diff options
author | Marek Olsak <maraeo@gmail.com> | 2010-02-08 08:30:26 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-02-08 08:30:26 -0700 |
commit | 11e0225f555aa1a1df8c3c584d14741488686f30 (patch) | |
tree | e16201e84eadef2104f96782a08006850d86670a | |
parent | 029c6b68dfbaaa767a5ab7939808fbf9790badaa (diff) |
texture_srgb: add 1 bit tolerance
Signed-off-by: Brian Paul <brianp@vmware.com>
-rw-r--r-- | src/glean/ttexture_srgb.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glean/ttexture_srgb.cpp b/src/glean/ttexture_srgb.cpp index e27081b..d138289 100644 --- a/src/glean/ttexture_srgb.cpp +++ b/src/glean/ttexture_srgb.cpp @@ -155,7 +155,7 @@ TextureSRGBTest::testTextureFormat(GLenum intFormat, GLint components, glGetIntegerv(GL_RED_BITS, &redBits); glGetIntegerv(GL_ALPHA_BITS, &alphaBits); - const float tolerance = 1.0 / ((1 << redBits) - 1); + const float tolerance = 1.0 / ((1 << (redBits - 1)) - 1); // setup matrices glMatrixMode(GL_PROJECTION); |