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authorLuc Verhaegen <libv@skynet.be>2010-03-14 01:38:43 +0100
committerLuc Verhaegen <libv@skynet.be>2010-03-14 01:38:43 +0100
commitc8335894f829274c38ab5281234c276f0803d65d (patch)
treec1a9664be1d821438fb72e9ffae814e48fd4a8f0 /i965
parent7a3ced9ea22443dcdc83b0f2e180bb7cbe8aa77c (diff)
Import i915 and i965 dri drivers from mesa 7.3.0.7.3.0
Diffstat (limited to 'i965')
-rw-r--r--i965/Makefile.am9
-rw-r--r--i965/brw_cc.c23
-rw-r--r--i965/brw_clip.c10
-rw-r--r--i965/brw_clip_line.c10
-rw-r--r--i965/brw_clip_point.c8
-rw-r--r--i965/brw_clip_state.c37
-rw-r--r--i965/brw_clip_tri.c10
-rw-r--r--i965/brw_clip_unfilled.c8
-rw-r--r--i965/brw_clip_util.c8
-rw-r--r--i965/brw_context.c31
-rw-r--r--i965/brw_context.h87
-rw-r--r--i965/brw_curbe.c50
-rw-r--r--i965/brw_defines.h71
-rw-r--r--i965/brw_draw.c175
-rw-r--r--i965/brw_draw.h26
-rw-r--r--i965/brw_draw_upload.c152
-rw-r--r--i965/brw_eu.h93
-rw-r--r--i965/brw_eu_debug.c4
-rw-r--r--i965/brw_eu_emit.c25
-rw-r--r--i965/brw_fallback.c23
-rw-r--r--i965/brw_fallback.h2
-rw-r--r--i965/brw_gs.c13
-rw-r--r--i965/brw_gs_emit.c6
-rw-r--r--i965/brw_gs_state.c15
-rw-r--r--i965/brw_metaops.c6
-rw-r--r--i965/brw_misc_state.c138
-rw-r--r--i965/brw_program.c8
-rw-r--r--i965/brw_queryobj.c259
-rw-r--r--i965/brw_sf.c20
-rw-r--r--i965/brw_sf_emit.c6
-rw-r--r--i965/brw_sf_state.c68
-rw-r--r--i965/brw_state.h24
-rw-r--r--i965/brw_state_batch.c4
-rw-r--r--i965/brw_state_cache.c12
-rw-r--r--i965/brw_state_dump.c2
-rw-r--r--i965/brw_state_upload.c187
-rw-r--r--i965/brw_structs.h4
-rw-r--r--i965/brw_tex.c20
-rw-r--r--i965/brw_tex_layout.c2
-rw-r--r--i965/brw_urb.c66
-rw-r--r--i965/brw_util.c2
-rw-r--r--i965/brw_util.h2
-rw-r--r--i965/brw_vs.c3
-rw-r--r--i965/brw_vs.h4
-rw-r--r--i965/brw_vs_constval.c5
-rw-r--r--i965/brw_vs_emit.c140
-rw-r--r--i965/brw_vs_state.c31
-rw-r--r--i965/brw_vs_tnl.c1709
-rw-r--r--i965/brw_vtbl.c61
-rw-r--r--i965/brw_wm.c66
-rw-r--r--i965/brw_wm.h7
-rw-r--r--i965/brw_wm_debug.c4
-rw-r--r--i965/brw_wm_emit.c89
-rw-r--r--i965/brw_wm_fp.c80
-rw-r--r--i965/brw_wm_glsl.c1186
-rw-r--r--i965/brw_wm_iz.c66
-rw-r--r--i965/brw_wm_sampler_state.c47
-rw-r--r--i965/brw_wm_state.c58
-rw-r--r--i965/brw_wm_surface_state.c146
-rw-r--r--i965/intel_state.c12
60 files changed, 2641 insertions, 2799 deletions
diff --git a/i965/Makefile.am b/i965/Makefile.am
index b1b816c..4fb59be 100644
--- a/i965/Makefile.am
+++ b/i965/Makefile.am
@@ -5,26 +5,25 @@ I965_CFLAGS = -I../shared -I../shared/server
i965_dri_la_LTLIBRARIES = i965_dri.la
i965_dri_la_CFLAGS = $(AM_CFLAGS) $(DRM_CFLAGS) $(DRI_CFLAGS) $(I965_CFLAGS)
i965_dri_la_LDFLAGS = -module -noprefix -avoid-version -lm -ldl\
- $(DRM_LIBS) $(DRI_LIBS)
+ $(DRM_LIBS) -ldrm_intel $(DRI_LIBS)
i965_dri_ladir = @libdir@/dri
i965_dri_la_SOURCES = \
../shared/intel_batchbuffer.c \
../shared/intel_blit.c \
../shared/intel_buffer_objects.c \
../shared/intel_buffers.c \
- ../shared/intel_bufmgr_ttm.c \
../shared/intel_context.c \
../shared/intel_decode.c \
../shared/intel_depthstencil.c \
../shared/intel_fbo.c \
- ../shared/intel_ioctl.c \
../shared/intel_mipmap_tree.c \
../shared/intel_regions.c \
../shared/intel_screen.c \
../shared/intel_span.c \
../shared/intel_pixel.c \
- ../shared/intel_pixel_copy.c \
../shared/intel_pixel_bitmap.c \
+ ../shared/intel_pixel_copy.c \
+ ../shared/intel_pixel_draw.c \
intel_state.c \
../shared/intel_tex.c \
../shared/intel_tex_copy.c \
@@ -56,6 +55,7 @@ i965_dri_la_SOURCES = \
brw_metaops.c \
brw_misc_state.c \
brw_program.c \
+ brw_queryobj.c \
brw_sf.c \
brw_sf_emit.c \
brw_sf_state.c \
@@ -71,7 +71,6 @@ i965_dri_la_SOURCES = \
brw_vs_constval.c \
brw_vs_emit.c \
brw_vs_state.c \
- brw_vs_tnl.c \
brw_vtbl.c \
brw_wm.c \
brw_wm_debug.c \
diff --git a/i965/brw_cc.c b/i965/brw_cc.c
index 9d8984f..fa8121e 100644
--- a/i965/brw_cc.c
+++ b/i965/brw_cc.c
@@ -34,10 +34,10 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/macros.h"
+#include "main/enums.h"
-static int upload_cc_vp( struct brw_context *brw )
+static void prepare_cc_vp( struct brw_context *brw )
{
struct brw_cc_viewport ccv;
@@ -48,7 +48,6 @@ static int upload_cc_vp( struct brw_context *brw )
dri_bo_unreference(brw->cc.vp_bo);
brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
- return dri_bufmgr_check_aperture_space(brw->cc.vp_bo);
}
const struct brw_tracked_state brw_cc_vp = {
@@ -57,7 +56,7 @@ const struct brw_tracked_state brw_cc_vp = {
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
- .prepare = upload_cc_vp
+ .prepare = prepare_cc_vp
};
struct brw_cc_unit_key {
@@ -256,16 +255,17 @@ cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key)
NULL, NULL);
/* Emit CC viewport relocation */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 0,
- offsetof(struct brw_cc_unit_state, cc4),
- brw->cc.vp_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION,
+ 0,
+ 0,
+ offsetof(struct brw_cc_unit_state, cc4),
+ brw->cc.vp_bo);
return bo;
}
-static int prepare_cc_unit( struct brw_context *brw )
+static void prepare_cc_unit( struct brw_context *brw )
{
struct brw_cc_unit_key key;
@@ -279,7 +279,6 @@ static int prepare_cc_unit( struct brw_context *brw )
if (brw->cc.state_bo == NULL)
brw->cc.state_bo = cc_unit_create_from_key(brw, &key);
- return dri_bufmgr_check_aperture_space(brw->cc.state_bo);
}
const struct brw_tracked_state brw_cc_unit = {
diff --git a/i965/brw_clip.c b/i965/brw_clip.c
index 540108e..38d8b70 100644
--- a/i965/brw_clip.c
+++ b/i965/brw_clip.c
@@ -29,9 +29,9 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "intel_batchbuffer.h"
@@ -131,7 +131,7 @@ static void compile_clip_prog( struct brw_context *brw,
/* Calculate interpolants for triangle and line rasterization.
*/
-static int upload_clip_prog( struct brw_context *brw )
+static void upload_clip_prog(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct brw_clip_prog_key key;
@@ -242,8 +242,6 @@ static int upload_clip_prog( struct brw_context *brw )
&brw->clip.prog_data);
if (brw->clip.prog_bo == NULL)
compile_clip_prog( brw, &key );
-
- return dri_bufmgr_check_aperture_space(brw->clip.prog_bo);
}
diff --git a/i965/brw_clip_line.c b/i965/brw_clip_line.c
index 0930e6a..c45d48d 100644
--- a/i965/brw_clip_line.c
+++ b/i965/brw_clip_line.c
@@ -29,11 +29,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/program.h"
+
#include "intel_batchbuffer.h"
#include "brw_defines.h"
@@ -148,7 +148,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
- if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) {
+ if (!BRW_IS_G4X(p->brw)) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/i965/brw_clip_point.c b/i965/brw_clip_point.c
index 2346980..d17b199 100644
--- a/i965/brw_clip_point.c
+++ b/i965/brw_clip_point.c
@@ -29,11 +29,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/program.h"
+
#include "intel_batchbuffer.h"
#include "brw_defines.h"
diff --git a/i965/brw_clip_state.c b/i965/brw_clip_state.c
index 2d0b24c..9b0d7ea 100644
--- a/i965/brw_clip_state.c
+++ b/i965/brw_clip_state.c
@@ -32,7 +32,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "macros.h"
+#include "main/macros.h"
struct brw_clip_unit_key {
unsigned int total_grf;
@@ -88,7 +88,21 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.thread4.nr_urb_entries = key->nr_urb_entries;
clip.thread4.urb_entry_allocation_size = key->urb_size - 1;
- clip.thread4.max_threads = 1; /* 2 threads */
+ /* If we have enough clip URB entries to run two threads, do so.
+ */
+ if (key->nr_urb_entries >= 10) {
+ /* Half of the URB entries go to each thread, and it has to be an
+ * even number.
+ */
+ assert(key->nr_urb_entries % 2 == 0);
+ clip.thread4.max_threads = 2 - 1;
+ } else {
+ assert(key->nr_urb_entries >= 5);
+ clip.thread4.max_threads = 1 - 1;
+ }
+
+ if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
+ clip.thread4.max_threads = 0;
if (INTEL_DEBUG & DEBUG_STATS)
clip.thread4.stats_enable = 1;
@@ -102,7 +116,7 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
+ if (BRW_IS_G4X(brw))
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
@@ -119,19 +133,19 @@ clip_unit_create_from_key(struct brw_context *brw,
/* Emit clip program relocation */
assert(brw->clip.prog_bo);
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- clip.thread0.grf_reg_count << 1,
- offsetof(struct brw_clip_unit_state, thread0),
- brw->clip.prog_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION,
+ 0,
+ clip.thread0.grf_reg_count << 1,
+ offsetof(struct brw_clip_unit_state, thread0),
+ brw->clip.prog_bo);
return bo;
}
-static int upload_clip_unit( struct brw_context *brw )
+static void upload_clip_unit( struct brw_context *brw )
{
struct brw_clip_unit_key key;
- int ret = 0;
clip_unit_populate_key(brw, &key);
@@ -143,9 +157,6 @@ static int upload_clip_unit( struct brw_context *brw )
if (brw->clip.state_bo == NULL) {
brw->clip.state_bo = clip_unit_create_from_key(brw, &key);
}
-
- ret = dri_bufmgr_check_aperture_space(brw->clip.state_bo);
- return ret;
}
const struct brw_tracked_state brw_clip_unit = {
diff --git a/i965/brw_clip_tri.c b/i965/brw_clip_tri.c
index 0003901..1dbba37 100644
--- a/i965/brw_clip_tri.c
+++ b/i965/brw_clip_tri.c
@@ -29,11 +29,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/program.h"
+
#include "intel_batchbuffer.h"
#include "brw_defines.h"
@@ -526,7 +526,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
- if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) {
+ if (!BRW_IS_G4X(p->brw)) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/i965/brw_clip_unfilled.c b/i965/brw_clip_unfilled.c
index 6f20d79..d7ca517 100644
--- a/i965/brw_clip_unfilled.c
+++ b/i965/brw_clip_unfilled.c
@@ -29,11 +29,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/program.h"
+
#include "intel_batchbuffer.h"
#include "brw_defines.h"
diff --git a/i965/brw_clip_util.c b/i965/brw_clip_util.c
index c32bd4e..9d3b0be 100644
--- a/i965/brw_clip_util.c
+++ b/i965/brw_clip_util.c
@@ -30,11 +30,11 @@
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/program.h"
+
#include "intel_batchbuffer.h"
#include "brw_defines.h"
diff --git a/i965/brw_context.c b/i965/brw_context.c
index 1c7ad5c..d7a2bd9 100644
--- a/i965/brw_context.c
+++ b/i965/brw_context.c
@@ -30,11 +30,18 @@
*/
+#include "main/imports.h"
+#include "main/api_noop.h"
+#include "main/macros.h"
+#include "main/vtxfmt.h"
+#include "main/simple_list.h"
+#include "shader/shader_api.h"
+
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_draw.h"
+#include "brw_state.h"
#include "brw_vs.h"
-#include "imports.h"
#include "intel_tex.h"
#include "intel_blit.h"
#include "intel_batchbuffer.h"
@@ -43,10 +50,7 @@
#include "tnl/t_pipeline.h"
#include "utils.h"
-#include "api_noop.h"
-#include "vtxfmt.h"
-#include "shader/shader_api.h"
/***************************************
* Mesa's Driver Functions
@@ -67,6 +71,9 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
brwInitFragProgFuncs( functions );
brwInitProgFuncs( functions );
+ brw_init_queryobj_functions(functions);
+
+ functions->Viewport = intel_viewport;
}
@@ -122,9 +129,10 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
- ctx->Const.MaxTextureUnits = BRW_MAX_TEX_UNIT;
ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT;
- ctx->Const.MaxTextureCoordUnits = BRW_MAX_TEX_UNIT;
+ ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */
+ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
+ ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
/* Advertise the full hardware capabilities. The new memory
@@ -134,8 +142,10 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = (1<<11);
- ctx->Const.MaxTextureUnits = BRW_MAX_TEX_UNIT;
+ /* if conformance mode is set, swrast can handle any size AA point */
+ ctx->Const.MaxPointSizeAA = 255.0;
+
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
brw_init_attribs( brw );
@@ -147,11 +157,12 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
brw->emit_state_always = 0;
- ctx->FragmentProgram._MaintainTexEnvProgram = 1;
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- brw_draw_init( brw );
+ make_empty_list(&brw->query.active_head);
- brw_ProgramCacheInit( ctx );
+ brw_draw_init( brw );
return GL_TRUE;
}
diff --git a/i965/brw_context.h b/i965/brw_context.h
index 32e0554..5d3f99e 100644
--- a/i965/brw_context.h
+++ b/i965/brw_context.h
@@ -35,7 +35,7 @@
#include "intel_context.h"
#include "brw_structs.h"
-#include "imports.h"
+#include "main/imports.h"
/* Glossary:
@@ -130,18 +130,19 @@ struct brw_context;
#define BRW_NEW_CONTEXT 0x80
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
#define BRW_NEW_INPUT_VARYING 0x200
-#define BRW_NEW_TNL_PROGRAM 0x400
#define BRW_NEW_PSP 0x800
#define BRW_NEW_METAOPS 0x1000
#define BRW_NEW_FENCE 0x2000
-#define BRW_NEW_LOCK 0x4000
+#define BRW_NEW_INDICES 0x4000
+#define BRW_NEW_VERTICES 0x8000
/**
* Used for any batch entry with a relocated pointer that will be used
* by any 3D rendering.
*/
-#define BRW_NEW_BATCH 0x8000
+#define BRW_NEW_BATCH 0x10000
/** brw->depth_region updated */
-#define BRW_NEW_DEPTH_BUFFER 0x10000
+#define BRW_NEW_DEPTH_BUFFER 0x20000
+#define BRW_NEW_NR_SURFACES 0x40000
struct brw_state_flags {
/** State update flags signalled by mesa internals */
@@ -157,7 +158,6 @@ struct brw_state_flags {
struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
- GLuint param_state; /* flags indicating state tracked by params */
};
@@ -165,7 +165,6 @@ struct brw_vertex_program {
struct brw_fragment_program {
struct gl_fragment_program program;
GLuint id;
- GLuint param_state; /* flags indicating state tracked by params */
};
@@ -239,7 +238,7 @@ struct brw_vs_ouput_sizes {
};
-#define BRW_MAX_TEX_UNIT 8
+#define BRW_MAX_TEX_UNIT 16
#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + MAX_DRAW_BUFFERS
enum brw_cache_id {
@@ -332,7 +331,7 @@ struct brw_state_pointers {
*/
struct brw_tracked_state {
struct brw_state_flags dirty;
- int (*prepare)( struct brw_context *brw );
+ void (*prepare)( struct brw_context *brw );
void (*emit)( struct brw_context *brw );
};
@@ -409,7 +408,22 @@ struct brw_tnl_cache {
GLuint size, n_items;
};
+struct brw_query_object {
+ struct gl_query_object Base;
+ /** Doubly linked list of active query objects in the context. */
+ struct brw_query_object *prev, *next;
+
+ /** Last query BO associated with this query. */
+ dri_bo *bo;
+ /** First index in bo with query data for this object. */
+ int first_index;
+ /** Last index in bo with query data for this object. */
+ int last_index;
+
+ /* Total count of pixels from previous BOs */
+ unsigned int count;
+};
struct brw_context
{
@@ -417,7 +431,6 @@ struct brw_context
GLuint primitive;
GLboolean emit_state_always;
- GLboolean wrap;
GLboolean tmp_fallback;
GLboolean no_batch_wrap;
@@ -429,6 +442,19 @@ struct brw_context
GLuint nr_draw_regions;
struct intel_region *draw_regions[MAX_DRAW_BUFFERS];
struct intel_region *depth_region;
+
+ /**
+ * List of buffers accumulated in brw_validate_state to receive
+ * dri_bo_check_aperture treatment before exec, so we can know if we
+ * should flush the batch and try again before emitting primitives.
+ *
+ * This can be a fixed number as we only have a limited number of
+ * objects referenced from the batchbuffer in a primitive emit,
+ * consisting of the vertex buffers, pipelined state pointers,
+ * the CURBE, the depth buffer, and a query BO.
+ */
+ dri_bo *validated_bos[VERT_ATTRIB_MAX + 16];
+ int validated_bo_count;
} state;
struct brw_state_pointers attribs;
@@ -450,9 +476,22 @@ struct brw_context
* for changes to this state:
*/
struct brw_vertex_info info;
+ unsigned int min_index, max_index;
} vb;
struct {
+ /**
+ * Index buffer for this draw_prims call.
+ *
+ * Updates are signaled by BRW_NEW_INDICES.
+ */
+ const struct _mesa_index_buffer *ib;
+
+ dri_bo *bo;
+ unsigned int offset;
+ } ib;
+
+ struct {
/* Will be allocated on demand if needed.
*/
struct brw_state_pointers attribs;
@@ -473,10 +512,6 @@ struct brw_context
GLboolean active;
} metaops;
- /* Track fixed function t&l in a vertex program:
- */
- struct gl_vertex_program *tnl_program;
- struct brw_tnl_cache tnl_program_cache;
/* Active vertex program:
*/
@@ -542,6 +577,11 @@ struct brw_context
GLfloat *last_buf;
GLuint last_bufsz;
+ /**
+ * Whether we should create a new bo instead of reusing the old one
+ * (if we just dispatch the batch pointing at the old one.
+ */
+ GLboolean need_new_bo;
} curbe;
struct {
@@ -611,7 +651,12 @@ struct brw_context
dri_bo *vp_bo;
} cc;
-
+ struct {
+ struct brw_query_object active_head;
+ dri_bo *bo;
+ int index;
+ GLboolean active;
+ } query;
/* Used to give every program string a unique id
*/
GLuint program_id;
@@ -636,15 +681,13 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate);
-
-
/*======================================================================
- * brw_state.c
+ * brw_queryobj.c
*/
-int brw_validate_state( struct brw_context *brw );
-void brw_init_state( struct brw_context *brw );
-void brw_destroy_state( struct brw_context *brw );
-
+void brw_init_queryobj_functions(struct dd_function_table *functions);
+void brw_prepare_query_begin(struct brw_context *brw);
+void brw_emit_query_begin(struct brw_context *brw);
+void brw_emit_query_end(struct brw_context *brw);
/*======================================================================
* brw_state_dump.c
diff --git a/i965/brw_curbe.c b/i965/brw_curbe.c
index 5ff4e29..fbf473a 100644
--- a/i965/brw_curbe.c
+++ b/i965/brw_curbe.c
@@ -31,10 +31,10 @@
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "intel_batchbuffer.h"
@@ -46,7 +46,7 @@
/* Partition the CURBE between the various users of constant values:
*/
-static int calculate_curbe_offsets( struct brw_context *brw )
+static void calculate_curbe_offsets( struct brw_context *brw )
{
/* CACHE_NEW_WM_PROG */
GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
@@ -117,7 +117,6 @@ static int calculate_curbe_offsets( struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
}
- return 0;
}
@@ -156,19 +155,7 @@ void brw_upload_constant_buffer_state(struct brw_context *brw)
assert(brw->urb.nr_cs_entries);
BRW_CACHED_BATCH_STRUCT(brw, &cbs);
-}
-
-#if 0
-const struct brw_tracked_state brw_constant_buffer_state = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_URB_FENCE,
- .cache = 0
- },
- .update = brw_upload_constant_buffer_state
-};
-#endif
-
+}
static GLfloat fixed_plane[6][4] = {
{ 0, 0, -1, 1 },
@@ -183,7 +170,7 @@ static GLfloat fixed_plane[6][4] = {
* cache mechanism, but maybe would benefit from a comparison against
* the current uploaded set of constants.
*/
-static int prepare_constant_buffer(struct brw_context *brw)
+static void prepare_constant_buffer(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
@@ -197,8 +184,8 @@ static int prepare_constant_buffer(struct brw_context *brw)
* function will also be called whenever fp or vp changes.
*/
brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION);
- brw->curbe.tracked_state.dirty.mesa |= vp->param_state;
- brw->curbe.tracked_state.dirty.mesa |= fp->param_state;
+ brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags;
+ brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags;
if (sz == 0) {
@@ -207,8 +194,8 @@ static int prepare_constant_buffer(struct brw_context *brw)
brw->curbe.last_buf = NULL;
brw->curbe.last_bufsz = 0;
}
-
- return 0;
+
+ return;
}
buf = (GLfloat *)malloc(bufsz);
@@ -295,7 +282,8 @@ static int prepare_constant_buffer(struct brw_context *brw)
brw->curbe.last_bufsz = bufsz;
if (brw->curbe.curbe_bo != NULL &&
- brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)
+ (brw->curbe.need_new_bo ||
+ brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size))
{
dri_bo_unreference(brw->curbe.curbe_bo);
brw->curbe.curbe_bo = NULL;
@@ -306,10 +294,7 @@ static int prepare_constant_buffer(struct brw_context *brw)
* They're generally around 64b.
*/
brw->curbe.curbe_bo = dri_bo_alloc(brw->intel.bufmgr, "CURBE",
- 4096, 1 << 6,
- DRM_BO_FLAG_MEM_LOCAL |
- DRM_BO_FLAG_CACHED |
- DRM_BO_FLAG_CACHED_MAPPED);
+ 4096, 1 << 6);
brw->curbe.curbe_next_offset = 0;
}
@@ -322,6 +307,7 @@ static int prepare_constant_buffer(struct brw_context *brw)
dri_bo_subdata(brw->curbe.curbe_bo, brw->curbe.curbe_offset, bufsz, buf);
}
+ brw_add_validated_bo(brw, brw->curbe.curbe_bo);
/* Because this provokes an action (ie copy the constants into the
* URB), it shouldn't be shortcircuited if identical to the
@@ -336,9 +322,6 @@ static int prepare_constant_buffer(struct brw_context *brw)
* flushes as necessary when doublebuffering of CURBEs isn't
* possible.
