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BranchCommit messageAuthorAge
arb_bindless_textureadd bindless vertex testDave Airlie9 years
arb_gpu_shader_fp64fp64: add a test going via a geom shaderDave Airlie11 years
arb_gpu_shader_fp64_2Merge branch 'fp64_builtin_tests' of git://people.freedesktop.org/~tpalli/piglitDave Airlie11 years
arb_gpu_shader_int64arb_gpu_shader_int64: generate int64 conversion tests.Dave Airlie9 years
arb_gpu_shader_int64-2arb_gpu_shader_int64: port over test doing pre/post decrementsDave Airlie9 years
arb_shader_subroutineshader_subroutine: hacking get.c testDave Airlie10 years
arb_texture_stencil8all.py: add ARB_texture_stencil8 tests to all.pyDave Airlie10 years
arb_vertex_attrib_64bitarb_vertex_attrib_64bit: exercise the VertexAttribL interfacesDave Airlie10 years
i-cant-believe-its-not-arb_shader_subroutinearb_texture_stencil8: add rendering testDave Airlie10 years
zink-wipshader_image: fix max images if fragment shader has limited outputs.Dave Airlie7 years
[...]
 
TagDownloadAuthorAge
piglit-v1commit 993bee1927...Nicolai Haehnle16 years
 
AgeCommit messageAuthorFilesLines
2011-10-05fbo - ti -hackext-t-iDave Airlie2-0/+370
2011-10-05ext_texture_integer: add test for uint read of sint and vice-versaDave Airlie2-0/+299
2011-10-04spec: functional map_buffer_range testBen Widawsky3-0/+133
2011-10-04spec: add a new arb_map_buffer_range test caseYuanhan Liu5-0/+149
2011-10-04fbo-integer: this allows this test to run on a GL3/ext_gpu_shader4 mesa.Dave Airlie1-0/+2
2011-10-04use a glsl1.30 version of texture integerDave Airlie2-0/+595
2011-10-03draw-arrays-colormaterial: test glDrawArrays with glColorMaterialBrian Paul3-0/+125
2011-10-03fs-texelFetchOffset-2D: remove unused varsBrian Paul1-2/+0
2011-10-03arb_texture_compression: add cast to silence warningBrian Paul1-1/+1
2011-10-03clip-flag-behavior: remove unused varBrian Paul1-1/+0
[...]
 
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