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path: root/tests/spec/glsl-1.30/compiler
AgeCommit message (Expand)AuthorFilesLines
2014-06-13glsl-1.30: test unsigned vs signed in switch statementTapani Pälli1-0/+36
2014-04-03Replace end_config with 'end config' in glsl parser testsDylan Baker4-4/+4
2013-10-17Test that in/out qualifiers are required when redeclaring gl_ClipDistance.Paul Berry2-0/+42
2013-09-04glsl: Add precision qualifier tests for sampler types in GLSL and GLSL ESAnuj Phogat4-0/+250
2013-09-04glsl-1.30: Check that qualifiers other than precision qualifiers are rejectedIan Romanick8-0/+136
2013-09-04glsl: Compile test precision qualifiers on structure membersIan Romanick1-0/+17
2013-08-29glsl: Add new __VERSION__ tests for GLSL 1.10-1.40 and ES 1.00/3.00.Kenneth Graunke1-0/+14
2013-06-20Fix clip-distance-explicit-too-large.frag testPaul Berry1-1/+1
2013-02-13Modify tests for error checking on "flat" keyword to match updated specs.Paul Berry9-4/+171
2012-12-20Test that varyings can't be bools or structsPaul Berry10-0/+212
2012-05-22glsl-1.30: Add another switch expression variant showing a mesa bug.Eric Anholt1-0/+18
2012-04-25glsl-1.30: Add a test for a regression in fragment-outputs handling.Eric Anholt1-0/+23
2012-01-20glsl-1.30/compiler/switch-statement: Add new tests for duplicated case labels.Eric Anholt2-0/+48
2011-12-21glsl-1.30: Verify that gl_Frag{Color,Data} and a function out can be writtenIan Romanick2-0/+58
2011-12-21glsl-1.10 / glsl-1.30: Verify that fragment shader can only write one kind of...Ian Romanick6-0/+142
2011-11-17Verify that built-in shader inputs are read-only.Paul Berry2-0/+40
2011-11-17Verify that vertex shader "in" parameters are read-only.Paul Berry2-0/+39
2011-10-26Add more int literal size limit tests.Eric Anholt5-0/+114
2011-10-10double-underscore-*.frag: Turn these into 1.10 tests.Eric Anholt3-55/+0
2011-09-07Clip distance: Test error conditions for implicitly sized gl_ClipDistance.Paul Berry2-0/+47
2011-09-07gl_ClipDistance: Add better max size checks.Paul Berry10-0/+324
2011-08-26glsl-1.30: add texelFetchOffset alternate test.Dave Airlie1-0/+17
2011-08-26texelFetchOffset: fix to show it should fail.Dave Airlie1-1/+1
2011-08-25glsl-1.30: add compiler tests for texelFetch and texelFetchOffset.Dave Airlie2-0/+33
2011-08-25glsl-1.30: Add compile tests for switch statementsDan McCabe25-0/+554
2011-08-05Test implicit type conversion of out parameters.Paul Berry1-0/+47
2011-06-21glsl-1.30: add compiler test for textureSize.Dave Airlie1-0/+14
2011-04-26glsl-1.30: Add tests for signed-to-unsigned implicit conversion and vice-versaIan Romanick8-0/+152
2011-04-26glsl-1.30: Add tests for signed-to-unsigned constructors and vice-versaIan Romanick8-0/+112
2011-02-04glsl-1.xx: Add more division-by-zero tests for float and intChad Versace2-0/+38
2011-02-04glsl-1.xx: Move some tests from glslparsertest into spec directoryChad Versace3-0/+57
2011-01-21glsl-1.xx: Check that global inputs cannot be written toChad Versace2-0/+39
2011-01-18glsl-1.00, glsl-1.30: Add tests for precision qualifiers on bvec2Chad Versace1-0/+17
2011-01-13glsl-1.00: Eliminate occurences of highp in FS testsChad Versace1-1/+1
2011-01-13glsl-1.xx: Fix default precision testsChad Versace3-3/+3
2011-01-12glslparsertest: Replace qualifier-08.vert with separate tests for centroid an...Ian Romanick2-0/+28
2011-01-12glsl-1.10/glsl-1.20/glsl-1.30: Shuffle more in / out / inout parser testsIan Romanick5-0/+55
2011-01-04glsl-1.30: Verify that GLSL 1.30 reject the sensible case that 1.20 acceptsIan Romanick1-0/+31
2011-01-04glsl-1.30: Add missing 'uniform' in sampler2D declaration.Ian Romanick2-2/+2
2010-12-27glsl-1.30: Rename incorrectly named testChad Versace1-0/+0
2010-12-15glsl-1.30: Fix some tests by appending 'u' to uint literalsChad Versace5-5/+5
2010-12-15glsl-1.30: Add new test group 'spec/glsl-1.30'Chad Versace223-0/+3386