index
:
~airlied/piglit
ARB_blend_func_extended
arb-blend-func
arb_bindless_texture
arb_gpu_shader_fp64
arb_gpu_shader_fp64_2
arb_gpu_shader_int64
arb_gpu_shader_int64-2
arb_shader_subroutine
arb_tcma
arb_texture_cube_map_array
arb_texture_query_lod
arb_texture_rgb10_a2ui
arb_texture_stencil8
arb_vertex_attrib_64bit
cubemap-shader
ext-t-i
glean-master
glsl2
hacks
i-cant-believe-its-not-arb_shader_subroutine
master
rgtc
shader_runner
test
texture-al
texture_gather_offsets
ti-hack
tmp
xts5-wrapper
zink-wip
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Commit message
Author
Age
arb_bindless_texture
add bindless vertex test
Dave Airlie
9 years
arb_gpu_shader_fp64
fp64: add a test going via a geom shader
Dave Airlie
11 years
arb_gpu_shader_fp64_2
Merge branch 'fp64_builtin_tests' of git://people.freedesktop.org/~tpalli/piglit
Dave Airlie
11 years
arb_gpu_shader_int64
arb_gpu_shader_int64: generate int64 conversion tests.
Dave Airlie
9 years
arb_gpu_shader_int64-2
arb_gpu_shader_int64: port over test doing pre/post decrements
Dave Airlie
9 years
arb_shader_subroutine
shader_subroutine: hacking get.c test
Dave Airlie
10 years
arb_texture_stencil8
all.py: add ARB_texture_stencil8 tests to all.py
Dave Airlie
10 years
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit: exercise the VertexAttribL interfaces
Dave Airlie
10 years
i-cant-believe-its-not-arb_shader_subroutine
arb_texture_stencil8: add rendering test
Dave Airlie
10 years
zink-wip
shader_image: fix max images if fragment shader has limited outputs.
Dave Airlie
7 years
[...]
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Author
Age
piglit-v1
commit 993bee1927...
Nicolai Haehnle
16 years
Age
Commit message
Author
Files
Lines
2011-10-05
fbo - ti -hack
ext-t-i
Dave Airlie
2
-0
/
+370
2011-10-05
ext_texture_integer: add test for uint read of sint and vice-versa
Dave Airlie
2
-0
/
+299
2011-10-04
spec: functional map_buffer_range test
Ben Widawsky
3
-0
/
+133
2011-10-04
spec: add a new arb_map_buffer_range test case
Yuanhan Liu
5
-0
/
+149
2011-10-04
fbo-integer: this allows this test to run on a GL3/ext_gpu_shader4 mesa.
Dave Airlie
1
-0
/
+2
2011-10-04
use a glsl1.30 version of texture integer
Dave Airlie
2
-0
/
+595
2011-10-03
draw-arrays-colormaterial: test glDrawArrays with glColorMaterial
Brian Paul
3
-0
/
+125
2011-10-03
fs-texelFetchOffset-2D: remove unused vars
Brian Paul
1
-2
/
+0
2011-10-03
arb_texture_compression: add cast to silence warning
Brian Paul
1
-1
/
+1
2011-10-03
clip-flag-behavior: remove unused var
Brian Paul
1
-1
/
+0
[...]
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