diff options
author | Luc Verhaegen <libv@skynet.be> | 2010-03-04 14:42:14 +0100 |
---|---|---|
committer | Luc Verhaegen <libv@skynet.be> | 2010-03-09 07:36:41 +0100 |
commit | 27550c48a797068c8285e8aa25646f4568b953f0 (patch) | |
tree | df5b063b89e0ca0038f6fac385d6c760b14c7978 /src | |
parent | 6f692a811778c3481b404e9c9a2d68504c39af08 (diff) |
Diffstat (limited to 'src')
-rw-r--r-- | src/mach64_context.c | 14 | ||||
-rw-r--r-- | src/mach64_context.h | 2 | ||||
-rw-r--r-- | src/mach64_ioctl.c | 4 | ||||
-rw-r--r-- | src/mach64_ioctl.h | 6 | ||||
-rw-r--r-- | src/mach64_lock.c | 2 | ||||
-rw-r--r-- | src/mach64_native_vb.c | 20 | ||||
-rw-r--r-- | src/mach64_screen.c | 256 | ||||
-rw-r--r-- | src/mach64_screen.h | 2 | ||||
-rw-r--r-- | src/mach64_span.c | 2 | ||||
-rw-r--r-- | src/mach64_state.c | 16 | ||||
-rw-r--r-- | src/mach64_tex.h | 6 | ||||
-rw-r--r-- | src/mach64_tris.c | 21 |
12 files changed, 136 insertions, 215 deletions
diff --git a/src/mach64_context.c b/src/mach64_context.c index ad661e1..f730c83 100644 --- a/src/mach64_context.c +++ b/src/mach64_context.c @@ -253,9 +253,6 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, mmesa->do_irqs = (mmesa->mach64Screen->irq && !getenv("MACH64_NO_IRQS")); - mmesa->vblank_flags = (mmesa->do_irqs) - ? driGetDefaultVBlankFlags(&mmesa->optionCache) : VBLANK_FLAG_NO_IRQ; - driContextPriv->driverPrivate = (void *)mmesa; if (driQueryOptionb(&mmesa->optionCache, "no_rast")) { @@ -330,10 +327,15 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, } - driDrawableInitVBlank( driDrawPriv, newMach64Ctx->vblank_flags, - &newMach64Ctx->vbl_seq ); - if ( newMach64Ctx->driDrawable != driDrawPriv ) { + if (driDrawPriv->swap_interval == (unsigned)-1) { + driDrawPriv->vblFlags = (newMach64Ctx->do_irqs) + ? driGetDefaultVBlankFlags(&newMach64Ctx->optionCache) + : VBLANK_FLAG_NO_IRQ; + + driDrawableInitVBlank( driDrawPriv ); + } + newMach64Ctx->driDrawable = driDrawPriv; mach64CalcViewport( newMach64Ctx->glCtx ); } diff --git a/src/mach64_context.h b/src/mach64_context.h index 8d89452..c602333 100644 --- a/src/mach64_context.h +++ b/src/mach64_context.h @@ -263,8 +263,6 @@ struct mach64_context { /* VBI */ - GLuint vbl_seq; - GLuint vblank_flags; GLuint do_irqs; /* Configuration cache diff --git a/src/mach64_ioctl.c b/src/mach64_ioctl.c index 36e7d3c..3bcec50 100644 --- a/src/mach64_ioctl.c +++ b/src/mach64_ioctl.c @@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa ) /* Copy the back color buffer to the front color buffer. */ -void mach64CopyBuffer( const __DRIdrawablePrivate *dPriv ) +void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ) { mach64ContextPtr mmesa; GLint nbox, i, ret; @@ -320,7 +320,7 @@ void mach64CopyBuffer( const __DRIdrawablePrivate *dPriv ) #endif UNLOCK_HARDWARE( mmesa ); - driWaitForVBlank( dPriv, &mmesa->vbl_seq, mmesa->vblank_flags, &missed_target ); + driWaitForVBlank( dPriv, &missed_target ); LOCK_HARDWARE( mmesa ); /* use front buffer cliprects */ diff --git a/src/mach64_ioctl.h b/src/mach64_ioctl.h index 52fe863..3e5faff 100644 --- a/src/mach64_ioctl.h +++ b/src/mach64_ioctl.h @@ -44,7 +44,7 @@ extern void mach64FlushVerticesLocked( mach64ContextPtr mmesa ); extern void mach64FlushDMALocked( mach64ContextPtr mmesa ); extern void mach64UploadHwStateLocked( mach64ContextPtr mmesa ); -static __inline void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes ) +static INLINE void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes ) { CARD32 *head; @@ -60,7 +60,7 @@ static __inline void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes ) return head; } -static __inline void *mach64AllocDmaLocked( mach64ContextPtr mmesa, int bytes ) +static INLINE void *mach64AllocDmaLocked( mach64ContextPtr mmesa, int bytes ) { CARD32 *head; @@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); -extern void mach64CopyBuffer( const __DRIdrawablePrivate *dPriv ); +extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); diff --git a/src/mach64_lock.c b/src/mach64_lock.c index b73e350..13e212b 100644 --- a/src/mach64_lock.c +++ b/src/mach64_lock.c @@ -70,7 +70,7 @@ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) if ( mmesa->lastStamp != dPriv->lastStamp ) { mmesa->lastStamp = dPriv->lastStamp; - if (mmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) + if (mmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) mach64SetCliprects( mmesa->glCtx, GL_BACK_LEFT ); else mach64SetCliprects( mmesa->glCtx, GL_FRONT_LEFT ); diff --git a/src/mach64_native_vb.c b/src/mach64_native_vb.c index 81bcf80..248fa2a 100644 --- a/src/mach64_native_vb.c +++ b/src/mach64_native_vb.c @@ -44,7 +44,7 @@ void TAG(translate_vertex)(GLcontext *ctx, UNVIEWPORT_VARS; CARD32 *p = (CARD32 *)src + 10 - mmesa->vertex_size; - dst->win[3] = 1.0; + dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; switch ( format ) { case TEX1_VERTEX_FORMAT: @@ -75,17 +75,17 @@ void TAG(translate_vertex)(GLcontext *ctx, dst->attrib[FRAG_ATTRIB_TEX0][1] = LE32_IN_FLOAT( p++ ); #endif dst->attrib[FRAG_ATTRIB_TEX0][3] = 1.0; - dst->win[3] = LE32_IN_FLOAT( p++ ); + dst->attrib[FRAG_ATTRIB_WPOS][3] = LE32_IN_FLOAT( p++ ); case NOTEX_VERTEX_FORMAT: - dst->specular[2] = ((GLubyte *)p)[0]; - dst->specular[1] = ((GLubyte *)p)[1]; - dst->specular[0] = ((GLubyte *)p)[2]; - dst->attrib[FRAG_ATTRIB_FOGC][0] = ((GLubyte *)p)[3]; + dst->attrib[FRAG_ATTRIB_COL1][2] = UBYTE_TO_FLOAT(((GLubyte *)p)[0]); + dst->attrib[FRAG_ATTRIB_COL1][1] = UBYTE_TO_FLOAT(((GLubyte *)p)[1]); + dst->attrib[FRAG_ATTRIB_COL1][0] = UBYTE_TO_FLOAT(((GLubyte *)p)[2]); + dst->attrib[FRAG_ATTRIB_FOGC][0] = ((GLubyte *)p)[3]; /*XXX int->float?*/ p++; case TINY_VERTEX_FORMAT: - dst->win[2] = UNVIEWPORT_Z( LE32_IN( p++ ) ); + dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( LE32_IN( p++ ) ); dst->color[2] = ((GLubyte *)p)[0]; dst->color[1] = ((GLubyte *)p)[1]; @@ -96,14 +96,14 @@ void TAG(translate_vertex)(GLcontext *ctx, { GLuint xy = LE32_IN( p ); - dst->win[0] = UNVIEWPORT_X( (GLfloat)(GLshort)( xy >> 16 ) ); - dst->win[1] = UNVIEWPORT_Y( (GLfloat)(GLshort)( xy & 0xffff ) ); + dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( (GLfloat)(GLshort)( xy >> 16 ) ); + dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( (GLfloat)(GLshort)( xy & 0xffff ) ); } } assert( p + 1 - (CARD32 *)src == 10 ); - dst->pointSize = ctx->Point._Size; + dst->pointSize = ctx->Point.Size; } diff --git a/src/mach64_screen.c b/src/mach64_screen.c index 4e9e216..2dba50f 100644 --- a/src/mach64_screen.c +++ b/src/mach64_screen.c @@ -69,79 +69,15 @@ static const GLuint __driNConfigOptions = 2; extern const struct dri_extension card_extensions[]; -static __GLcontextModes * fill_in_modes( __GLcontextModes * modes, - unsigned pixel_bits, - unsigned depth_bits, - unsigned stencil_bits, - const GLenum * db_modes, - unsigned num_db_modes, - int visType ) +static const __DRIconfig ** +mach64FillInModes( __DRIscreenPrivate *psp, + unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer ) { - static const u_int8_t bits[2][4] = { - { 5, 6, 5, 0 }, - { 8, 8, 8, 0 } - }; - - static const u_int32_t masks[2][4] = { - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 } - }; - - unsigned i; - unsigned j; - const unsigned index = ((pixel_bits + 15) / 16) - 1; - - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { - - modes->redBits = bits[index][0]; - modes->greenBits = bits[index][1]; - modes->blueBits = bits[index][2]; - modes->alphaBits = bits[index][3]; - modes->redMask = masks[index][0]; - modes->greenMask = masks[index][1]; - modes->blueMask = masks[index][2]; - modes->alphaMask = masks[index][3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - modes->stencilBits = stencil_bits; - modes->depthBits = depth_bits; - - modes->visualType = visType; - modes->renderType = GLX_RGBA_BIT; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes = modes->next; - } - } - - return modes; -} - - -static __GLcontextModes * -mach64FillInModes( unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer ) -{ - __GLcontextModes * modes; + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; + GLenum fb_format; + GLenum fb_type; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned i; @@ -155,49 +91,51 @@ mach64FillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - int depth_buffer_modes[2][2]; - + u_int8_t depth_bits_array[2]; + u_int8_t stencil_bits_array[2]; - depth_buffer_modes[0][0] = depth_bits; - depth_buffer_modes[1][0] = depth_bits; + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. It will be a sw fallback, but some apps won't * care about that. */ - depth_buffer_modes[0][1] = 0; - depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits; + stencil_bits_array[0] = 0; + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ); + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ); + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__); + return NULL; } /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ){ - m->visualRating = GLX_SLOW_CONFIG; - } + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } } - return modes; + return (const __DRIconfig **) configs; } @@ -208,9 +146,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; - PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = - (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension")); - void * const psc = sPriv->psc->screenConfigs; + int i; if (sPriv->devPrivSize != sizeof(ATIDRIRec)) { fprintf(stderr,"\nERROR! sizeof(ATIDRIRec) does not match passed size from device driver\n"); @@ -319,15 +255,14 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) mach64Screen->driScreen = sPriv; - if ( glx_enable_extension != NULL ) { - if ( mach64Screen->irq != 0 ) { - (*glx_enable_extension)( psc, "GLX_SGI_swap_control" ); - (*glx_enable_extension)( psc, "GLX_SGI_video_sync" ); - (*glx_enable_extension)( psc, "GLX_MESA_swap_control" ); - } - - (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" ); + i = 0; + mach64Screen->extensions[i++] = &driFrameTrackingExtension.base; + if ( mach64Screen->irq != 0 ) { + mach64Screen->extensions[i++] = &driSwapControlExtension.base; + mach64Screen->extensions[i++] = &driMediaStreamCounterExtension.base; } + mach64Screen->extensions[i++] = NULL; + sPriv->extensions = mach64Screen->extensions; return mach64Screen; } @@ -475,9 +410,48 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) return GL_TRUE; } +/** + * This is the driver specific part of the createNewScreen entry point. + * + * \todo maybe fold this into intelInitDriver + * + * \return the __GLcontextModes supported by this driver + */ +static const __DRIconfig ** +mach64InitScreen(__DRIscreenPrivate *psp) +{ + static const __DRIversion ddx_expected = { 6, 4, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 2, 0, 0 }; + ATIDRIPtr dri_priv = (ATIDRIPtr) psp->pDevPriv; -static struct __DriverAPIRec mach64API = { - .InitDriver = mach64InitDriver, + if ( ! driCheckDriDdxDrmVersions2( "Mach64", + &psp->dri_version, & dri_expected, + &psp->ddx_version, & ddx_expected, + &psp->drm_version, & drm_expected ) ) { + return NULL; + } + + /* Calling driInitExtensions here, with a NULL context pointer, + * does not actually enable the extensions. It just makes sure + * that all the dispatch offsets for all the extensions that + * *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create