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2017-05-22arb_gpu_shader_fp64: set missing 'w' component to glsl-uniform-initializer-4Samuel Pitoiset1-1/+1
2017-05-22shaders: set missing blue color to glsl-const-builtin-distance.shader_testSamuel Pitoiset1-1/+1
2017-05-22shaders/ssa: fix wrong syntax in fs-swap-problem.shader_testSamuel Pitoiset1-1/+1
2017-05-22parser_utils: do not overwrite value when no digits are foundSamuel Pitoiset1-6/+12
2017-05-22arb_bindless_texture: fix setting bound/bindless uniformsSamuel Pitoiset1-16/+141
2017-05-22arb_bindless_texture: add new explicit-image-binding.shader_testSamuel Pitoiset1-0/+58
2017-05-22shader_runner: only clear handles that are residentSamuel Pitoiset1-4/+7
2017-05-22shader_runner: clear resident handles before texture bindingsSamuel Pitoiset1-3/+3
2017-05-19cl-api-get-platform-ids: Remove duplicate piglit_cl_check_error.Vinson Lee1-1/+0
2017-05-19arb_sparse_buffer: Fix Coverity unintentional integer overflow defect.Vinson Lee1-1/+1
2017-05-19arb_direct_state_access: Fix memory leaks.Vinson Lee1-0/+3
2017-05-19arb_uniform_buffer_object: add uniform-block-memory-qualifier.fragSamuel Pitoiset2-25/+27
2017-05-19arb_bindless_texture: add ubo-named-block execution testsSamuel Pitoiset2-0/+88
2017-05-19shader_runner: add support for setting resident handles to UBOSamuel Pitoiset1-0/+6
2017-05-19arb_bindless_texture: add new execution tests with sampler/image arraysSamuel Pitoiset4-0/+264
2017-05-19arb_bindless_texture: add missing writeonly qualifier to images/inout.fragSamuel Pitoiset1-1/+1
2017-05-18texturing: Add decompression test for S3TC DXT1Nanley Chery3-0/+98
2017-05-18arb_compute_shader: set KHR_no_error compatibilityTimothy Arceri6-0/+6
2017-05-18arb_compute_shader: remove misleading headersTimothy Arceri2-12/+0
2017-05-18arb_compute_variable_group_size: set KHR_no_error compatibilityTimothy Arceri3-0/+3
2017-05-18arb_draw_buffers_blend: set KHR_no_error compatibilityTimothy Arceri1-0/+1
2017-05-18arb_copy_buffer: set KHR_no_error compatibilityTimothy Arceri12-0/+12
2017-05-18arb_framebuffer_object: set KHR_no_error compatibilityTimothy Arceri11-0/+11
2017-05-18KHR_no_error: set compatibility status for a bunch of glCompressedTex* testsTimothy Arceri14-0/+14
2017-05-18arb_direct_state_access: set KHR_no_error compatibilityTimothy Arceri27-82/+164
2017-05-18piglit-framework-gl: add piglit_khr_no_error for detecting when khr_no_error ...Timothy Arceri2-0/+3
2017-05-18textureSamples: fix printfTimothy Arceri1-1/+1
2017-05-18tests: mark KHR_no_error compatible testsTimothy Arceri99-0/+99
2017-05-18tests: mark KHR_no_error incompatible testsTimothy Arceri7-0/+7
2017-05-18tests: add no_error test profile for testing KHR_no_errorTimothy Arceri1-0/+29
2017-05-18shader_runner: mark as compatible with KHR_no_error testingTimothy Arceri1-0/+1
2017-05-18piglit-framework-gl: skip tests incompatible with KHR_no_errorTimothy Arceri1-0/+16
2017-05-18piglit-framework-gl: add KHR_no_error enum to piglit_gl_test_configTimothy Arceri2-0/+13
2017-05-10arb_sparse_buffer: add tests for various *BufferSubData commandsNicolai Hähnle3-0/+595
2017-05-10arb_sparse_buffer: add an extended commit testNicolai Hähnle3-0/+334
2017-05-10arb_sparse_buffer: add basic rendering testNicolai Hähnle3-0/+201
2017-05-10arb_sparse_buffer: minmax testNicolai Hähnle5-0/+77
2017-05-10util: add MIN3/MAX3 convenience macrosNicolai Hähnle1-0/+2
2017-05-10glsl-1.50: test gl_PrimitiveID in fragment shader when instancing is usedNicolai Hähnle1-0/+60
2017-05-10arb_tessellation_shader: test gl_PrimitiveID in instanced drawsNicolai Hähnle5-0/+409
2017-05-10shader_runner: add "relative probe rect rgba" commandNicolai Hähnle1-0/+12
2017-05-10shader_runner: add "draw arrays instanced" commandNicolai Hähnle1-20/+34
2017-05-05drawoverhead: new microbenchmarkMarek Olšák6-0/+662
2017-05-05arb_compute_shader: test shaders when only 1 channel of gl_WorkGroupID is usedMarek Olšák3-0/+168
2017-05-05arb_tessellation_shader: add 3 new trivial tess+gs testsMarek Olšák3-0/+183
2017-05-05glsl-1.50: test instancing with a geometry shaderMarek Olšák1-0/+58
2017-05-05arb_tessellation_shader: test instancingMarek Olšák1-0/+52
2017-05-05shader_runner: add "draw instanced rect ortho" commandsMarek Olšák1-0/+24
2017-05-05util: support instancing with piglit_draw_rect_customMarek Olšák7-18/+29
2017-05-05srgb_conformance: fix error computationNeha Bhende1-7/+8