Age | Commit message (Collapse) | Author | Files | Lines | |
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2009-12-02 | readpixperf: fix bogus res.readBuf values | Brian Paul | 1 | -2/+5 | |
Need to write the buffer info to the results file. Otherwise, the value was undefined/random when we read results from a file for comparison. | |||||
2009-12-02 | blendfunc: fix bad calls to nameToFactor() | Brian Paul | 1 | -2/+10 | |
This fixes some false failures reported by the compareOne() function. Also, add some assertions to catch this kind of bug in the future. Finally, added some minor comments. | |||||
2009-12-02 | texcombine: fix src/dst typo in getresults() | Brian Paul | 1 | -1/+1 | |
2009-12-02 | pointsprite: fix signed/unsigned comparison warning | Brian Paul | 1 | -1/+1 | |
2009-12-02 | pointsprite: Only test GL_POINT_SPRITE_COORD_ORIGIN if OpenGL 2.0 is supported | Ian Romanick | 2 | -19/+30 | |
GL_POINT_SPRITE_COORD_ORIGIN is not part of GL_ARB_point_sprite. It was added when the functionality was merged into core OpenGL 2.0. Therefore, if OpenGL 2.0 is not supported, don't test any state related to GL_POINT_SPRITE_COORD_ORIGIN. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-12-02 | pointsprite: Test GL_UPPER_LEFT first | Ian Romanick | 2 | -10/+18 | |
Test the coordinate origin GL_UPPER_LEFT first. Also, log the correct origin string when a test fails. Previously the log message was inverted, and this was very misleading when debugging test failures. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-12-02 | pointsprite: Fix grammar / spelling errors in log messages and comments | Ian Romanick | 1 | -5/+8 | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-12-02 | pointsprite: Use non-ARB names everywhere | Ian Romanick | 1 | -7/+7 | |
Previously the code used a mixture of, for example, GL_POINT_SPRITE_ARB and GL_POINT_SPRITE. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-11-08 | occluqry: Fix memory leak when malloc fails. | Vinson Lee | 1 | -0/+4 | |
2009-10-01 | glsl1: Add log2 precision test. | Vinson Lee | 1 | -0/+17 | |
2009-09-30 | glsl1: Add exp2 precision test. | Vinson Lee | 1 | -0/+18 | |
2009-09-29 | glsl1: sqrt(vec2) test | Brian Paul | 1 | -0/+16 | |
2009-09-29 | glsl1: added sqrt(vec4) test | Brian Paul | 1 | -0/+17 | |
2009-09-24 | glsl1: added deeply if-nested return test | Brian Paul | 1 | -0/+21 | |
2009-09-21 | docs: document --quick and other updates | Brian Paul | 1 | -0/+19 | |
2009-09-21 | glean: when --quick is specified but not --visuals, only test one visual | Brian Paul | 3 | -5/+14 | |
2009-09-21 | options: added maxVisuals field | Brian Paul | 2 | -0/+3 | |
2009-09-21 | dsfilt: add filter() method with maxConfigs param | Brian Paul | 2 | -2/+18 | |
2009-09-02 | pbo: assorted clean-ups | Brian Paul | 1 | -31/+22 | |
2009-09-02 | pbo: add missing texture disable and glColor calls | Brian Paul | 1 | -0/+2 | |
We were getting lucky before. When debugging, disabling some of the sub-tests caused later tests to fail because of mis-set state. | |||||
2009-09-02 | fragProg1: add tests for ADD/SUB with saturation | Brian Paul | 1 | -0/+31 | |
2009-08-20 | glsl1: add in-place swizzle test | Brian Paul | 1 | -0/+15 | |
This is intended to catch failed dependency checking in SOA implementations. | |||||
2009-08-20 | depthStencil: added cast in pixels/second computation to avoid int overflow | Brian Paul | 1 | -1/+2 | |
This fixes the negative rates that were sometimes reported. | |||||
2009-08-06 | glsl1: s/half/Half/ | Brian Paul | 1 | -8/+8 | |
'half' is a reserved word, don't use it for a function name. | |||||
2009-07-29 | glsl1: add additional GLSL 1.20 array declaration and constructor tests | Brian Paul | 1 | -0/+80 | |
Mesa doesn't handle these properly yet so they're currently disabled. | |||||
2009-07-13 | fbo: s/GL_LINE/GL_LINES/ | Vinson Lee | 1 | -3/+3 | |
Fix typo of GL_LINES. | |||||
2009-07-12 | tvertprog1: Use gl[En|Dis]ableClientState for GL_VERTEX_ARRAY. | Vinson Lee | 1 | -2/+2 | |
GL_VERTEX_ARRAY is a client-side capability. | |||||
