Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-08 | clipFlat: relax green color test | Marek Olsak | 1 | -1/+1 | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2010-02-08 | texture_srgb: add 1 bit tolerance | Marek Olsak | 1 | -1/+1 | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2010-02-04 | texUnits: query/use GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | Brian Paul | 2 | -12/+8 | |
Some of the tests were wrong before. This only became apparent after Mesa's handling of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS was changed (with commit b2a30497cc8b107ea74c3d8fbb646e59a4d55a05). | |||||
2010-02-03 | glsl1: added another cross() test targetting Mesa | Brian Paul | 1 | -0/+21 | |
2010-02-01 | glsl1: check for GL version 3.1 and 3.2 | Brian Paul | 1 | -1/+3 | |
We're also assuming GL 3.1 or 3.2 has all the backward-compatible GL features. We should also check for GL_ARB_compatibility... | |||||
2010-02-01 | glsl1: add regression test for fd.o bug 26317 | Brian Paul | 1 | -0/+33 | |
2010-01-28 | glsl1: added some comment parsing tests | Brian Paul | 1 | -0/+64 | |
2010-01-03 | Fix MinGW build. | José Fonseca | 1 | -0/+1 | |
2009-12-21 | clipFlat: check/test GL_ARB_provoking_vertex | Brian Paul | 1 | -8/+13 | |
2009-12-21 | added tokens/typedef for GL_ARB_provoking_vertex | Brian Paul | 1 | -0/+11 | |
2009-12-16 | Allow to specify installation directory. | José Fonseca | 5 | -16/+26 | |
Drop the packaging stuff -- not very cross platform. | |||||
2009-12-16 | Tweak MSVC optimization flags. | José Fonseca | 1 | -3/+1 | |
2009-12-16 | Ensure SCons persistent data is put in the build dir and not shared across ↵ | José Fonseca | 1 | -11/+15 | |
variants. | |||||
2009-12-14 | glsl1: added exp2(), log(), log2() tests | Brian Paul | 1 | -1/+40 | |
2009-12-10 | glsl1: added literal int, float parsing tests | Brian Paul | 1 | -0/+31 | |
2009-12-10 | dsconfig: try exact config match in match() before searching | Brian Paul | 1 | -0/+10 | |
This fixes a failed assertion in readpixPerf when comparing results. readpixPerf produces different/extra test results if the visual config has Z and/or stencil. The comparison code was trying to compare results from different visual configs and finding a different number of results so an assertion failed. Now we first look for an exact visual config match before searching for a closest match. | |||||
2009-12-09 | occluQry: new error/warning report functions | Brian Paul | 1 | -0/+2 | |
Missed committing the header file on the previous commit. | |||||
2009-12-08 | occluQry: new error/warning report functions | Brian Paul | 1 | -32/+50 | |
Don't emit errors/warnings to stderr, send them to the log. | |||||
2009-12-08 | shaderAPI: move some assertions, clean-ups | Brian Paul | 1 | -13/+8 | |
2009-12-08 | dsconfig: added equal() method to see if two configs are identical | Brian Paul | 2 | -0/+62 | |
2009-12-08 | dsconfig: zero-out all fields in the string parser constructor | Brian Paul | 2 | -0/+59 | |
Otherwise, if a field wasn't read from the file, the field had a random value. | |||||
2009-12-07 | glwrap.h: Add PFNGLPOINTPARAMETERIPROC. | Vinson Lee | 1 | -0/+1 | |
Fixes Mac OS build. | |||||
2009-12-03 | readpixperf: fix bogus res.readBuf values | Brian Paul | 1 | -1/+1 | |
This should have been committed with the previous commit. | |||||
2009-12-02 | readpixperf: fix bogus res.readBuf values | Brian Paul | 1 | -2/+5 | |
Need to write the buffer info to the results file. Otherwise, the value was undefined/random when we read results from a file for comparison. | |||||
2009-12-02 | blendfunc: fix bad calls to nameToFactor() | Brian Paul | 1 | -2/+10 | |
