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path: root/include/SDL_config.h.cmake
AgeCommit message (Expand)AuthorFilesLines
2018-01-17SDL_log10Ethan Lee1-0/+2
2018-01-03Updated copyright for 2018Sam Lantinga1-1/+1
2017-12-11Check for immintrin.h before using it in SDL_cpuinfo.hSam Lantinga1-2/+3
2016-04-21Initial shot at a renderer target for Apple's Metal API.Ryan C. Gordon1-0/+1
2017-12-06audio: Port WASAPI to WinRT, remove XAudio2 backend.Ryan C. Gordon1-2/+0
2017-11-04Added SDL_fmod() and SDL_fmodf()Sam Lantinga1-0/+2
2017-11-04Added float versions of SDL's math functionsSam Lantinga1-2/+13
2017-10-12Added functions to query and set the SDL memory allocation functions:Sam Lantinga1-1/+1
2017-09-09Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek on...Sam Lantinga1-13/+14
2017-09-06Fixed bug 3801 - HAVE_LIBSAMPLERATE_H depending on HAVE_LIBC in current SDL_c...Sam Lantinga1-17/+19
2017-09-06Fixed bug 3797 - configure check for float.hSam Lantinga1-0/+1
2017-08-28Be clear that disabling Vulkan surface support disables the entire SDL Vulkan...Sam Lantinga1-2/+2
2017-08-27vulkan: Initial Vulkan support!Ryan C. Gordon1-0/+3
2017-08-26Fixed bug 3774 - Cmake build fails for AndroidSam Lantinga1-0/+1
2017-08-18Added WASAPI audio target to autoconf build processSam Lantinga1-15/+15
2017-08-14Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with larg...Sam Lantinga1-0/+1
2017-08-13Added wchar.h to fix build on some platforms with new wcs* functionsSam Lantinga1-0/+1
2017-08-13Added SDL_wcscmp()Sam Lantinga1-0/+4
2017-08-11Fixed bug 3292 - SDL_rwops and 64-bit file I/OSam Lantinga1-0/+1
2017-08-02Fixed bug 3690 - SDL2 KMS/DRM render context supportSam Lantinga1-0/+4
2017-07-10Fixed bug 3609 - Windows build fails due to conflicting types for 'XINPUT_GAM...Sam Lantinga1-0/+2
2017-06-08jack: Initial shot at a JACK audio target.Ryan C. Gordon1-0/+2
2017-05-24audio: rename bsd target to netbsd.Ryan C. Gordon1-1/+1
2017-02-23cmake: add WASAPI audio target to the build (thanks, Martin!).Ryan C. Gordon1-0/+1
2017-01-06Added configure and cmake support for libsamplerateSam Lantinga1-0/+3
2017-01-01Updated copyright for 2017Sam Lantinga1-1/+1
2016-11-20Renaming of guard header names to quiet -Wreserved-id-macroSam Lantinga1-3/+3
2016-11-17cpuinfo: first attempt at SDL_HasNEON() implementation.Ryan C. Gordon1-0/+2
2016-11-01Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_onSam Lantinga1-1/+0
2016-10-14Fixed building with cmake when fcitx isn't installedSam Lantinga1-0/+1
2016-10-01Fixed bug 3301 - IBus support on Linux with CMakeSam Lantinga1-0/+1
2016-01-02Updated copyright to 2016Sam Lantinga1-1/+1
2015-12-29CMake: Changes to get CMake project to work with Android (thanks, Martin!).Ryan C. Gordon1-0/+5
2015-09-20Added initial support for MFi game controllers on iOS.Alex Szpakowski1-0/+1
2015-06-13Fixed bug 3009 - Cannot compile SDL2 on WindowsSam Lantinga1-0/+2
2015-06-08configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test.Ryan C. Gordon1-1/+0
2015-05-28X11: Add Xdbe support to message boxes (thanks, Melker!).Ryan C. Gordon1-0/+1
2015-05-26Properly report DX headers in the CMake project files (thanks, "MailMr_S"!).Ryan C. Gordon1-0/+7
2015-05-26Updated the copyright year to 2015Sam Lantinga1-1/+1
2015-03-20CMake project files no longer force you to link against Wayland or Mir libs.Ryan C. Gordon1-8/+5
2014-12-18Initial merge of Emscripten port!Ryan C. Gordon1-0/+5
2014-10-15Expanded the iMX6 video driver into a general Vivante video driver that works...Sam Lantinga1-1/+2
2014-09-10Freescale i.MX6 video drivermastermind1-0/+1
2014-08-17Removed SDL_round() because the license wasn't compatible with zlibSam Lantinga1-1/+0
2014-08-16Fixed bug 2683 - Raspberry PI support using CMakeSam Lantinga1-0/+1
2014-08-16Added SDL_round(), contributed by Benoit Pierre - thanks!Sam Lantinga1-0/+1
2014-07-07Fixed bug 2618 - incomplete pthread-based lock support should be removedSam Lantinga1-1/+0
2014-06-07Added SDL_sqrtf(), SDL_tan(), SDL_tanf()Sam Lantinga1-0/+3
2014-05-06Fix build on Windows targets without dxgi.h, like MingW32.Ryan C. Gordon1-0/+2
2014-03-10Converted David Ludwig's D3D11 renderer to C and optimized it.Sam Lantinga1-0/+1