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~rantogno/piglit
cnl/hacked_multisample_accuracy
dither
glean-master
glsl2
master
shader_runner
wip/texsubimage-hacked
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2016-11-10
framework: Remove exclude_tests from options.OPTIONS
Dylan Baker
4
-20
/
+4
2016-11-10
framework/programs/run: import framework.profile as profile
Dylan Baker
1
-7
/
+7
2016-11-10
framework/profile: Drop TestProfile.filter_tests
Dylan Baker
8
-22
/
+12
2016-11-10
framework/programs/run: remove redundant list() around comprehension
Dylan Baker
1
-1
/
+1
2016-11-10
framework/profile: Don't merge profiles
Dylan Baker
5
-103
/
+67
2016-11-10
framework/programs/run: Only allow --test-list if one profile
Dylan Baker
1
-0
/
+4
2016-11-10
tests: Copy profiles to allow them to be run in parallel
Dylan Baker
8
-10
/
+25
2016-11-10
framework/profile: add a copy method to profile
Dylan Baker
3
-1
/
+69
2016-11-10
framework/programs/run: Remove use of TestrunResult
Dylan Baker
1
-13
/
+6
2016-11-10
framework: remove concurrent from OPTIONS, pass directly to profile
Dylan Baker
3
-9
/
+12
2016-11-10
framework: Split the run method out of profile.
Dylan Baker
4
-75
/
+76
2016-11-10
framework/profile: Drop unneeded except
Dylan Baker
1
-7
/
+1
2016-11-10
framework/profile: make run hooks public
Dylan Baker
3
-25
/
+14
2016-11-10
unittests: Add tests for the feature completeness summary
Dylan Baker
1
-0
/
+116
2016-11-10
framework/result: TestrunResult.options should be a dict
Dylan Baker
1
-1
/
+1
2016-11-10
tests/quick.py: reduce the number of vs_in tests in quick.py
Dylan Baker
1
-0
/
+27
2016-11-10
texelFetch, textureSize: replace deprecated gl_FragColor
Sebastian Olender
2
-6
/
+12
2016-11-10
glsl-1.50: do not link interface-blocks-containing-unsized-arrays.geom
Iago Toral Quiroga
1
-1
/
+6
2016-11-09
draw-vertices-half-float: Add coverage for GL_OES_vertex_half_float
Kevin Strasser
3
-27
/
+82
2016-11-09
framework/test/shader_test: Fix MultiShaderRunner handling of directories
Dylan Baker
1
-1
/
+15
2016-11-08
all.py: Remove non-existing test entry
Anuj Phogat
1
-1
/
+0
2016-11-08
ext_framebuffer_multisample: Add a test for alpha to coverage with no draw bu...
Anuj Phogat
3
-0
/
+139
2016-11-08
ext_framebuffer_multisample: Add an option to disable draw buffer zero write
Anuj Phogat
13
-15
/
+35
2016-11-08
unittests/generators: Add gen_shader_framebuffer_fetch_tests
Dylan Baker
1
-0
/
+1
2016-11-08
literal-varyings: new test for a radeonsi optimization
Marek Olšák
1
-0
/
+43
2016-11-07
Add test generator for EXT_shader_framebuffer_fetch.
Francisco Jerez
2
-0
/
+803
2016-11-07
shader_runner: Fix texture rgbw on GLES.
Francisco Jerez
1
-1
/
+2
2016-11-07
shader_runner: Add integer relative probe rect rgba command.
Francisco Jerez
1
-0
/
+14
2016-11-07
shader_runner: Add blend barrier command.
Francisco Jerez
1
-0
/
+2
2016-11-07
shader_runner: Add texture storage command.
Francisco Jerez
1
-0
/
+35
2016-11-07
shader_runner: Add framebuffer blit command.
Francisco Jerez
1
-0
/
+28
2016-11-07
shader_runner: Add winsys framebuffer binding command.
Francisco Jerez
1
-0
/
+13
2016-11-07
shader_runner: Add multisample framebuffer binding command.
Francisco Jerez
1
-0
/
+30
2016-11-07
shader_runner: Add fb tex slice binding command.
Francisco Jerez
1
-0
/
+67
2016-11-07
shader_runner: Extend fb tex 2d command to support binding multiple render ta...
Francisco Jerez
1
-12
/
+21
2016-11-07
shader_runner: Allow definition of separate draw and read framebuffers.
Francisco Jerez
1
-38
/
+62
2016-11-07
shader_runner: Reindent code handling fb commands.
Francisco Jerez
1
-50
/
+53
2016-11-07
shader_runner: Refactor handling of fb commands.
Francisco Jerez
1
-27
/
+40
2016-11-07
shader_runner: Take advantage of texture binding book-keeping in fb command h...
Francisco Jerez
1
-12
/
+5
2016-11-07
shader_runner: Drop unnecessary texture target argument from fb tex layered c...
Francisco Jerez
7
-7
/
+7
2016-11-07
shader_runner: Take advantage of texture binding book-keeping in image bindin...
Francisco Jerez
1
-6
/
+2
2016-11-07
shader_runner: Rework tracking of texture bindings.
Francisco Jerez
1
-31
/
+94
2016-11-07
shader_runner: Don't attempt non-existing GL_TEXTURE_2D enable on GLES2+.
Francisco Jerez
1
-5
/
+10
2016-11-07
shader_runner: Remove unused parser utils.
Francisco Jerez
2
-53
/
+2
2016-11-07
shader_runner: Factor out open-coded texture target parsing as parser primitive.
Francisco Jerez
3
-13
/
+24
2016-11-07
shader_runner: Migrate lookup_enum_string() to new parser library.
Francisco Jerez
3
-51
/
+67
2016-11-07
shader_runner: Migrate process_comparison() to new parser library.
Francisco Jerez
3
-69
/
+50
2016-11-07
built-in-constants: Switch to new parser library.
Francisco Jerez
1
-19
/
+15
2016-11-07
shader_runner: Migrate numeric parser utils to parser library.
Francisco Jerez
3
-155
/
+279
2016-11-07
shader_runner: Switch to the recently introduced parser primitives.
Francisco Jerez
1
-243
/
+202
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