diff options
author | Eric Anholt <eric@anholt.net> | 2009-07-28 21:56:30 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2009-07-28 21:56:30 -0700 |
commit | c7bb4b81af9156a68a70f29c974767bdd44347c7 (patch) | |
tree | 3dc9b4fafbfca0ec3c503f732f35c056bcc6db97 /glass.c | |
parent | 3e95c4d5cbd6b82eb830e362549d3cf18f18d7cc (diff) |
Move the light up above the objects.
Diffstat (limited to 'glass.c')
-rw-r--r-- | glass.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -93,7 +93,7 @@ struct revolved_object ring; GLuint normalmap_tex, heightmap_tex; static GLboolean display_shadow_map = GL_FALSE; -static const GLUvec4 light_start_world = {{0.0, 5.0, 10.0, 1.0}}; +static const GLUvec4 light_start_world = {{0.0, 5.0, 15.0, 1.0}}; static const GLUvec4 x_axis = {{1.0, 0.0, 0.0, 1.0}}; static const GLUvec4 y_axis = {{0.0, 1.0, 0.0, 1.0}}; static const GLUvec4 z_axis = {{0.0, 0.0, 1.0, 1.0}}; |