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authorEric Anholt <eric@anholt.net>2014-06-16 07:04:01 +0100
committerEric Anholt <eric@anholt.net>2014-07-17 17:35:40 -0700
commitb6181007de357da58125e022992f165b10eda65d (patch)
tree11baf15376148cca12ff64fe606d7c42f01705fc /glamor
parente310387f443b6333edf02c8980daa303505382b4 (diff)
glamor: Drop dead get/pub sub pixmap functions.
These were replaced by the new glamor_prepare.c code. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'glamor')
-rw-r--r--glamor/glamor_pixmap.c129
-rw-r--r--glamor/glamor_priv.h5
2 files changed, 0 insertions, 134 deletions
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c
index 8dbeb2220..00e38277d 100644
--- a/glamor/glamor_pixmap.c
+++ b/glamor/glamor_pixmap.c
@@ -1512,132 +1512,3 @@ glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv)
return ret;
}
-
-/*
- * We may use this function to reduce a large pixmap to a small sub
- * pixmap. Two scenarios currently:
- * 1. When fallback a large textured pixmap to CPU but we do need to
- * do rendering within a small sub region, then we can just get a
- * sub region.
- *
- * 2. When uploading a large pixmap to texture but we only need to
- * use part of the source/mask picture. As glTexImage2D will be more
- * efficient to upload a contingent region rather than a sub block
- * in a large buffer. We use this function to gather the sub region
- * to a contingent sub pixmap.
- *
- * The sub-pixmap must have the same format as the source pixmap.
- *
- * */
-PixmapPtr
-glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y, int w, int h,
- glamor_access_t access)
-{
- glamor_screen_private *glamor_priv;
- PixmapPtr sub_pixmap;
- glamor_pixmap_private *sub_pixmap_priv, *pixmap_priv;
- void *data;
- int pbo;
- int flag;
-
- if (x < 0 || y < 0)
- return NULL;
- w = (x + w) > pixmap->drawable.width ? (pixmap->drawable.width - x) : w;
- h = (y + h) > pixmap->drawable.height ? (pixmap->drawable.height - y) : h;
-
- glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- pixmap_priv = glamor_get_pixmap_private(pixmap);
-
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- return NULL;
- if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 ||
- pixmap_priv->type == GLAMOR_TEXTURE_LARGE)
- flag = GLAMOR_CREATE_PIXMAP_CPU;
- else
- flag = GLAMOR_CREATE_PIXMAP_MAP;
-
- sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
- pixmap->drawable.depth, flag);
-
- if (sub_pixmap == NULL)
- return NULL;
-
- sub_pixmap_priv = glamor_get_pixmap_private(sub_pixmap);
- pbo =
- sub_pixmap_priv ? (sub_pixmap_priv->base.fbo ? sub_pixmap_priv->base.
- fbo->pbo : 0) : 0;
-
- if (pixmap_priv->base.is_picture) {
- sub_pixmap_priv->base.picture = pixmap_priv->base.picture;
- sub_pixmap_priv->base.is_picture = pixmap_priv->base.is_picture;
- }
-
- if (pbo)
- data = NULL;
- else
- data = sub_pixmap->devPrivate.ptr;
-
- data =
- glamor_download_sub_pixmap_to_cpu(pixmap, x, y, w, h,
- sub_pixmap->devKind, data, pbo,
- access);
- if (data == NULL) {
- fbDestroyPixmap(sub_pixmap);
- return NULL;
- }
- if (pbo) {
- assert(sub_pixmap->devPrivate.ptr == NULL);
- sub_pixmap->devPrivate.ptr = data;
- sub_pixmap_priv->base.fbo->pbo_valid = 1;
- }
-#if 0
- struct pixman_box16 box;
- PixmapPtr new_sub_pixmap;
- int dx, dy;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = w;
- box.y2 = h;
-
- dx = x;
- dy = y;
-
- new_sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
- pixmap->drawable.depth,
- GLAMOR_CREATE_PIXMAP_CPU);
- glamor_copy_n_to_n(&pixmap->drawable, &new_sub_pixmap->drawable, NULL, &box,
- 1, dx, dy, 0, 0, 0, NULL);
- glamor_compare_pixmaps(new_sub_pixmap, sub_pixmap, 0, 0, w, h, 1, 1);
-#endif
-
- return sub_pixmap;
-}
-
-void
-glamor_put_sub_pixmap(PixmapPtr sub_pixmap, PixmapPtr pixmap, int x, int y,
- int w, int h, glamor_access_t access)
-{
- void *bits;
- int pbo;
- glamor_pixmap_private *sub_pixmap_priv;
-
- if (access != GLAMOR_ACCESS_RO) {
- sub_pixmap_priv = glamor_get_pixmap_private(sub_pixmap);
- if (sub_pixmap_priv->base.fbo && sub_pixmap_priv->base.fbo->pbo_valid) {
- bits = NULL;
- pbo = sub_pixmap_priv->base.fbo->pbo;
- }
- else {
- bits = sub_pixmap->devPrivate.ptr;
- pbo = 0;
- }
-
- assert(x >= 0 && y >= 0);
- w = (w > sub_pixmap->drawable.width) ? sub_pixmap->drawable.width : w;
- h = (h > sub_pixmap->drawable.height) ? sub_pixmap->drawable.height : h;
- glamor_upload_sub_pixmap_to_texture(pixmap, x, y, w, h,
- sub_pixmap->devKind, bits, pbo);
- }
- glamor_destroy_pixmap(sub_pixmap);
-}
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 144cbfd7a..24f8674a2 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -833,11 +833,6 @@ Bool glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
int h, int stride, void *bits,
int pbo);
-PixmapPtr glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y,
- int w, int h, glamor_access_t access);
-void glamor_put_sub_pixmap(PixmapPtr sub_pixmap, PixmapPtr pixmap, int x, int y,
- int w, int h, glamor_access_t access);
-
glamor_pixmap_clipped_regions *
glamor_compute_clipped_regions(glamor_pixmap_private *priv,
RegionPtr region, int *clipped_nbox,