*/
-
- /* check aperture space for this bo */
- return dri_bufmgr_check_aperture_space(brw->curbe.curbe_bo);
}
@@ -353,7 +336,8 @@ static void emit_constant_buffer(struct brw_context *brw)
OUT_BATCH(0);
} else {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
- OUT_RELOC(brw->curbe.curbe_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ OUT_RELOC(brw->curbe.curbe_bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
(sz - 1) + brw->curbe.curbe_offset);
}
ADVANCE_BATCH();
diff --git a/i965/brw_defines.h b/i965/brw_defines.h
index 92c058a..39c3225 100644
--- a/i965/brw_defines.h
+++ b/i965/brw_defines.h
@@ -33,69 +33,6 @@
#ifndef BRW_DEFINES_H
#define BRW_DEFINES_H
-/*
- */
-#define MI_NOOP 0x00
-#define MI_USER_INTERRUPT 0x02
-#define MI_WAIT_FOR_EVENT 0x03
-#define MI_FLUSH 0x04
-#define MI_REPORT_HEAD 0x07
-#define MI_ARB_ON_OFF 0x08
-#define MI_BATCH_BUFFER_END 0x0A
-#define MI_OVERLAY_FLIP 0x11
-#define MI_LOAD_SCAN_LINES_INCL 0x12
-#define MI_LOAD_SCAN_LINES_EXCL 0x13
-#define MI_DISPLAY_BUFFER_INFO 0x14
-#define MI_SET_CONTEXT 0x18
-#define MI_STORE_DATA_IMM 0x20
-#define MI_STORE_DATA_INDEX 0x21
-#define MI_LOAD_REGISTER_IMM 0x22
-#define MI_STORE_REGISTER_MEM 0x24
-#define MI_BATCH_BUFFER_START 0x31
-
-#define MI_SYNCHRONOUS_FLIP 0x0
-#define MI_ASYNCHRONOUS_FLIP 0x1
-
-#define MI_BUFFER_SECURE 0x0
-#define MI_BUFFER_NONSECURE 0x1
-
-#define MI_ARBITRATE_AT_CHAIN_POINTS 0x0
-#define MI_ARBITRATE_BETWEEN_INSTS 0x1
-#define MI_NO_ARBITRATION 0x3
-
-#define MI_CONDITION_CODE_WAIT_DISABLED 0x0
-#define MI_CONDITION_CODE_WAIT_0 0x1
-#define MI_CONDITION_CODE_WAIT_1 0x2
-#define MI_CONDITION_CODE_WAIT_2 0x3
-#define MI_CONDITION_CODE_WAIT_3 0x4
-#define MI_CONDITION_CODE_WAIT_4 0x5
-
-#define MI_DISPLAY_PIPE_A 0x0
-#define MI_DISPLAY_PIPE_B 0x1
-
-#define MI_DISPLAY_PLANE_A 0x0
-#define MI_DISPLAY_PLANE_B 0x1
-#define MI_DISPLAY_PLANE_C 0x2
-
-#define MI_STANDARD_FLIP 0x0
-#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD 0x1
-#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE 0x2
-#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER 0x3
-
-#define MI_PHYSICAL_ADDRESS 0x0
-#define MI_VIRTUAL_ADDRESS 0x1
-
-#define MI_BUFFER_MEMORY_MAIN 0x0
-#define MI_BUFFER_MEMORY_GTT 0x2
-#define MI_BUFFER_MEMORY_PER_PROCESS_GTT 0x3
-
-#define MI_FLIP_CONTINUE 0x0
-#define MI_FLIP_ON 0x1
-#define MI_FLIP_OFF 0x2
-
-#define MI_UNTRUSTED_REGISTER_SPACE 0x0
-#define MI_TRUSTED_REGISTER_SPACE 0x1
-
/* 3D state:
*/
#define _3DOP_3DSTATE_PIPELINED 0x0
@@ -119,7 +56,6 @@
#define _3DSTATE_LINE_STIPPLE 0x08
#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
#define _3DCONTROL 0x00
-#define _3DPRIMITIVE 0x00
#define PIPE_CONTROL_NOWRITE 0x00
#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
@@ -862,10 +798,9 @@
#include "intel_chipset.h"
-#define BRW_IS_GM45(brw) (IS_GM45_GM((brw)->intel.intelScreen->deviceID))
#define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID))
-#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
-#define CMD_VF_STATISTICS(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
-#define URB_SIZES(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? 384 : 256) /* 512 bit unit */
+#define CMD_PIPELINE_SELECT(brw) (BRW_IS_G4X(brw) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
+#define CMD_VF_STATISTICS(brw) (BRW_IS_G4X(brw) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
+#define URB_SIZES(brw) (BRW_IS_G4X(brw) ? 384 : 256) /* 512 bit units */
#endif
diff --git a/i965/brw_draw.c b/i965/brw_draw.c
index f90c5f7..785fb78 100644
--- a/i965/brw_draw.c
+++ b/i965/brw_draw.c
@@ -27,11 +27,11 @@
#include <stdlib.h>
-#include "glheader.h"
-#include "context.h"
-#include "state.h"
-#include "api_validate.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/state.h"
+#include "main/api_validate.h"
+#include "main/enums.h"
#include "brw_draw.h"
#include "brw_defines.h"
@@ -39,7 +39,6 @@
#include "brw_state.h"
#include "brw_fallback.h"
-#include "intel_ioctl.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
@@ -50,7 +49,7 @@
#define FILE_DEBUG_FLAG DEBUG_BATCH
-static GLuint hw_prim[GL_POLYGON+1] = {
+static GLuint prim_to_hw_prim[GL_POLYGON+1] = {
_3DPRIM_POINTLIST,
_3DPRIM_LINELIST,
_3DPRIM_LINELOOP,
@@ -83,9 +82,8 @@ static const GLenum reduced_prim[GL_POLYGON+1] = {
* programs be immune to the active primitive (ie. cope with all
* possibilities). That may not be realistic however.
*/
-static GLuint brw_set_prim(struct brw_context *brw, GLenum prim, GLboolean *need_flush)
+static GLuint brw_set_prim(struct brw_context *brw, GLenum prim)
{
- int ret;
if (INTEL_DEBUG & DEBUG_PRIMS)
_mesa_printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim));
@@ -105,13 +103,9 @@ static GLuint brw_set_prim(struct brw_context *brw, GLenum prim, GLboolean *need
brw->intel.reduced_primitive = reduced_prim[prim];
brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
}
-
- ret = brw_validate_state(brw);
- if (ret)
- *need_flush = GL_TRUE;
}
- return hw_prim[prim];
+ return prim_to_hw_prim[prim];
}
@@ -126,12 +120,11 @@ static GLuint trim(GLenum prim, GLuint length)
}
-static void brw_emit_prim( struct brw_context *brw,
- const struct _mesa_prim *prim )
-
+static void brw_emit_prim(struct brw_context *brw,
+ const struct _mesa_prim *prim,
+ uint32_t hw_prim)
{
struct brw_3d_primitive prim_packet;
- GLboolean need_flush = GL_FALSE;
if (INTEL_DEBUG & DEBUG_PRIMS)
_mesa_printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode),
@@ -140,7 +133,7 @@ static void brw_emit_prim( struct brw_context *brw,
prim_packet.header.opcode = CMD_3D_PRIM;
prim_packet.header.length = sizeof(prim_packet)/4 - 2;
prim_packet.header.pad = 0;
- prim_packet.header.topology = brw_set_prim(brw, prim->mode, &need_flush);
+ prim_packet.header.topology = hw_prim;
prim_packet.header.indexed = prim->indexed;
prim_packet.verts_per_instance = trim(prim->mode, prim->count);
@@ -149,22 +142,25 @@ static void brw_emit_prim( struct brw_context *brw,
prim_packet.start_instance_location = 0;
prim_packet.base_vert_location = 0;
+ /* Can't wrap here, since we rely on the validated state. */
+ brw->no_batch_wrap = GL_TRUE;
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
sizeof(prim_packet), LOOP_CLIPRECTS);
}
-
- assert(need_flush == GL_FALSE);
+ brw->no_batch_wrap = GL_FALSE;
}
static void brw_merge_inputs( struct brw_context *brw,
const struct gl_client_array *arrays[])
{
- struct brw_vertex_element *inputs = brw->vb.inputs;
struct brw_vertex_info old = brw->vb.info;
GLuint i;
- memset(inputs, 0, sizeof(*inputs));
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ dri_bo_unreference(brw->vb.inputs[i].bo);
+
+ memset(&brw->vb.inputs, 0, sizeof(brw->vb.inputs));
memset(&brw->vb.info, 0, sizeof(brw->vb.info));
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
@@ -175,7 +171,8 @@ static void brw_merge_inputs( struct brw_context *brw,
if (arrays[i]->StrideB != 0)
brw->vb.info.varying |= 1 << i;
- brw->vb.info.sizes[i/16] |= (inputs[i].glarray->Size - 1) << ((i%16) * 2);
+ brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
+ ((i%16) * 2);
}
}
@@ -257,21 +254,29 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
struct intel_context *intel = intel_context(ctx);
struct brw_context *brw = brw_context(ctx);
GLboolean retval = GL_FALSE;
+ GLboolean warn = GL_FALSE;
+ GLboolean first_time = GL_TRUE;
GLuint i;
- GLuint ib_offset;
- dri_bo *ib_bo;
- GLboolean force_flush = GL_FALSE;
- int ret;
if (ctx->NewState)
_mesa_update_state( ctx );
+ if (check_fallbacks(brw, prim, nr_prims))
+ return GL_FALSE;
+
brw_validate_textures( brw );
/* Bind all inputs, derive varying and size information:
*/
brw_merge_inputs( brw, arrays );
-
+
+ brw->ib.ib = ib;
+ brw->state.dirty.brw |= BRW_NEW_INDICES;
+
+ brw->vb.min_index = min_index;
+ brw->vb.max_index = max_index;
+ brw->state.dirty.brw |= BRW_NEW_VERTICES;
+
/* Have to validate state quite late. Will rebuild tnl_program,
* which depends on varying information.
*
@@ -281,12 +286,14 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
LOCK_HARDWARE(intel);
- if (brw->intel.numClipRects == 0) {
+ if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) {
UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
- {
+ for (i = 0; i < nr_prims; i++) {
+ uint32_t hw_prim;
+
/* Flush the batch if it's approaching full, so that we don't wrap while
* we've got validated state that needs to be in the same batch as the
* primitives. This fraction is just a guess (minimal full state plus
@@ -294,76 +301,58 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- flush:
- if (force_flush)
- brw->no_batch_wrap = GL_FALSE;
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ LOOP_CLIPRECTS);
- if (intel->batch->ptr - intel->batch->map > intel->batch->size * 3 / 4
- /* brw_emit_prim may change the cliprect_mode to LOOP_CLIPRECTS */
- || intel->batch->cliprect_mode != LOOP_CLIPRECTS || (force_flush == GL_TRUE))
- intel_batchbuffer_flush(intel->batch);
+ hw_prim = brw_set_prim(brw, prim[i].mode);
- force_flush = GL_FALSE;
- brw->no_batch_wrap = GL_TRUE;
+ if (first_time || (brw->state.dirty.brw & BRW_NEW_PRIMITIVE)) {
+ first_time = GL_FALSE;
- /* Set the first primitive early, ahead of validate_state:
- */
- brw_set_prim(brw, prim[0].mode, &force_flush);
+ brw_validate_state(brw);
- /* XXX: Need to separate validate and upload of state.
- */
- ret = brw_validate_state( brw );
- if (ret) {
- force_flush = GL_TRUE;
- goto flush;
- }
-
- /* Various fallback checks:
- */
- if (brw->intel.Fallback)
- goto out;
-
- if (check_fallbacks( brw, prim, nr_prims ))
- goto out;
-
- /* need to account for index buffer and vertex buffer */
- if (ib) {
- ret = brw_prepare_indices( brw, ib , &ib_bo, &ib_offset);
- if (ret) {
- force_flush = GL_TRUE;
- goto flush;
- }
- }
+ /* Various fallback checks: */
+ if (brw->intel.Fallback)
+ goto out;
- ret = brw_prepare_vertices( brw, min_index, max_index);
- if (ret < 0)
- goto out;
-
- if (ret > 0) {
- force_flush = GL_TRUE;
- goto flush;
+ /* Check that we can fit our state in with our existing batchbuffer, or
+ * flush otherwise.
+ */
+ if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
+ brw->state.validated_bo_count)) {
+ static GLboolean warned;
+ intel_batchbuffer_flush(intel->batch);
+
+ /* Validate the state after we flushed the batch (which would have
+ * changed the set of dirty state). If we still fail to
+ * check_aperture, warn of what's happening, but attempt to continue
+ * on since it may succeed anyway, and the user would probably rather
+ * see a failure and a warning than a fallback.
+ */
+ brw_validate_state(brw);
+ if (!warned &&
+ dri_bufmgr_check_aperture_space(brw->state.validated_bos,
+ brw->state.validated_bo_count)) {
+ warn = GL_TRUE;
+ warned = GL_TRUE;
+ }
+ }
+
+ brw_upload_state(brw);
}
-
- /* Upload index, vertex data:
- */
- if (ib)
- brw_emit_indices( brw, ib, ib_bo, ib_offset);
- brw_emit_vertices( brw, min_index, max_index);
-
- for (i = 0; i < nr_prims; i++) {
- brw_emit_prim(brw, &prim[i]);
- }
+ brw_emit_prim(brw, &prim[i], hw_prim);
retval = GL_TRUE;
}
out:
-
- brw->no_batch_wrap = GL_FALSE;
-
UNLOCK_HARDWARE(intel);
+ if (warn)
+ fprintf(stderr, "i965: Single primitive emit potentially exceeded "
+ "available aperture space\n");
+
if (!retval)
DBG("%s failed\n", __FUNCTION__);
@@ -420,7 +409,6 @@ void brw_draw_prims( GLcontext *ctx,
return;
}
-
/* Make a first attempt at drawing:
*/
retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
@@ -433,6 +421,7 @@ void brw_draw_prims( GLcontext *ctx,
_swsetup_Wakeup(ctx);
_tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
}
+
}
void brw_draw_init( struct brw_context *brw )
@@ -447,8 +436,18 @@ void brw_draw_init( struct brw_context *brw )
void brw_draw_destroy( struct brw_context *brw )
{
+ int i;
+
if (brw->vb.upload.bo != NULL) {
dri_bo_unreference(brw->vb.upload.bo);
brw->vb.upload.bo = NULL;
}
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ dri_bo_unreference(brw->vb.inputs[i].bo);
+ brw->vb.inputs[i].bo = NULL;
+ }
+
+ dri_bo_unreference(brw->ib.bo);
+ brw->ib.bo = NULL;
}
diff --git a/i965/brw_draw.h b/i965/brw_draw.h
index b354740..9aebbdb 100644
--- a/i965/brw_draw.h
+++ b/i965/brw_draw.h
@@ -28,10 +28,9 @@
#ifndef BRW_DRAW_H
#define BRW_DRAW_H
-#include "mtypes.h" /* for GLcontext... */
+#include "main/mtypes.h" /* for GLcontext... */
#include "vbo/vbo.h"
-#include "dri_bufmgr.h"
struct brw_context;
@@ -51,27 +50,4 @@ void brw_draw_destroy( struct brw_context *brw );
void brw_init_current_values(GLcontext *ctx,
struct gl_client_array *arrays);
-
-/* brw_draw_upload.c
- */
-int brw_prepare_indices( struct brw_context *brw,
- const struct _mesa_index_buffer *index_buffer,
- dri_bo **bo_return,
- GLuint *offset_return);
-
-void brw_emit_indices( struct brw_context *brw,
- const struct _mesa_index_buffer *index_buffer,
- dri_bo *bo,
- GLuint offset);
-
-int brw_prepare_vertices( struct brw_context *brw,
- GLuint min_index,
- GLuint max_index );
-
-void brw_emit_vertices( struct brw_context *brw,
- GLuint min_index,
- GLuint max_index );
-
-
-
#endif
diff --git a/i965/brw_draw_upload.c b/i965/brw_draw_upload.c
index 7946ffd..73d6dea 100644
--- a/i965/brw_draw_upload.c
+++ b/i965/brw_draw_upload.c
@@ -27,11 +27,11 @@
#include <stdlib.h>
-#include "glheader.h"
-#include "context.h"
-#include "state.h"
-#include "api_validate.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/state.h"
+#include "main/api_validate.h"
+#include "main/enums.h"
#include "brw_draw.h"
#include "brw_defines.h"
@@ -39,7 +39,6 @@
#include "brw_state.h"
#include "brw_fallback.h"
-#include "intel_ioctl.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
#include "intel_tex.h"
@@ -228,10 +227,7 @@ static void wrap_buffers( struct brw_context *brw,
if (brw->vb.upload.bo != NULL)
dri_bo_unreference(brw->vb.upload.bo);
brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO",
- size, 1,
- DRM_BO_FLAG_MEM_LOCAL |
- DRM_BO_FLAG_CACHED |
- DRM_BO_FLAG_CACHED_MAPPED);
+ size, 1);
/* Set the internal VBO\ to no-backing-store. We only use them as a
* temporary within a brw_try_draw_prims while the lock is held.
@@ -254,10 +250,10 @@ static void get_space( struct brw_context *brw,
wrap_buffers(brw, size);
}
+ assert(*bo_return == NULL);
dri_bo_reference(brw->vb.upload.bo);
*bo_return = brw->vb.upload.bo;
*offset_return = brw->vb.upload.offset;
-
brw->vb.upload.offset += size;
}
@@ -304,9 +300,7 @@ copy_array_to_vbo_array( struct brw_context *brw,
}
}
-int brw_prepare_vertices( struct brw_context *brw,
- GLuint min_index,
- GLuint max_index )
+static void brw_prepare_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
@@ -314,7 +308,8 @@ int brw_prepare_vertices( struct brw_context *brw,
GLuint i;
const unsigned char *ptr = NULL;
GLuint interleave = 0;
- int ret = 0;
+ unsigned int min_index = brw->vb.min_index;
+ unsigned int max_index = brw->vb.max_index;
struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint nr_enabled = 0;
@@ -342,8 +337,10 @@ int brw_prepare_vertices( struct brw_context *brw,
* cases with > 17 vertex attributes enabled, so it probably
* isn't an issue at this point.
*/
- if (nr_enabled >= BRW_VEP_MAX)
- return -1;
+ if (nr_enabled >= BRW_VEP_MAX) {
+ intel->Fallback = 1;
+ return;
+ }
for (i = 0; i < nr_enabled; i++) {
struct brw_vertex_element *input = enabled[i];
@@ -356,22 +353,31 @@ int brw_prepare_vertices( struct brw_context *brw,
intel_buffer_object(input->glarray->BufferObj);
/* Named buffer object: Just reference its contents directly. */
+ dri_bo_unreference(input->bo);
input->bo = intel_bufferobj_buffer(intel, intel_buffer,
INTEL_READ);
dri_bo_reference(input->bo);
input->offset = (unsigned long)input->glarray->Ptr;
input->stride = input->glarray->StrideB;
-
- ret |= dri_bufmgr_check_aperture_space(input->bo);
} else {
+ if (input->bo != NULL) {
+ /* Already-uploaded vertex data is present from a previous
+ * prepare_vertices, but we had to re-validate state due to
+ * check_aperture failing and a new batch being produced.
+ */
+ continue;
+ }
+
/* Queue the buffer object up to be uploaded in the next pass,
* when we've decided if we're doing interleaved or not.
*/
if (i == 0) {
/* Position array not properly enabled:
*/
- if (input->glarray->StrideB == 0)
- return -1;
+ if (input->glarray->StrideB == 0) {
+ intel->Fallback = 1;
+ return;
+ }
interleave = input->glarray->StrideB;
ptr = input->glarray->Ptr;
@@ -403,7 +409,6 @@ int brw_prepare_vertices( struct brw_context *brw,
*/
copy_array_to_vbo_array(brw, upload[0], interleave);
- ret |= dri_bufmgr_check_aperture_space(upload[0]->bo);
for (i = 1; i < nr_uploads; i++) {
/* Then, just point upload[i] at upload[0]'s buffer. */
upload[i]->stride = interleave;
@@ -417,23 +422,19 @@ int brw_prepare_vertices( struct brw_context *brw,
/* Upload non-interleaved arrays */
for (i = 0; i < nr_uploads; i++) {
copy_array_to_vbo_array(brw, upload[i], upload[i]->element_size);
- if (upload[i]->bo) {
- ret |= dri_bufmgr_check_aperture_space(upload[i]->bo);
- }
}
}
+ brw_prepare_query_begin(brw);
- if (ret)
- return 1;
-
+ for (i = 0; i < nr_enabled; i++) {
+ struct brw_vertex_element *input = enabled[i];
- return 0;
+ brw_add_validated_bo(brw, input->bo);
+ }
}
-void brw_emit_vertices( struct brw_context *brw,
- GLuint min_index,
- GLuint max_index )
+static void brw_emit_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
@@ -451,6 +452,7 @@ void brw_emit_vertices( struct brw_context *brw,
enabled[nr_enabled++] = input;
}
+ brw_emit_query_begin(brw);
/* Now emit VB and VEP state packets.
*
@@ -469,16 +471,10 @@ void brw_emit_vertices( struct brw_context *brw,
BRW_VB0_ACCESS_VERTEXDATA |
(input->stride << BRW_VB0_PITCH_SHIFT));
OUT_RELOC(input->bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ I915_GEM_DOMAIN_VERTEX, 0,
input->offset);
- OUT_BATCH(max_index);
+ OUT_BATCH(brw->vb.max_index);
OUT_BATCH(0); /* Instance data step rate */
-
- /* Unreference the buffer so it can get freed, now that we won't
- * touch it any more.
- */
- dri_bo_unreference(input->bo);
- input->bo = NULL;
}
ADVANCE_BATCH();
@@ -515,18 +511,31 @@ void brw_emit_vertices( struct brw_context *brw,
ADVANCE_BATCH();
}
-int brw_prepare_indices( struct brw_context *brw,
- const struct _mesa_index_buffer *index_buffer,
- dri_bo **bo_return,
- GLuint *offset_return)
+const struct brw_tracked_state brw_vertices = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH | BRW_NEW_VERTICES,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_vertices,
+ .emit = brw_emit_vertices,
+};
+
+static void brw_prepare_indices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
- GLuint ib_size = get_size(index_buffer->type) * index_buffer->count;
- dri_bo *bo;
- struct gl_buffer_object *bufferobj = index_buffer->obj;
- GLuint offset = (GLuint)index_buffer->ptr;
- int ret;
+ const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
+ GLuint ib_size;
+ dri_bo *bo = NULL;
+ struct gl_buffer_object *bufferobj;
+ GLuint offset;
+
+ if (index_buffer == NULL)
+ return;
+
+ ib_size = get_size(index_buffer->type) * index_buffer->count;
+ bufferobj = index_buffer->obj;;
/* Turn into a proper VBO:
*/
@@ -540,6 +549,8 @@ int brw_prepare_indices( struct brw_context *brw,
*/
dri_bo_subdata(bo, offset, ib_size, index_buffer->ptr);
} else {
+ offset = (GLuint)index_buffer->ptr;
+
/* If the index buffer isn't aligned to its element size, we have to
* rebase it into a temporary.
*/
@@ -562,19 +573,24 @@ int brw_prepare_indices( struct brw_context *brw,
}
}
- *bo_return = bo;
- *offset_return = offset;
- ret = dri_bufmgr_check_aperture_space(bo);
- return ret;
+ dri_bo_unreference(brw->ib.bo);
+ brw->ib.bo = bo;
+ brw->ib.offset = offset;
+
+ brw_add_validated_bo(brw, brw->ib.bo);
}
-void brw_emit_indices(struct brw_context *brw,
- const struct _mesa_index_buffer *index_buffer,
- dri_bo *bo,
- GLuint offset)
+static void brw_emit_indices(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- GLuint ib_size = get_size(index_buffer->type) * index_buffer->count;
+ const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
+ GLuint ib_size;
+
+ if (index_buffer == NULL)
+ return;
+
+ ib_size = get_size(index_buffer->type) * index_buffer->count;
+
/* Emit the indexbuffer packet:
*/
{
@@ -590,13 +606,23 @@ void brw_emit_indices(struct brw_context *brw,
BEGIN_BATCH(4, IGNORE_CLIPRECTS);
OUT_BATCH( ib.header.dword );
- OUT_RELOC( bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, offset);
- OUT_RELOC( bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- offset + ib_size);
+ OUT_RELOC(brw->ib.bo,
+ I915_GEM_DOMAIN_VERTEX, 0,
+ brw->ib.offset);
+ OUT_RELOC(brw->ib.bo,
+ I915_GEM_DOMAIN_VERTEX, 0,
+ brw->ib.offset + ib_size);
OUT_BATCH( 0 );
ADVANCE_BATCH();
-
- dri_bo_unreference(bo);
}
}
+const struct brw_tracked_state brw_indices = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH | BRW_NEW_INDICES,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_indices,
+ .emit = brw_emit_indices,
+};
diff --git a/i965/brw_eu.h b/i965/brw_eu.h
index 207b8b7..9e2b39a 100644
--- a/i965/brw_eu.h
+++ b/i965/brw_eu.h
@@ -65,7 +65,7 @@ struct brw_reg
GLuint abs:1; /* source only */
GLuint vstride:4; /* source only */
GLuint width:3; /* src only, align1 only */
- GLuint hstride:2; /* src only, align1 only */
+ GLuint hstride:2; /* align1 only */
GLuint address_mode:1; /* relative addressing, hopefully! */
GLuint pad0:1;
@@ -129,17 +129,28 @@ static INLINE int type_sz( GLuint type )
}
}
+/**
+ * Construct a brw_reg.