is + * called, but we can't enable the extensions until we have a + * context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions( NULL, card_extensions, GL_FALSE ); + + if (!mach64InitDriver(psp)) + return NULL; + + return mach64FillInModes( psp, dri_priv->cpp * 8, 16, 0, 1); +} + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = mach64InitScreen, .DestroyScreen = mach64DestroyScreen, .CreateContext = mach64CreateContext, .DestroyContext = mach64DestroyContext, @@ -487,71 +461,9 @@ static struct __DriverAPIRec mach64API = { .MakeCurrent = mach64MakeCurrent, .UnbindContext = mach64UnbindContext, .GetSwapInfo = NULL, - .GetMSC = driGetMSC32, + .GetDrawableMSC = driDrawableGetMSC32, .WaitForMSC = driWaitForMSC32, .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; - -/** - * This is the bootstrap function for the driver. libGL supplies all of the - * requisite information about the system, and the driver initializes itself. - * This routine also fills in the linked list pointed to by \c driver_modes - * with the \c __GLcontextModes that the driver can support for windows or - * pbuffers. - * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on - * failure. - */ -PUBLIC -void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, - const __GLcontextModes * modes, - const __DRIversion * ddx_version, - const __DRIversion * dri_version, - const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, - drmAddress pSAREA, int fd, - int internal_api_version, - const __DRIinterfaceMethods * interface, - __GLcontextModes ** driver_modes ) - -{ - __DRIscreenPrivate *psp; - static const __DRIversion ddx_expected = { 6, 4, 0 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 2, 0, 0 }; - - dri_interface = interface; - - if ( ! driCheckDriDdxDrmVersions2( "Mach64", - dri_version, & dri_expected, - ddx_version, & ddx_expected, - drm_version, & drm_expected ) ) { - return NULL; - } - - psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, - ddx_version, dri_version, drm_version, - frame_buffer, pSAREA, fd, - internal_api_version, &mach64API); - if ( psp != NULL ) { - ATIDRIPtr dri_priv = (ATIDRIPtr) psp->pDevPriv; - *driver_modes = mach64FillInModes( dri_priv->cpp * 8, - 16, - 0, - 1); - - /* Calling driInitExtensions here, with a NULL context pointer, does not actually - * enable the extensions. It just makes sure that all the dispatch offsets for all - * the extensions that *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is called, but we can't - * enable the extensions until we have a context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - } - - return (void *) psp; -} diff --git a/src/mach64_screen.h b/src/mach64_screen.h index 5305058..766554d 100644 --- a/src/mach64_screen.h +++ b/src/mach64_screen.h @@ -73,6 +73,8 @@ typedef struct { __DRIscreenPrivate *driScreen; driOptionCache optionCache; + + const __DRIextension *extensions[4]; } mach64ScreenRec, *mach64ScreenPtr; #endif /* __MACH64_SCREEN_H__ */ diff --git a/src/mach64_span.c b/src/mach64_span.c index 3830a28..aa8c725 100644 --- a/src/mach64_span.c +++ b/src/mach64_span.c @@ -117,6 +117,8 @@ /* 16 bit depthbuffer functions. */ +#define VALUE_TYPE GLushort + #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)(buf + ((_x) + (_y) * drb->pitch) * 2) = d; diff --git a/src/mach64_state.c b/src/mach64_state.c index 667a394..10a5b40 100644 --- a/src/mach64_state.c +++ b/src/mach64_state.c @@ -726,24 +726,26 @@ static void mach64DDDrawBuffer( GLcontext *ctx, GLenum mode ) FLUSH_BATCH( mmesa ); - /* - * _DrawDestMask is easier to cope with than <mode>. - */ - switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { - case BUFFER_BIT_FRONT_LEFT: + if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { + /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ + FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_TRUE ); + return; + } + + switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) { + case BUFFER_FRONT_LEFT: FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_FALSE ); mach64SetCliprects( ctx, GL_FRONT_LEFT ); if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) fprintf(stderr,"%s: BUFFER_BIT_FRONT_LEFT\n", __FUNCTION__); break; - case BUFFER_BIT_BACK_LEFT: + case BUFFER_BACK_LEFT: FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_FALSE ); mach64SetCliprects( ctx, GL_BACK_LEFT ); if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) fprintf(stderr,"%s: BUFFER_BIT_BACK_LEFT\n", __FUNCTION__); break; default: - /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_TRUE ); if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) fprintf(stderr,"%s: fallback (mode=%d)\n", __FUNCTION__, mode); diff --git a/src/mach64_tex.h b/src/mach64_tex.h index f6cf1cf..933cfbb 100644 --- a/src/mach64_tex.h +++ b/src/mach64_tex.h @@ -72,9 +72,9 @@ extern void mach64InitTextureFuncs( struct dd_function_table *functions ); #define MACH64PACKCOLOR4444(r, g, b, a) \ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) -static __inline__ GLuint mach64PackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) +static INLINE GLuint mach64PackColor( GLuint cpp, + GLubyte r, GLubyte g, + GLubyte b, GLubyte a ) { switch ( cpp ) { case 2: diff --git a/src/mach64_tris.c b/src/mach64_tris.c index 08cc184..5ce348f 100644 --- a/src/mach64_tris.c +++ b/src/mach64_tris.c @@ -113,7 +113,7 @@ do { \ #define COPY_VERTEX_OOA( vb, vertsize, v, n ) DO_COPY_VERTEX( vb, vertsize, v, n, 1 ) -static __inline void mach64_draw_quad( mach64ContextPtr mmesa, +static INLINE void mach64_draw_quad( mach64ContextPtr mmesa, mach64VertexPtr v0, mach64VertexPtr v1, mach64VertexPtr v2, @@ -419,7 +419,7 @@ static __inline void mach64_draw_quad( mach64ContextPtr mmesa, #endif } -static __inline void mach64_draw_triangle( mach64ContextPtr mmesa, +static INLINE void mach64_draw_triangle( mach64ContextPtr mmesa, mach64VertexPtr v0, mach64VertexPtr v1, mach64VertexPtr v2 ) @@ -666,14 +666,17 @@ static __inline void mach64_draw_triangle( mach64ContextPtr mmesa, #endif } -static __inline void mach64_draw_line( mach64ContextPtr mmesa, +static INLINE void mach64_draw_line( mach64ContextPtr mmesa, mach64VertexPtr v0, mach64VertexPtr v1 ) { #if MACH64_NATIVE_VTXFMT GLcontext *ctx = mmesa->glCtx; const GLuint vertsize = mmesa->vertex_size; - GLint width = (GLint)(mmesa->glCtx->Line._Width * 2.0); /* 2 fractional bits for hardware */ + /* 2 fractional bits for hardware: */ + const int width = (int) (2.0 * CLAMP(mmesa->glCtx->Line.Width, + mmesa->glCtx->Const.MinLineWidth, + mmesa->glCtx->Const.MaxLineWidth)); GLfloat ooa; GLuint *pxy0, *pxy1; GLuint xy0old, xy0, xy1old, xy1; @@ -691,9 +694,6 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa, mach64_print_vertex( ctx, v1 ); } - if( !width ) - width = 1; /* round to the nearest supported width */ - pxy0 = &v0->ui[xyoffset]; xy0old = *pxy0; xy0 = LE32_IN( &xy0old ); @@ -955,13 +955,16 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa, #endif } -static __inline void mach64_draw_point( mach64ContextPtr mmesa, +static INLINE void mach64_draw_point( mach64ContextPtr mmesa, mach64VertexPtr v0 ) { #if MACH64_NATIVE_VTXFMT GLcontext *ctx = mmesa->glCtx; const GLuint vertsize = mmesa->vertex_size; - GLint sz = (GLint)(mmesa->glCtx->Point._Size * 2.0); /* 2 fractional bits for hardware */ + /* 2 fractional bits for hardware: */ + GLint sz = (GLint) (2.0 * CLAMP(mmesa->glCtx->Point.Size, + ctx->Const.MinPointSize, + ctx->Const.MaxPointSize)); GLfloat ooa; GLuint *pxy; GLuint xyold, xy; |