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~wtay/SDL
SDL-1.2
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master
pipewire-camera
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2019-04-25
Fixed bug 4608 - Android: not getting SDL_WINDOWEVENT_FOCUS_GAINED on start o...
HEAD
master
Sam Lantinga
1
-1
/
+0
2019-04-23
Use _Exit() when available
Sam Lantinga
1
-0
/
+4
2019-04-23
Android: add static variable initialization in non blocking event loop
Sylvain Becker
1
-1
/
+1
2019-04-22
Added a helper function to tell whether or not a window can be minimized
Sam Lantinga
1
-3
/
+15
2019-04-22
Only leave fullscreen mode if we're actually going to minimize
Sam Lantinga
1
-2
/
+3
2019-04-22
Fixed bug 4580 - Android 8: immersive fullscreen notification causes flickeri...
Sam Lantinga
1
-2
/
+16
2019-04-17
iOS: Remove code trying to support compilation on the iOS 7 SDK, the deployme...
Alex Szpakowski
4
-13
/
+4
2019-04-17
macOS: Fix compilation when using the 10.9 SDK or older.
Alex Szpakowski
1
-1
/
+1
2019-03-17
hidapi: Add GCN L/R buttons, just in case someone wants them...
Ethan Lee
1
-2
/
+7
2019-04-12
Android: when event loop is not blocking in pause, backup EGL context (Bug 4578)
Sylvain Becker
1
-12
/
+27
2019-04-10
Fix disabling OpenGL vsync on macOS 10.14.4+ (bug #4575).
Alex Szpakowski
1
-1
/
+6
2019-04-10
Fixed bug 4581 - generate synthetic mouse events at window boundaries
Sylvain Becker
1
-12
/
+12
2019-04-08
Fixed bug 4581 - mouse events with SDL_TOUCH_MOUSEID make window lost focus
Sylvain Becker
1
-4
/
+12
2019-04-08
Fixed bug 4582 - Maximize/Resize not working on Windows 10
Sylvain Becker
1
-3
/
+7
2019-04-06
SDL_HINT_MOUSE_TOUCH_EVENTS: move tracking appart in case of 'window' is null
Sylvain Becker
1
-5
/
+5
2019-04-06
Bug 4581: move tracking appart so it doesn't require the window to have focus
Sylvain Becker
1
-4
/
+11
2019-04-05
Fixed bug 4579 - SDL_android.c s_active not being atomic
Sam Lantinga
1
-4
/
+9
2019-04-05
Set SDL_HINT_MOUSE_TOUCH_EVENTS for iPhone and iPad as well
Sam Lantinga
1
-1
/
+1
2019-04-05
https://bugzilla.libsdl.org/show_bug.cgi?id=4577
Sam Lantinga
1
-9
/
+10
2019-04-05
Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE
Sylvain Becker
3
-16
/
+13
2019-04-05
Android: default SDL_HINT_MOUSE_TOUCH_EVENTS to 1 as previous behaviour
Sylvain Becker
1
-4
/
+12
2019-04-04
Android: remove SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
Sylvain Becker
3
-31
/
+1
2019-04-04
Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events
Sylvain Becker
3
-22
/
+76
2019-04-04
Bug 4576: track both FingerId and TrackId
Sylvain Becker
3
-41
/
+34
2019-04-03
Bug 4576: fix wrong scaling
Sylvain Becker
1
-2
/
+2
2019-04-02
Bug 4576: one more warning
Sylvain Becker
1
-1
/
+0
2019-04-02
Bug 4576: fix warning and compile
Sylvain Becker
4
-7
/
+5
2019-04-02
Bug 4576: remove touch/mouse duplication for Android
Sylvain Becker
1
-39
/
+1
2019-04-02
Bug 4576: remove touch/mouse duplication for IOS
Sylvain Becker
1
-27
/
+2
2019-04-02
Bug 4576: remove touch/mouse duplication for WinRT
Sylvain Becker
1
-21
/
+0
2019-04-02
Bug 4576: remove touch/mouse duplication for Emscripten
Sylvain Becker
2
-20
/
+0
2019-04-02
Bug 4576: remove touch/mouse duplication for Wayland
Sylvain Becker
2
-18
/
+0
2019-04-02
Bug 4576: remove touch/mouse duplication for linux/EVDEV
Sylvain Becker
1
-23
/
+0
2019-04-02
Bug 4576: remove touch/mouse duplication for Windows
Sylvain Becker
1
-14
/
+17
2019-04-02
Bug 4576: handle mapping of TouchEvents to MouseEvents at higher level
Sylvain Becker
1
-0
/
+42
2019-03-27
Handle potentially calling SDL_JoystickUpdate() and SDL_JoystickQuit() at the...
Sam Lantinga
1
-3
/
+7
2019-03-25
coreaudio: Set audio callback thread priority.
Ryan C. Gordon
1
-0
/
+2
2019-03-25
Backed out changeset ffd52bb02bcc
Ryan C. Gordon
3
-95
/
+125
2019-03-21
opengles2: Fix static analysis warning.
Ryan C. Gordon
1
-2
/
+4
2019-03-19
Hopefully fixed the mingw32 build
Sam Lantinga
1
-0
/
+5
2019-03-19
Fixed Visual Studio build
Sam Lantinga
1
-1
/
+1
2019-03-19
Didn't need to add SDL_windows.h include, that was already included
Sam Lantinga
1
-1
/
+0
2019-03-19
Fixed Windows RT build
Sam Lantinga
13
-19
/
+28
2019-03-19
Added support for building SDL as a dynamic library on iOS
Sam Lantinga
5
-4
/
+37
2019-03-16
emscripten: force resize event when pixel ratio changes
Sebastian Krzyszkowiak
1
-1
/
+11
2019-03-16
Fixed bug 4450 - SDL_mouse.c fails to compile with CMake generated Visual Stu...
Sam Lantinga
1
-0
/
+3
2019-03-16
Fixed bug 4511 - SDL_gamecontrollerdb Mapping for Sony Playstation USB contro...
Sam Lantinga
1
-2
/
+3
2019-02-14
Fixed DualShock 3 mapping
Silent
1
-1
/
+1
2019-03-16
Fixed bug 4525 - Fix crash in ALSA_HotplugThread caused by bad return value c...
Sam Lantinga
1
-1
/
+1
2019-03-16
Fixed CVE-2019-7635 and bug 4498 - Heap-Buffer Overflow in Blit1to4 pertainin...
Sam Lantinga
1
-3
/
+24
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