+ * \param file one of the BRW_x_REGISTER_FILE values
+ * \param nr register number/index
+ * \param subnr register sub number
+ * \param type one of BRW_REGISTER_TYPE_x
+ * \param vstride one of BRW_VERTICAL_STRIDE_x
+ * \param width one of BRW_WIDTH_x
+ * \param hstride one of BRW_HORIZONTAL_STRIDE_x
+ * \param swizzle one of BRW_SWIZZLE_x
+ * \param writemask WRITEMASK_X/Y/Z/W bitfield
+ */
static INLINE struct brw_reg brw_reg( GLuint file,
- GLuint nr,
- GLuint subnr,
- GLuint type,
- GLuint vstride,
- GLuint width,
- GLuint hstride,
- GLuint swizzle,
- GLuint writemask)
-{
-
+ GLuint nr,
+ GLuint subnr,
+ GLuint type,
+ GLuint vstride,
+ GLuint width,
+ GLuint hstride,
+ GLuint swizzle,
+ GLuint writemask )
+{
struct brw_reg reg;
reg.type = type;
reg.file = file;
@@ -166,6 +177,7 @@ static INLINE struct brw_reg brw_reg( GLuint file,
return reg;
}
+/** Construct float[16] register */
static INLINE struct brw_reg brw_vec16_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -181,6 +193,7 @@ static INLINE struct brw_reg brw_vec16_reg( GLuint file,
WRITEMASK_XYZW);
}
+/** Construct float[8] register */
static INLINE struct brw_reg brw_vec8_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -196,7 +209,7 @@ static INLINE struct brw_reg brw_vec8_reg( GLuint file,
WRITEMASK_XYZW);
}
-
+/** Construct float[4] register */
static INLINE struct brw_reg brw_vec4_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -212,7 +225,7 @@ static INLINE struct brw_reg brw_vec4_reg( GLuint file,
WRITEMASK_XYZW);
}
-
+/** Construct float[2] register */
static INLINE struct brw_reg brw_vec2_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -228,6 +241,7 @@ static INLINE struct brw_reg brw_vec2_reg( GLuint file,
WRITEMASK_XY);
}
+/** Construct float[1] register */
static INLINE struct brw_reg brw_vec1_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -277,6 +291,7 @@ static INLINE struct brw_reg byte_offset( struct brw_reg reg,
}
+/** Construct unsigned word[16] register */
static INLINE struct brw_reg brw_uw16_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -284,6 +299,7 @@ static INLINE struct brw_reg brw_uw16_reg( GLuint file,
return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
+/** Construct unsigned word[8] register */
static INLINE struct brw_reg brw_uw8_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -291,6 +307,7 @@ static INLINE struct brw_reg brw_uw8_reg( GLuint file,
return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
+/** Construct unsigned word[1] register */
static INLINE struct brw_reg brw_uw1_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -311,6 +328,7 @@ static INLINE struct brw_reg brw_imm_reg( GLuint type )
0);
}
+/** Construct float immediate register */
static INLINE struct brw_reg brw_imm_f( GLfloat f )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F);
@@ -318,6 +336,7 @@ static INLINE struct brw_reg brw_imm_f( GLfloat f )
return imm;
}
+/** Construct integer immediate register */
static INLINE struct brw_reg brw_imm_d( GLint d )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D);
@@ -325,6 +344,7 @@ static INLINE struct brw_reg brw_imm_d( GLint d )
return imm;
}
+/** Construct uint immediate register */
static INLINE struct brw_reg brw_imm_ud( GLuint ud )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD);
@@ -332,6 +352,7 @@ static INLINE struct brw_reg brw_imm_ud( GLuint ud )
return imm;
}
+/** Construct ushort immediate register */
static INLINE struct brw_reg brw_imm_uw( GLushort uw )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW);
@@ -339,6 +360,7 @@ static INLINE struct brw_reg brw_imm_uw( GLushort uw )
return imm;
}
+/** Construct short immediate register */
static INLINE struct brw_reg brw_imm_w( GLshort w )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W);
@@ -350,8 +372,7 @@ static INLINE struct brw_reg brw_imm_w( GLshort w )
* numbers alias with _V and _VF below:
*/
-/* Vector of eight signed half-byte values:
- */
+/** Construct vector of eight signed half-byte values */
static INLINE struct brw_reg brw_imm_v( GLuint v )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V);
@@ -362,8 +383,7 @@ static INLINE struct brw_reg brw_imm_v( GLuint v )
return imm;
}
-/* Vector of four 8-bit float values:
- */
+/** Construct vector of four 8-bit float values */
static INLINE struct brw_reg brw_imm_vf( GLuint v )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
@@ -400,38 +420,43 @@ static INLINE struct brw_reg brw_address( struct brw_reg reg )
return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr);
}
-
-static INLINE struct brw_reg brw_vec1_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[1] general-purpose register */
+static INLINE struct brw_reg brw_vec1_grf( GLuint nr, GLuint subnr )
{
return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_vec8_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[2] general-purpose register */
+static INLINE struct brw_reg brw_vec2_grf( GLuint nr, GLuint subnr )
{
- return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+ return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_vec4_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[4] general-purpose register */
+static INLINE struct brw_reg brw_vec4_grf( GLuint nr, GLuint subnr )
{
return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-
-static INLINE struct brw_reg brw_vec2_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[8] general-purpose register */
+static INLINE struct brw_reg brw_vec8_grf( GLuint nr, GLuint subnr )
{
- return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+ return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_uw8_grf( GLuint nr,
- GLuint subnr )
+
+static INLINE struct brw_reg brw_uw8_grf( GLuint nr, GLuint subnr )
{
return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
+static INLINE struct brw_reg brw_uw16_grf( GLuint nr, GLuint subnr )
+{
+ return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+
+/** Construct null register (usually used for setting condition codes) */
static INLINE struct brw_reg brw_null_reg( void )
{
return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
@@ -518,13 +543,13 @@ static INLINE struct brw_reg stride( struct brw_reg reg,
GLuint width,
GLuint hstride )
{
-
reg.vstride = cvt(vstride);
reg.width = cvt(width) - 1;
reg.hstride = cvt(hstride);
return reg;
}
+
static INLINE struct brw_reg vec16( struct brw_reg reg )
{
return stride(reg, 16,16,1);
@@ -550,6 +575,7 @@ static INLINE struct brw_reg vec1( struct brw_reg reg )
return stride(reg, 0,1,0);
}
+
static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt )
{
return vec1(suboffset(reg, elt));
@@ -681,7 +707,7 @@ static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset
static INLINE struct brw_instruction *current_insn( struct brw_compile *p)
{
- return &p->store[p->nr_insn];
+ return &p->store[p->nr_insn];
}
void brw_pop_insn_state( struct brw_compile *p );
@@ -727,6 +753,7 @@ ALU2(ADD)
ALU2(MUL)
ALU1(FRC)
ALU1(RNDD)
+ALU1(RNDZ)
ALU2(MAC)
ALU2(MACH)
ALU1(LZD)
diff --git a/i965/brw_eu_debug.c b/i965/brw_eu_debug.c
index 2dff1ad..91dbbd5 100644
--- a/i965/brw_eu_debug.c
+++ b/i965/brw_eu_debug.c
@@ -30,9 +30,9 @@
*/
-#include "mtypes.h"
+#include "main/mtypes.h"
+#include "main/imports.h"
#include "brw_eu.h"
-#include "imports.h"
void brw_print_reg( struct brw_reg hwreg )
{
diff --git a/i965/brw_eu_emit.c b/i965/brw_eu_emit.c
index 0bfbec9..4e099b5 100644
--- a/i965/brw_eu_emit.c
+++ b/i965/brw_eu_emit.c
@@ -64,7 +64,9 @@ static void brw_set_dest( struct brw_instruction *insn,
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits1.da1.dest_subreg_nr = dest.subnr;
- insn->bits1.da1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.da1.dest_horiz_stride = dest.hstride;
}
else {
insn->bits1.da16.dest_subreg_nr = dest.subnr / 16;
@@ -78,7 +80,9 @@ static void brw_set_dest( struct brw_instruction *insn,
*/
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset;
- insn->bits1.ia1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.ia1.dest_horiz_stride = dest.hstride;
}
else {
insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset;
@@ -329,14 +333,14 @@ static void brw_set_sampler_message(struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) {
- insn->bits3.sampler_gm45_g4x.binding_table_index = binding_table_index;
- insn->bits3.sampler_gm45_g4x.sampler = sampler;
- insn->bits3.sampler_gm45_g4x.msg_type = msg_type;
- insn->bits3.sampler_gm45_g4x.response_length = response_length;
- insn->bits3.sampler_gm45_g4x.msg_length = msg_length;
- insn->bits3.sampler_gm45_g4x.end_of_thread = eot;
- insn->bits3.sampler_gm45_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
+ if (BRW_IS_G4X(brw)) {
+ insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
+ insn->bits3.sampler_g4x.sampler = sampler;
+ insn->bits3.sampler_g4x.msg_type = msg_type;
+ insn->bits3.sampler_g4x.response_length = response_length;
+ insn->bits3.sampler_g4x.msg_length = msg_length;
+ insn->bits3.sampler_g4x.end_of_thread = eot;
+ insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
} else {
insn->bits3.sampler.binding_table_index = binding_table_index;
insn->bits3.sampler.sampler = sampler;
@@ -435,6 +439,7 @@ ALU2(ADD)
ALU2(MUL)
ALU1(FRC)
ALU1(RNDD)
+ALU1(RNDZ)
ALU2(MAC)
ALU2(MACH)
ALU1(LZD)
diff --git a/i965/brw_fallback.c b/i965/brw_fallback.c
index 8a8fb50..4ea660a 100644
--- a/i965/brw_fallback.c
+++ b/i965/brw_fallback.c
@@ -25,19 +25,20 @@
*
**************************************************************************/
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+
#include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h"
#include "tnl/tnl.h"
-#include "context.h"
#include "brw_context.h"
#include "brw_fallback.h"
-#include "glheader.h"
-#include "enums.h"
-#include "glapi.h"
-#include "imports.h"
-#include "macros.h"
-#include "mtypes.h"
+#include "glapi/glapi.h"
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
@@ -73,10 +74,7 @@ static GLboolean do_check_fallback(struct brw_context *brw)
if (texUnit->_ReallyEnabled) {
struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
- if (texImage->Border ||
- ((texImage->_BaseFormat == GL_DEPTH_COMPONENT) &&
- ((texImage->TexObject->WrapS == GL_CLAMP_TO_BORDER) ||
- (texImage->TexObject->WrapT == GL_CLAMP_TO_BORDER)))) {
+ if (texImage->Border) {
DBG("FALLBACK: texture border\n");
return GL_TRUE;
}
@@ -95,10 +93,9 @@ static GLboolean do_check_fallback(struct brw_context *brw)
return GL_FALSE;
}
-static int check_fallback(struct brw_context *brw)
+static void check_fallback(struct brw_context *brw)
{
brw->intel.Fallback = do_check_fallback(brw);
- return 0;
}
const struct brw_tracked_state brw_check_fallback = {
diff --git a/i965/brw_fallback.h b/i965/brw_fallback.h
index 684a46c..50dcdac 100644
--- a/i965/brw_fallback.h
+++ b/i965/brw_fallback.h
@@ -28,7 +28,7 @@
#ifndef BRW_FALLBACK_H
#define BRW_FALLBACK_H
-#include "mtypes.h" /* for GLcontext... */
+#include "main/mtypes.h" /* for GLcontext... */
struct brw_context;
struct vbo_prim;
diff --git a/i965/brw_gs.c b/i965/brw_gs.c
index 9419315..a8b74a0 100644
--- a/i965/brw_gs.c
+++ b/i965/brw_gs.c
@@ -29,9 +29,9 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "intel_batchbuffer.h"
@@ -162,10 +162,9 @@ static void populate_key( struct brw_context *brw,
/* Calculate interpolants for triangle and line rasterization.
*/
-static int prepare_gs_prog( struct brw_context *brw )
+static void prepare_gs_prog(struct brw_context *brw)
{
struct brw_gs_prog_key key;
- int ret = 0;
/* Populate the key:
*/
populate_key(brw, &key);
@@ -183,11 +182,7 @@ static int prepare_gs_prog( struct brw_context *brw )
&brw->gs.prog_data);
if (brw->gs.prog_bo == NULL)
compile_gs_prog( brw, &key );
-
- ret |= dri_bufmgr_check_aperture_space(brw->gs.prog_bo);
}
-
- return ret;
}
diff --git a/i965/brw_gs_emit.c b/i965/brw_gs_emit.c
index 9abb94d..22e0d25 100644
--- a/i965/brw_gs_emit.c
+++ b/i965/brw_gs_emit.c
@@ -30,9 +30,9 @@
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "shader/program.h"
#include "intel_batchbuffer.h"
diff --git a/i965/brw_gs_state.c b/i965/brw_gs_state.c
index f1f9e01..27023cf 100644
--- a/i965/brw_gs_state.c
+++ b/i965/brw_gs_state.c
@@ -34,7 +34,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "macros.h"
+#include "main/macros.h"
struct brw_gs_unit_key {
unsigned int total_grf;
@@ -106,17 +106,17 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
if (key->prog_active) {
/* Emit GS program relocation */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- gs.thread0.grf_reg_count << 1,
- offsetof(struct brw_gs_unit_state, thread0),
- brw->gs.prog_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ gs.thread0.grf_reg_count << 1,
+ offsetof(struct brw_gs_unit_state, thread0),
+ brw->gs.prog_bo);
}
return bo;
}
-static int prepare_gs_unit( struct brw_context *brw )
+static void prepare_gs_unit(struct brw_context *brw)
{
struct brw_gs_unit_key key;
@@ -130,7 +130,6 @@ static int prepare_gs_unit( struct brw_context *brw )
if (brw->gs.state_bo == NULL) {
brw->gs.state_bo = gs_unit_create_from_key(brw, &key);
}
- return dri_bufmgr_check_aperture_space(brw->gs.state_bo);
}
const struct brw_tracked_state brw_gs_unit = {
diff --git a/i965/brw_metaops.c b/i965/brw_metaops.c
index 252a899..41bfa2e 100644
--- a/i965/brw_metaops.c
+++ b/i965/brw_metaops.c
@@ -32,9 +32,9 @@
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
#include "shader/arbprogparse.h"
diff --git a/i965/brw_misc_state.c b/i965/brw_misc_state.c
index 62df259..627705f 100644
--- a/i965/brw_misc_state.c
+++ b/i965/brw_misc_state.c
@@ -71,6 +71,38 @@ const struct brw_tracked_state brw_blend_constant_color = {
.emit = upload_blend_constant_color
};
+/* Constant single cliprect for framebuffer object or DRI2 drawing */
+static void upload_drawing_rect(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ GLcontext *ctx = &intel->ctx;
+
+ if (!intel->constant_cliprect)
+ return;
+
+ BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
+ OUT_BATCH(0); /* xmin, ymin */
+ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
+ ((ctx->DrawBuffer->Height - 1) << 16));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state brw_drawing_rect = {
+ .dirty = {
+ .mesa = _NEW_BUFFERS,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_drawing_rect
+};
+
+static void prepare_binding_table_pointers(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->wm.bind_bo);
+}
+
/**
* Upload the binding table pointers, which point each stage's array of surface
* state pointers.
@@ -88,7 +120,9 @@ static void upload_binding_table_pointers(struct brw_context *brw)
OUT_BATCH(0); /* gs */
OUT_BATCH(0); /* clip */
OUT_BATCH(0); /* sf */
- OUT_RELOC(brw->wm.bind_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ OUT_RELOC(brw->wm.bind_bo,
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ 0);
ADVANCE_BATCH();
}
@@ -98,6 +132,7 @@ const struct brw_tracked_state brw_binding_table_pointers = {
.brw = BRW_NEW_BATCH,
.cache = CACHE_NEW_SURF_BIND,
},
+ .prepare = prepare_binding_table_pointers,
.emit = upload_binding_table_pointers,
};
@@ -114,40 +149,32 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
BEGIN_BATCH(7, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
- OUT_RELOC(brw->vs.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
if (brw->gs.prog_active)
- OUT_RELOC(brw->gs.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 1);
+ OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
else
OUT_BATCH(0);
if (!brw->metaops.active)
- OUT_RELOC(brw->clip.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 1);
+ OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
else
OUT_BATCH(0);
- OUT_RELOC(brw->sf.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
- OUT_RELOC(brw->wm.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
- OUT_RELOC(brw->cc.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+ OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+ OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
ADVANCE_BATCH();
brw->state.dirty.brw |= BRW_NEW_PSP;
}
-#if 0
-/* Combined into brw_psp_urb_cbs */
-const struct brw_tracked_state brw_pipelined_state_pointers = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_METAOPS | BRW_NEW_BATCH,
- .cache = (CACHE_NEW_VS_UNIT |
- CACHE_NEW_GS_UNIT |
- CACHE_NEW_GS_PROG |
- CACHE_NEW_CLIP_UNIT |
- CACHE_NEW_SF_UNIT |
- CACHE_NEW_WM_UNIT |
- CACHE_NEW_CC_UNIT)
- },
- .emit = upload_pipelined_state_pointers
-};
-#endif
+
+static void prepare_psp_urb_cbs(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->vs.state_bo);
+ brw_add_validated_bo(brw, brw->gs.state_bo);
+ brw_add_validated_bo(brw, brw->clip.state_bo);
+ brw_add_validated_bo(brw, brw->wm.state_bo);
+ brw_add_validated_bo(brw, brw->cc.state_bo);
+}
static void upload_psp_urb_cbs(struct brw_context *brw )
{
@@ -156,7 +183,6 @@ static void upload_psp_urb_cbs(struct brw_context *brw )
brw_upload_constant_buffer_state(brw);
}
-
const struct brw_tracked_state brw_psp_urb_cbs = {
.dirty = {
.mesa = 0,
@@ -169,30 +195,23 @@ const struct brw_tracked_state brw_psp_urb_cbs = {
CACHE_NEW_WM_UNIT |
CACHE_NEW_CC_UNIT)
},
+ .prepare = prepare_psp_urb_cbs,
.emit = upload_psp_urb_cbs,
};
-/**
- * Upload the depthbuffer offset and format.
- *
- * We have to do this per state validation as we need to emit the relocation
- * in the batch buffer.
- */
-
-static int prepare_depthbuffer(struct brw_context *brw)
+static void prepare_depthbuffer(struct brw_context *brw)
{
struct intel_region *region = brw->state.depth_region;
- if (!region || !region->buffer)
- return 0;
- return dri_bufmgr_check_aperture_space(region->buffer);
+ if (region != NULL)
+ brw_add_validated_bo(brw, region->buffer);
}
static void emit_depthbuffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int len = (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? sizeof(struct brw_depthbuffer_gm45_g4x) / 4 : sizeof(struct brw_depthbuffer) / 4;
+ unsigned int len = BRW_IS_G4X(brw) ? 6 : 5;
if (region == NULL) {
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
@@ -203,7 +222,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
OUT_BATCH(0);
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
+ if (BRW_IS_G4X(brw))
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -230,16 +249,17 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
- (region->tiled << 27) |
+ ((region->tiling != I915_TILING_NONE) << 27) |
(BRW_SURFACE_2D << 29));
OUT_RELOC(region->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
((region->pitch - 1) << 6) |
((region->height - 1) << 19));
OUT_BATCH(0);
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
+ if (BRW_IS_G4X(brw))
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -324,7 +344,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
- if (!(BRW_IS_GM45(brw) || BRW_IS_G4X(brw)))
+ if (!BRW_IS_G4X(brw))
return;
/* use legacy aa line coverage computation */
@@ -380,40 +400,6 @@ const struct brw_tracked_state brw_line_stipple = {
};
-
-/***********************************************************************
- * Misc constant state packets
- */
-
-static void upload_pipe_control(struct brw_context *brw)
-{
- struct brw_pipe_control pc;
-
- return;
-
- memset(&pc, 0, sizeof(pc));
-
- pc.header.opcode = CMD_PIPE_CONTROL;
- pc.header.length = sizeof(pc)/4 - 2;
- pc.header.post_sync_operation = PIPE_CONTROL_NOWRITE;
-
- pc.header.instruction_state_cache_flush_enable = 1;
-
- pc.bits1.dest_addr_type = PIPE_CONTROL_GTTWRITE_GLOBAL;
-
- BRW_BATCH_STRUCT(brw, &pc);
-}
-
-const struct brw_tracked_state brw_pipe_control = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_BATCH,
- .cache = 0
- },
- .emit = upload_pipe_control
-};
-
-
/***********************************************************************
* Misc invarient state packets
*/
diff --git a/i965/brw_program.c b/i965/brw_program.c
index c38610b..0c86911 100644
--- a/i965/brw_program.c
+++ b/i965/brw_program.c
@@ -111,13 +111,18 @@ static void brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
struct brw_context *brw = brw_context(ctx);
struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
+ if (fprog->FogOption) {
+ _mesa_append_fog_code(ctx, fprog);
+ fprog->FogOption = GL_NONE;
+ }
+
if (p == fp)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
p->id = brw->program_id++;
- p->param_state = p->program.Base.Parameters->StateFlags;
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct brw_context *brw = brw_context(ctx);
@@ -129,7 +134,6 @@ static void brwProgramStringNotify( GLcontext *ctx,
_mesa_insert_mvp_code(ctx, &p->program);
}
p->id = brw->program_id++;
- p->param_state = p->program.Base.Parameters->StateFlags;
/* Also tell tnl about it:
*/
diff --git a/i965/brw_queryobj.c b/i965/brw_queryobj.c
new file mode 100644
index 0000000..cb9169e
--- /dev/null
+++ b/i965/brw_queryobj.c
@@ -0,0 +1,259 @@
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/** @file support for ARB_query_object
+ *
+ * ARB_query_object is implemented by using the PIPE_CONTROL command to stall
+ * execution on the completion of previous depth tests, and write the
+ * current PS_DEPTH_COUNT to a buffer object.
+ *
+ * We use before and after counts when drawing during a query so that
+ * we don't pick up other clients' query data in ours. To reduce overhead,
+ * a single BO is used to record the query data for all active queries at
+ * once. This also gives us a simple bound on how much batchbuffer space is
+ * required for handling queries, so that we can be sure that we won't
+ * have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT.
+ */
+#include "main/simple_list.h"
+#include "main/imports.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "intel_batchbuffer.h"
+#include "intel_reg.h"
+
+/** Waits on the query object's BO and totals the results for this query */
+static void
+brw_queryobj_get_results(struct brw_query_object *query)
+{
+ int i;
+ uint64_t *results;
+
+ if (query->bo == NULL)
+ return;
+
+ /* Map and count the pixels from the current query BO */
+ dri_bo_map(query->bo, GL_FALSE);
+ results = query->bo->virtual;
+ for (i = query->first_index; i <= query->last_index; i++) {
+ query->Base.Result += results[i * 2 + 1] - results[i * 2];
+ }
+ dri_bo_unmap(query->bo);
+
+ dri_bo_unreference(query->bo);
+ query->bo = NULL;
+}
+
+static struct gl_query_object *
+brw_new_query_object(GLcontext *ctx, GLuint id)
+{
+ struct brw_query_object *query;
+
+ query = _mesa_calloc(sizeof(struct brw_query_object));
+
+ query->Base.Id = id;
+ query->Base.Result = 0;
+ query->Base.Active = GL_FALSE;
+ query->Base.Ready = GL_TRUE;
+
+ return &query->Base;
+}
+
+static void
+brw_delete_query(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ dri_bo_unreference(query->bo);
+ _mesa_free(query);
+}
+
+static void
+brw_begin_query(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = intel_context(ctx);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Reset our driver's tracking of query state. */
+ dri_bo_unreference(query->bo);
+ query->bo = NULL;
+ query->first_index = -1;
+ query->last_index = -1;
+
+ insert_at_head(&brw->query.active_head, query);
+ intel->stats_wm++;
+}
+
+/**
+ * Begin the ARB_occlusion_query query on a query object.
+ */
+static void
+brw_end_query(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = intel_context(ctx);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Flush the batchbuffer in case it has writes to our query BO.
+ * Have later queries write to a new query BO so that further rendering
+ * doesn't delay the collection of our results.
+ */
+ if (query->bo) {
+ brw_emit_query_end(brw);
+ intel_batchbuffer_flush(intel->batch);
+
+ dri_bo_unreference(brw->query.bo);
+ brw->query.bo = NULL;
+ }
+
+ remove_from_list(query);
+
+ intel->stats_wm--;
+}
+
+static void brw_wait_query(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ brw_queryobj_get_results(query);
+ query->Base.Ready = GL_TRUE;
+}
+
+static void brw_check_query(GLcontext *ctx, struct gl_query_object *q)
+{
+ /* XXX: Need to expose dri_bo_is_idle from bufmgr. */
+#if 0
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ if (dri_bo_is_idle(query->bo)) {
+ brw_queryobj_get_results(query);
+ query->Base.Ready = GL_TRUE;
+ }
+#else
+ brw_wait_query(ctx, q);
+#endif
+}
+
+/** Called to set up the query BO and account for its aperture space */
+void
+brw_prepare_query_begin(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+
+ /* Skip if we're not doing any queries. */
+ if (is_empty_list(&brw->query.active_head))
+ return;
+
+ /* Get a new query BO if we're going to need it. */
+ if (brw->query.bo == NULL ||
+ brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
+ dri_bo_unreference(brw->query.bo);
+ brw->query.bo = NULL;
+
+ brw->query.bo = dri_bo_alloc(intel->bufmgr, "query", 4096, 1);
+ brw->query.index = 0;
+ }
+
+ brw_add_validated_bo(brw, brw->query.bo);
+}
+
+/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
+void
+brw_emit_query_begin(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_query_object *query;
+
+ /* Skip if we're not doing any queries, or we've emitted the start. */
+ if (brw->query.active || is_empty_list(&brw->query.active_head))
+ return;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT);
+ /* This object could be mapped cacheable, but we don't have an exposed
+ * mechanism to support that. Since it's going uncached, tell GEM that
+ * we're writing to it. The usual clflush should be all that's required
+ * to pick up the results.
+ */
+ OUT_RELOC(brw->query.bo,
+ I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE |
+ ((brw->query.index * 2) * sizeof(uint64_t)));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ foreach(query, &brw->query.active_head) {
+ if (query->bo != brw->query.bo) {
+ if (query->bo != NULL)
+ brw_queryobj_get_results(query);
+ dri_bo_reference(brw->query.bo);
+ query->bo = brw->query.bo;
+ query->first_index = brw->query.index;
+ }
+ query->last_index = brw->query.index;
+ }
+ brw->query.active = GL_TRUE;
+}
+
+/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
+void
+brw_emit_query_end(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+
+ if (!brw->query.active)
+ return;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT);
+ OUT_RELOC(brw->query.bo,
+ I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE |
+ ((brw->query.index * 2 + 1) * sizeof(uint64_t)));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ brw->query.active = GL_FALSE;
+ brw->query.index++;
+}
+
+void brw_init_queryobj_functions(struct dd_function_table *functions)
+{
+ functions->NewQueryObject = brw_new_query_object;
+ functions->DeleteQuery = brw_delete_query;
+ functions->BeginQuery = brw_begin_query;
+ functions->EndQuery = brw_end_query;
+ functions->CheckQuery = brw_check_query;
+ functions->WaitQuery = brw_wait_query;
+}
diff --git a/i965/brw_sf.c b/i965/brw_sf.c
index 0b61748..1a11d54 100644
--- a/i965/brw_sf.c
+++ b/i965/brw_sf.c
@@ -30,9 +30,9 @@
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "intel_batchbuffer.h"
@@ -73,10 +73,12 @@ static void compile_sf_prog( struct brw_context *brw,
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
- c.point_attrs[i].CoordReplace =
- brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
- } else
- c.point_attrs[i].CoordReplace = GL_FALSE;
+ c.point_attrs[i].CoordReplace =
+ brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
+ }
+ else {
+ c.point_attrs[i].CoordReplace = GL_FALSE;
+ }
idx++;
}
@@ -106,7 +108,6 @@ static void compile_sf_prog( struct brw_context *brw,
assert(0);
return;
}
-
/* get the program
*/
@@ -125,7 +126,7 @@ static void compile_sf_prog( struct brw_context *brw,
/* Calculate interpolants for triangle and line rasterization.
