor: Add missing prepares on the GC during fb fallbacks.Eric Anholt4-4/+12
2014-03-13glamor: Rely on nested mappings to handle src==dst and !prepare bugs.Eric Anholt16-110/+81
2014-03-13glamor: Allow nested mapping of pixmaps.Eric Anholt2-1/+25
2014-03-13glamor: Drop unused GLAMOR_ACCESS_WO.Eric Anholt2-10/+1
2014-03-13glamor: Replace some goofy enum-likes with a real enum.Eric Anholt2-10/+17
2014-03-13glamor: Extract the streamed vertex data code used by Render. (v2)Eric Anholt6-103/+141
2014-03-13glamor: Fix up doxygen for glamor_fill.c.Eric Anholt1-1/+17
2014-03-13glamor: Rename more solid fill variables to clean up the code.Eric Anholt1-19/+18
2014-03-13glamor: Rename a variable to be more descriptive.Eric Anholt1-4/+5
2014-03-13glamor: Fix some integer overflow errors.Eric Anholt1-2/+2
2014-03-13glamor: Drop bogus _X_UNLIKELY.Eric Anholt1-1/+1
2014-03-13glamor: Avoid generating GL errors when doing two-pass CA.Eric Anholt2-2/+7
2014-03-13glamor: Don't forget to set GL_INVALIDATE_RANGE_BIT on GL_ARB_mbr.Eric Anholt1-1/+3
2014-03-13glamor: Don't bother keeping references to shader stages for gradients.Eric Anholt2-69/+6
2014-03-13glamor: Fix typo in setting v_position's attrib location.Eric Anholt1-1/+1
2014-03-13glamor: Unifdef the picture-format-to-format-and-type functions.Eric Anholt1-25/+29
2014-03-13glamor: Move glamor_get_tex_format_type_from_pictformat to a .c file.Eric Anholt2-306/+305
2014-03-13glamor: Unifdef the cache format indices.Eric Anholt2-20/+2
2014-03-13glamor: Pass pixmaps around to unifdef glamor_iformat_for_depth().Eric Anholt4-21/+19
2014-03-13glamor: yInverted is a boolean value, so use the Bool type.Eric Anholt2-3/+3
2014-03-13glamor: Drop useless glEnable/glDisable(GL_TEXTURE_2D) calls.Eric Anholt6-33/+0
2014-03-13glamor: Drop fixed function transformation matrix setup.Eric Anholt1-6/+0
2014-03-13glamor: Fix a spelling mistake in GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE.Eric Anholt3-3/+3
2014-03-05Fix a missing MakeCurrent in glamor_egl_create_argb8888_based_textureAxel Davy1-0/+2
2014-02-17glamor: Correctly specificy the stride parameter for glamor_put_imageAnthony Waters1-2/+4
2014-02-11Fallback to system memory when fail to allocate one big fbo.Zhigang Gong2-16/+24
2014-02-06glamor: Fall back for unsupported picture format.Samuel Li1-1/+1
2014-01-31glamor: Added in an optimization to copy area that uploads the data directly ...Anthony Waters1-15/+40
2014-01-31glamor: Add in support for the stride parameter when uploading texture dataAnthony Waters3-8/+38