This fixes some false failures reported by the compareOne() function. Also, add some assertions to catch this kind of bug in the future. Finally, added some minor comments. | |||||
2009-12-02 | texcombine: fix src/dst typo in getresults() | Brian Paul | 1 | -1/+1 | |
2009-12-02 | pointsprite: fix signed/unsigned comparison warning | Brian Paul | 1 | -1/+1 | |
2009-12-02 | pointsprite: Only test GL_POINT_SPRITE_COORD_ORIGIN if OpenGL 2.0 is supported | Ian Romanick | 2 | -19/+30 | |
GL_POINT_SPRITE_COORD_ORIGIN is not part of GL_ARB_point_sprite. It was added when the functionality was merged into core OpenGL 2.0. Therefore, if OpenGL 2.0 is not supported, don't test any state related to GL_POINT_SPRITE_COORD_ORIGIN. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-12-02 | pointsprite: Test GL_UPPER_LEFT first | Ian Romanick | 2 | -10/+18 | |
Test the coordinate origin GL_UPPER_LEFT first. Also, log the correct origin string when a test fails. Previously the log message was inverted, and this was very misleading when debugging test failures. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-12-02 | pointsprite: Fix grammar / spelling errors in log messages and comments | Ian Romanick | 1 | -5/+8 | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-12-02 | pointsprite: Use non-ARB names everywhere | Ian Romanick | 1 | -7/+7 | |
Previously the code used a mixture of, for example, GL_POINT_SPRITE_ARB and GL_POINT_SPRITE. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2009-11-08 | occluqry: Fix memory leak when malloc fails. | Vinson Lee | 1 | -0/+4 | |
2009-10-01 | glsl1: Add log2 precision test. | Vinson Lee | 1 | -0/+17 | |
2009-09-30 | glsl1: Add exp2 precision test. | Vinson Lee | 1 | -0/+18 | |
2009-09-29 | glsl1: sqrt(vec2) test | Brian Paul | 1 | -0/+16 | |
2009-09-29 | glsl1: added sqrt(vec4) test | Brian Paul | 1 | -0/+17 | |
2009-09-24 | glsl1: added deeply if-nested return test | Brian Paul | 1 | -0/+21 | |
2009-09-21 | docs: document --quick and other updates | Brian Paul | 1 | -0/+19 | |
2009-09-21 | glean: when --quick is specified but not --visuals, only test one visual | Brian Paul | 3 | -5/+14 | |
2009-09-21 | options: added maxVisuals field | Brian Paul | 2 | -0/+3 | |
2009-09-21 | dsfilt: add filter() method with maxConfigs param | Brian Paul | 2 | -2/+18 | |
2009-09-02 | pbo: assorted clean-ups | Brian Paul | 1 | -31/+22 | |
2009-09-02 | pbo: add missing texture disable and glColor calls | Brian Paul | 1 | -0/+2 | |
We were getting lucky before. When debugging, disabling some of the sub-tests caused later tests to fail because of mis-set state. | |||||
2009-09-02 | fragProg1: add tests for ADD/SUB with saturation | Brian Paul | 1 | -0/+31 | |
2009-08-20 | glsl1: add in-place swizzle test | Brian Paul | 1 | -0/+15 | |
This is intended to catch failed dependency checking in SOA implementations. | |||||
2009-08-20 | depthStencil: added cast in pixels/second computation to avoid int overflow | Brian Paul | 1 | -1/+2 | |
This fixes the negative rates that were sometimes reported. | |||||
2009-08-06 | glsl1: s/half/Half/ | Brian Paul | 1 | -8/+8 | |
'half' is a reserved word, don't use it for a function name. | |||||
2009-07-29 | glsl1: add additional GLSL 1.20 array declaration and constructor tests | Brian Paul | 1 | -0/+80 | |
Mesa doesn't handle these properly yet so they're currently disabled. | |||||
2009-07-13 | fbo: s/GL_LINE/GL_LINES/ | Vinson Lee | 1 | -3/+3 | |
Fix typo of GL_LINES. | |||||
2009-07-12 | tvertprog1: Use gl[En|Dis]ableClientState for GL_VERTEX_ARRAY. | Vinson Lee | 1 | -2/+2 | |
GL_VERTEX_ARRAY is a client-side capability. |