*/
-static int upload_sf_prog( struct brw_context *brw )
+static void upload_sf_prog(struct brw_context *brw)
{
struct brw_sf_prog_key key;
@@ -174,7 +175,6 @@ static int upload_sf_prog( struct brw_context *brw )
&brw->sf.prog_data);
if (brw->sf.prog_bo == NULL)
compile_sf_prog( brw, &key );
- return dri_bufmgr_check_aperture_space(brw->sf.prog_bo);
}
diff --git a/i965/brw_sf_emit.c b/i965/brw_sf_emit.c
index 6fba8c8..ffdb0ae 100644
--- a/i965/brw_sf_emit.c
+++ b/i965/brw_sf_emit.c
@@ -30,9 +30,9 @@
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "intel_batchbuffer.h"
diff --git a/i965/brw_sf_state.c b/i965/brw_sf_state.c
index 24388b7..242b704 100644
--- a/i965/brw_sf_state.c
+++ b/i965/brw_sf_state.c
@@ -34,30 +34,23 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "macros.h"
+#include "main/macros.h"
#include "intel_fbo.h"
-static int upload_sf_vp(struct brw_context *brw)
+static void upload_sf_vp(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport sfv;
- struct intel_renderbuffer *irb =
- intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
GLfloat y_scale, y_bias;
memset(&sfv, 0, sizeof(sfv));
- if (ctx->DrawBuffer->Name) {
- /* User-created FBO */
- if (irb && !irb->RenderToTexture) {
- y_scale = -1.0;
- y_bias = ctx->DrawBuffer->Height;
- } else {
- y_scale = 1.0;
- y_bias = 0;
- }
- } else {
+ if (intel_rendering_to_texture(ctx)) {
+ y_scale = 1.0;
+ y_bias = 0;
+ }
+ else {
y_scale = -1.0;
y_bias = ctx->DrawBuffer->Height;
}
@@ -98,8 +91,6 @@ static int upload_sf_vp(struct brw_context *brw)
dri_bo_unreference(brw->sf.vp_bo);
brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 );
-
- return dri_bufmgr_check_aperture_space(brw->sf.vp_bo);
}
const struct brw_tracked_state brw_sf_vp = {
@@ -122,6 +113,7 @@ struct brw_sf_unit_key {
GLboolean scissor, line_smooth, point_sprite, point_attenuated;
float line_width;
float point_size;
+ GLboolean render_to_texture;
};
static void
@@ -152,6 +144,8 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->point_sprite = brw->attribs.Point->PointSprite;
key->point_size = brw->attribs.Point->Size;
key->point_attenuated = brw->attribs.Point->_Attenuated;
+
+ key->render_to_texture = intel_rendering_to_texture(&brw->intel.ctx);
}
static dri_bo *
@@ -174,7 +168,8 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread4.nr_urb_entries = key->nr_urb_entries;
sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
- sf.thread4.max_threads = MIN2(12, key->nr_urb_entries / 2) - 1;
+ /* Each SF thread produces 1 PUE, and there can be up to 24 threads */
+ sf.thread4.max_threads = MIN2(24, key->nr_urb_entries) - 1;
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
sf.thread4.max_threads = 0;
@@ -197,6 +192,11 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
else
sf.sf5.front_winding = BRW_FRONTWINDING_CW;
+ /* The viewport is inverted for rendering to texture, and that inverts
+ * polygon front/back orientation.
+ */
+ sf.sf5.front_winding ^= key->render_to_texture;
+
switch (key->cull_face) {
case GL_FRONT:
sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
@@ -230,7 +230,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* XXX clamp max depends on AA vs. non-AA */
sf.sf7.sprite_point = key->point_sprite;
- sf.sf7.point_size = CLAMP(nearbyint(key->point_size), 1, 255) * (1<<3);
+ sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
sf.sf7.use_point_size_state = !key->point_attenuated;
sf.sf7.aa_line_distance_mode = 0;
@@ -253,27 +253,26 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
NULL, NULL);
/* Emit SF program relocation */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- sf.thread0.grf_reg_count << 1,
- offsetof(struct brw_sf_unit_state, thread0),
- brw->sf.prog_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ sf.thread0.grf_reg_count << 1,
+ offsetof(struct brw_sf_unit_state, thread0),
+ brw->sf.prog_bo);
/* Emit SF viewport relocation */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- sf.sf5.front_winding | (sf.sf5.viewport_transform << 1),
- offsetof(struct brw_sf_unit_state, sf5),
- brw->sf.vp_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ sf.sf5.front_winding | (sf.sf5.viewport_transform << 1),
+ offsetof(struct brw_sf_unit_state, sf5),
+ brw->sf.vp_bo);
return bo;
}
-static int upload_sf_unit( struct brw_context *brw )
+static void upload_sf_unit( struct brw_context *brw )
{
struct brw_sf_unit_key key;
dri_bo *reloc_bufs[2];
- int ret = 0;
sf_unit_populate_key(brw, &key);
@@ -288,15 +287,6 @@ static int upload_sf_unit( struct brw_context *brw )
if (brw->sf.state_bo == NULL) {
brw->sf.state_bo = sf_unit_create_from_key(brw, &key, reloc_bufs);
}
-
- if (reloc_bufs[0])
- ret |= dri_bufmgr_check_aperture_space(reloc_bufs[0]);
-
- if (reloc_bufs[1])
- ret |= dri_bufmgr_check_aperture_space(reloc_bufs[1]);
-
- ret |= dri_bufmgr_check_aperture_space(brw->sf.state_bo);
- return ret;
}
const struct brw_tracked_state brw_sf_unit = {
diff --git a/i965/brw_state.h b/i965/brw_state.h
index d1fca05..df839c5 100644
--- a/i965/brw_state.h
+++ b/i965/brw_state.h
@@ -35,6 +35,16 @@
#include "brw_context.h"
+static inline void
+brw_add_validated_bo(struct brw_context *brw, dri_bo *bo)
+{
+ assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos));
+
+ if (bo != NULL) {
+ dri_bo_reference(bo);
+ brw->state.validated_bos[brw->state.validated_bo_count++] = bo;
+ }
+};
const struct brw_tracked_state brw_blend_constant_color;
const struct brw_tracked_state brw_cc_unit;
@@ -73,13 +83,23 @@ const struct brw_tracked_state brw_wm_unit;
const struct brw_tracked_state brw_psp_urb_cbs;
-const struct brw_tracked_state brw_active_vertprog;
-const struct brw_tracked_state brw_tnl_vertprog;
const struct brw_tracked_state brw_pipe_control;
const struct brw_tracked_state brw_clear_surface_cache;
const struct brw_tracked_state brw_clear_batch_cache;
+const struct brw_tracked_state brw_drawing_rect;
+const struct brw_tracked_state brw_indices;
+const struct brw_tracked_state brw_vertices;
+
+/***********************************************************************
+ * brw_state.c
+ */
+void brw_validate_state(struct brw_context *brw);
+void brw_upload_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
/***********************************************************************
* brw_state_cache.c
*/
diff --git a/i965/brw_state_batch.c b/i965/brw_state_batch.c
index 77e2736..dc87859 100644
--- a/i965/brw_state_batch.c
+++ b/i965/brw_state_batch.c
@@ -33,7 +33,7 @@
#include "brw_state.h"
#include "intel_batchbuffer.h"
-#include "imports.h"
+#include "main/imports.h"
@@ -97,8 +97,6 @@ void brw_clear_batch_cache_flush( struct brw_context *brw )
{
clear_batch_cache(brw);
- brw->wrap = 0;
-
/* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */
brw->state.dirty.mesa |= ~0;
diff --git a/i965/brw_state_cache.c b/i965/brw_state_cache.c
index d617650..d5b5166 100644
--- a/i965/brw_state_cache.c
+++ b/i965/brw_state_cache.c
@@ -58,7 +58,7 @@
#include "brw_state.h"
#include "intel_batchbuffer.h"
-#include "imports.h"
+#include "main/imports.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
@@ -214,10 +214,7 @@ brw_upload_cache( struct brw_cache *cache,
/* Create the buffer object to contain the data */
bo = dri_bo_alloc(cache->brw->intel.bufmgr,
- cache->name[cache_id], data_size, 1 << 6,
- DRM_BO_FLAG_MEM_LOCAL |
- DRM_BO_FLAG_CACHED |
- DRM_BO_FLAG_CACHED_MAPPED);
+ cache->name[cache_id], data_size, 1 << 6);
/* Set up the memory containing the key, aux_data, and reloc_bufs */
@@ -500,9 +497,10 @@ void brw_destroy_cache( struct brw_context *brw )
GLuint i;
brw_clear_cache(brw);
- for (i = 0; i < BRW_MAX_CACHE; i++)
+ for (i = 0; i < BRW_MAX_CACHE; i++) {
+ dri_bo_unreference(brw->cache.last_bo[i]);
free(brw->cache.name[i]);
-
+ }
free(brw->cache.items);
brw->cache.items = NULL;
brw->cache.size = 0;
diff --git a/i965/brw_state_dump.c b/i965/brw_state_dump.c
index 3a93f9f..b28c57c 100644
--- a/i965/brw_state_dump.c
+++ b/i965/brw_state_dump.c
@@ -25,7 +25,7 @@
*
*/
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "brw_context.h"
#include "brw_state.h"
diff --git a/i965/brw_state_upload.c b/i965/brw_state_upload.c
index 3b2ccd4..4845859 100644
--- a/i965/brw_state_upload.c
+++ b/i965/brw_state_upload.c
@@ -33,7 +33,6 @@
#include "brw_context.h"
#include "brw_state.h"
-#include "dri_bufmgr.h"
#include "intel_batchbuffer.h"
/* This is used to initialize brw->state.atoms[]. We could use this
@@ -46,8 +45,6 @@ const struct brw_tracked_state *atoms[] =
{
&brw_check_fallback,
- &brw_tnl_vertprog,
- &brw_active_vertprog,
&brw_wm_input_sizes,
&brw_vs_prog,
&brw_gs_prog,
@@ -80,7 +77,6 @@ const struct brw_tracked_state *atoms[] =
*/
&brw_invarient_state,
&brw_state_base_address,
- &brw_pipe_control,
&brw_binding_table_pointers,
&brw_blend_constant_color,
@@ -102,6 +98,9 @@ const struct brw_tracked_state *atoms[] =
&brw_psp_urb_cbs,
#endif
+ &brw_drawing_rect,
+ &brw_indices,
+ &brw_vertices,
NULL, /* brw_constant_buffer */
};
@@ -169,48 +168,172 @@ static void xor_states( struct brw_state_flags *result,
result->cache = a->cache ^ b->cache;
}
+static void
+brw_clear_validated_bos(struct brw_context *brw)
+{
+ int i;
+
+ /* Clear the last round of validated bos */
+ for (i = 0; i < brw->state.validated_bo_count; i++) {
+ dri_bo_unreference(brw->state.validated_bos[i]);
+ brw->state.validated_bos[i] = NULL;
+ }
+ brw->state.validated_bo_count = 0;
+}
+
+struct dirty_bit_map {
+ uint32_t bit;
+ char *name;
+ uint32_t count;
+};
+
+#define DEFINE_BIT(name) {name, #name, 0}
+
+static struct dirty_bit_map mesa_bits[] = {
+ DEFINE_BIT(_NEW_MODELVIEW),
+ DEFINE_BIT(_NEW_PROJECTION),
+ DEFINE_BIT(_NEW_TEXTURE_MATRIX),
+ DEFINE_BIT(_NEW_COLOR_MATRIX),
+ DEFINE_BIT(_NEW_ACCUM),
+ DEFINE_BIT(_NEW_COLOR),
+ DEFINE_BIT(_NEW_DEPTH),
+ DEFINE_BIT(_NEW_EVAL),
+ DEFINE_BIT(_NEW_FOG),
+ DEFINE_BIT(_NEW_HINT),
+ DEFINE_BIT(_NEW_LIGHT),
+ DEFINE_BIT(_NEW_LINE),
+ DEFINE_BIT(_NEW_PIXEL),
+ DEFINE_BIT(_NEW_POINT),
+ DEFINE_BIT(_NEW_POLYGON),
+ DEFINE_BIT(_NEW_POLYGONSTIPPLE),
+ DEFINE_BIT(_NEW_SCISSOR),
+ DEFINE_BIT(_NEW_STENCIL),
+ DEFINE_BIT(_NEW_TEXTURE),
+ DEFINE_BIT(_NEW_TRANSFORM),
+ DEFINE_BIT(_NEW_VIEWPORT),
+ DEFINE_BIT(_NEW_PACKUNPACK),
+ DEFINE_BIT(_NEW_ARRAY),
+ DEFINE_BIT(_NEW_RENDERMODE),
+ DEFINE_BIT(_NEW_BUFFERS),
+ DEFINE_BIT(_NEW_MULTISAMPLE),
+ DEFINE_BIT(_NEW_TRACK_MATRIX),
+ DEFINE_BIT(_NEW_PROGRAM),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map brw_bits[] = {
+ DEFINE_BIT(BRW_NEW_URB_FENCE),
+ DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
+ DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
+ DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
+ DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_CONTEXT),
+ DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_INPUT_VARYING),
+ DEFINE_BIT(BRW_NEW_PSP),
+ DEFINE_BIT(BRW_NEW_METAOPS),
+ DEFINE_BIT(BRW_NEW_FENCE),
+ DEFINE_BIT(BRW_NEW_INDICES),
+ DEFINE_BIT(BRW_NEW_VERTICES),
+ DEFINE_BIT(BRW_NEW_BATCH),
+ DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map cache_bits[] = {
+ DEFINE_BIT(CACHE_NEW_CC_VP),
+ DEFINE_BIT(CACHE_NEW_CC_UNIT),
+ DEFINE_BIT(CACHE_NEW_WM_PROG),
+ DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR),
+ DEFINE_BIT(CACHE_NEW_SAMPLER),
+ DEFINE_BIT(CACHE_NEW_WM_UNIT),
+ DEFINE_BIT(CACHE_NEW_SF_PROG),
+ DEFINE_BIT(CACHE_NEW_SF_VP),
+ DEFINE_BIT(CACHE_NEW_SF_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_PROG),
+ DEFINE_BIT(CACHE_NEW_GS_UNIT),
+ DEFINE_BIT(CACHE_NEW_GS_PROG),
+ DEFINE_BIT(CACHE_NEW_CLIP_VP),
+ DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
+ DEFINE_BIT(CACHE_NEW_CLIP_PROG),
+ DEFINE_BIT(CACHE_NEW_SURFACE),
+ DEFINE_BIT(CACHE_NEW_SURF_BIND),
+ {0, 0, 0}
+};
+
+
+static void
+brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ if (bit_map[i].bit & bits)
+ bit_map[i].count++;
+ }
+}
+
+static void
+brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ fprintf(stderr, "0x%08x: %12d (%s)\n",
+ bit_map[i].bit, bit_map[i].count, bit_map[i].name);
+ }
+}
/***********************************************************************
* Emit all state:
*/
-int brw_validate_state( struct brw_context *brw )
+void brw_validate_state( struct brw_context *brw )
{
+ struct intel_context *intel = &brw->intel;
struct brw_state_flags *state = &brw->state.dirty;
- GLuint i, ret, count;
+ GLuint i;
+
+ brw_clear_validated_bos(brw);
state->mesa |= brw->intel.NewGLState;
brw->intel.NewGLState = 0;
- if (brw->wrap)
- state->brw |= BRW_NEW_CONTEXT;
+ brw_add_validated_bo(brw, intel->batch->buf);
if (brw->emit_state_always) {
state->mesa |= ~0;
state->brw |= ~0;
}
- /* texenv program needs to notify us somehow when this happens:
- * Some confusion about which state flag should represent this change.
- */
if (brw->fragment_program != brw->attribs.FragmentProgram->_Current) {
brw->fragment_program = brw->attribs.FragmentProgram->_Current;
- brw->state.dirty.mesa |= _NEW_PROGRAM;
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
}
+ if (brw->vertex_program != brw->attribs.VertexProgram->_Current) {
+ brw->vertex_program = brw->attribs.VertexProgram->_Current;
+ brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
+ }
if (state->mesa == 0 &&
state->cache == 0 &&
state->brw == 0)
- return 0;
+ return;
if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
brw_clear_batch_cache_flush(brw);
brw->intel.Fallback = 0;
- count = 0;
-
/* do prepare stage for all atoms */
for (i = 0; i < Elements(atoms); i++) {
const struct brw_tracked_state *atom = brw->state.atoms[i];
@@ -220,15 +343,20 @@ int brw_validate_state( struct brw_context *brw )
if (check_state(state, &atom->dirty)) {
if (atom->prepare) {
- ret = atom->prepare(brw);
- if (ret)
- return ret;
+ atom->prepare(brw);
}
}
}
+}
+
- if (brw->intel.Fallback)
- return 0;
+void brw_upload_state(struct brw_context *brw)
+{
+ struct brw_state_flags *state = &brw->state.dirty;
+ int i;
+ static int dirty_count = 0;
+
+ brw_clear_validated_bos(brw);
if (INTEL_DEBUG) {
/* Debug version which enforces various sanity checks on the
@@ -251,8 +379,9 @@ int brw_validate_state( struct brw_context *brw )
break;
if (check_state(state, &atom->dirty)) {
- if (atom->emit)
+ if (atom->emit) {
atom->emit( brw );
+ }
}
accumulate_state(&examined, &atom->dirty);
@@ -274,13 +403,25 @@ int brw_validate_state( struct brw_context *brw )
break;
if (check_state(state, &atom->dirty)) {
- if (atom->emit)
+ if (atom->emit) {
atom->emit( brw );
+ }
}
}
}
+ if (INTEL_DEBUG & DEBUG_STATE) {
+ brw_update_dirty_count(mesa_bits, state->mesa);
+ brw_update_dirty_count(brw_bits, state->brw);
+ brw_update_dirty_count(cache_bits, state->cache);
+ if (dirty_count++ % 1000 == 0) {
+ brw_print_dirty_count(mesa_bits, state->mesa);
+ brw_print_dirty_count(brw_bits, state->brw);
+ brw_print_dirty_count(cache_bits, state->cache);
+ fprintf(stderr, "\n");
+ }
+ }
+
if (!brw->intel.Fallback)
memset(state, 0, sizeof(*state));
- return 0;
}
diff --git a/i965/brw_structs.h b/i965/brw_structs.h
index ec865c9..4e577d0 100644
--- a/i965/brw_structs.h
+++ b/i965/brw_structs.h
@@ -175,7 +175,7 @@ struct brw_depthbuffer
} dword4;
};
-struct brw_depthbuffer_gm45_g4x
+struct brw_depthbuffer_g4x
{
union header_union header;
@@ -1405,7 +1405,7 @@ struct brw_instruction
GLuint msg_target:4;
GLuint pad1:3;
GLuint end_of_thread:1;
- } sampler_gm45_g4x;
+ } sampler_g4x;
struct brw_urb_immediate urb;
diff --git a/i965/brw_tex.c b/i965/brw_tex.c
index 258c626..0bb6f17 100644
--- a/i965/brw_tex.c
+++ b/i965/brw_tex.c
@@ -30,19 +30,19 @@
*/
-#include "glheader.h"
-#include "mtypes.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "enums.h"
-#include "image.h"
-#include "teximage.h"
-#include "texstore.h"
-#include "texformat.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "main/imports.h"
+#include "main/simple_list.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/teximage.h"
+#include "main/texstore.h"
+#include "main/texformat.h"
+
#include "texmem.h"
#include "intel_context.h"
-#include "intel_ioctl.h"
#include "intel_regions.h"
#include "intel_tex.h"
#include "brw_context.h"
diff --git a/i965/brw_tex_layout.c b/i965/brw_tex_layout.c
index e437c41..51a617f 100644
--- a/i965/brw_tex_layout.c
+++ b/i965/brw_tex_layout.c
@@ -36,7 +36,7 @@
#include "intel_mipmap_tree.h"
#include "intel_tex_layout.h"
#include "intel_context.h"
-#include "macros.h"
+#include "main/macros.h"
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
diff --git a/i965/brw_urb.c b/i965/brw_urb.c
index c423dbe..7673dd3 100644
--- a/i965/brw_urb.c
+++ b/i965/brw_urb.c
@@ -42,7 +42,44 @@
#define SF 3
#define CS 4
-/* XXX: Are the min_entry_size numbers useful?
+/** @file brw_urb.c
+ *
+ * Manages the division of the URB space between the various fixed-function
+ * units.
+ *
+ * See the Thread Initiation Management section of the GEN4 B-Spec, and
+ * the individual *_STATE structures for restrictions on numbers of
+ * entries and threads.
+ */
+
+/*
+ * Generally, a unit requires a min_nr_entries based on how many entries
+ * it produces before the downstream unit gets unblocked and can use and
+ * dereference some of its handles.
+ *
+ * The SF unit preallocates a PUE at the start of thread dispatch, and only
+ * uses that one. So it requires one entry per thread.
+ *
+ * For CLIP, the SF unit will hold the previous primitive while the
+ * next is getting assembled, meaning that linestrips require 3 CLIP VUEs
+ * (vertices) to ensure continued processing, trifans require 4, and tristrips
+ * require 5. There can be 1 or 2 threads, and each has the same requirement.
+ *
+ * GS has the same requirement as CLIP, but it never handles tristrips,
+ * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces.
+ * We only run it single-threaded.
+ *
+ * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X).
+ * Each thread processes 2 preallocated VUEs (vertices) at a time, and they
+ * get streamed down as soon as threads processing earlier vertices get
+ * theirs accepted.
+ *
+ * Each unit will take the number of URB entries we give it (based on the
+ * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs,
+ * and brw_curbe.c for the CURBEs) and decide its maximum number of
+ * threads it can support based on that. in brw_*_state.c.
+ *
+ * XXX: Are the min_entry_size numbers useful?
* XXX: Verify min_nr_entries, esp for VS.
* XXX: Verify SF min_entry_size.
*/
@@ -54,7 +91,7 @@ static const struct {
} limits[CS+1] = {
{ 16, 32, 1, 5 }, /* vs */
{ 4, 8, 1, 5 }, /* gs */
- { 6, 8, 1, 5 }, /* clp */
+ { 5, 10, 1, 5 }, /* clp */
{ 1, 8, 1, 12 }, /* sf */
{ 1, 4, 1, 32 } /* cs */
};
@@ -74,7 +111,7 @@ static GLboolean check_urb_layout( struct brw_context *brw )
/* Most minimal update, forces re-emit of URB fence packet after GS
* unit turned on/off.
*/
-static int recalculate_urb_fence( struct brw_context *brw )
+static void recalculate_urb_fence( struct brw_context *brw )
{
GLuint csize = brw->curbe.total_size;
GLuint vsize = brw->vs.prog_data->urb_entry_size;
@@ -92,9 +129,9 @@ static int recalculate_urb_fence( struct brw_context *brw )
if (brw->urb.vsize < vsize ||
brw->urb.sfsize < sfsize ||
brw->urb.csize < csize ||
- (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize ||
- brw->urb.sfsize > brw->urb.sfsize ||
- brw->urb.csize > brw->urb.csize))) {
+ (brw->urb.constrained && (brw->urb.vsize > vsize ||
+ brw->urb.sfsize > sfsize ||
+ brw->urb.csize > csize))) {
brw->urb.csize = csize;
@@ -114,6 +151,10 @@ static int recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
+ /* Mark us as operating with constrained nr_entries, so that next
+ * time we recalculate we'll resize the fences in the hope of
+ * escaping constrained mode and getting back to normal performance.
+ */
brw->urb.constrained = 1;
if (!check_urb_layout(brw)) {
@@ -142,7 +183,6 @@ static int recalculate_urb_fence( struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
}
- return 0;
}
@@ -187,15 +227,3 @@ void brw_upload_urb_fence(struct brw_context *brw)
BRW_BATCH_STRUCT(brw, &uf);
}
-
-
-#if 0
-const struct brw_tracked_state brw_urb_fence = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_URB_FENCE | BRW_NEW_PSP,
- .cache = 0
- },
- .update = brw_upload_urb_fence
-};
-#endif
diff --git a/i965/brw_util.c b/i965/brw_util.c
index d8d35c5..ce21aa4 100644
--- a/i965/brw_util.c
+++ b/i965/brw_util.c
@@ -30,7 +30,7 @@
*/
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "shader/prog_parameter.h"
#include "brw_util.h"
#include "brw_defines.h"
diff --git a/i965/brw_util.h b/i965/brw_util.h
index bd6cc0a..33e7cd8 100644
--- a/i965/brw_util.h
+++ b/i965/brw_util.h
@@ -33,7 +33,7 @@
#ifndef BRW_UTIL_H
#define BRW_UTIL_H
-#include "mtypes.h"
+#include "main/mtypes.h"
extern GLuint brw_count_bits( GLuint val );
extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList);
diff --git a/i965/brw_vs.c b/i965/brw_vs.c
index f89b0e1..1db7cee 100644
--- a/i965/brw_vs.c
+++ b/i965/brw_vs.c
@@ -83,7 +83,7 @@ static void do_vs_prog( struct brw_context *brw,
}
-static int brw_upload_vs_prog( struct brw_context *brw )
+static void brw_upload_vs_prog(struct brw_context *brw)
{
struct brw_vs_prog_key key;
struct brw_vertex_program *vp =
@@ -115,7 +115,6 @@ static int brw_upload_vs_prog( struct brw_context *brw )
&brw->vs.prog_data);
if (brw->vs.prog_bo == NULL)
do_vs_prog(brw, vp, &key);
- return dri_bufmgr_check_aperture_space(brw->vs.prog_bo);
}
diff --git a/i965/brw_vs.h b/i965/brw_vs.h
index 41a33ff..22388ec 100644
--- a/i965/brw_vs.h
+++ b/i965/brw_vs.h
@@ -80,8 +80,4 @@ struct brw_vs_compile {
void brw_vs_emit( struct brw_vs_compile *c );
-
-void brw_ProgramCacheDestroy( GLcontext *ctx );
-void brw_ProgramCacheInit( GLcontext *ctx );
-
#endif
diff --git a/i965/brw_vs_constval.c b/i965/brw_vs_constval.c
index a0106b8..6fbac02 100644
--- a/i965/brw_vs_constval.c
+++ b/i965/brw_vs_constval.c
@@ -30,7 +30,7 @@
*/
-#include "macros.h"
+#include "main/macros.h"
#include "brw_context.h"
#include "brw_vs.h"
@@ -166,7 +166,7 @@ static GLuint get_input_size(struct brw_context *brw,
/* Calculate sizes of vertex program outputs. Size is the largest
* component index which might vary from [0,0,0,1]
*/
-static int calc_wm_input_sizes( struct brw_context *brw )
+static void calc_wm_input_sizes( struct brw_context *brw )
{
/* BRW_NEW_VERTEX_PROGRAM */
struct brw_vertex_program *vp =
@@ -210,7 +210,6 @@ static int calc_wm_input_sizes( struct brw_context *brw )
memcpy(brw->wm.input_size_masks, t.size_masks, sizeof(t.size_masks));
brw->state.dirty.brw |= BRW_NEW_WM_INPUT_DIMENSIONS;
}
- return 0;
}
const struct brw_tracked_state brw_wm_input_sizes = {
diff --git a/i965/brw_vs_emit.c b/i965/brw_vs_emit.c
index 8759826..174331a 100644
--- a/i965/brw_vs_emit.c
+++ b/i965/brw_vs_emit.c
@@ -73,8 +73,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->prog_data.curb_read_length = reg - 1;
-
-
/* Allocate input regs:
*/
c->nr_inputs = 0;
@@ -84,8 +82,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0);
reg++;
}
- }
-
+ }
/* Allocate outputs: TODO: could organize the non-position outputs
* to go straight into message regs.
