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~nh/mesa
ARB_enhanced_layouts
ARB_gpu_shader_int64
ARB_sparse_buffer
ac_surface
addrtool
arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
buffer-suballoc
cubemaps
ddiv
debug-dma
descriptors
driconf
fences-threads-ddebug
first-image
ibs
images-radeonsi
khronos-update
ldexp
merged-shader-io-bitfields
nir
nir-v2
out-of-order
pbo-download
pbo-upload
pub-invalidate
query
query-buffer-object
r300-compiler
r300g-glsl
readpixels
shader-state
si_shader_mem
ssbo
tgsi-const-2d
tmp
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wip
nh's Mesa repository; mostly radeonsi related development
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path:
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src
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gallium
/
drivers
/
vc5
/
vc5_screen.c
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Commit message (
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Author
Files
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2018-01-12
broadcom/vc5: Port the draw-time state emission to V3D 4.1.
Eric Anholt
1
-1
/
+3
2018-01-12
broadcom/vc5: Update pixel center setup for V3D 4.x.
Eric Anholt
1
-2
/
+12
2018-01-12
broadcom/vc5: Move the formats table to per-V3D-version compile.
Eric Anholt
1
-2
/
+3
2018-01-12
broadcom/vc5: Enable the driver on V3D 4.1
Eric Anholt
1
-1
/
+1
2017-12-19
gallium: plumb context priority through to driver
Rob Clark
1
-0
/
+1
2017-11-17
broadcom/vc5: Fix driver for new PIPE_SHADER_CAP_MAX_HW_ATOMIC_*.
Eric Anholt
1
-0
/
+2
2017-11-07
broadcom/vc5: Set the available VS outputs to match the FS inputs.
Eric Anholt
1
-1
/
+4
2017-11-07
broadcom/vc5: Set the max texture LOD bias.
Eric Anholt
1
-1
/
+1
2017-11-06
gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
Marek Olšák
1
-0
/
+1
2017-11-01
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
1
-0
/
+1
2017-10-30
broadcom/vc5: Disable GL_ARB_transform_feedback3.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Fix gl_FragCoord pixel center setup.
Eric Anholt
1
-3
/
+4
2017-10-10
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
Eric Anholt
1
-1
/
+1
2017-10-10
broadcom/vc5: Add proper support for base_vertex and base_instance.
Eric Anholt
1
-1
/
+1
2017-10-10
broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.
Eric Anholt
1
-0
/
+620