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~wtay/SDL
SDL-1.2
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2013-05-18
File style cleanup for the SDL 2.0 release
Sam Lantinga
211
-11059
/
+11058
2013-05-18
Added mobile application events, with implementations for iOS and Android
Sam Lantinga
6
-39
/
+72
2013-05-18
Update test harness to handle test return codes; fix comment format in harnes...
Andreas Schiffler
1
-49
/
+77
2013-05-16
Fixed bug 1838 - [Patch] Direct3D resource leak on SDL_DestroyRenderer()
Sam Lantinga
1
-0
/
+1
2013-05-16
Martin Gerhardy added support for the Jess Technology USB Game Controller
Sam Lantinga
1
-0
/
+1
2013-05-16
Fixed bug 1846 - _allmul implementation in SDL_stdlib.c doesn't clean up the ...
Sam Lantinga
1
-1
/
+1
2013-05-15
Corrected internal function prototype.
Philipp Wiesemann
2
-2
/
+2
2013-05-15
Corrected internal function prototype.
Philipp Wiesemann
2
-2
/
+2
2013-05-13
Inlined expression for consistency in render source.
Philipp Wiesemann
2
-4
/
+2
2013-05-12
Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode ...
Andreas Schiffler
1
-3
/
+12
2013-05-12
Fixed building on Visual Studio.
Philipp Wiesemann
1
-2
/
+1
2013-05-12
Fixed bug 1845 - SDL_GetNumTouchDevices() has incorrect prototype
Philipp Wiesemann
1
-1
/
+1
2013-05-12
Fixed bug 1844 - glScissor calls are wrong - Patch attached
Philipp Wiesemann
3
-3
/
+6
2013-05-12
Corrected spelling in internal include file.
Philipp Wiesemann
1
-1
/
+1
2013-05-10
Added missing vi lines.
Philipp Wiesemann
3
-0
/
+6
2013-05-10
Fixed implicit function declaration warnings.
Philipp Wiesemann
2
-0
/
+3
2013-05-10
Fixed typo in GL_UpdateClipRect
Gabriel Jacobo
1
-1
/
+1
2013-05-10
Fixes OpenGL* Clip Rect functions (by Emmanuel Gil Peyrot)
Gabriel Jacobo
5
-7
/
+21
2013-05-09
Updated version to 2.0.0
Sam Lantinga
2
-4
/
+5
2013-05-07
Mac: Use cursor rects instead of NSCursor hide/unhide.
Jørgen P. Tjernø
3
-23
/
+54
2013-05-05
Implemented SDL_GL_SHARE_WITH_CURRENT_CONTEXT for Mac OS X.
Ethan Lee
1
-1
/
+6
2013-05-05
Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels s...
Andreas Schiffler
1
-1
/
+11
2013-05-05
Changed signatures of methods in Java file to return boolean, adapted C++ file.
Philipp Wiesemann
1
-7
/
+7
2013-05-05
Fixed SDL_HasScreenKeyboardSupport() returning SDL_TRUE for PSP.
Philipp Wiesemann
1
-1
/
+1
2013-05-04
Fixed SDL_RenderSetClipRect() returning undefined instead of -1 on error.
Philipp Wiesemann
1
-1
/
+1
2013-05-04
Added additional input validation to SDL_AllocPalette; added error codes; add...
Andreas Schiffler
1
-0
/
+9
2013-05-04
First pass on SDL render clip rect functionality
Sam Lantinga
9
-28
/
+201
2013-05-03
Fix compile on Xcode 3.1 PPC + Altivec
Kevin Shanahan
2
-2
/
+2
2013-05-02
move Ticks initialization tracking to separate function and ensure it's calle...
Edward Rudd
4
-6
/
+20
2013-05-02
add in OS X Monotonic clock as well as handling fall-back incase the OSX/Linu...
Edward Rudd
1
-46
/
+74
2013-05-02
QueryPerformanceCounter() is reliable these days, and setting the timer frequ...
Sam Lantinga
1
-4
/
+4
2013-05-02
Removed SDL prefix from internal function pointers for screen keyboard access.
Philipp Wiesemann
6
-30
/
+30
2013-05-01
Corrected spelling in C source files.
Philipp Wiesemann
7
-17
/
+17
2013-05-01
Corrected spelling in C source files.
Philipp Wiesemann
3
-8
/
+8
2013-05-01
Fixed SDL_HapticQuery() returning -1 as unsigned int if device is not valid.
Philipp Wiesemann
1
-1
/
+1
2013-04-29
Removed unused variables from C source files.
Philipp Wiesemann
2
-4
/
+1
2013-04-29
Corrected confusing indentation in C source file.
Philipp Wiesemann
1
-5
/
+4
2013-04-29
Corrected spelling in C source file.
Philipp Wiesemann
1
-3
/
+3
2013-04-27
Replaces tabs with four spaces in C source file.
Philipp Wiesemann
1
-3
/
+3
2013-04-25
Mac: Fix relative mode message after gaining focus.
Jørgen P. Tjernø
3
-3
/
+32
2013-04-25
Mac: Don't supress mousemoves after warp.
Jørgen P. Tjernø
2
-5
/
+12
2013-04-25
Don't warp mouse on focus lost.
Jørgen P. Tjernø
1
-7
/
+0
2013-04-25
Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
Edward Rudd
2
-1
/
+3
2013-04-25
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
Sam Lantinga
1
-3
/
+3
2013-04-25
Fixed bug 1583 - Fix build for disabled SDL render subsystem
Sam Lantinga
1
-2
/
+16
2013-04-24
Removed Cocoa OpenGL optimization that was probably good advice 10 years ago.
Ryan C. Gordon
1
-25
/
+0
2013-04-24
Move cursor into window when enabling relative mode or gaining focus in relat...
Jørgen P. Tjernø
2
-2
/
+26
2013-04-24
Mac: Update mouse position on warp.
Jørgen P. Tjernø
1
-0
/
+6
2013-04-24
Add SDL_GetDefaultCursor.
Jørgen P. Tjernø
1
-0
/
+11
2013-04-24
Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
Gabriel Jacobo
1
-0
/
+6
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