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authorKenneth Graunke <kenneth@whitecape.org>2014-08-15 16:12:29 -0700
committerKenneth Graunke <kenneth@whitecape.org>2014-08-15 16:12:38 -0700
commit392ccbec178ec11b04530c9f500cfdc2374f0bc2 (patch)
treee514eca636b346cd6b0dcd092f033d4899fd8c3e
parente2683965e921a310e9f34d9357ee9fd7bb9e0a9f (diff)
run.py: Stop setting force_glsl_extensions_warn.
This was only needed for compiling the outdated Unigine shaders, which I don't care about - the newer Unigine code doesn't need this. It apparently also breaks things these days, since it enables GL_ARB_gpu_shader5, which treats 'sample' as a reserved word. Reported-by: Matt Turner <mattst88@gmail.com>
-rwxr-xr-xrun.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/run.py b/run.py
index e2b4477..e1e82e0 100755
--- a/run.py
+++ b/run.py
@@ -86,7 +86,6 @@ def main():
env_add = {}
env_add["shader_precompile"] = "true"
- env_add["force_glsl_extensions_warn"] = "true"
env_add["INTEL_DEBUG"] = "vs,wm,gs"
os.environ.update(env_add)