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~rantogno/piglit
cnl/hacked_multisample_accuracy
dither
glean-master
glsl2
master
shader_runner
wip/texsubimage-hacked
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2016-11-07
shader_runner: Fix texture rgbw on GLES.
Francisco Jerez
1
-1
/
+2
2016-11-07
shader_runner: Add integer relative probe rect rgba command.
Francisco Jerez
1
-0
/
+14
2016-11-07
shader_runner: Add blend barrier command.
Francisco Jerez
1
-0
/
+2
2016-11-07
shader_runner: Add texture storage command.
Francisco Jerez
1
-0
/
+35
2016-11-07
shader_runner: Add framebuffer blit command.
Francisco Jerez
1
-0
/
+28
2016-11-07
shader_runner: Add winsys framebuffer binding command.
Francisco Jerez
1
-0
/
+13
2016-11-07
shader_runner: Add multisample framebuffer binding command.
Francisco Jerez
1
-0
/
+30
2016-11-07
shader_runner: Add fb tex slice binding command.
Francisco Jerez
1
-0
/
+67
2016-11-07
shader_runner: Extend fb tex 2d command to support binding multiple render ta...
Francisco Jerez
1
-12
/
+21
2016-11-07
shader_runner: Allow definition of separate draw and read framebuffers.
Francisco Jerez
1
-38
/
+62
2016-11-07
shader_runner: Reindent code handling fb commands.
Francisco Jerez
1
-50
/
+53
2016-11-07
shader_runner: Refactor handling of fb commands.
Francisco Jerez
1
-27
/
+40
2016-11-07
shader_runner: Take advantage of texture binding book-keeping in fb command h...
Francisco Jerez
1
-12
/
+5
2016-11-07
shader_runner: Drop unnecessary texture target argument from fb tex layered c...
Francisco Jerez
1
-1
/
+1
2016-11-07
shader_runner: Take advantage of texture binding book-keeping in image bindin...
Francisco Jerez
1
-6
/
+2
2016-11-07
shader_runner: Rework tracking of texture bindings.
Francisco Jerez
1
-31
/
+94
2016-11-07
shader_runner: Don't attempt non-existing GL_TEXTURE_2D enable on GLES2+.
Francisco Jerez
1
-5
/
+10
2016-11-07
shader_runner: Remove unused parser utils.
Francisco Jerez
2
-53
/
+2
2016-11-07
shader_runner: Factor out open-coded texture target parsing as parser primitive.
Francisco Jerez
3
-13
/
+24
2016-11-07
shader_runner: Migrate lookup_enum_string() to new parser library.
Francisco Jerez
3
-51
/
+67
2016-11-07
shader_runner: Migrate process_comparison() to new parser library.
Francisco Jerez
3
-69
/
+50
2016-11-07
built-in-constants: Switch to new parser library.
Francisco Jerez
1
-19
/
+15
2016-11-07
shader_runner: Migrate numeric parser utils to parser library.
Francisco Jerez
3
-155
/
+279
2016-11-07
shader_runner: Switch to the recently introduced parser primitives.
Francisco Jerez
1
-243
/
+202
2016-11-07
shader_runner: Rework script parser utils.
Francisco Jerez
2
-2
/
+147
2016-10-25
shader_runner: Check return from program_must_be_in_use
Dylan Baker
1
-12
/
+12
2016-10-24
shader_runner: report PIGLIT_FAIL if linking unexpectedly fails
Brian Paul
1
-1
/
+1
2016-10-18
shader_runner: support multiple atomic counter buffers
Nicolai Hähnle
1
-10
/
+31
2016-10-18
shader_runner: add 'texture quads' command
Nicolai Hähnle
1
-0
/
+16
2016-10-12
shader_runner: add commands to set wrap modes and border color
Marek Olšák
1
-0
/
+27
2016-10-07
shader_runner: add ability to run multiple tests per process
Marek Olšák
1
-48
/
+331
2016-10-07
shader_runner: propagate all errors to piglit_init
Marek Olšák
1
-90
/
+139
2016-09-29
shader_runner: add support for glDispatchComputeGroupSizeARB()
Samuel Pitoiset
1
-0
/
+7
2016-09-23
shader_runner: use a byte type so that the texture isn't created as float
Ilia Mirkin
1
-1
/
+1
2016-09-02
Add glsl-array-bounds-13.shader_test tests
Nicolai Hähnle
1
-0
/
+36
2016-09-01
built-in-constants: Add geometry shader #extension work-around for ES
Ian Romanick
1
-1
/
+14
2016-08-08
built-in-constants: Fix up tessellation shader #extension work-around for ES
Ian Romanick
1
-2
/
+5
2016-08-08
built-in-constants: Separate tessellation and geometry shader checks for desk...
Ian Romanick
1
-7
/
+25
2016-08-08
shader_runner: Allow SSO in OpenGL ES too
Ian Romanick
1
-8
/
+13
2016-08-08
shader_runner: Trivial whitespace fixes
Ian Romanick
1
-2
/
+2
2016-08-08
shader_runner: print the line number of test failures
Nicolai Hähnle
1
-3
/
+19
2016-07-05
fs-dfdx/y-accuracy: report warn on failure
Marek Olšák
1
-0
/
+6
2016-07-05
shader_runner: use enum piglit_result in piglit_display
Marek Olšák
1
-17
/
+19
2016-07-02
shader_runner: add arb_gpu_shader_int64 support.
Dave Airlie
1
-0
/
+97
2016-07-02
util: Wrapper to load exact hex patterns for ints
Andres Gomez
1
-1
/
+1
2016-06-17
shaders: delete glsl-link-test.c
Dylan Baker
2
-133
/
+0
2016-06-17
shaders: port "GLSL link mismatched invariant" to shader_runner
Dylan Baker
2
-13
/
+0
2016-06-17
shaders: port "GLSL link mismatched centroid" to shader_test
Dylan Baker
2
-13
/
+0
2016-06-17
shaders: port "GLSL link array-of-struct-of-array" to shader_runner
Dylan Baker
1
-12
/
+0
2016-06-17
shaders: port "GLSL link mismatched global initializer expression" to shader_...
Dylan Baker
2
-18
/
+0
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