@@ -196,6 +193,7 @@ static void unalias1( struct brw_vs_compile *c,
struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
func(c, tmp, arg0);
brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
}
else {
func(c, dst, arg0);
@@ -217,12 +215,38 @@ static void unalias2( struct brw_vs_compile *c,
struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
func(c, tmp, arg0, arg1);
brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
}
else {
func(c, dst, arg0, arg1);
}
}
+static void unalias3( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if ((dst.file == arg0.file && dst.nr == arg0.nr) ||
+ (dst.file == arg1.file && dst.nr == arg1.nr) ||
+ (dst.file == arg2.file && dst.nr == arg2.nr)) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0, arg1, arg2);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0, arg1, arg2);
+ }
+}
+
static void emit_sop( struct brw_compile *p,
struct brw_reg dst,
struct brw_reg arg0,
@@ -339,6 +363,7 @@ static void emit_math1( struct brw_vs_compile *c,
}
}
+
static void emit_math2( struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
@@ -370,7 +395,6 @@ static void emit_math2( struct brw_vs_compile *c,
release_tmp(c, tmp);
}
}
-
static void emit_exp_noalias( struct brw_vs_compile *c,
@@ -420,7 +444,7 @@ static void emit_exp_noalias( struct brw_vs_compile *c,
BRW_MATH_FUNCTION_EXP,
brw_writemask(dst, WRITEMASK_Z),
brw_swizzle1(arg0, 0),
- BRW_MATH_PRECISION_PARTIAL);
+ BRW_MATH_PRECISION_FULL);
}
if (dst.dw1.bits.writemask & WRITEMASK_W) {
@@ -521,8 +545,6 @@ static void emit_log_noalias( struct brw_vs_compile *c,
}
-
-
/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1
*/
static void emit_dst_noalias( struct brw_vs_compile *c,
@@ -544,6 +566,7 @@ static void emit_dst_noalias( struct brw_vs_compile *c,
brw_MOV(p, brw_writemask(dst, WRITEMASK_W), arg1);
}
+
static void emit_xpd( struct brw_compile *p,
struct brw_reg dst,
struct brw_reg t,
@@ -554,7 +577,6 @@ static void emit_xpd( struct brw_compile *p,
}
-
static void emit_lit_noalias( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0 )
@@ -595,8 +617,42 @@ static void emit_lit_noalias( struct brw_vs_compile *c,
brw_ENDIF(p, if_insn);
}
+static void emit_lrp_noalias(struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2)
+{
+ struct brw_compile *p = &c->func;
+
+ brw_ADD(p, dst, negate(arg0), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst, arg2);
+ brw_MAC(p, dst, arg0, arg1);
+}
+
+/** 3 or 4-component vector normalization */
+static void emit_nrm( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ int num_comps)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+
+ /* tmp = dot(arg0, arg0) */
+ if (num_comps == 3)
+ brw_DP3(p, tmp, arg0, arg0);
+ else
+ brw_DP4(p, tmp, arg0, arg0);
+
+ /* tmp = 1 / sqrt(tmp) */
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, tmp, tmp, BRW_MATH_PRECISION_FULL);
+ /* dst = arg0 * tmp */
+ brw_MUL(p, dst, arg0, tmp);
+ release_tmp(c, tmp);
+}
/* TODO: relative addressing!
@@ -634,7 +690,6 @@ static struct brw_reg get_reg( struct brw_vs_compile *c,
}
-
static struct brw_reg deref( struct brw_vs_compile *c,
struct brw_reg arg,
GLint offset)
@@ -728,8 +783,6 @@ static struct brw_reg get_dst( struct brw_vs_compile *c,
}
-
-
static void emit_swz( struct brw_vs_compile *c,
struct brw_reg dst,
struct prog_src_register src )
@@ -801,8 +854,8 @@ static void emit_swz( struct brw_vs_compile *c,
}
-
-/* Post-vertex-program processing. Send the results to the URB.
+/**
+ * Post-vertex-program processing. Send the results to the URB.
*/
static void emit_vertex_write( struct brw_vs_compile *c)
{
@@ -817,9 +870,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG));
}
-
- /* Build ndc coords? TODO: Shortcircuit when w is known to be one.
- */
+ /* Build ndc coords */
if (!c->key.know_w_is_one) {
ndc = get_tmp(c);
emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
@@ -829,12 +880,12 @@ static void emit_vertex_write( struct brw_vs_compile *c)
ndc = pos;
}
- /* This includes the workaround for -ve rhw, so is no longer an
- * optional step:
+ /* Update the header for point size, user clipping flags, and -ve rhw
+ * workaround.
*/
if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) ||
c->key.nr_userclip ||
- !c->key.know_w_is_one)
+ (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one))
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -849,7 +900,6 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
}
-
for (i = 0; i < c->key.nr_userclip; i++) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
brw_DP4(p, brw_null_reg(), pos, c->userplane[i]);
@@ -857,7 +907,6 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
-
/* i965 clipping workaround:
* 1) Test for -ve rhw
* 2) If set,
@@ -867,7 +916,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw)) && !c->key.know_w_is_one) {
+ if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
@@ -889,14 +938,12 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0));
}
-
/* Emit the (interleaved) headers for the two vertices - an 8-reg
* of zeros followed by two sets of NDC coordinates:
*/
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, offset(m0, 2), ndc);
brw_MOV(p, offset(m0, 3), pos);
-
brw_urb_WRITE(p,
brw_null_reg(), /* dest */
@@ -910,9 +957,9 @@ static void emit_vertex_write( struct brw_vs_compile *c)
1, /* writes complete */
0, /* urb destination offset */
BRW_URB_SWIZZLE_INTERLEAVE);
-
}
+
static void
post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst )
{
@@ -959,7 +1006,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
GLuint file;
if (INTEL_DEBUG & DEBUG_VS) {
- _mesa_printf("\n\n\nvs-emit:\n");
+ _mesa_printf("vs-emit:\n");
_mesa_print_program(&c->vp->program.Base);
_mesa_printf("\n");
}
@@ -1017,6 +1064,11 @@ void brw_vs_emit(struct brw_vs_compile *c )
else
dst = get_dst(c, inst->DstReg);
+ if (inst->SaturateMode != SATURATE_OFF) {
+ _mesa_problem(NULL, "Unsupported saturate %d in vertex shader",
+ inst->SaturateMode);
+ }
+
switch (inst->Opcode) {
case OPCODE_ABS:
brw_MOV(p, dst, brw_abs(args[0]));
@@ -1024,6 +1076,9 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_ADD:
brw_ADD(p, dst, args[0], args[1]);
break;
+ case OPCODE_COS:
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
case OPCODE_DP3:
brw_DP3(p, dst, args[0], args[1]);
break;
@@ -1033,6 +1088,12 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_DPH:
brw_DPH(p, dst, args[0], args[1]);
break;
+ case OPCODE_NRM3:
+ emit_nrm(c, dst, args[0], 3);
+ break;
+ case OPCODE_NRM4:
+ emit_nrm(c, dst, args[0], 4);
+ break;
case OPCODE_DST:
unalias2(c, dst, args[0], args[1], emit_dst_noalias);
break;
@@ -1060,6 +1121,9 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_LIT:
unalias1(c, dst, args[0], emit_lit_noalias);
break;
+ case OPCODE_LRP:
+ unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias);
+ break;
case OPCODE_MAD:
brw_MOV(p, brw_acc_reg(), args[2]);
brw_MAC(p, dst, args[0], args[1]);
@@ -1089,6 +1153,9 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_SEQ:
emit_seq(p, dst, args[0], args[1]);
break;
+ case OPCODE_SIN:
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
case OPCODE_SNE:
emit_sne(p, dst, args[0], args[1]);
break;
@@ -1097,7 +1164,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_SGT:
emit_sgt(p, dst, args[0], args[1]);
- break;
+ break;
case OPCODE_SLT:
emit_slt(p, dst, args[0], args[1]);
break;
@@ -1113,6 +1180,10 @@ void brw_vs_emit(struct brw_vs_compile *c )
*/
emit_swz(c, dst, inst->SrcReg[0] );
break;
+ case OPCODE_TRUNC:
+ /* round toward zero */
+ brw_RNDZ(p, dst, args[0]);
+ break;
case OPCODE_XPD:
emit_xpd(p, dst, args[0], args[1]);
break;
@@ -1131,7 +1202,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
brw_set_predicate_control_flag_value(p, 0xff);
- break;
+ break;
case OPCODE_CAL:
brw_set_access_mode(p, BRW_ALIGN_1);
brw_ADD(p, deref_1d(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
@@ -1140,7 +1211,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
get_addr_reg(stack_index), brw_imm_d(4));
inst->Data = &p->store[p->nr_insn];
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- break;
+ break;
case OPCODE_RET:
brw_ADD(p, get_addr_reg(stack_index),
get_addr_reg(stack_index), brw_imm_d(-4));
@@ -1149,14 +1220,17 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_access_mode(p, BRW_ALIGN_16);
case OPCODE_END:
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- break;
+ break;
case OPCODE_PRINT:
case OPCODE_BGNSUB:
case OPCODE_ENDSUB:
+ /* no-op instructions */
break;
default:
- _mesa_printf("Unsupport opcode %d in vertex shader\n", inst->Opcode);
- break;
+ _mesa_problem(NULL, "Unsupported opcode %i (%s) in vertex shader",
+ inst->Opcode, inst->Opcode < MAX_OPCODE ?
+ _mesa_opcode_string(inst->Opcode) :
+ "unknown");
}
if ((inst->DstReg.File == PROGRAM_OUTPUT)
diff --git a/i965/brw_vs_state.c b/i965/brw_vs_state.c
index 2a64f3d..9425816 100644
--- a/i965/brw_vs_state.c
+++ b/i965/brw_vs_state.c
@@ -34,7 +34,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "macros.h"
+#include "main/macros.h"
struct brw_vs_unit_key {
unsigned int total_grf;
@@ -77,12 +77,19 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
{
struct brw_vs_unit_state vs;
dri_bo *bo;
+ int chipset_max_threads;
memset(&vs, 0, sizeof(vs));
vs.thread0.kernel_start_pointer = brw->vs.prog_bo->offset >> 6; /* reloc */
vs.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1;
vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ /* Choosing multiple program flow means that we may get 2-vertex threads,
+ * which will have the channel mask for dwords 4-7 enabled in the thread,
+ * and those dwords will be written to the second URB handle when we
+ * brw_urb_WRITE() results.
+ */
+ vs.thread1.single_program_flow = 0;
vs.thread3.urb_entry_read_length = key->urb_entry_read_length;
vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
vs.thread3.dispatch_grf_start_reg = 1;
@@ -91,8 +98,13 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
vs.thread4.nr_urb_entries = key->nr_urb_entries;
vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- vs.thread4.max_threads = MIN2(MAX2(0, (key->nr_urb_entries - 6) / 2 - 1),
- 15);
+
+ if (BRW_IS_G4X(brw))
+ chipset_max_threads = 32;
+ else
+ chipset_max_threads = 16;
+ vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2,
+ 1, chipset_max_threads) - 1;
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
vs.thread4.max_threads = 0;
@@ -115,16 +127,16 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
NULL, NULL);
/* Emit VS program relocation */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- vs.thread0.grf_reg_count << 1,
- offsetof(struct brw_vs_unit_state, thread0),
- brw->vs.prog_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ vs.thread0.grf_reg_count << 1,
+ offsetof(struct brw_vs_unit_state, thread0),
+ brw->vs.prog_bo);
return bo;
}
-static int prepare_vs_unit( struct brw_context *brw )
+static void prepare_vs_unit(struct brw_context *brw)
{
struct brw_vs_unit_key key;
@@ -138,7 +150,6 @@ static int prepare_vs_unit( struct brw_context *brw )
if (brw->vs.state_bo == NULL) {
brw->vs.state_bo = vs_unit_create_from_key(brw, &key);
}
- return dri_bufmgr_check_aperture_space(brw->vs.state_bo);
}
const struct brw_tracked_state brw_vs_unit = {
diff --git a/i965/brw_vs_tnl.c b/i965/brw_vs_tnl.c
deleted file mode 100644
index e409620..0000000
--- a/i965/brw_vs_tnl.c
+++ /dev/null
@@ -1,1709 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Tungsten Graphics All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file t_vp_build.c
- * Create a vertex program to execute the current fixed function T&L pipeline.
- * \author Keith Whitwell
- */
-
-
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
-#include "brw_vs.h"
-#include "brw_state.h"
-
-
-struct state_key {
- unsigned light_global_enabled:1;
- unsigned light_local_viewer:1;
- unsigned light_twoside:1;
- unsigned light_color_material:1;
- unsigned light_color_material_mask:12;
- unsigned light_material_mask:12;
- unsigned normalize:1;
- unsigned rescale_normals:1;
- unsigned fog_source_is_depth:1;
- unsigned tnl_do_vertex_fog:1;
- unsigned separate_specular:1;
- unsigned fog_option:2;
- unsigned point_attenuated:1;
- unsigned texture_enabled_global:1;
- unsigned fragprog_inputs_read:12;
-
- struct {
- unsigned light_enabled:1;
- unsigned light_eyepos3_is_zero:1;
- unsigned light_spotcutoff_is_180:1;
- unsigned light_attenuated:1;
- unsigned texunit_really_enabled:1;
- unsigned texmat_enabled:1;
- unsigned texgen_enabled:4;
- unsigned texgen_mode0:4;
- unsigned texgen_mode1:4;
- unsigned texgen_mode2:4;
- unsigned texgen_mode3:4;
- } unit[8];
-};
-
-
-
-#define FOG_NONE 0
-#define FOG_LINEAR 1
-#define FOG_EXP 2
-#define FOG_EXP2 3
-
-static GLuint translate_fog_mode( GLenum mode )
-{
- switch (mode) {
- case GL_LINEAR: return FOG_LINEAR;
- case GL_EXP: return FOG_EXP;
- case GL_EXP2: return FOG_EXP2;
- default: return FOG_NONE;
- }
-}
-
-#define TXG_NONE 0
-#define TXG_OBJ_LINEAR 1
-#define TXG_EYE_LINEAR 2
-#define TXG_SPHERE_MAP 3
-#define TXG_REFLECTION_MAP 4
-#define TXG_NORMAL_MAP 5
-
-static GLuint translate_texgen( GLboolean enabled, GLenum mode )
-{
- if (!enabled)
- return TXG_NONE;
-
- switch (mode) {
- case GL_OBJECT_LINEAR: return TXG_OBJ_LINEAR;
- case GL_EYE_LINEAR: return TXG_EYE_LINEAR;
- case GL_SPHERE_MAP: return TXG_SPHERE_MAP;
- case GL_REFLECTION_MAP_NV: return TXG_REFLECTION_MAP;
- case GL_NORMAL_MAP_NV: return TXG_NORMAL_MAP;
- default: return TXG_NONE;
- }
-}
-
-static void make_state_key( GLcontext *ctx, struct state_key *key )
-{
- struct brw_context *brw = brw_context(ctx);
- const struct gl_fragment_program *fp = brw->fragment_program;
- GLuint i;
-
- /* This now relies on texenvprogram.c being active:
- */
- assert(fp);
-
- memset(key, 0, sizeof(*key));
-
- /* BRW_NEW_FRAGMENT_PROGRAM */
- key->fragprog_inputs_read = fp->Base.InputsRead;
-
- /* _NEW_LIGHT */
- key->separate_specular = (brw->attribs.Light->Model.ColorControl ==
- GL_SEPARATE_SPECULAR_COLOR);
-
- /* _NEW_LIGHT */
- if (brw->attribs.Light->Enabled) {
- key->light_global_enabled = 1;
-
- if (brw->attribs.Light->Model.LocalViewer)
- key->light_local_viewer = 1;
-
- if (brw->attribs.Light->Model.TwoSide)
- key->light_twoside = 1;
-
- if (brw->attribs.Light->ColorMaterialEnabled) {
- key->light_color_material = 1;
- key->light_color_material_mask = brw->attribs.Light->ColorMaterialBitmask;
- }
-
- /* BRW_NEW_INPUT_VARYING */
-
- /* For these programs, material values are stuffed into the
- * generic slots:
- */
- for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
- if (brw->vb.info.varying & (1<<(VERT_ATTRIB_GENERIC0 + i)))
- key->light_material_mask |= 1<<i;
-
- for (i = 0; i < MAX_LIGHTS; i++) {
- struct gl_light *light = &brw->attribs.Light->Light[i];
-
- if (light->Enabled) {
- key->unit[i].light_enabled = 1;
-
- if (light->EyePosition[3] == 0.0)
- key->unit[i].light_eyepos3_is_zero = 1;
-
- if (light->SpotCutoff == 180.0)
- key->unit[i].light_spotcutoff_is_180 = 1;
-
- if (light->ConstantAttenuation != 1.0 ||
- light->LinearAttenuation != 0.0 ||
- light->QuadraticAttenuation != 0.0)
- key->unit[i].light_attenuated = 1;
- }
- }
- }
-
- /* _NEW_TRANSFORM */
- if (brw->attribs.Transform->Normalize)
- key->normalize = 1;
-
- if (brw->attribs.Transform->RescaleNormals)
- key->rescale_normals = 1;
-
- /* BRW_NEW_FRAGMENT_PROGRAM */
- key->fog_option = translate_fog_mode(fp->FogOption);
- if (key->fog_option)
- key->fragprog_inputs_read |= FRAG_BIT_FOGC;
-
- /* _NEW_FOG */
- if (brw->attribs.Fog->FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT)
- key->fog_source_is_depth = 1;
-
- /* _NEW_HINT, ??? */
- if (1)
- key->tnl_do_vertex_fog = 1;
-
- /* _NEW_POINT */
- if (brw->attribs.Point->_Attenuated)
- key->point_attenuated = 1;
-
- /* _NEW_TEXTURE */
- if (brw->attribs.Texture->_TexGenEnabled ||
- brw->attribs.Texture->_TexMatEnabled ||
- brw->attribs.Texture->_EnabledUnits)
- key->texture_enabled_global = 1;
-
- for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
- struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
-
- if (texUnit->_ReallyEnabled)
- key->unit[i].texunit_really_enabled = 1;
-
- if (brw->attribs.Texture->_TexMatEnabled & ENABLE_TEXMAT(i))
- key->unit[i].texmat_enabled = 1;
-
- if (texUnit->TexGenEnabled) {
- key->unit[i].texgen_enabled = 1;
-
- key->unit[i].texgen_mode0 =
- translate_texgen( texUnit->TexGenEnabled & (1<<0),
- texUnit->GenModeS );
- key->unit[i].texgen_mode1 =
- translate_texgen( texUnit->TexGenEnabled & (1<<1),
- texUnit->GenModeT );
- key->unit[i].texgen_mode2 =
- translate_texgen( texUnit->TexGenEnabled & (1<<2),
- texUnit->GenModeR );
- key->unit[i].texgen_mode3 =
- translate_texgen( texUnit->TexGenEnabled & (1<<3),
- texUnit->GenModeQ );
- }
- }
-}
-
-
-
-/* Very useful debugging tool - produces annotated listing of
- * generated program with line/function references for each
- * instruction back into this file:
- */
-#define DISASSEM 0
-
-/* Should be tunable by the driver - do we want to do matrix
- * multiplications with DP4's or with MUL/MAD's? SSE works better
- * with the latter, drivers may differ.
- */
-#define PREFER_DP4 1
-
-
-/* Use uregs to represent registers internally, translate to Mesa's
- * expected formats on emit.
- *
- * NOTE: These are passed by value extensively in this file rather
- * than as usual by pointer reference. If this disturbs you, try
- * remembering they are just 32bits in size.
- *
- * GCC is smart enough to deal with these dword-sized structures in
- * much the same way as if I had defined them as dwords and was using
- * macros to access and set the fields. This is much nicer and easier
- * to evolve.
- */
-struct ureg {
- GLuint file:4;
- GLint idx:8; /* relative addressing may be negative */
- GLuint negate:1;
- GLuint swz:12;
- GLuint pad:7;
-};
-
-
-struct tnl_program {
- const struct state_key *state;
- struct gl_vertex_program *program;
-
- GLuint nr_instructions;
- GLuint temp_in_use;
- GLuint temp_reserved;
-
- struct ureg eye_position;
- struct ureg eye_position_normalized;
- struct ureg eye_normal;
- struct ureg identity;
-
- GLuint materials;
- GLuint color_materials;
-};
-
-
-const static struct ureg undef = {
- PROGRAM_UNDEFINED,
- ~0,
- 0,
- 0,
- 0
-};
-
-/* Local shorthand:
- */
-#define X SWIZZLE_X
-#define Y SWIZZLE_Y
-#define Z SWIZZLE_Z
-#define W SWIZZLE_W
-
-
-/* Construct a ureg:
- */
-static struct ureg make_ureg(GLuint file, GLint idx)
-{
- struct ureg reg;
- reg.file = file;
- reg.idx = idx;
- reg.negate = 0;
- reg.swz = SWIZZLE_NOOP;
- reg.pad = 0;
- return reg;
-}
-
-
-
-static struct ureg ureg_negate( struct ureg reg )
-{
- reg.negate ^= 1;
- return reg;
-}
-
-
-static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w )
-{
- reg.swz = MAKE_SWIZZLE4(GET_SWZ(reg.swz, x),
- GET_SWZ(reg.swz, y),
- GET_SWZ(reg.swz, z),
- GET_SWZ(reg.swz, w));
-
- return reg;
-}
-
-static struct ureg swizzle1( struct ureg reg, int x )
-{
- return swizzle(reg, x, x, x, x);
-}
-
-static struct ureg get_temp( struct tnl_program *p )
-{
- int bit = ffs( ~p->temp_in_use );
- if (!bit) {
- fprintf(stderr, "%s: out of temporaries\n", __FILE__);
- assert(0);
- }
-
- if (bit > p->program->Base.NumTemporaries)
- p->program->Base.NumTemporaries = bit;
-
- p->temp_in_use |= 1<<(bit-1);
- return make_ureg(PROGRAM_TEMPORARY, bit-1);
-}
-
-static struct ureg reserve_temp( struct tnl_program *p )
-{
- struct ureg temp = get_temp( p );
- p->temp_reserved |= 1<<temp.idx;
- return temp;
-}
-
-static void release_temp( struct tnl_program *p, struct ureg reg )
-{
- if (reg.file == PROGRAM_TEMPORARY) {
- p->temp_in_use &= ~(1<<reg.idx);
- p->temp_in_use |= p->temp_reserved; /* can't release reserved temps */
- }
-}
-
-static void release_temps( struct tnl_program *p )
-{
- p->temp_in_use = p->temp_reserved;
-}
-
-
-
-static struct ureg register_input( struct tnl_program *p, GLuint input )
-{
- assert(input < 32);
-
- p->program->Base.InputsRead |= (1<<input);
- return make_ureg(PROGRAM_INPUT, input);
-}
-
-static struct ureg register_output( struct tnl_program *p, GLuint output )
-{
- p->program->Base.OutputsWritten |= (1<<output);
- return make_ureg(PROGRAM_OUTPUT, output);
-}
-
-static struct ureg register_const4f( struct tnl_program *p,
- GLfloat s0,
- GLfloat s1,
- GLfloat s2,
- GLfloat s3)
-{
- GLfloat values[4];
- GLint idx;
- GLuint swizzle;
- values[0] = s0;
- values[1] = s1;
- values[2] = s2;
- values[3] = s3;
- idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
- &swizzle);
- assert(swizzle == SWIZZLE_NOOP); /* Need to handle swizzle in reg setup */
- return make_ureg(PROGRAM_STATE_VAR, idx);
-}
-
-#define register_const1f(p, s0) register_const4f(p, s0, 0, 0, 1)
-#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0)
-#define register_const2f(p, s0, s1) register_const4f(p, s0, s1, 0, 1)
-#define register_const3f(p, s0, s1, s2) register_const4f(p, s0, s1, s2, 1)
-
-static GLboolean is_undef( struct ureg reg )
-{
- return reg.file == PROGRAM_UNDEFINED;
-}
-
-static struct ureg get_identity_param( struct tnl_program *p )
-{
- if (is_undef(p->identity))
- p->identity = register_const4f(p, 0,0,0,1);
-
- return p->identity;
-}
-
-static struct ureg register_param5( struct tnl_program *p,
- GLint s0,
- GLint s1,
- GLint s2,
- GLint s3,
- GLint s4)
-{
- gl_state_index tokens[STATE_LENGTH];
- GLint idx;
- tokens[0] = s0;
- tokens[1] = s1;
- tokens[2] = s2;
- tokens[3] = s3;
- tokens[4] = s4;
- idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens );
- return make_ureg(PROGRAM_STATE_VAR, idx);
-}
-
-
-#define register_param1(p,s0) register_param5(p,s0,0,0,0,0)
-#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0)
-#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0)
-#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0)
-
-
-static void register_matrix_param5( struct tnl_program *p,
- GLint s0, /* matrix name */
- GLint s1, /* texture matrix number */
- GLint s2, /* first row */
- GLint s3, /* last row */
- GLint s4, /* modifier */
- struct ureg *matrix )
-{
- GLint i;
-
- /* This is a bit sad as the support is there to pull the whole
- * matrix out in one go:
- */
- for (i = 0; i <= s3 - s2; i++)
- matrix[i] = register_param5( p, s0, s1, i, i, s4 );
-}
-
-
-static void emit_arg( struct prog_src_register *src,
- struct ureg reg )
-{
- src->File = reg.file;
- src->Index = reg.idx;
- src->Swizzle = reg.swz;
- src->RelAddr = 0;
- src->NegateBase = reg.negate;
- src->Abs = 0;
- src->NegateAbs = 0;
-}
-
-static void emit_dst( struct prog_dst_register *dst,
- struct ureg reg, GLuint mask )
-{
- dst->File = reg.file;
- dst->Index = reg.idx;
- /* allow zero as a shorthand for xyzw */
- dst->WriteMask = mask ? mask : WRITEMASK_XYZW;
- dst->CondMask = 0;
- dst->CondSwizzle = 0;
- dst->CondSrc = 0;
- dst->pad = 0;
-}
-
-static void debug_insn( struct prog_instruction *inst, const char *fn,
- GLuint line )
-{
- if (DISASSEM) {
- static const char *last_fn;
-
- if (fn != last_fn) {
- last_fn = fn;
- _mesa_printf("%s:\n", fn);
- }
-
- _mesa_printf("%d:\t", line);
- _mesa_print_instruction(inst);
- }
-}
-
-
-static void emit_op3fn(struct tnl_program *p,
- GLuint op,
- struct ureg dest,
- GLuint mask,
- struct ureg src0,
- struct ureg src1,
- struct ureg src2,
- const char *fn,
- GLuint line)
-{
- GLuint nr = p->program->Base.NumInstructions++;
-
- if (nr >= p->nr_instructions) {
- int new_nr_instructions = p->nr_instructions * 2;
-
- p->program->Base.Instructions =
- _mesa_realloc(p->program->Base.Instructions,
- sizeof(struct prog_instruction) * p->nr_instructions,
- sizeof(struct prog_instruction) * new_nr_instructions);
- p->nr_instructions = new_nr_instructions;
- }
-
- {
- struct prog_instruction *inst = &p->program->Base.Instructions[nr];
- memset(inst, 0, sizeof(*inst));
- inst->Opcode = op;
- inst->StringPos = 0;
- inst->Data = 0;
-
- emit_arg( &inst->SrcReg[0], src0 );
- emit_arg( &inst->SrcReg[1], src1 );
- emit_arg( &inst->SrcReg[2], src2 );
-
- emit_dst( &inst->DstReg, dest, mask );
-
- debug_insn(inst, fn, line);
- }
-}
-
-
-
-#define emit_op3(p, op, dst, mask, src0, src1, src2) \
- emit_op3fn(p, op, dst, mask, src0, src1, src2, __FUNCTION__, __LINE__)
-
-#define emit_op2(p, op, dst, mask, src0, src1) \
- emit_op3fn(p, op, dst, mask, src0, src1, undef, __FUNCTION__, __LINE__)
-
-#define emit_op1(p, op, dst, mask, src0) \
- emit_op3fn(p, op, dst, mask, src0, undef, undef, __FUNCTION__, __LINE__)
-
-
-static struct ureg make_temp( struct tnl_program *p, struct ureg reg )
-{
- if (reg.file == PROGRAM_TEMPORARY &&
- !(p->temp_reserved & (1<<reg.idx)))
- return reg;
- else {
- struct ureg temp = get_temp(p);
- emit_op1(p, OPCODE_MOV, temp, 0, reg);
- return temp;
- }
-}
-
-
-/* Currently no tracking performed of input/output/register size or
- * active elements. Could be used to reduce these operations, as
- * could the matrix type.
