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authorSylvain Becker <sylvain.becker@gmail.com>2019-04-04 15:19:00 +0200
committerSylvain Becker <sylvain.becker@gmail.com>2019-04-04 15:19:00 +0200
commit21cfa42d3bb24b77e9770ec8a6a958711fecd950 (patch)
treea3daed23a29fd7b60e3e51f9b14be7c8650471ae /src
parent4bca20c8553a777bc4365d4ecf5c32fd021a6650 (diff)
Bug 4576: track both FingerId and TrackId
Diffstat (limited to 'src')
-rw-r--r--src/core/linux/SDL_evdev.c4
-rw-r--r--src/events/SDL_mouse.c10
-rw-r--r--src/events/SDL_touch.c61
3 files changed, 34 insertions, 41 deletions
diff --git a/src/core/linux/SDL_evdev.c b/src/core/linux/SDL_evdev.c
index 7b51e4b16d..0ae3194192 100644
--- a/src/core/linux/SDL_evdev.c
+++ b/src/core/linux/SDL_evdev.c
@@ -270,9 +270,7 @@ SDL_EVDEV_Poll(void)
/* BTH_TOUCH event value 1 indicates there is contact with
a touchscreen or trackpad (earlist finger's current
position is sent in EV_ABS ABS_X/ABS_Y, switching to
- next finger after earlist is released) however using it
- for virtual mouse SDL_TOUCH_MOUSEID would differ from
- other SDL backends which require a new finger touch. */
+ next finger after earlist is released) */
if (item->is_touchscreen && events[i].code == BTN_TOUCH) {
break;
}
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
index 2d9ad8ffb4..451b451a5c 100644
--- a/src/events/SDL_mouse.c
+++ b/src/events/SDL_mouse.c
@@ -298,10 +298,6 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
int xrel;
int yrel;
- if (mouseID == SDL_TOUCH_MOUSEID && !mouse->touch_mouse_events) {
- return 0;
- }
-
if (mouseID != SDL_TOUCH_MOUSEID && mouse->relative_mode_warp) {
int center_x = 0, center_y = 0;
SDL_GetWindowSize(window, &center_x, &center_y);
@@ -447,10 +443,6 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
Uint32 type;
Uint32 buttonstate = mouse->buttonstate;
- if (mouseID == SDL_TOUCH_MOUSEID && !mouse->touch_mouse_events) {
- return 0;
- }
-
/* Figure out which event to perform */
switch (state) {
case SDL_PRESSED:
@@ -520,7 +512,7 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
if (window && state == SDL_RELEASED) {
SDL_UpdateMouseFocus(window, mouse->x, mouse->y, buttonstate);
}
-
+
return posted;
}
diff --git a/src/events/SDL_touch.c b/src/events/SDL_touch.c
index 0d227b4699..1f5810af12 100644
--- a/src/events/SDL_touch.c
+++ b/src/events/SDL_touch.c
@@ -32,11 +32,9 @@ static int SDL_num_touch = 0;
static SDL_Touch **SDL_touchDevices = NULL;
/* for mapping touch events to mice */
-#define DUPLICATE_TO_MOUSE_EVENT
-#if defined(DUPLICATE_TO_MOUSE_EVENT)
static SDL_bool finger_touching = SDL_FALSE;
-static SDL_FingerID first_finger;
-#endif
+static SDL_FingerID track_fingerid;
+static SDL_TouchID track_touchid;
/* Public functions */
int
@@ -247,28 +245,31 @@ SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
return -1;
}
-#if defined(DUPLICATE_TO_MOUSE_EVENT)
+ /* SDL_HINT_TOUCH_MOUSE_EVENTS: controlling whether touch events should generate synthetic mouse events */
{
- SDL_Window *window = SDL_GetMouseFocus();
- if (window) {
- if (down) {
- if (finger_touching == SDL_FALSE) {
- int pos_x = (int)(x * (float)window->w);
- int pos_y = (int)(y * (float)window->h);
- finger_touching = SDL_TRUE;
- first_finger = fingerid;
- SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, pos_x, pos_y);
- SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
- }
- } else {
- if (finger_touching == SDL_TRUE && first_finger == fingerid) {
- SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
- finger_touching = SDL_FALSE;
+ SDL_Mouse *mouse = SDL_GetMouse();
+ if (mouse->touch_mouse_events) {
+ SDL_Window *window = SDL_GetMouseFocus();
+ if (window) {
+ if (down) {
+ if (finger_touching == SDL_FALSE) {
+ int pos_x = (int)(x * (float)window->w);
+ int pos_y = (int)(y * (float)window->h);
+ finger_touching = SDL_TRUE;
+ track_touchid = id;
+ track_fingerid = fingerid;
+ SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, pos_x, pos_y);
+ SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
+ }
+ } else {
+ if (finger_touching == SDL_TRUE && track_touchid == id && track_fingerid == fingerid) {
+ SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
+ finger_touching = SDL_FALSE;
+ }
}
}
}
}
-#endif
finger = SDL_GetFinger(touch, fingerid);
if (down) {
@@ -334,18 +335,20 @@ SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
return -1;
}
-#if defined(DUPLICATE_TO_MOUSE_EVENT)
+ /* SDL_HINT_TOUCH_MOUSE_EVENTS: controlling whether touch events should generate synthetic mouse events */
{
- SDL_Window *window = SDL_GetMouseFocus();
- if (window) {
- if (finger_touching == SDL_TRUE && first_finger == fingerid) {
- int pos_x = (int)(x * (float)window->w);
- int pos_y = (int)(y * (float)window->h);
- SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, pos_x, pos_y);
+ SDL_Mouse *mouse = SDL_GetMouse();
+ if (mouse->touch_mouse_events) {
+ SDL_Window *window = SDL_GetMouseFocus();
+ if (window) {
+ if (finger_touching == SDL_TRUE && track_touchid == id && track_fingerid == fingerid) {
+ int pos_x = (int)(x * (float)window->w);
+ int pos_y = (int)(y * (float)window->h);
+ SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, pos_x, pos_y);
+ }
}
}
}
-#endif
finger = SDL_GetFinger(touch,fingerid);
if (!finger) {