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path: root/src/broadcom
AgeCommit message (Expand)AuthorFilesLines
2018-01-12broadcom/vc5: Use MSF to ignore discards/non-dispatched channels in loops.Eric Anholt1-1/+5
2018-01-12broadcom/vc5: Use XOR instead of SUB for execute flags comparisons.Eric Anholt1-3/+3
2018-01-12broadcom/vc5: Also check the update flags for avoiding DCE.Eric Anholt1-1/+5
2018-01-12broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.Eric Anholt1-3/+3
2018-01-12broadcom/vc5: Add support for loading varyings in V3D 4.1.Eric Anholt6-17/+13
2018-01-12broadcom/vc5: Add compiler support for V3D 4.x texturing.Eric Anholt7-6/+283
2018-01-12broadcom/vc5: Add the new TMU write addresses for V3D 4.x (and r5rep).Eric Anholt2-10/+37
2018-01-12broadcom/vc5: Move V3D 3.3 texturing to a separate file.Eric Anholt5-229/+267
2018-01-12broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file.Eric Anholt5-34/+82
2018-01-12broadcom/vc5: Add support for V3D 4.1 CLIF dumping.Eric Anholt5-17/+57
2018-01-12broadcom/vc5: Move the body of CLIF dumping to a per-version file.Eric Anholt6-155/+255
2018-01-12broadcom/vc5: Use THRSW to enable multi-threaded shaders.Eric Anholt8-78/+285
2018-01-12broadcom/vc5: Properly schedule the thread-end THRSW.Eric Anholt2-39/+137
2018-01-12broadcom/vc5: Implement GFXH-1684 workaround.Eric Anholt4-0/+20
2018-01-12broadcom/vc5: Add a test for .ifb in ADD ops.Eric Anholt1-0/+1
2018-01-12broadcom/vc5: Add the new tesselation opcodes in V3D 4.1.Eric Anholt2-1/+5
2018-01-12broadcom/vc5: Use a physical-reg-only register class for LDVPM.Eric Anholt2-8/+21
2018-01-12broadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D 4.1.Eric Anholt9-51/+197
2018-01-12broadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.Eric Anholt1-80/+0
2018-01-12broadcom/vc5: Add support for QPU pack/unpack/disasm of small immediates.Eric Anholt4-1/+94
2018-01-12broadcom/vc5: Drop signal bit #defines.Eric Anholt2-8/+0
2018-01-12broadcom/vc5: Add support for V3Dv4 signal bits.Eric Anholt12-45/+322
2018-01-12broadcom/vc5: Fix pack/unpack of vfmul input unpack flags.Eric Anholt2-0/+40
2018-01-12broadcom/vc5: Introduce v3dx_macros.h and v3dx_pack.h headers.Eric Anholt3-1/+88
2018-01-12broadcom/cle: Fix error path of missing a "type" in the XML.Eric Anholt1-1/+2
2018-01-12broadcom/vc5: Add XML for V3D v4.1 (BCM7278)Eric Anholt3-1/+1054
2018-01-11meson: Use dependencies for nirDylan Baker1-2/+2
2018-01-11meson: don't use intermediate variables that are immediately discardedDylan Baker1-2/+1
2018-01-11meson: Use consistent style for testsDylan Baker1-4/+8
2018-01-11meson: Use consistent styleDylan Baker1-4/+1
2018-01-03broadcom/vc5: Fix discard_if during control flow.Eric Anholt1-1/+1
2018-01-03broadcom/vc5: Don't emit component 3/4 F16 TLB writes for float/vec2.Eric Anholt1-1/+2
2018-01-03broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.Eric Anholt1-27/+28
2018-01-03broadcom/xml: Fix up safe name confusion with prefixing.Eric Anholt1-14/+13
2018-01-03broadcom/vc5: Turn the decimate mode field into an enum in the XML.Eric Anholt1-1/+8
2018-01-03broadcom/vc5: Turn the output image format into an enum.Eric Anholt1-51/+55
2018-01-03broadcom/vc5: Turn the CLE XML's memory format into an enum.Eric Anholt1-16/+11
2018-01-03broadcom/vc5: Emit flat shade flags for varying components > 24.Eric Anholt3-7/+20
2018-01-03broadcom/vc5: Emit proper flatshading code for glShadeModel(GL_FLAT).Eric Anholt3-20/+14
2018-01-03braodcom/vc5: Rely on OVRTMUOUT always being set.Eric Anholt1-0/+2
2018-01-03broadcom/vc5: Move texture return channel setup into the compiler.Eric Anholt3-18/+41
2017-12-19broadcom/vc5: Add missing setting of the UIF XOR disable flag in textures.Eric Anholt1-0/+1
2017-12-14broadcom/vc5: Fix a typo in memcmp for sig unpack checking.Eric Anholt1-1/+1
2017-12-14broadcom/vc5: Enable NIR txd lowering on all txd instructions.Eric Anholt1-0/+1
2017-12-14broadcom/vc5: Fix shader input/outputs for gallium's new NIR linking.Eric Anholt1-4/+8
2017-12-07meson: add dep_thread to every lib that includes threads.hEric Engestrom1-1/+1
2017-12-01broadcom/vc4: Use the new enum functionality of the XML to decode better.Eric Anholt1-20/+25
2017-11-28broadcom: use NDEBUG to guard assertsEric Engestrom1-5/+5
2017-11-22broadcom/vc5: Fix BASE_LEVEL handling with txl.Eric Anholt1-2/+4
2017-11-19broadcom/vc5: Fix up integer texture handling.Eric Anholt1-0/+23