- */
-static void emit_matrix_transform_vec4( struct tnl_program *p,
- struct ureg dest,
- const struct ureg *mat,
- struct ureg src)
-{
- emit_op2(p, OPCODE_DP4, dest, WRITEMASK_X, src, mat[0]);
- emit_op2(p, OPCODE_DP4, dest, WRITEMASK_Y, src, mat[1]);
- emit_op2(p, OPCODE_DP4, dest, WRITEMASK_Z, src, mat[2]);
- emit_op2(p, OPCODE_DP4, dest, WRITEMASK_W, src, mat[3]);
-}
-
-/* This version is much easier to implement if writemasks are not
- * supported natively on the target or (like SSE), the target doesn't
- * have a clean/obvious dotproduct implementation.
- */
-static void emit_transpose_matrix_transform_vec4( struct tnl_program *p,
- struct ureg dest,
- const struct ureg *mat,
- struct ureg src)
-{
- struct ureg tmp;
-
- if (dest.file != PROGRAM_TEMPORARY)
- tmp = get_temp(p);
- else
- tmp = dest;
-
- emit_op2(p, OPCODE_MUL, tmp, 0, swizzle1(src,X), mat[0]);
- emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp);
- emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp);
- emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp);
-
- if (dest.file != PROGRAM_TEMPORARY)
- release_temp(p, tmp);
-}
-
-static void emit_matrix_transform_vec3( struct tnl_program *p,
- struct ureg dest,
- const struct ureg *mat,
- struct ureg src)
-{
- emit_op2(p, OPCODE_DP3, dest, WRITEMASK_X, src, mat[0]);
- emit_op2(p, OPCODE_DP3, dest, WRITEMASK_Y, src, mat[1]);
- emit_op2(p, OPCODE_DP3, dest, WRITEMASK_Z, src, mat[2]);
-}
-
-
-static void emit_normalize_vec3( struct tnl_program *p,
- struct ureg dest,
- struct ureg src )
-{
- emit_op2(p, OPCODE_DP3, dest, WRITEMASK_W, src, src);
- emit_op1(p, OPCODE_RSQ, dest, WRITEMASK_W, swizzle1(dest,W));
- emit_op2(p, OPCODE_MUL, dest, WRITEMASK_XYZ, src, swizzle1(dest,W));
-}
-
-static void emit_passthrough( struct tnl_program *p,
- GLuint input,
- GLuint output )
-{
- struct ureg out = register_output(p, output);
- emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input));
-}
-
-static struct ureg get_eye_position( struct tnl_program *p )
-{
- if (is_undef(p->eye_position)) {
- struct ureg pos = register_input( p, VERT_ATTRIB_POS );
- struct ureg modelview[4];
-
- p->eye_position = reserve_temp(p);
-
- if (PREFER_DP4) {
- register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3,
- 0, modelview );
-
- emit_matrix_transform_vec4(p, p->eye_position, modelview, pos);
- }
- else {
- register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3,
- STATE_MATRIX_TRANSPOSE, modelview );
-
- emit_transpose_matrix_transform_vec4(p, p->eye_position, modelview, pos);
- }
- }
-
- return p->eye_position;
-}
-
-
-#if 0
-static struct ureg get_eye_z( struct tnl_program *p )
-{
- if (!is_undef(p->eye_position)) {
- return swizzle1(p->eye_position, Z);
- }
- else if (!is_undef(p->eye_z)) {
- struct ureg pos = register_input( p, BRW_ATTRIB_POS );
- struct ureg modelview2;
-
- p->eye_z = reserve_temp(p);
-
- register_matrix_param6( p, STATE_MATRIX, STATE_MODELVIEW, 0, 2, 1,
- STATE_MATRIX, &modelview2 );
-
- emit_matrix_transform_vec4(p, p->eye_position, modelview, pos);
- emit_op2(p, OPCODE_DP4, p->eye_z, WRITEMASK_Z, pos, modelview2);
- }
-
- return swizzle1(p->eye_z, Z)
-}
-#endif
-
-
-
-static struct ureg get_eye_position_normalized( struct tnl_program *p )
-{
- if (is_undef(p->eye_position_normalized)) {
- struct ureg eye = get_eye_position(p);
- p->eye_position_normalized = reserve_temp(p);
- emit_normalize_vec3(p, p->eye_position_normalized, eye);
- }
-
- return p->eye_position_normalized;
-}
-
-
-static struct ureg get_eye_normal( struct tnl_program *p )
-{
- if (is_undef(p->eye_normal)) {
- struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL );
- struct ureg mvinv[3];
-
- register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 2,
- STATE_MATRIX_INVTRANS, mvinv );
-
- p->eye_normal = reserve_temp(p);
-
- /* Transform to eye space:
- */
- emit_matrix_transform_vec3( p, p->eye_normal, mvinv, normal );
-
- /* Normalize/Rescale:
- */
- if (p->state->normalize) {
- emit_normalize_vec3( p, p->eye_normal, p->eye_normal );
- }
- else if (p->state->rescale_normals) {
- struct ureg rescale = register_param2(p, STATE_INTERNAL,
- STATE_NORMAL_SCALE);
-
- emit_op2( p, OPCODE_MUL, p->eye_normal, 0, p->eye_normal,
- swizzle1(rescale, X));
- }
- }
-
- return p->eye_normal;
-}
-
-
-
-static void build_hpos( struct tnl_program *p )
-{
- struct ureg pos = register_input( p, VERT_ATTRIB_POS );
- struct ureg hpos = register_output( p, VERT_RESULT_HPOS );
- struct ureg mvp[4];
-
- if (PREFER_DP4) {
- register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3,
- 0, mvp );
- emit_matrix_transform_vec4( p, hpos, mvp, pos );
- }
- else {
- register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3,
- STATE_MATRIX_TRANSPOSE, mvp );
- emit_transpose_matrix_transform_vec4( p, hpos, mvp, pos );
- }
-}
-
-
-static GLuint material_attrib( GLuint side, GLuint property )
-{
- return (property - STATE_AMBIENT) * 2 + side;
-}
-
-/* Get a bitmask of which material values vary on a per-vertex basis.
- */
-static void set_material_flags( struct tnl_program *p )
-{
- p->color_materials = 0;
- p->materials = 0;
-
- if (p->state->light_color_material) {
- p->materials =
- p->color_materials = p->state->light_color_material_mask;
- }
-
- p->materials |= p->state->light_material_mask;
-}
-
-
-static struct ureg get_material( struct tnl_program *p, GLuint side,
- GLuint property )
-{
- GLuint attrib = material_attrib(side, property);
-
- if (p->color_materials & (1<<attrib))
- return register_input(p, VERT_ATTRIB_COLOR0);
- else if (p->materials & (1<<attrib))
- return register_input( p, attrib + _TNL_ATTRIB_MAT_FRONT_AMBIENT );
- else
- return register_param3( p, STATE_MATERIAL, side, property );
-}
-
-#define SCENE_COLOR_BITS(side) ((MAT_BIT_FRONT_EMISSION | \
- MAT_BIT_FRONT_AMBIENT | \
- MAT_BIT_FRONT_DIFFUSE) << (side))
-
-/* Either return a precalculated constant value or emit code to
- * calculate these values dynamically in the case where material calls
- * are present between begin/end pairs.
- *
- * Probably want to shift this to the program compilation phase - if
- * we always emitted the calculation here, a smart compiler could
- * detect that it was constant (given a certain set of inputs), and
- * lift it out of the main loop. That way the programs created here
- * would be independent of the vertex_buffer details.
- */
-static struct ureg get_scenecolor( struct tnl_program *p, GLuint side )
-{
- if (p->materials & SCENE_COLOR_BITS(side)) {
- struct ureg lm_ambient = register_param1(p, STATE_LIGHTMODEL_AMBIENT);
- struct ureg material_emission = get_material(p, side, STATE_EMISSION);
- struct ureg material_ambient = get_material(p, side, STATE_AMBIENT);
- struct ureg material_diffuse = get_material(p, side, STATE_DIFFUSE);
- struct ureg tmp = make_temp(p, material_diffuse);
- emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient,
- material_ambient, material_emission);
- return tmp;
- }
- else
- return register_param2( p, STATE_LIGHTMODEL_SCENECOLOR, side );
-}
-
-
-static struct ureg get_lightprod( struct tnl_program *p, GLuint light,
- GLuint side, GLuint property )
-{
- GLuint attrib = material_attrib(side, property);
- if (p->materials & (1<<attrib)) {
- struct ureg light_value =
- register_param3(p, STATE_LIGHT, light, property);
- struct ureg material_value = get_material(p, side, property);
- struct ureg tmp = get_temp(p);
- emit_op2(p, OPCODE_MUL, tmp, 0, light_value, material_value);
- return tmp;
- }
- else
- return register_param4(p, STATE_LIGHTPROD, light, side, property);
-}
-
-static struct ureg calculate_light_attenuation( struct tnl_program *p,
- GLuint i,
- struct ureg VPpli,
- struct ureg dist )
-{
- struct ureg attenuation = register_param3(p, STATE_LIGHT, i,
- STATE_ATTENUATION);
- struct ureg att = get_temp(p);
-
- /* Calculate spot attenuation:
- */
- if (!p->state->unit[i].light_spotcutoff_is_180) {
- struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL,
- STATE_SPOT_DIR_NORMALIZED, i);
- struct ureg spot = get_temp(p);
- struct ureg slt = get_temp(p);
-
- emit_op2(p, OPCODE_DP3, spot, 0, ureg_negate(VPpli), spot_dir_norm);
- emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot);
- emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W));
- emit_op2(p, OPCODE_MUL, att, 0, slt, spot);
-
- release_temp(p, spot);
- release_temp(p, slt);
- }
-
- /* Calculate distance attenuation:
- */
- if (p->state->unit[i].light_attenuated) {
-
- /* 1/d,d,d,1/d */
- emit_op1(p, OPCODE_RCP, dist, WRITEMASK_YZ, dist);
- /* 1,d,d*d,1/d */
- emit_op2(p, OPCODE_MUL, dist, WRITEMASK_XZ, dist, swizzle1(dist,Y));
- /* 1/dist-atten */
- emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist);
-
- if (!p->state->unit[i].light_spotcutoff_is_180) {
- /* dist-atten */
- emit_op1(p, OPCODE_RCP, dist, 0, dist);
- /* spot-atten * dist-atten */
- emit_op2(p, OPCODE_MUL, att, 0, dist, att);
- } else {
- /* dist-atten */
- emit_op1(p, OPCODE_RCP, att, 0, dist);
- }
- }
-
- return att;
-}
-
-
-
-
-
-/* Need to add some addtional parameters to allow lighting in object
- * space - STATE_SPOT_DIRECTION and STATE_HALF_VECTOR implicitly assume eye
- * space lighting.
- */
-static void build_lighting( struct tnl_program *p )
-{
- const GLboolean twoside = p->state->light_twoside;
- const GLboolean separate = p->state->separate_specular;
- GLuint nr_lights = 0, count = 0;
- struct ureg normal = get_eye_normal(p);
- struct ureg lit = get_temp(p);
- struct ureg dots = get_temp(p);
- struct ureg _col0 = undef, _col1 = undef;
- struct ureg _bfc0 = undef, _bfc1 = undef;
- GLuint i;
-
- for (i = 0; i < MAX_LIGHTS; i++)
- if (p->state->unit[i].light_enabled)
- nr_lights++;
-
- set_material_flags(p);
-
- {
- struct ureg shininess = get_material(p, 0, STATE_SHININESS);
- emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X));
- release_temp(p, shininess);
-
- _col0 = make_temp(p, get_scenecolor(p, 0));
- if (separate)
- _col1 = make_temp(p, get_identity_param(p));
- else
- _col1 = _col0;
-
- }
-
- if (twoside) {
- struct ureg shininess = get_material(p, 1, STATE_SHININESS);
- emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z,
- ureg_negate(swizzle1(shininess,X)));
- release_temp(p, shininess);
-
- _bfc0 = make_temp(p, get_scenecolor(p, 1));
- if (separate)
- _bfc1 = make_temp(p, get_identity_param(p));
- else
- _bfc1 = _bfc0;
- }
-
-
- /* If no lights, still need to emit the scenecolor.
- */
- /* KW: changed to do this always - v1.17 "Fix lighting alpha result"?
- */
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- {
- struct ureg res0 = register_output( p, VERT_RESULT_COL0 );
- emit_op1(p, OPCODE_MOV, res0, 0, _col0);
-
- if (twoside) {
- struct ureg res0 = register_output( p, VERT_RESULT_BFC0 );
- emit_op1(p, OPCODE_MOV, res0, 0, _bfc0);
- }
- }
-
- if (separate && (p->state->fragprog_inputs_read & FRAG_BIT_COL1)) {
-
- struct ureg res1 = register_output( p, VERT_RESULT_COL1 );
- emit_op1(p, OPCODE_MOV, res1, 0, _col1);
-
- if (twoside) {
- struct ureg res1 = register_output( p, VERT_RESULT_BFC1 );
- emit_op1(p, OPCODE_MOV, res1, 0, _bfc1);
- }
- }
-
- if (nr_lights == 0) {
- release_temps(p);
- return;
- }
-
-
- for (i = 0; i < MAX_LIGHTS; i++) {
- if (p->state->unit[i].light_enabled) {
- struct ureg half = undef;
- struct ureg att = undef, VPpli = undef;
-
- count++;
-
- if (p->state->unit[i].light_eyepos3_is_zero) {
- /* Can used precomputed constants in this case.
- * Attenuation never applies to infinite lights.
- */
- VPpli = register_param3(p, STATE_LIGHT, i,
- STATE_POSITION_NORMALIZED);
- if (p->state->light_local_viewer) {
- struct ureg eye_hat = get_eye_position_normalized(p);
- half = get_temp(p);
- emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
- emit_normalize_vec3(p, half, half);
- } else {
- half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR);
- }
- }
- else {
- struct ureg Ppli = register_param3(p, STATE_LIGHT, i,
- STATE_POSITION);
- struct ureg V = get_eye_position(p);
- struct ureg dist = get_temp(p);
- struct ureg tmpPpli = get_temp(p);
-
- VPpli = get_temp(p);
- half = get_temp(p);
-
- /* In homogeneous object coordinates
- */
- emit_op1(p, OPCODE_RCP, dist, 0, swizzle1(Ppli, W));
- emit_op2(p, OPCODE_MUL, tmpPpli, 0, Ppli, dist);
-
- /* Calulate VPpli vector
- */
- emit_op2(p, OPCODE_SUB, VPpli, 0, tmpPpli, V);
-
- /* Normalize VPpli. The dist value also used in
- * attenuation below.
- */
- emit_op2(p, OPCODE_DP3, dist, 0, VPpli, VPpli);
- emit_op1(p, OPCODE_RSQ, dist, 0, dist);
- emit_op2(p, OPCODE_MUL, VPpli, 0, VPpli, dist);
-
-
- /* Calculate attenuation:
- */
- if (!p->state->unit[i].light_spotcutoff_is_180 ||
- p->state->unit[i].light_attenuated) {
- att = calculate_light_attenuation(p, i, VPpli, dist);
- }
-
-
- /* Calculate viewer direction, or use infinite viewer:
- */
- if (p->state->light_local_viewer) {
- struct ureg eye_hat = get_eye_position_normalized(p);
- emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
- }
- else {
- struct ureg z_dir = swizzle(get_identity_param(p),X,Y,W,Z);
- emit_op2(p, OPCODE_ADD, half, 0, VPpli, z_dir);
- }
-
- emit_normalize_vec3(p, half, half);
-
- release_temp(p, dist);
- release_temp(p, tmpPpli);
- }
-
- /* Calculate dot products:
- */
- emit_op2(p, OPCODE_DP3, dots, WRITEMASK_X, normal, VPpli);
- emit_op2(p, OPCODE_DP3, dots, WRITEMASK_Y, normal, half);
-
-
- /* Front face lighting:
- */
- {
- struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT);
- struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE);
- struct ureg specular = get_lightprod(p, i, 0, STATE_SPECULAR);
- struct ureg res0, res1;
- GLuint mask0, mask1;
-
- emit_op1(p, OPCODE_LIT, lit, 0, dots);
-
- if (!is_undef(att))
- emit_op2(p, OPCODE_MUL, lit, 0, lit, att);
-
-
- mask0 = 0;
- mask1 = 0;
- res0 = _col0;
- res1 = _col1;
-
- if (count == nr_lights) {
- if (separate) {
- mask0 = WRITEMASK_XYZ;
- mask1 = WRITEMASK_XYZ;
-
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- res0 = register_output( p, VERT_RESULT_COL0 );
-
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL1)
- res1 = register_output( p, VERT_RESULT_COL1 );
- }
- else {
- mask1 = WRITEMASK_XYZ;
-
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- res1 = register_output( p, VERT_RESULT_COL0 );
- }
- }
-
- emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0);
- emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0);
- emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _col1);
-
- release_temp(p, ambient);
- release_temp(p, diffuse);
- release_temp(p, specular);
- }
-
- /* Back face lighting:
- */
- if (twoside) {
- struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT);
- struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE);
- struct ureg specular = get_lightprod(p, i, 1, STATE_SPECULAR);
- struct ureg res0, res1;
- GLuint mask0, mask1;
-
- emit_op1(p, OPCODE_LIT, lit, 0, ureg_negate(swizzle(dots,X,Y,W,Z)));
-
- if (!is_undef(att))
- emit_op2(p, OPCODE_MUL, lit, 0, lit, att);
-
- mask0 = 0;
- mask1 = 0;
- res0 = _bfc0;
- res1 = _bfc1;
-
- if (count == nr_lights) {
- if (separate) {
- mask0 = WRITEMASK_XYZ;
- mask1 = WRITEMASK_XYZ;
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- res0 = register_output( p, VERT_RESULT_BFC0 );
-
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL1)
- res1 = register_output( p, VERT_RESULT_BFC1 );
- }
- else {
- mask1 = WRITEMASK_XYZ;
-
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- res1 = register_output( p, VERT_RESULT_BFC0 );
- }
- }
-
- emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0);
- emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0);
- emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1);
-
- release_temp(p, ambient);
- release_temp(p, diffuse);
- release_temp(p, specular);
- }
-
- release_temp(p, half);
- release_temp(p, VPpli);
- release_temp(p, att);
- }
- }
-
- release_temps( p );
-}
-
-
-static void build_fog( struct tnl_program *p )
-{
- struct ureg fog = register_output(p, VERT_RESULT_FOGC);
- struct ureg input;
- GLuint useabs = p->state->fog_source_is_depth && p->state->fog_option &&
- (p->state->fog_option != FOG_EXP2);
-
- if (p->state->fog_source_is_depth) {
- input = swizzle1(get_eye_position(p), Z);
- }
- else {
- input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X);
- if (p->state->fog_option &&
- p->state->tnl_do_vertex_fog)
- input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X);
- else
- input = register_input(p, VERT_ATTRIB_FOG);
- }
-
- if (p->state->fog_option &&
- p->state->tnl_do_vertex_fog) {
- struct ureg params = register_param2(p, STATE_INTERNAL,
- STATE_FOG_PARAMS_OPTIMIZED);
- struct ureg tmp = get_temp(p);
- struct ureg id = get_identity_param(p);
-
- emit_op1(p, OPCODE_MOV, fog, 0, id);
-
- if (useabs) {
- emit_op1(p, OPCODE_ABS, tmp, 0, input);
- }
-
- switch (p->state->fog_option) {
- case FOG_LINEAR: {
- emit_op3(p, OPCODE_MAD, tmp, 0, useabs ? tmp : input,
- swizzle1(params,X), swizzle1(params,Y));
- emit_op2(p, OPCODE_MAX, tmp, 0, tmp, swizzle1(id,X)); /* saturate */
- emit_op2(p, OPCODE_MIN, fog, WRITEMASK_X, tmp, swizzle1(id,W));
- break;
- }
- case FOG_EXP:
- emit_op2(p, OPCODE_MUL, tmp, 0, useabs ? tmp : input,
- swizzle1(params,Z));
- emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, ureg_negate(tmp));
- break;
- case FOG_EXP2:
- emit_op2(p, OPCODE_MUL, tmp, 0, input, swizzle1(params,W));
- emit_op2(p, OPCODE_MUL, tmp, 0, tmp, tmp);
- emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, ureg_negate(tmp));
- break;
- }
-
- release_temp(p, tmp);
- }
- else {
- /* results = incoming fog coords (compute fog per-fragment later)
- *
- * KW: Is it really necessary to do anything in this case?
- */
- emit_op1(p, useabs ? OPCODE_ABS : OPCODE_MOV, fog, 0, input);
- }
-}
-
-static void build_reflect_texgen( struct tnl_program *p,
- struct ureg dest,
- GLuint writemask )
-{
- struct ureg normal = get_eye_normal(p);
- struct ureg eye_hat = get_eye_position_normalized(p);
- struct ureg tmp = get_temp(p);
-
- /* n.u */
- emit_op2(p, OPCODE_DP3, tmp, 0, normal, eye_hat);
- /* 2n.u */
- emit_op2(p, OPCODE_ADD, tmp, 0, tmp, tmp);
- /* (-2n.u)n + u */
- emit_op3(p, OPCODE_MAD, dest, writemask, ureg_negate(tmp), normal, eye_hat);
-
- release_temp(p, tmp);
-}
-
-static void build_sphere_texgen( struct tnl_program *p,
- struct ureg dest,
- GLuint writemask )
-{
- struct ureg normal = get_eye_normal(p);
- struct ureg eye_hat = get_eye_position_normalized(p);
- struct ureg tmp = get_temp(p);
- struct ureg half = register_scalar_const(p, .5);
- struct ureg r = get_temp(p);
- struct ureg inv_m = get_temp(p);
- struct ureg id = get_identity_param(p);
-
- /* Could share the above calculations, but it would be
- * a fairly odd state for someone to set (both sphere and
- * reflection active for different texture coordinate
- * components. Of course - if two texture units enable
- * reflect and/or sphere, things start to tilt in favour
- * of seperating this out:
- */
-
- /* n.u */
- emit_op2(p, OPCODE_DP3, tmp, 0, normal, eye_hat);
- /* 2n.u */
- emit_op2(p, OPCODE_ADD, tmp, 0, tmp, tmp);
- /* (-2n.u)n + u */
- emit_op3(p, OPCODE_MAD, r, 0, ureg_negate(tmp), normal, eye_hat);
- /* r + 0,0,1 */
- emit_op2(p, OPCODE_ADD, tmp, 0, r, swizzle(id,X,Y,W,Z));
- /* rx^2 + ry^2 + (rz+1)^2 */
- emit_op2(p, OPCODE_DP3, tmp, 0, tmp, tmp);
- /* 2/m */
- emit_op1(p, OPCODE_RSQ, tmp, 0, tmp);
- /* 1/m */
- emit_op2(p, OPCODE_MUL, inv_m, 0, tmp, half);
- /* r/m + 1/2 */
- emit_op3(p, OPCODE_MAD, dest, writemask, r, inv_m, half);
-
- release_temp(p, tmp);
- release_temp(p, r);
- release_temp(p, inv_m);
-}
-
-
-static void build_texture_transform( struct tnl_program *p )
-{
- GLuint i, j;
-
- for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
-
- if (!(p->state->fragprog_inputs_read & (FRAG_BIT_TEX0<<i)))
- continue;
-
- if (p->state->unit[i].texgen_enabled ||
- p->state->unit[i].texmat_enabled) {
-
- GLuint texmat_enabled = p->state->unit[i].texmat_enabled;
- struct ureg out = register_output(p, VERT_RESULT_TEX0 + i);
- struct ureg out_texgen = undef;
-
- if (p->state->unit[i].texgen_enabled) {
- GLuint copy_mask = 0;
- GLuint sphere_mask = 0;
- GLuint reflect_mask = 0;
- GLuint normal_mask = 0;
- GLuint modes[4];
-
- if (texmat_enabled)
- out_texgen = get_temp(p);
- else
- out_texgen = out;
-
- modes[0] = p->state->unit[i].texgen_mode0;
- modes[1] = p->state->unit[i].texgen_mode1;
- modes[2] = p->state->unit[i].texgen_mode2;
- modes[3] = p->state->unit[i].texgen_mode3;
-
- for (j = 0; j < 4; j++) {
- switch (modes[j]) {
- case TXG_OBJ_LINEAR: {
- struct ureg obj = register_input(p, VERT_ATTRIB_POS);
- struct ureg plane =
- register_param3(p, STATE_TEXGEN, i,
- STATE_TEXGEN_OBJECT_S + j);
-
- emit_op2(p, OPCODE_DP4, out_texgen, WRITEMASK_X << j,
- obj, plane );
- break;
- }
- case TXG_EYE_LINEAR: {
- struct ureg eye = get_eye_position(p);
- struct ureg plane =
- register_param3(p, STATE_TEXGEN, i,
- STATE_TEXGEN_EYE_S + j);
-
- emit_op2(p, OPCODE_DP4, out_texgen, WRITEMASK_X << j,
- eye, plane );
- break;
- }
- case TXG_SPHERE_MAP:
- sphere_mask |= WRITEMASK_X << j;
- break;
- case TXG_REFLECTION_MAP:
- reflect_mask |= WRITEMASK_X << j;
- break;
- case TXG_NORMAL_MAP:
- normal_mask |= WRITEMASK_X << j;
- break;
- case TXG_NONE:
- copy_mask |= WRITEMASK_X << j;
- }
-
- }
-
-
- if (sphere_mask) {
- build_sphere_texgen(p, out_texgen, sphere_mask);
- }
-
- if (reflect_mask) {
- build_reflect_texgen(p, out_texgen, reflect_mask);
- }
-
- if (normal_mask) {
- struct ureg normal = get_eye_normal(p);
- emit_op1(p, OPCODE_MOV, out_texgen, normal_mask, normal );
- }
-
- if (copy_mask) {
- struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i);
- emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in );
- }
- }
-
- if (texmat_enabled) {
- struct ureg texmat[4];
- struct ureg in = (!is_undef(out_texgen) ?
