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AgeCommit message (Expand)AuthorFilesLines
2015-10-01run.py: Look for shader_runner, not glslparsertest.HEADmasterMatt Turner1-1/+1
2015-10-01report.py: Report loop changes separately.Matt Turner1-11/+32
2015-07-30si-report: Fix algorithm for determing difference in shader statsTom Stellard1-1/+7
2015-05-26run.py: Set PIGLIT_PLATFORM=gbm.Matt Turner1-0/+1
2015-05-26run.c: Pass appropriate program type to glBindProgramARB.Matt Turner1-1/+1
2015-05-19run.c: Fix some whitespace mistakes.Matt Turner1-4/+3
2015-04-13README: Add instructions for radeonsiTom Stellard1-1/+16
2015-04-13Add si-report.py for parsing dumps from radeonsiTom Stellard1-0/+324
2015-04-13run.c: Add -1 option for disabling multi-threadingTom Stellard1-4/+10
2015-04-13run.c: Use getopt for argument parsingTom Stellard1-21/+39
2015-04-13run.c: Use computed value of max_threadsTom Stellard1-1/+1
2015-03-28check_dependencies.pl: Return proper exit code.Matt Turner1-1/+7
2015-03-28run.py: Make it work with vec4 VS again.Matt Turner1-1/+1
2015-03-28run.c: Make message read better.Matt Turner1-1/+1
2015-03-28run.c: Use EGL_MESA_platform_gbm to avoid warnings.Matt Turner1-3/+15
2015-03-28run.c: Silence unused result warnings about write().Matt Turner1-0/+3
2015-03-28Update README.Matt Turner1-8/+24
2015-03-27glamor: Update shaders from upstream commit 0669babf.Matt Turner2-12/+14
2015-03-18Fix the build. Sorry...Jason Ekstrand1-2/+2
2015-03-18run.c: Add an option to fake a particular platformJason Ekstrand1-1/+40
2015-01-23Import shaders from Glamor.Kenneth Graunke8-0/+765
2015-01-23Add "run" binary to .gitignore.Kenneth Graunke1-0/+1
2015-01-20run: Print which shaders were being processed when crashing.Kenneth Graunke1-0/+31
2015-01-20report.py: Print counts of helped/hurt programs.Kenneth Graunke1-4/+8
2015-01-16run.c: Fix extension_string enlargingPetri Latvala1-1/+4
2015-01-13report.py: Use the format printed by Matt's new C runner.Kenneth Graunke1-1/+1
2015-01-05Import Unity 5.0 built-in shaders.Kenneth Graunke37-0/+6567
2014-12-09Add a new runner, written in C.Matt Turner2-0/+584
2014-11-26Add a script to check shader_test's dependencies.Matt Turner1-0/+101
2014-11-26Specify GLSL version actually required by the shaders.Matt Turner377-377/+377
2014-11-26Remove [vertex data] and [test] sections from orbital explorer.Matt Turner1-17/+0
2014-11-12Sort the list of helped programsJason Ekstrand1-5/+7
2014-11-11Don't overwrite the INTEL_DEBUG environment variableJason Ekstrand1-1/+5
2014-11-11Direcly set environment variables instead of using update()Jason Ekstrand1-6/+3
2014-10-01Update .gitignore files.Kenneth Graunke2-0/+2
2014-09-29Delete what look like Meta shaders.Kenneth Graunke4-68/+0
2014-08-18run.py: Use INTEL_DEBUG=fs, not wm.Kenneth Graunke1-1/+1
2014-08-18Delete weston shaders.Kenneth Graunke12-119/+0
2014-08-18Add missing #extension directive in dolphin/smg.1.shader_test.Kenneth Graunke1-1/+1
2014-08-18run.py: Set allow_glsl_extension_directive_midshader=true.Kenneth Graunke1-0/+1
2014-08-15run.py: Stop setting force_glsl_extensions_warn.Kenneth Graunke1-1/+0
2014-08-04split-to-files.py: Fix it to actually run again.Kenneth Graunke1-2/+2
2014-07-16report.py: call get_result method on file argumentsDylan Baker1-2/+2
2014-07-13run.py: Handle ARB programs as well.Kenneth Graunke1-1/+1
2014-07-13split-to-files.py: Also parse ARB program outputKenneth Graunke1-8/+43
2014-07-13split-to-files.py: Complain about duplicates instead of aborting.Kenneth Graunke1-2/+2
2014-07-13Import "Tesseract" shaders.Kenneth Graunke215-0/+28487
2014-07-13run.py: don't support .frag or .vert filesDylan Baker1-13/+2
2014-07-13Remove all .frag and .vert files.Dylan Baker56-3676/+0
2014-07-13run.py: Use shader counts provided by mesaDylan Baker1-30/+18