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authorIan Romanick <ian.d.romanick@intel.com>2009-11-30 13:14:22 -0800
committerBrian Paul <brianp@vmware.com>2009-12-02 07:09:15 -0700
commit6d1b4204a6d18be9633f5020eff429140679c65b (patch)
treebf1842790cbed91b6c892e20729dc8015bfb13f8
parentd13aa4b4c56587bacecb3a4c9bae5ca2ad5e0285 (diff)
pointsprite: Use non-ARB names everywhere
Previously the code used a mixture of, for example, GL_POINT_SPRITE_ARB and GL_POINT_SPRITE. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com>
-rw-r--r--src/glean/tpointsprite.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glean/tpointsprite.cpp b/src/glean/tpointsprite.cpp
index 8cb2574..974bfc7 100644
--- a/src/glean/tpointsprite.cpp
+++ b/src/glean/tpointsprite.cpp
@@ -131,7 +131,7 @@ PointSpriteTest::SetupMipmap(GLuint *texID)
glTexImage2D(GL_TEXTURE_2D, 5, GL_RGBA, 1, 1, 0,
GL_RGBA, GL_FLOAT, texImages[5]);
- glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE);
+ glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
}
void
@@ -142,7 +142,7 @@ PointSpriteTest::CheckDefaultState(MultiTestResult &r)
GLint coordOrigin;
// check point sprite status, default is GL_FALSE
- enable = glIsEnabled(GL_POINT_SPRITE_ARB);
+ enable = glIsEnabled(GL_POINT_SPRITE);
if (enable != GL_FALSE)
{
env->log << name << "subcase FAIL: "
@@ -153,7 +153,7 @@ PointSpriteTest::CheckDefaultState(MultiTestResult &r)
}
// check coordinate replacement, default is GL_FALSE
- glGetTexEnviv(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, &coordReplace);
+ glGetTexEnviv(GL_POINT_SPRITE, GL_COORD_REPLACE, &coordReplace);
if (coordReplace != GL_FALSE)
{
@@ -362,10 +362,10 @@ PointSpriteTest::runOne(MultiTestResult &r, Window &w)
buf = (GLfloat *)malloc(3 * WINSIZE * WINSIZE / 4 * sizeof(GLfloat));
- // enable point_sprite_ARB
- glEnable(GL_POINT_SPRITE_ARB);
+ // Enable point sprite mode
+ glEnable(GL_POINT_SPRITE);
- glGetFloatv(GL_POINT_SIZE_MAX_ARB, &maxPointSize);
+ glGetFloatv(GL_POINT_SIZE_MAX, &maxPointSize);
if (maxPointSize > WINSIZE / 2)
maxPointSize = WINSIZE / 2;
@@ -420,7 +420,7 @@ PointSpriteTest::runOne(MultiTestResult &r, Window &w)
}
glDeleteTextures(1, &texID);
- glDisable(GL_POINT_SPRITE_ARB);
+ glDisable(GL_POINT_SPRITE);
free(buf);
for (i = 0; i < 6; i++)
free(texImages[i]);