- out_texgen :
- register_input(p, VERT_ATTRIB_TEX0+i));
- if (PREFER_DP4) {
- register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3,
- 0, texmat );
- emit_matrix_transform_vec4( p, out, texmat, in );
- }
- else {
- register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3,
- STATE_MATRIX_TRANSPOSE, texmat );
- emit_transpose_matrix_transform_vec4( p, out, texmat, in );
- }
- }
-
- release_temps(p);
- }
- else {
- emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i);
- }
- }
-}
-
-
-/* Seems like it could be tighter:
- */
-static void build_pointsize( struct tnl_program *p )
-{
- struct ureg eye = get_eye_position(p);
- struct ureg state_size = register_param1(p, STATE_POINT_SIZE);
- struct ureg state_attenuation = register_param1(p, STATE_POINT_ATTENUATION);
- struct ureg out = register_output(p, VERT_RESULT_PSIZ);
- struct ureg ut = get_temp(p);
-
- /* 1, Z, Z * Z, 1 */
- emit_op1(p, OPCODE_MOV, ut, WRITEMASK_XW, swizzle1(get_identity_param(p), W));
- emit_op1(p, OPCODE_ABS, ut, WRITEMASK_YZ, swizzle1(eye, Z));
- emit_op2(p, OPCODE_MUL, ut, WRITEMASK_Z, ut, ut);
-
-
- /* p1 + p2 * dist + p3 * dist * dist, 0 */
- emit_op2(p, OPCODE_DP3, ut, WRITEMASK_X, ut, state_attenuation);
-
- /* 1 / sqrt(factor) */
- emit_op1(p, OPCODE_RSQ, ut, WRITEMASK_X, ut );
-
- /* ut = pointSize / factor */
- emit_op2(p, OPCODE_MUL, ut, WRITEMASK_X, ut, state_size);
-
- /* Clamp to min/max - state_size.[yz]
- */
- emit_op2(p, OPCODE_MAX, ut, WRITEMASK_X, ut, swizzle1(state_size, Y));
- emit_op2(p, OPCODE_MIN, out, 0, swizzle1(ut, X), swizzle1(state_size, Z));
-
- release_temp(p, ut);
-}
-
-static void build_tnl_program( struct tnl_program *p )
-{
- /* Emit the program, starting with modelviewproject:
- */
- build_hpos(p);
-
- /* Lighting calculations:
- */
- if (p->state->fragprog_inputs_read & (FRAG_BIT_COL0|FRAG_BIT_COL1)) {
- if (p->state->light_global_enabled)
- build_lighting(p);
- else {
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- emit_passthrough(p, VERT_ATTRIB_COLOR0, VERT_RESULT_COL0);
-
- if (p->state->fragprog_inputs_read & FRAG_BIT_COL1)
- emit_passthrough(p, VERT_ATTRIB_COLOR1, VERT_RESULT_COL1);
- }
- }
-
- if ((p->state->fragprog_inputs_read & FRAG_BIT_FOGC) ||
- p->state->fog_option != FOG_NONE)
- build_fog(p);
-
- if (p->state->fragprog_inputs_read & FRAG_BITS_TEX_ANY)
- build_texture_transform(p);
-
- if (p->state->point_attenuated)
- build_pointsize(p);
-
- /* Finish up:
- */
- emit_op1(p, OPCODE_END, undef, 0, undef);
-
- /* Disassemble:
- */
- if (DISASSEM) {
- _mesa_printf ("\n");
- }
-}
-
-
-static void build_new_tnl_program( const struct state_key *key,
- struct gl_vertex_program *program,
- GLuint max_temps)
-{
- struct tnl_program p;
-
- _mesa_memset(&p, 0, sizeof(p));
- p.state = key;
- p.program = program;
- p.eye_position = undef;
- p.eye_position_normalized = undef;
- p.eye_normal = undef;
- p.identity = undef;
- p.temp_in_use = 0;
- p.nr_instructions = 16;
-
- if (max_temps >= sizeof(int) * 8)
- p.temp_reserved = 0;
- else
- p.temp_reserved = ~((1<<max_temps)-1);
-
- p.program->Base.Instructions =
- _mesa_malloc(sizeof(struct prog_instruction) * p.nr_instructions);
- p.program->Base.String = 0;
- p.program->Base.NumInstructions =
- p.program->Base.NumTemporaries =
- p.program->Base.NumParameters =
- p.program->Base.NumAttributes = p.program->Base.NumAddressRegs = 0;
- p.program->Base.Parameters = _mesa_new_parameter_list();
- p.program->Base.InputsRead = 0;
- p.program->Base.OutputsWritten = 0;
-
- build_tnl_program( &p );
-}
-
-static void *search_cache( struct brw_tnl_cache *cache,
- GLuint hash,
- const void *key,
- GLuint keysize)
-{
- struct brw_tnl_cache_item *c;
-
- for (c = cache->items[hash % cache->size]; c; c = c->next) {
- if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
- return c->data;
- }
-
- return NULL;
-}
-
-static void rehash( struct brw_tnl_cache *cache )
-{
- struct brw_tnl_cache_item **items;
- struct brw_tnl_cache_item *c, *next;
- GLuint size, i;
-
- size = cache->size * 3;
- items = (struct brw_tnl_cache_item**) _mesa_malloc(size * sizeof(*items));
- _mesa_memset(items, 0, size * sizeof(*items));
-
- for (i = 0; i < cache->size; i++)
- for (c = cache->items[i]; c; c = next) {
- next = c->next;
- c->next = items[c->hash % size];
- items[c->hash % size] = c;
- }
-
- FREE(cache->items);
- cache->items = items;
- cache->size = size;
-}
-
-static void cache_item( struct brw_tnl_cache *cache,
- GLuint hash,
- const struct state_key *key,
- void *data )
-{
- struct brw_tnl_cache_item *c = MALLOC(sizeof(*c));
- c->hash = hash;
-
- c->key = malloc(sizeof(*key));
- memcpy(c->key, key, sizeof(*key));
-
- c->data = data;
-
- if (++cache->n_items > cache->size * 1.5)
- rehash(cache);
-
- c->next = cache->items[hash % cache->size];
- cache->items[hash % cache->size] = c;
-}
-
-
-static GLuint hash_key( struct state_key *key )
-{
- GLuint *ikey = (GLuint *)key;
- GLuint hash = 0, i;
-
- /* I'm sure this can be improved on, but speed is important:
- */
- for (i = 0; i < sizeof(*key)/sizeof(GLuint); i++)
- hash += ikey[i];
-
- return hash;
-}
-
-static int prepare_tnl_program( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
- struct state_key key;
- GLuint hash;
- struct gl_vertex_program *old = brw->tnl_program;
-
- /* _NEW_PROGRAM */
- if (brw->attribs.VertexProgram->_Current)
- return 0;
-
- /* Grab all the relevent state and put it in a single structure:
- */
- make_state_key(ctx, &key);
- hash = hash_key(&key);
-
- /* Look for an already-prepared program for this state:
- */
- brw->tnl_program = (struct gl_vertex_program *)
- search_cache( &brw->tnl_program_cache, hash, &key, sizeof(key) );
-
- /* OK, we'll have to build a new one:
- */
- if (!brw->tnl_program) {
- brw->tnl_program = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
-
- build_new_tnl_program( &key, brw->tnl_program,
-/* ctx->Const.MaxVertexProgramTemps */
- 32
- );
-
- if (ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, GL_VERTEX_PROGRAM_ARB,
- &brw->tnl_program->Base );
-
- cache_item( &brw->tnl_program_cache,
- hash, &key, brw->tnl_program );
- }
-
- if (old != brw->tnl_program)
- brw->state.dirty.brw |= BRW_NEW_TNL_PROGRAM;
- return 0;
-}
-
-/* Note: See brw_draw.c - the vertex program must not rely on
- * brw->primitive or brw->reduced_prim.
- */
-const struct brw_tracked_state brw_tnl_vertprog = {
- .dirty = {
- .mesa = (_NEW_PROGRAM |
- _NEW_LIGHT |
- _NEW_TRANSFORM |
- _NEW_FOG |
- _NEW_HINT |
- _NEW_POINT |
- _NEW_TEXTURE |
- _NEW_TEXTURE_MATRIX),
- .brw = (BRW_NEW_FRAGMENT_PROGRAM |
- BRW_NEW_INPUT_VARYING),
- .cache = 0
- },
- .prepare = prepare_tnl_program
-};
-
-
-
-
-static int prepare_active_vertprog( struct brw_context *brw )
-{
- const struct gl_vertex_program *prev = brw->vertex_program;
-
- /* NEW_PROGRAM */
- if (brw->attribs.VertexProgram->_Current) {
- brw->vertex_program = brw->attribs.VertexProgram->_Current;
- }
- else {
- /* BRW_NEW_TNL_PROGRAM */
- brw->vertex_program = brw->tnl_program;
- }
-
- if (brw->vertex_program != prev)
- brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
-
- return 0;
-}
-
-
-
-const struct brw_tracked_state brw_active_vertprog = {
- .dirty = {
- .mesa = _NEW_PROGRAM,
- .brw = BRW_NEW_TNL_PROGRAM,
- .cache = 0
- },
- .prepare = prepare_active_vertprog
-};
-
-
-void brw_ProgramCacheInit( GLcontext *ctx )
-{
- struct brw_context *brw = brw_context(ctx);
-
- brw->tnl_program_cache.size = 17;
- brw->tnl_program_cache.n_items = 0;
- brw->tnl_program_cache.items = (struct brw_tnl_cache_item **)
- _mesa_calloc(brw->tnl_program_cache.size *
- sizeof(struct brw_tnl_cache_item));
-}
-
-void brw_ProgramCacheDestroy( GLcontext *ctx )
-{
- struct brw_context *brw = brw_context(ctx);
- struct brw_tnl_cache_item *c, *next;
- GLuint i;
-
- for (i = 0; i < brw->tnl_program_cache.size; i++)
- for (c = brw->tnl_program_cache.items[i]; c; c = next) {
- next = c->next;
- FREE(c->key);
- FREE(c->data);
- FREE(c);
- }
-
- FREE(brw->tnl_program_cache.items);
-}
diff --git a/i965/brw_vtbl.c b/i965/brw_vtbl.c
index 31e96a2..f7293ef 100644
--- a/i965/brw_vtbl.c
+++ b/i965/brw_vtbl.c
@@ -32,11 +32,11 @@
-#include "glheader.h"
-#include "mtypes.h"
-#include "imports.h"
-#include "macros.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/colormac.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
@@ -51,20 +51,52 @@
#include "brw_vs.h"
#include <stdarg.h>
+static void
+dri_bo_release(dri_bo **bo)
+{
+ dri_bo_unreference(*bo);
+ *bo = NULL;
+}
/* called from intelDestroyContext()
*/
static void brw_destroy_context( struct intel_context *intel )
{
- GLcontext *ctx = &intel->ctx;
struct brw_context *brw = brw_context(&intel->ctx);
+ int i;
brw_destroy_metaops(brw);
brw_destroy_state(brw);
brw_draw_destroy( brw );
- brw_ProgramCacheDestroy( ctx );
brw_FrameBufferTexDestroy( brw );
+
+ for (i = 0; i < brw->state.nr_draw_regions; i++)
+ intel_region_release(&brw->state.draw_regions[i]);
+ brw->state.nr_draw_regions = 0;
+ intel_region_release(&brw->state.depth_region);
+
+ dri_bo_release(&brw->curbe.curbe_bo);
+ dri_bo_release(&brw->vs.prog_bo);
+ dri_bo_release(&brw->vs.state_bo);
+ dri_bo_release(&brw->gs.prog_bo);
+ dri_bo_release(&brw->gs.state_bo);
+ dri_bo_release(&brw->clip.prog_bo);
+ dri_bo_release(&brw->clip.state_bo);
+ dri_bo_release(&brw->clip.vp_bo);
+ dri_bo_release(&brw->sf.prog_bo);
+ dri_bo_release(&brw->sf.state_bo);
+ dri_bo_release(&brw->sf.vp_bo);
+ for (i = 0; i < BRW_MAX_TEX_UNIT; i++)
+ dri_bo_release(&brw->wm.sdc_bo[i]);
+ dri_bo_release(&brw->wm.bind_bo);
+ for (i = 0; i < BRW_WM_MAX_SURF; i++)
+ dri_bo_release(&brw->wm.surf_bo[i]);
+ dri_bo_release(&brw->wm.prog_bo);
+ dri_bo_release(&brw->wm.state_bo);
+ dri_bo_release(&brw->cc.prog_bo);
+ dri_bo_release(&brw->cc.state_bo);
+ dri_bo_release(&brw->cc.vp_bo);
}
/* called from intelDrawBuffer()
@@ -87,6 +119,15 @@ static void brw_set_draw_region( struct intel_context *intel,
brw->state.nr_draw_regions = num_regions;
}
+/* called from intel_batchbuffer_flush and children before sending a
+ * batchbuffer off.
+ */
+static void brw_finish_batch(struct intel_context *intel)
+{
+ struct brw_context *brw = brw_context(&intel->ctx);
+
+ brw_emit_query_end(brw);
+}
/* called from intelFlushBatchLocked
*/
@@ -97,8 +138,7 @@ static void brw_new_batch( struct intel_context *intel )
/* Check that we didn't just wrap our batchbuffer at a bad time. */
assert(!brw->no_batch_wrap);
- dri_bo_unreference(brw->curbe.curbe_bo);
- brw->curbe.curbe_bo = NULL;
+ brw->curbe.need_new_bo = GL_TRUE;
/* Mark all context state as needing to be re-emitted.
* This is probably not as severe as on 915, since almost all of our state
@@ -131,8 +171,6 @@ static void brw_note_unlock( struct intel_context *intel )
struct brw_context *brw = brw_context(&intel->ctx);
brw_state_cache_check_size(brw);
-
- brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_LOCK;
}
@@ -186,6 +224,7 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.note_fence = brw_note_fence;
brw->intel.vtbl.note_unlock = brw_note_unlock;
brw->intel.vtbl.new_batch = brw_new_batch;
+ brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
brw->intel.vtbl.flush_cmd = brw_flush_cmd;
diff --git a/i965/brw_wm.c b/i965/brw_wm.c
index a470a25..c50b0d2 100644
--- a/i965/brw_wm.c
+++ b/i965/brw_wm.c
@@ -36,63 +36,24 @@
#include "brw_state.h"
+/** Return number of src args for given instruction */
GLuint brw_wm_nr_args( GLuint opcode )
{
switch (opcode) {
-
case WM_PIXELXY:
- case OPCODE_ABS:
- case OPCODE_FLR:
- case OPCODE_FRC:
- case OPCODE_SWZ:
- case OPCODE_MOV:
- case OPCODE_COS:
- case OPCODE_EX2:
- case OPCODE_LG2:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_SIN:
- case OPCODE_SCS:
- case OPCODE_TEX:
- case OPCODE_TXB:
- case OPCODE_TXP:
- case OPCODE_KIL:
- case OPCODE_LIT:
- case WM_CINTERP:
- case WM_WPOSXY:
+ case WM_CINTERP:
+ case WM_WPOSXY:
return 1;
-
- case OPCODE_POW:
- case OPCODE_SUB:
- case OPCODE_SGE:
- case OPCODE_SGT:
- case OPCODE_SLE:
- case OPCODE_SLT:
- case OPCODE_SEQ:
- case OPCODE_SNE:
- case OPCODE_ADD:
- case OPCODE_MAX:
- case OPCODE_MIN:
- case OPCODE_MUL:
- case OPCODE_XPD:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DPH:
- case OPCODE_DST:
- case WM_LINTERP:
+ case WM_LINTERP:
case WM_DELTAXY:
case WM_PIXELW:
return 2;
-
case WM_FB_WRITE:
- case WM_PINTERP:
- case OPCODE_MAD:
- case OPCODE_CMP:
- case OPCODE_LRP:
+ case WM_PINTERP:
return 3;
-
default:
- return 0;
+ assert(opcode < MAX_OPCODE);
+ return _mesa_num_inst_src_regs(opcode);
}
}
@@ -175,6 +136,9 @@ static void do_wm_prog( struct brw_context *brw,
*/
brw_wm_emit(c);
}
+ if (INTEL_DEBUG & DEBUG_WM)
+ fprintf(stderr, "\n");
+
/* get the program
*/
program = brw_get_program(&c->func, &program_size);
@@ -230,12 +194,6 @@ static void brw_wm_populate_key( struct brw_context *brw,
lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
}
- /* XXX: when should this be disabled?
- */
- if (1)
- lookup |= IZ_EARLY_DEPTH_TEST_BIT;
-
-
line_aa = AA_NEVER;
/* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */
@@ -322,7 +280,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
}
-static int brw_prepare_wm_prog( struct brw_context *brw )
+static void brw_prepare_wm_prog(struct brw_context *brw)
{
struct brw_wm_prog_key key;
struct brw_fragment_program *fp = (struct brw_fragment_program *)
@@ -339,8 +297,6 @@ static int brw_prepare_wm_prog( struct brw_context *brw )
&brw->wm.prog_data);
if (brw->wm.prog_bo == NULL)
do_wm_prog(brw, fp, &key);
-
- return dri_bufmgr_check_aperture_space(brw->wm.prog_bo);
}
diff --git a/i965/brw_wm.h b/i965/brw_wm.h
index 297617e..ded0796 100644
--- a/i965/brw_wm.h
+++ b/i965/brw_wm.h
@@ -49,8 +49,7 @@
#define IZ_DEPTH_TEST_ENABLE_BIT 0x8
#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
#define IZ_STENCIL_TEST_ENABLE_BIT 0x20
-#define IZ_EARLY_DEPTH_TEST_BIT 0x40
-#define IZ_BIT_MAX 0x80
+#define IZ_BIT_MAX 0x40
#define AA_NEVER 0
#define AA_SOMETIMES 1
@@ -157,6 +156,7 @@ struct brw_wm_instruction {
#define BRW_WM_MAX_PARAM 256
#define BRW_WM_MAX_CONST 256
#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS
+#define BRW_WM_MAX_SUBROUTINE 16
@@ -246,7 +246,10 @@ struct brw_wm_compile {
struct brw_reg stack;
struct brw_reg emit_mask_reg;
GLuint reg_index;
+ GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
+ GLuint tmp_max;
+ GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
};
diff --git a/i965/brw_wm_debug.c b/i965/brw_wm_debug.c
index f31d097..8f07f89 100644
--- a/i965/brw_wm_debug.c
+++ b/i965/brw_wm_debug.c
@@ -163,9 +163,9 @@ void brw_wm_print_program( struct brw_wm_compile *c,
{
GLuint insn;
- _mesa_printf("\n\n\n%s:\n", stage);
+ _mesa_printf("%s:\n", stage);
for (insn = 0; insn < c->nr_insns; insn++)
brw_wm_print_insn(c, &c->instruction[insn]);
- _mesa_printf("\n\n\n");
+ _mesa_printf("\n");
}
diff --git a/i965/brw_wm_emit.c b/i965/brw_wm_emit.c
index 9b919b9..b5050a3 100644
--- a/i965/brw_wm_emit.c
+++ b/i965/brw_wm_emit.c
@@ -30,7 +30,7 @@
*/
-#include "macros.h"
+#include "main/macros.h"
#include "brw_context.h"
#include "brw_wm.h"
@@ -194,7 +194,7 @@ static void emit_linterp( struct brw_compile *p,
interp[2] = brw_vec1_grf(nr+1, 0);
interp[3] = brw_vec1_grf(nr+1, 4);
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
@@ -219,42 +219,40 @@ static void emit_pinterp( struct brw_compile *p,
interp[2] = brw_vec1_grf(nr+1, 0);
interp[3] = brw_vec1_grf(nr+1, 4);
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
}
}
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
brw_MUL(p, dst[i], dst[i], w[3]);
}
}
}
+
static void emit_cinterp( struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
const struct brw_reg *arg0 )
{
- struct brw_reg interp[4];
- GLuint nr = arg0[0].nr;
- GLuint i;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
- }
- }
-}
-
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
+ }
+ }
+}
static void emit_alu1( struct brw_compile *p,
@@ -280,6 +278,7 @@ static void emit_alu1( struct brw_compile *p,
brw_set_saturate(p, 0);
}
+
static void emit_alu2( struct brw_compile *p,
struct brw_instruction *(*func)(struct brw_compile *,
struct brw_reg,
@@ -351,6 +350,7 @@ static void emit_lrp( struct brw_compile *p,
}
}
}
+
static void emit_sop( struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
@@ -376,7 +376,7 @@ static void emit_slt( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
}
static void emit_sle( struct brw_compile *p,
@@ -385,7 +385,7 @@ static void emit_sle( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
}
static void emit_sgt( struct brw_compile *p,
@@ -394,7 +394,7 @@ static void emit_sgt( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
}
static void emit_sge( struct brw_compile *p,
@@ -403,7 +403,7 @@ static void emit_sge( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
}
static void emit_seq( struct brw_compile *p,
@@ -412,7 +412,7 @@ static void emit_seq( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
}
static void emit_sne( struct brw_compile *p,
@@ -421,7 +421,7 @@ static void emit_sne( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
}
static void emit_cmp( struct brw_compile *p,
@@ -505,7 +505,7 @@ static void emit_dp3( struct brw_compile *p,
const struct brw_reg *arg1 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -525,7 +525,7 @@ static void emit_dp4( struct brw_compile *p,
const struct brw_reg *arg1 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -546,7 +546,7 @@ static void emit_dph( struct brw_compile *p,
const struct brw_reg *arg1 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -592,7 +592,7 @@ static void emit_math1( struct brw_compile *p,
const struct brw_reg *arg0 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
//assert((mask & WRITEMASK_XYZW) == WRITEMASK_X ||
// function == BRW_MATH_FUNCTION_SINCOS);
@@ -619,7 +619,7 @@ static void emit_math2( struct brw_compile *p,
const struct brw_reg *arg1)
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -760,7 +760,6 @@ static void emit_txb( struct brw_wm_compile *c,
brw_MOV(p, brw_message_reg(8), arg[3]);
msgLength = 9;
-
brw_SAMPLE(p,
retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
1,
@@ -772,7 +771,6 @@ static void emit_txb( struct brw_wm_compile *c,
8, /* responseLength */
msgLength,
0);
-
}
@@ -823,7 +821,6 @@ static void emit_kil( struct brw_wm_compile *c,
struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
GLuint i;
-
/* XXX - usually won't need 4 compares!
*/
for (i = 0; i < 4; i++) {
@@ -836,6 +833,7 @@ static void emit_kil( struct brw_wm_compile *c,
}
}
+
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
@@ -869,6 +867,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
eot);
}
+
static void emit_aa( struct brw_wm_compile *c,
struct brw_reg *arg1,
GLuint reg )
@@ -962,7 +961,6 @@ static void emit_fb_write( struct brw_wm_compile *c,
nr += 2;
}
-
if (!c->key.runtime_check_aads_emit) {
if (c->key.aa_dest_stencil_reg)
emit_aa(c, arg1, 2);
@@ -996,8 +994,6 @@ static void emit_fb_write( struct brw_wm_compile *c,
}
-
-
/* Post-fragment-program processing. Send the results to the
* framebuffer.
*/
@@ -1022,6 +1018,7 @@ static void emit_spill( struct brw_wm_compile *c,
slot);
}
+
static void emit_unspill( struct brw_wm_compile *c,
struct brw_reg reg,
GLuint slot )
@@ -1047,7 +1044,6 @@ static void emit_unspill( struct brw_wm_compile *c,
}
-
/**
* Retrieve upto 4 GEN4 register pairs for the given wm reg:
*/
@@ -1073,6 +1069,7 @@ static void get_argument_regs( struct brw_wm_compile *c,
}
}
+
static void spill_values( struct brw_wm_compile *c,
struct brw_wm_value *values,
GLuint nr )
@@ -1085,7 +1082,6 @@ static void spill_values( struct brw_wm_compile *c,
}
-
/* Emit the fragment program instructions here.
*/
void brw_wm_emit( struct brw_wm_compile *c )
@@ -1176,7 +1172,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
break;
- case OPCODE_DP3: /* */
+ case OPCODE_DP3:
emit_dp3(p, dst, dst_flags, args[0], args[1]);
break;
@@ -1188,7 +1184,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
- case OPCODE_LRP: /* */
+ case OPCODE_LRP:
emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
@@ -1302,8 +1298,10 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
default:
- _mesa_printf("unsupport opcode %d in fragment program\n",
- inst->opcode);
+ _mesa_printf("Unsupported opcode %i (%s) in fragment shader\n",
+ inst->opcode, inst->opcode < MAX_OPCODE ?
