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AgeCommit message (Expand)AuthorFilesLines
2016-09-29shader_runner: add support for glDispatchComputeGroupSizeARB()Samuel Pitoiset1-0/+7
2016-09-23shader_runner: use a byte type so that the texture isn't created as floatIlia Mirkin1-1/+1
2016-09-02Add glsl-array-bounds-13.shader_test testsNicolai Hähnle1-0/+36
2016-09-01built-in-constants: Add geometry shader #extension work-around for ESIan Romanick1-1/+14
2016-08-08built-in-constants: Fix up tessellation shader #extension work-around for ESIan Romanick1-2/+5
2016-08-08built-in-constants: Separate tessellation and geometry shader checks for desk...Ian Romanick1-7/+25
2016-08-08shader_runner: Allow SSO in OpenGL ES tooIan Romanick1-8/+13
2016-08-08shader_runner: Trivial whitespace fixesIan Romanick1-2/+2
2016-08-08shader_runner: print the line number of test failuresNicolai Hähnle1-3/+19
2016-07-05fs-dfdx/y-accuracy: report warn on failureMarek Olšák1-0/+6
2016-07-05shader_runner: use enum piglit_result in piglit_displayMarek Olšák1-17/+19
2016-07-02shader_runner: add arb_gpu_shader_int64 support.Dave Airlie1-0/+97
2016-07-02util: Wrapper to load exact hex patterns for intsAndres Gomez1-1/+1
2016-06-17shaders: delete glsl-link-test.cDylan Baker2-133/+0
2016-06-17shaders: port "GLSL link mismatched invariant" to shader_runnerDylan Baker2-13/+0
2016-06-17shaders: port "GLSL link mismatched centroid" to shader_testDylan Baker2-13/+0
2016-06-17shaders: port "GLSL link array-of-struct-of-array" to shader_runnerDylan Baker1-12/+0
2016-06-17shaders: port "GLSL link mismatched global initializer expression" to shader_...Dylan Baker2-18/+0
2016-06-17shaders: port "GLSL link matched global initializer expression" to shader_runnerDylan Baker2-16/+0
2016-06-17shaders: port "GLSL link mismatched global const initializer" to shader_runnerDylan Baker2-12/+0
2016-06-17shaders: port "GLSL link mismatched global initailizer, 2 shaders" to shader_...Dylan Baker1-6/+0
2016-06-15shader_runner: Fix argument for received length.Vinson Lee1-1/+1
2016-06-09shader_runner: Allow whitespace before [require] declarationsDylan Baker1-0/+5
2016-06-08shader_runner: Fix get_ints on 32-bit systems.Kenneth Graunke1-1/+1
2016-06-01shader_runner: Use %u in "probe atomic counter" scanf calls.Kenneth Graunke1-3/+4
2016-05-19shader_runner: Initialize gl_max_varying_components more often.Eric Anholt1-1/+2
2016-05-09Fix asprintf warningsMarek Olšák2-3/+3
2016-05-04util: Wrappers to load hex values for floatsAndres Gomez1-30/+5
2016-05-04shader_runner: Same method to get u/int based type uniformsAndres Gomez1-5/+4
2016-05-01Test that glShaderSource does not change compile status.Jamey Sharp2-0/+99
2016-04-29shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements (v2)Andres Gomez1-0/+13
2016-04-25piglit_integer_texture: return the texture objectNicolai Hähnle1-1/+1
2016-04-14shader_runner: allow multiple ssbo bindings and add ssbo subdata commandNicolai Hähnle1-14/+17
2016-04-14shader_runner: add depthfunc commandNicolai Hähnle1-0/+2
2016-04-14shader_runner: support integer texturesNicolai Hähnle1-0/+17
2016-04-14version-mixing: gl_FragColor built-in is not available in core profile >= 4.20Nicolai Hähnle1-1/+24
2016-04-13generators: Add a simple generator for enabled and disabled definesDylan Baker3-94/+0
2016-04-12shader_runner: fix a may-be-used-uninitialized warningMarek Olšák1-1/+1
2016-04-12shader_runner: remove unused variable "path"Marek Olšák1-1/+0
2016-04-12shader_runner: use static keywordMarek Olšák1-85/+85
2016-03-18shader_runner: add basic ssbo probing supportIlia Mirkin1-0/+43
2016-02-10glsl: tidy up link empty program testsTimothy Arceri3-170/+0
2016-01-21shader_runner: add basic depthbuffer testing supportNicolai Hähnle1-1/+20
2016-01-02shader_runner: fix gles3 which has no pipeline supportIlia Mirkin1-1/+4
2015-12-13shader_runner: add ability to set glMemoryBarrier()Timothy Arceri1-0/+2
2015-12-11cmake: Target C99.Jose Fonseca1-3/+1
2015-12-10shader_runner: (trivial) don't initialize variable in for loop declarationRoland Scheidegger1-1/+3
2015-12-10shader_runner: add SSO support for remaining shader stagesTimothy Arceri1-0/+32
2015-12-10shader_runner: add support for setting glActiveShaderProgram()Timothy Arceri1-0/+13
2015-12-10shader_runner: add support for setting uniform by locationTimothy Arceri1-11/+15