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arb_vertex_type_2_10_10_10_rev
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Author
Files
Lines
2014-06-13
glsl-1.30: test unsigned vs signed in switch statement
Tapani Pälli
1
-0
/
+36
2014-04-03
Replace end_config with 'end config' in glsl parser tests
Dylan Baker
4
-4
/
+4
2013-10-17
Test that in/out qualifiers are required when redeclaring gl_ClipDistance.
Paul Berry
2
-0
/
+42
2013-09-04
glsl: Add precision qualifier tests for sampler types in GLSL and GLSL ES
Anuj Phogat
4
-0
/
+250
2013-09-04
glsl-1.30: Check that qualifiers other than precision qualifiers are rejected
Ian Romanick
8
-0
/
+136
2013-09-04
glsl: Compile test precision qualifiers on structure members
Ian Romanick
1
-0
/
+17
2013-08-29
glsl: Add new __VERSION__ tests for GLSL 1.10-1.40 and ES 1.00/3.00.
Kenneth Graunke
1
-0
/
+14
2013-06-20
Fix clip-distance-explicit-too-large.frag test
Paul Berry
1
-1
/
+1
2013-02-13
Modify tests for error checking on "flat" keyword to match updated specs.
Paul Berry
9
-4
/
+171
2012-12-20
Test that varyings can't be bools or structs
Paul Berry
10
-0
/
+212
2012-05-22
glsl-1.30: Add another switch expression variant showing a mesa bug.
Eric Anholt
1
-0
/
+18
2012-04-25
glsl-1.30: Add a test for a regression in fragment-outputs handling.
Eric Anholt
1
-0
/
+23
2012-01-20
glsl-1.30/compiler/switch-statement: Add new tests for duplicated case labels.
Eric Anholt
2
-0
/
+48
2011-12-21
glsl-1.30: Verify that gl_Frag{Color,Data} and a function out can be written
Ian Romanick
2
-0
/
+58
2011-12-21
glsl-1.10 / glsl-1.30: Verify that fragment shader can only write one kind of...
Ian Romanick
6
-0
/
+142
2011-11-17
Verify that built-in shader inputs are read-only.
Paul Berry
2
-0
/
+40
2011-11-17
Verify that vertex shader "in" parameters are read-only.
Paul Berry
2
-0
/
+39
2011-10-26
Add more int literal size limit tests.
Eric Anholt
5
-0
/
+114
2011-10-10
double-underscore-*.frag: Turn these into 1.10 tests.
Eric Anholt
3
-55
/
+0
2011-09-07
Clip distance: Test error conditions for implicitly sized gl_ClipDistance.
Paul Berry
2
-0
/
+47
2011-09-07
gl_ClipDistance: Add better max size checks.
Paul Berry
10
-0
/
+324
2011-08-26
glsl-1.30: add texelFetchOffset alternate test.
Dave Airlie
1
-0
/
+17
2011-08-26
texelFetchOffset: fix to show it should fail.
Dave Airlie
1
-1
/
+1
2011-08-25
glsl-1.30: add compiler tests for texelFetch and texelFetchOffset.
Dave Airlie
2
-0
/
+33
2011-08-25
glsl-1.30: Add compile tests for switch statements
Dan McCabe
25
-0
/
+554
2011-08-05
Test implicit type conversion of out parameters.
Paul Berry
1
-0
/
+47
2011-06-21
glsl-1.30: add compiler test for textureSize.
Dave Airlie
1
-0
/
+14
2011-04-26
glsl-1.30: Add tests for signed-to-unsigned implicit conversion and vice-versa
Ian Romanick
8
-0
/
+152
2011-04-26
glsl-1.30: Add tests for signed-to-unsigned constructors and vice-versa
Ian Romanick
8
-0
/
+112
2011-02-04
glsl-1.xx: Add more division-by-zero tests for float and int
Chad Versace
2
-0
/
+38
2011-02-04
glsl-1.xx: Move some tests from glslparsertest into spec directory
Chad Versace
3
-0
/
+57
2011-01-21
glsl-1.xx: Check that global inputs cannot be written to
Chad Versace
2
-0
/
+39
2011-01-18
glsl-1.00, glsl-1.30: Add tests for precision qualifiers on bvec2
Chad Versace
1
-0
/
+17
2011-01-13
glsl-1.00: Eliminate occurences of highp in FS tests
Chad Versace
1
-1
/
+1
2011-01-13
glsl-1.xx: Fix default precision tests
Chad Versace
3
-3
/
+3
2011-01-12
glslparsertest: Replace qualifier-08.vert with separate tests for centroid an...
Ian Romanick
2
-0
/
+28
2011-01-12
glsl-1.10/glsl-1.20/glsl-1.30: Shuffle more in / out / inout parser tests
Ian Romanick
5
-0
/
+55
2011-01-04
glsl-1.30: Verify that GLSL 1.30 reject the sensible case that 1.20 accepts
Ian Romanick
1
-0
/
+31
2011-01-04
glsl-1.30: Add missing 'uniform' in sampler2D declaration.
Ian Romanick
2
-2
/
+2
2010-12-27
glsl-1.30: Rename incorrectly named test
Chad Versace
1
-0
/
+0
2010-12-15
glsl-1.30: Fix some tests by appending 'u' to uint literals
Chad Versace
5
-5
/
+5
2010-12-15
glsl-1.30: Add new test group 'spec/glsl-1.30'
Chad Versace
223
-0
/
+3386