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BranchCommit messageAuthorAge
arb_gpu_shader_fp64vrend_shader: add arb_gpu_shader_fp64 support (v2)Dave Airlie6 years
fix-red-blitvrend: fix text in stellarium.Dave Airlie8 years
fix-red-blit-shadervrend: fix text in stellarium.Dave Airlie8 years
gl-4.1renderer: start adding some more TESS supportDave Airlie7 years
gl-4.1-rebasefiupxDave Airlie6 years
masterrenderer: fix frag depth writing from textureDave Airlie9 years
virgl-gles31-sketchrefactor the ssbo code furtherDave Airlie7 years
virgl-gles31-sketch2one more stypeprefix conversionDave Airlie6 years
virgl-refactor-texshader: refactor out filling offset bufferDave Airlie6 years
virgl-wip-tesswip tessDave Airlie7 years
[...]
 
TagDownloadAuthorAge
virglrenderer-0.2.0commit 5bfba51908...Dave Airlie9 years
 
AgeCommit messageAuthorFilesLines
2016-01-18hack interp sample first args is intarb_gpu_shader5-develDave Airlie1-2/+6
2016-01-18free sampler arraysDave Airlie1-0/+1
2016-01-18fix imul/umulDave Airlie1-3/+11
2016-01-18use a temp for interpolation valuesDave Airlie1-8/+27
2016-01-18fix ubo caseDave Airlie1-3/+10
2016-01-18handle sampler rraysDave Airlie3-20/+138
2016-01-18make arb_gpu_shader5 ubo arrays workDave Airlie3-11/+42
2016-01-18scan: add ability to find dimension filesDave Airlie2-0/+7
2016-01-18start scanning shaderDave Airlie1-0/+3
2016-01-18sm5: fixup remaining texture gather casesDave Airlie1-10/+31
[...]
 
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