2009-07-11 | clipFlat: Use gl[En|Dis]ableClientState for vertex arrays. | Vinson Lee | 1 | -4/+4 | |
GL_VERTEX_ARRAY and GL_COLOR_ARRAY are client-side capabilities. | |||||
2009-07-11 | api2: Use gl[En|Dis]ableClientState for GL_VERTEX_ARRAY. | Vinson Lee | 1 | -2/+2 | |
GL_VERTEX_ARRAY is a client-side capability. | |||||
2009-07-10 | texcombine: remove check for GL_ARB_texture_env_dot3, update crossbar ↵ | Brian Paul | 1 | -3/+2 | |
extension check GL_ARB_texture_env_dot3 is slightly different than GL_EXT_texture_env_dot3 (different enum values, for one thing) so the extensions aren't equivalent. If a GL implementation supports the ARB version but not the EXT version we'll generate GL errors. Also, when checking for GL_ARB_texture_env_crossbar, also check for GL_ARB_texture_env_combine, just to be safe. This test should be freshened up a bit to work with the ARB versions of the EXT extensions. For example, GL_ARB_texture_env_combine has a GL_SUBTRACT mode that's not in GL_EXT_texture_env_combine. | |||||
2009-07-06 | tvertprog1: Clear err for testBadProgram glDrawArrays case. | Vinson Lee | 1 | -1/+1 | |
2009-06-26 | glsl1: re-enable the "for-loop with continue" and "early return" tests | Brian Paul | 1 | -4/+2 | |
The infinite for-loop bug in Mesa is fixed now. | |||||
2009-06-26 | glsl1: Add test case of discard in for loop. | Vinson Lee | 1 | -0/+17 | |
This test case crashes Mac OS with NVIDIA G8x/G9x video cards. Test case is from Alex Corscadden. | |||||
2009-06-26 | glsl1: Add Mac OS TIntermediate::addUnaryMath crash test case. | Vinson Lee | 1 | -0/+11 | |
This test case causes the Mac OS GLSL compiler to crash in the function TIntermediate::addUnaryMath instead of generating a compile error. Test case is from Micah Dowty. | |||||
2009-06-25 | glsl1: temporary disable the 'for-loop with continue' test | Brian Paul | 1 | -0/+2 | |
This exposes a long-standing bug in Mesa's GLSL compiler. Let's wait for the Mesa fix (on the glsl-continue-return branch) to propogate out before turning on this test case. | |||||
2009-06-25 | glsl1: added two more early-return tests (disabled for the time being) | Brian Paul | 1 | -1/+39 | |
2009-06-24 | Merge branch 'master' of ssh://vinsonlee@glean.git.sourceforge.net/gitroot/glean | Vinson Lee | 1 | -2/+17 | |
2009-06-24 | SConscript: Add flat Carbon headers to include path of Mac OS build. | Vinson Lee | 1 | -0/+1 | |
Fixes tiff build on Mac OS. | |||||
2009-06-24 | Ensure GL command queues are empty | Allen Akin | 1 | -2/+17 | |
If the implementation doesn't mark the GL command queue as empty after a glReadPixels command, this prevents GLXBadCurrentWindow errors from occurring on glXMakeCurrent commands issued after the window is destroyed. | |||||
2009-06-24 | Support building on MacOS with scons. | José Fonseca | 1 | -2/+15 | |
Basically Vinson Lee's patch. | |||||
2009-06-24 | Fix the included tiff library autodetection for non-windows platforms. | José Fonseca | 7 | -636/+100 | |
2009-06-24 | Move forward references inside GLEAN namespace. | José Fonseca | 4 | -10/+9 | |
Silents gcc warnings. | |||||
2009-06-23 | ttexgen.cpp: Move function calls with side effects outside assert. | Vinson Lee | 1 | -2/+5 | |
2009-06-23 | geomrend.cpp: Fix typo from previous commit. | Vinson Lee | 1 | -1/+1 | |
2009-06-23 | geomrend.cpp: Move renderPrimitives call outside of assert. | Vinson Lee | 1 | -1/+4 | |
The function renderPrimitives has side effects. | |||||
2009-06-23 | glsl1: added tests of for/while loops with continue statements | Brian Paul | 1 | -0/+37 | |
2009-06-19 | glwrap.h: Add PFNGL typedefs used in ttexunits.cpp. | Vinson Lee | 1 | -0/+3 | |
Fixes ttexunits.cpp Mac OS build. | |||||
2009-06-19 | MSVC fixes for ttexunits.cpp. | Vinson Lee | 3 | -15/+20 | |
Use function pointers for OpenGL functions that weren't linking with MSVC. | |||||
2009-06-18 | MSVC fixes for ttexswizzle.cpp. | Vinson Lee | 3 | -4/+15 | |
Use function pointers for OpenGL functions that weren't linking with MSVC. | |||||
2009-06-18 | MSVC fixes for tpointsprite.cpp. | Vinson Lee | 3 | -3/+9 | |
Use function pointers for OpenGL functions that weren't linking with MSVC. |