+ _mesa_opcode_string(inst->opcode) :
+ "unknown");
}
for (i = 0; i < 4; i++)
@@ -1313,8 +1311,3 @@ void brw_wm_emit( struct brw_wm_compile *c )
inst->dst[i]->spill_slot);
}
}
-
-
-
-
-
diff --git a/i965/brw_wm_fp.c b/i965/brw_wm_fp.c
index bc933fe..6df2c95 100644
--- a/i965/brw_wm_fp.c
+++ b/i965/brw_wm_fp.c
@@ -30,9 +30,9 @@
*/
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "brw_context.h"
#include "brw_wm.h"
#include "brw_util.h"
@@ -122,10 +122,11 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
reg.File = file;
reg.Index = idx;
reg.WriteMask = WRITEMASK_XYZW;
+ reg.RelAddr = 0;
reg.CondMask = 0;
reg.CondSwizzle = 0;
- reg.pad = 0;
reg.CondSrc = 0;
+ reg.pad = 0;
return reg;
}
@@ -426,10 +427,6 @@ static struct prog_src_register search_or_add_param5(struct brw_wm_compile *c,
idx = _mesa_add_state_reference( paramList, tokens );
- /* Recalculate state dependency:
- */
- c->fp->param_state = paramList->StateFlags;
-
return src_reg(PROGRAM_STATE_VAR, idx);
}
@@ -814,62 +811,11 @@ static void precalc_txp( struct brw_wm_compile *c,
-
-
-/***********************************************************************
- * Add instructions to perform fog blending
- */
-
-static void fog_blend( struct brw_wm_compile *c,
- struct prog_src_register fog_factor )
-{
- struct prog_dst_register outcolor = dst_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
- struct prog_src_register fogcolor = search_or_add_param5( c, STATE_FOG_COLOR, 0,0,0,0 );
-
- /* color.xyz = LRP fog_factor.xxxx, output_color, fog_color */
-
- emit_op(c,
- OPCODE_LRP,
- dst_mask(outcolor, WRITEMASK_XYZ),
- 0, 0, 0,
- fog_factor,
- src_reg_from_dst(outcolor),
- fogcolor);
-}
-
-
-
-/* This one is simple - just take the interpolated fog coordinate and
- * use it as the fog blend factor.
- */
-static void fog_interpolated( struct brw_wm_compile *c )
-{
- struct prog_src_register fogc = src_reg(PROGRAM_INPUT, FRAG_ATTRIB_FOGC);
-
- if (!(c->fp_interp_emitted & (1<<FRAG_ATTRIB_FOGC)))
- emit_interp(c, FRAG_ATTRIB_FOGC);
-
- fog_blend( c, src_swizzle1(fogc, GET_SWZ(fogc.Swizzle,X)));
-}
-
-static void emit_fog( struct brw_wm_compile *c )
-{
- if (!c->fp->program.FogOption)
- return;
-
- if (1)
- fog_interpolated( c );
- else {
- /* TODO: per-pixel fog */
- assert(0);
- }
-}
-
static void emit_fb_write( struct brw_wm_compile *c )
{
- struct prog_src_register outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPR);
+ struct prog_src_register outcolor;
GLuint i;
struct prog_instruction *inst, *last_inst;
@@ -893,7 +839,14 @@ static void emit_fb_write( struct brw_wm_compile *c )
}
}
last_inst->Sampler |= 1; //eot
- }else {
+ }
+ else {
+ /* if gl_FragData[0] is written, use it, else use gl_FragColor */
+ if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
+ else
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
+
inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
0, 0, 0, outcolor, payload_r0_depth, outdepth);
inst->Sampler = 1|(0<<1);
@@ -960,7 +913,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
GLuint insn;
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("\n\n\npre-fp:\n");
+ _mesa_printf("pre-fp:\n");
_mesa_print_program(&fp->program.Base);
_mesa_printf("\n");
}
@@ -1055,7 +1008,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
emit_ddy(c, inst);
break;
case OPCODE_END:
- emit_fog(c);
emit_fb_write(c);
break;
case OPCODE_PRINT:
@@ -1068,7 +1020,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
}
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("\n\n\npass_fp:\n");
+ _mesa_printf("pass_fp:\n");
print_insns( c->prog_instructions, c->nr_fp_insns );
_mesa_printf("\n");
}
diff --git a/i965/brw_wm_glsl.c b/i965/brw_wm_glsl.c
index 8dce40f..8fd776a 100644
--- a/i965/brw_wm_glsl.c
+++ b/i965/brw_wm_glsl.c
@@ -1,9 +1,13 @@
-#include "macros.h"
+#include "main/macros.h"
#include "shader/prog_parameter.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
+enum _subroutine {
+ SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4
+};
+
/* Only guess, need a flag in gl_fragment_program later */
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
{
@@ -12,13 +16,17 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
case OPCODE_IF:
- case OPCODE_INT:
+ case OPCODE_TRUNC:
case OPCODE_ENDIF:
case OPCODE_CAL:
case OPCODE_BRK:
case OPCODE_RET:
case OPCODE_DDX:
case OPCODE_DDY:
+ case OPCODE_NOISE1:
+ case OPCODE_NOISE2:
+ case OPCODE_NOISE3:
+ case OPCODE_NOISE4:
case OPCODE_BGNLOOP:
return GL_TRUE;
default:
@@ -47,13 +55,26 @@ static int get_scalar_dst_index(struct prog_instruction *inst)
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
- reg = brw_vec8_grf(c->tmp_index--, 0);
+ if(c->tmp_index == c->tmp_max)
+ c->tmp_regs[ c->tmp_max++ ] = c->reg_index++;
+
+ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
return reg;
}
-static void release_tmps(struct brw_wm_compile *c)
+static int mark_tmps(struct brw_wm_compile *c)
+{
+ return c->tmp_index;
+}
+
+static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index )
{
- c->tmp_index = 127;
+ return brw_vec8_grf( c->tmp_regs[ index ], 0 );
+}
+
+static void release_tmps(struct brw_wm_compile *c, int mark)
+{
+ c->tmp_index = mark;
}
static struct brw_reg
@@ -155,6 +176,68 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
src->NegateBase, src->Abs);
}
+/* Subroutines are minimal support for resusable instruction sequences.
+ They are implemented as simply as possible to minimise overhead: there
+ is no explicit support for communication between the caller and callee
+ other than saving the return address in a temporary register, nor is
+ there any automatic local storage. This implies that great care is
+ required before attempting reentrancy or any kind of nested
+ subroutine invocations. */
+static void invoke_subroutine( struct brw_wm_compile *c,
+ enum _subroutine subroutine,
+ void (*emit)( struct brw_wm_compile * ) )
+{
+ struct brw_compile *p = &c->func;
+
+ assert( subroutine < BRW_WM_MAX_SUBROUTINE );
+
+ if( c->subroutines[ subroutine ] ) {
+ /* subroutine previously emitted: reuse existing instructions */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ int here = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) );
+
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
+ brw_imm_d( ( c->subroutines[ subroutine ] -
+ here - 1 ) << 4 ) );
+ brw_pop_insn_state(p);
+
+ release_tmps( c, mark );
+ } else {
+ /* previously unused subroutine: emit, and mark for later reuse */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ struct brw_instruction *calc;
+ int base = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) );
+ brw_pop_insn_state(p);
+
+ c->subroutines[ subroutine ] = p->nr_insn;
+
+ emit( c );
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV( p, brw_ip_reg(), return_address );
+ brw_pop_insn_state(p);
+
+ brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) );
+
+ release_tmps( c, mark );
+ }
+}
+
static void emit_abs( struct brw_wm_compile *c,
struct prog_instruction *inst)
{
@@ -172,7 +255,7 @@ static void emit_abs( struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
-static void emit_int( struct brw_wm_compile *c,
+static void emit_trunc( struct brw_wm_compile *c,
struct prog_instruction *inst)
{
int i;
@@ -184,7 +267,7 @@ static void emit_int( struct brw_wm_compile *c,
struct brw_reg src, dst;
dst = get_dst_reg(c, inst, i, 1) ;
src = get_src_reg(c, &inst->SrcReg[0], i, 1);
- brw_RNDD(p, dst, src);
+ brw_RNDZ(p, dst, src);
}
}
brw_set_saturate(p, 0);
@@ -540,7 +623,7 @@ static void emit_dph(struct brw_wm_compile *c,
brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
brw_MAC(p, dst, src0[2], src1[2]);
brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_ADD(p, dst, src0[3], src1[3]);
+ brw_ADD(p, dst, dst, src1[3]);
brw_set_saturate(p, 0);
}
@@ -778,6 +861,7 @@ static void emit_lrp(struct brw_wm_compile *c,
GLuint mask = inst->DstReg.WriteMask;
struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
int i;
+ int mark = mark_tmps(c);
for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
dst = get_dst_reg(c, inst, i, 1);
@@ -804,19 +888,23 @@ static void emit_lrp(struct brw_wm_compile *c,
brw_MAC(p, dst, src0, tmp1);
brw_set_saturate(p, 0);
}
- release_tmps(c);
+ release_tmps(c, mark);
}
}
+/**
+ * For GLSL shaders, this KIL will be unconditional.
+ * It may be contained inside an IF/ENDIF structure of course.
+ */
static void emit_kil(struct brw_wm_compile *c)
{
- struct brw_compile *p = &c->func;
- struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
- brw_AND(p, depth, c->emit_mask_reg, depth);
- brw_pop_insn_state(p);
+ struct brw_compile *p = &c->func;
+ struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, depth, c->emit_mask_reg, depth);
+ brw_pop_insn_state(p);
}
static void emit_mad(struct brw_wm_compile *c,
@@ -957,6 +1045,1055 @@ static void emit_ddy(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
+static __inline struct brw_reg high_words( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
+ 0, 8, 2 );
+}
+
+static __inline struct brw_reg low_words( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
+}
+
+static __inline struct brw_reg even_bytes( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
+}
+
+static __inline struct brw_reg odd_bytes( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
+ 0, 16, 2 );
+}
+
+/* One-, two- and three-dimensional Perlin noise, similar to the description
+ in _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */
+static void noise1_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param,
+ x0, x1, /* gradients at each end */
+ t, tmp[ 2 ], /* float temporaries */
+ itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */
+ int i;
+ int mark = mark_tmps( c );
+
+ x0 = alloc_tmp( c );
+ x1 = alloc_tmp( c );
+ t = alloc_tmp( c );
+ tmp[ 0 ] = alloc_tmp( c );
+ tmp[ 1 ] = alloc_tmp( c );
+ itmp[ 0 ] = retype( tmp[ 0 ], BRW_REGISTER_TYPE_UD );
+ itmp[ 1 ] = retype( tmp[ 1 ], BRW_REGISTER_TYPE_UD );
+ itmp[ 2 ] = retype( x0, BRW_REGISTER_TYPE_UD );
+ itmp[ 3 ] = retype( x1, BRW_REGISTER_TYPE_UD );
+ itmp[ 4 ] = retype( t, BRW_REGISTER_TYPE_UD );
+
+ param = lookup_tmp( c, mark - 2 );
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ brw_MOV( p, itmp[ 2 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
+
+ /* Arrange the two end coordinates into scalars (itmp0/itmp1) to
+ be hashed. Also compute the remainder (offset within the unit
+ length), interleaved to reduce register dependency penalties. */
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param );
+ brw_FRC( p, param, param );
+ brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) );
+ brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
+ brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */
+
+ /* We're now ready to perform the hashing. The two hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 32x16
+ bit multiplication, and 16-bit swizzles (which we get for
+ free). We can't use immediate operands in the multiplies,
+ because immediates are permitted only in src1 and the 16-bit
+ factor is permitted only in src0. */
+ for( i = 0; i < 2; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 2 ], itmp[ i ] );
+ for( i = 0; i < 2; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 2; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 3 ], itmp[ i ] );
+ for( i = 0; i < 2; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 2; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
+ for( i = 0; i < 2; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+
+ /* Now we want to initialise the two gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 31 ), but
+ we correct for that right at the end. */
+ brw_ADD( p, t, param, brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0, retype( tmp[ 0 ], BRW_REGISTER_TYPE_D ) );
+ brw_MOV( p, x1, retype( tmp[ 1 ], BRW_REGISTER_TYPE_D ) );
+
+ brw_MUL( p, x0, x0, param );
+ brw_MUL( p, x1, x1, t );
+
+ /* We interpolate between the gradients using the polynomial
+ 6t^5 - 15t^4 + 10t^3 (Perlin). */
+ brw_MUL( p, tmp[ 0 ], param, brw_imm_f( 6.0 ) );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
+ brw_ADD( p, x1, x1, negate( x0 ) ); /* unrelated work to fill the
+ pipeline */
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
+ brw_MUL( p, param, tmp[ 0 ], param );
+ brw_MUL( p, x1, x1, param );
+ brw_ADD( p, x0, x0, x1 );
+ /* scale by pow( 2, -30 ), to compensate for the format conversion
+ above and an extra factor of 2 so that a single gradient covers
+ the [-1,1] range */
+ brw_MUL( p, param, x0, brw_imm_f( 0.000000000931322574615478515625 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise1( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src, param, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src = get_src_reg( c, inst->SrcReg, 0, 1 );
+
+ param = alloc_tmp( c );
+
+ brw_MOV( p, param, src );
+
+ invoke_subroutine( c, SUB_NOISE1, noise1_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
+static void noise2_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param0, param1,
+ x0y0, x0y1, x1y0, x1y1, /* gradients at each corner */
+ t, tmp[ 4 ], /* float temporaries */
+ itmp[ 7 ]; /* unsigned integer temporaries (aliases of floats above) */
+ int i;
+ int mark = mark_tmps( c );
+
+ x0y0 = alloc_tmp( c );
+ x0y1 = alloc_tmp( c );
+ x1y0 = alloc_tmp( c );
+ x1y1 = alloc_tmp( c );
+ t = alloc_tmp( c );
+ for( i = 0; i < 4; i++ ) {
+ tmp[ i ] = alloc_tmp( c );
+ itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
+ }
+ itmp[ 4 ] = retype( x0y0, BRW_REGISTER_TYPE_UD );
+ itmp[ 5 ] = retype( x0y1, BRW_REGISTER_TYPE_UD );
+ itmp[ 6 ] = retype( x1y0, BRW_REGISTER_TYPE_UD );
+
+ param0 = lookup_tmp( c, mark - 3 );
+ param1 = lookup_tmp( c, mark - 2 );
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ /* Arrange the four corner coordinates into scalars (itmp0..itmp3) to
+ be hashed. Also compute the remainders (offsets within the unit
+ square), interleaved to reduce register dependency penalties. */
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 );
+ brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 );
+ brw_FRC( p, param0, param0 );
+ brw_FRC( p, param1, param1 );
+ brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
+ brw_ADD( p, high_words( itmp[ 0 ] ), high_words( itmp[ 0 ] ),
+ low_words( itmp[ 1 ] ) );
+ brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
+ brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */
+ brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 0x10000 ) );
+ brw_ADD( p, itmp[ 2 ], itmp[ 0 ], brw_imm_ud( 0x1 ) );
+ brw_ADD( p, itmp[ 3 ], itmp[ 0 ], brw_imm_ud( 0x10001 ) );
+
+ /* We're now ready to perform the hashing. The four hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 32x16
+ bit multiplication, and 16-bit swizzles (which we get for
+ free). We can't use immediate operands in the multiplies,
+ because immediates are permitted only in src1 and the 16-bit
+ factor is permitted only in src0. */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+
+ /* Now we want to initialise the four gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 15 ), but
+ we correct for that right at the end. */
+ brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
+ brw_MOV( p, x1y0, low_words( tmp[ 2 ] ) );
+ brw_MOV( p, x1y1, low_words( tmp[ 3 ] ) );
+
+ brw_MOV( p, tmp[ 0 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 1 ], high_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 2 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 3 ], high_words( tmp[ 3 ] ) );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param0 );
+ brw_MUL( p, x0y1, x0y1, param0 );
+
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param1 );
+ brw_MUL( p, tmp[ 2 ], tmp[ 2 ], param1 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], t );
+ brw_MUL( p, tmp[ 3 ], tmp[ 3 ], t );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 0 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 2 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 1 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 3 ] );
+
+ /* We interpolate between the gradients using the polynomial
+ 6t^5 - 15t^4 + 10t^3 (Perlin). */
+ brw_MUL( p, tmp[ 0 ], param0, brw_imm_f( 6.0 ) );
+ brw_MUL( p, tmp[ 1 ], param1, brw_imm_f( 6.0 ) );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) );
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( -15.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work to fill the
+ pipeline */
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) );
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( 10.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work to fill the
+ pipeline */
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
+ brw_MUL( p, param0, tmp[ 0 ], param0 );
+ brw_MUL( p, param1, tmp[ 1 ], param1 );
+
+ /* Here we interpolate in the y dimension... */
+ brw_MUL( p, x0y1, x0y1, param1 );
+ brw_MUL( p, x1y1, x1y1, param1 );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. There are horrible register dependencies here,
+ but we have nothing else to do. */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, param0 );
+ brw_ADD( p, x0y0, x0y0, x1y0 );
+
+ /* scale by pow( 2, -15 ), as described above */
+ brw_MUL( p, param0, x0y0, brw_imm_f( 0.000030517578125 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise2( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, param0, param1, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
+ src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
+
+ param0 = alloc_tmp( c );
+ param1 = alloc_tmp( c );
+
+ brw_MOV( p, param0, src0 );
+ brw_MOV( p, param1, src1 );
+
+ invoke_subroutine( c, SUB_NOISE2, noise2_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param0 );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
+/* The three-dimensional case is much like the one- and two- versions above,
+ but since the number of corners is rapidly growing we now pack 16 16-bit
+ hashes into each register to extract more parallelism from the EUs. */
+static void noise3_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param0, param1, param2,
+ x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
+ xi, yi, zi, /* interpolation coefficients */
+ t, tmp[ 8 ], /* float temporaries */
+ itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
+ wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
+ int i;
+ int mark = mark_tmps( c );
+
+ x0y0 = alloc_tmp( c );
+ x0y1 = alloc_tmp( c );
+ x1y0 = alloc_tmp( c );
+ x1y1 = alloc_tmp( c );
+ xi = alloc_tmp( c );
+ yi = alloc_tmp( c );
+ zi = alloc_tmp( c );
+ t = alloc_tmp( c );
+ for( i = 0; i < 8; i++ ) {
+ tmp[ i ] = alloc_tmp( c );
+ itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
+ wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
+ }
+
+ param0 = lookup_tmp( c, mark - 4 );
+ param1 = lookup_tmp( c, mark - 3 );
+ param2 = lookup_tmp( c, mark - 2 );
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
+ be hashed. Also compute the remainders (offsets within the unit
+ cube), interleaved to reduce register dependency penalties. */
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 );
+ brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 );
+ brw_RNDD( p, retype( itmp[ 2 ], BRW_REGISTER_TYPE_D ), param2 );
+ brw_FRC( p, param0, param0 );
+ brw_FRC( p, param1, param1 );
+ brw_FRC( p, param2, param2 );
+ /* Since we now have only 16 bits of precision in the hash, we must
+ be more careful about thorough mixing to maintain entropy as we
+ squash the input vector into a small scalar. */
+ brw_MUL( p, brw_null_reg(), low_words( itmp[ 0 ] ), brw_imm_uw( 0xBC8F ) );
+ brw_MAC( p, brw_null_reg(), low_words( itmp[ 1 ] ), brw_imm_uw( 0xD0BD ) );
+ brw_MAC( p, low_words( itmp[ 0 ] ), low_words( itmp[ 2 ] ),
+ brw_imm_uw( 0x9B93 ) );
+ brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
+ brw_imm_uw( 0xBC8F ) );
+
+ /* Temporarily disable the execution mask while we work with ExecSize=16
+ channels (the mask is set for ExecSize=8 and is probably incorrect).
+ Although this might cause execution of unwanted channels, the code
+ writes only to temporary registers and has no side effects, so
+ disabling the mask is harmless. */
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
+ brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
+ brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
+
+ /* We're now ready to perform the hashing. The eight hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 16x16
+ bit multiplication, and 8-bit swizzles (which we get for
+ free). */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ brw_pop_insn_state( p );
+
+ /* Now we want to initialise the four rear gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 15 ), but
+ we correct for that right at the end. */
+ /* x component */
+ brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param0 );
+ brw_MUL( p, x0y1, x0y1, param0 );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param2 );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param2 );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param2 );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param2 );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* We interpolate between the gradients using the polynomial
+ 6t^5 - 15t^4 + 10t^3 (Perlin). */
+ brw_MUL( p, xi, param0, brw_imm_f( 6.0 ) );
+ brw_MUL( p, yi, param1, brw_imm_f( 6.0 ) );
+ brw_MUL( p, zi, param2, brw_imm_f( 6.0 ) );
+ brw_ADD( p, xi, xi, brw_imm_f( -15.0 ) );
+ brw_ADD( p, yi, yi, brw_imm_f( -15.0 ) );
+ brw_ADD( p, zi, zi, brw_imm_f( -15.0 ) );
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+ brw_ADD( p, xi, xi, brw_imm_f( 10.0 ) );
+ brw_ADD( p, yi, yi, brw_imm_f( 10.0 ) );
+ brw_ADD( p, zi, zi, brw_imm_f( 10.0 ) );
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work */
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work */
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+
+ /* Here we interpolate in the y dimension... */
+ brw_MUL( p, x0y1, x0y1, yi );
+ brw_MUL( p, x1y1, x1y1, yi );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. Leave the result in tmp[ 0 ] (see below)... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, xi );
+ brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
+
+ /* Now do the same thing for the front four gradients... */
+ /* x component */
+ brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param0 );
+ brw_MUL( p, x0y1, x0y1, param0 );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param2, brw_imm_f( -1.0 ) );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* The interpolation coefficients are still around from last time, so
+ again interpolate in the y dimension... */
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
+ brw_MUL( p, x0y1, x0y1, yi );
+ brw_MUL( p, x1y1, x1y1, yi );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. The rear face is in tmp[ 0 ] (see above), so this
+ time put the front face in tmp[ 1 ] and we're nearly there... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, xi );
+ brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
+
+ /* The final interpolation, in the z dimension: */
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], zi );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
+
+ /* scale by pow( 2, -15 ), as described above */
+ brw_MUL( p, param0, tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise3( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, src2, param0, param1, param2, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
+ src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
+ src2 = get_src_reg( c, inst->SrcReg, 2, 1 );
+
+ param0 = alloc_tmp( c );
+ param1 = alloc_tmp( c );
+ param2 = alloc_tmp( c );
+
+ brw_MOV( p, param0, src0 );
+ brw_MOV( p, param1, src1 );
+ brw_MOV( p, param2, src2 );
+
+ invoke_subroutine( c, SUB_NOISE3, noise3_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param0 );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
+/* For the four-dimensional case, the little micro-optimisation benefits
+ we obtain by unrolling all the loops aren't worth the massive bloat it
+ now causes. Instead, we loop twice around performing a similar operation
+ to noise3, once for the w=0 cube and once for the w=1, with a bit more
+ code to glue it all together. */
+static void noise4_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param[ 4 ],
+ x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
+ w0, /* noise for the w=0 cube */
+ floors[ 2 ], /* integer coordinates of base corner of hypercube */
+ interp[ 4 ], /* interpolation coefficients */
+ t, tmp[ 8 ], /* float temporaries */
+ itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
+ wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
+ int i, j;
+ int mark = mark_tmps( c );
+ GLuint loop, origin;
+
+ x0y0 = alloc_tmp( c );
+ x0y1 = alloc_tmp( c );
+ x1y0 = alloc_tmp( c );
+ x1y1 = alloc_tmp( c );
+ t = alloc_tmp( c );
+ w0 = alloc_tmp( c );
+ floors[ 0 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD );
+ floors[ 1 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD );
+
+ for( i = 0; i < 4; i++ ) {
+ param[ i ] = lookup_tmp( c, mark - 5 + i );
+ interp[ i ] = alloc_tmp( c );
+ }
+
+ for( i = 0; i < 8; i++ ) {
+ tmp[ i ] = alloc_tmp( c );
+ itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
+ wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
+ }
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ /* We only want 16 bits of precision from the integral part of each
+ co-ordinate, but unfortunately the RNDD semantics would saturate
+ at 16 bits if we performed the operation directly to a 16-bit
+ destination. Therefore, we round to 32-bit temporaries where
+ appropriate, and then store only the lower 16 bits. */
+ brw_RNDD( p, retype( floors[ 0 ], BRW_REGISTER_TYPE_D ), param[ 0 ] );
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param[ 1 ] );
+ brw_RNDD( p, retype( floors[ 1 ], BRW_REGISTER_TYPE_D ), param[ 2 ] );
+ brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param[ 3 ] );
+ brw_MOV( p, high_words( floors[ 0 ] ), low_words( itmp[ 0 ] ) );
+ brw_MOV( p, high_words( floors[ 1 ] ), low_words( itmp[ 1 ] ) );
+
+ /* Modify the flag register here, because the side effect is useful
+ later (see below). We know for certain that all flags will be
+ cleared, since the FRC instruction cannot possibly generate
+ negative results. Even for exceptional inputs (infinities, denormals,
+ NaNs), the architecture guarantees that the L conditional is false. */
+ brw_set_conditionalmod( p, BRW_CONDITIONAL_L );
+ brw_FRC( p, param[ 0 ], param[ 0 ] );
+ brw_set_predicate_control( p, BRW_PREDICATE_NONE );
+ for( i = 1; i < 4; i++ )
+ brw_FRC( p, param[ i ], param[ i ] );
+
+ /* Calculate the interpolation coefficients (6t^5 - 15t^4 + 10t^3) first
+ of all. */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, interp[ i ], param[ i ], brw_imm_f( 6.0 ) );
+ for( i = 0; i < 4; i++ )
+ brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( -15.0 ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, interp[ i ], interp[ i ], param[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( 10.0 ) );
+ for( j = 0; j < 3; j++ )
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, interp[ i ], interp[ i ], param[ i ] );
+
+ /* Mark the current address, as it will be a jump destination. The
+ following code will be executed twice: first, with the flag
+ register clear indicating the w=0 case, and second with flags
+ set for w=1. */
+ loop = p->nr_insn;
+
+ /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
+ be hashed. Since we have only 16 bits of precision in the hash, we
+ must be careful about thorough mixing to maintain entropy as we
+ squash the input vector into a small scalar. */
+ brw_MUL( p, brw_null_reg(), low_words( floors[ 0 ] ),
+ brw_imm_uw( 0xBC8F ) );
+ brw_MAC( p, brw_null_reg(), high_words( floors[ 0 ] ),
+ brw_imm_uw( 0xD0BD ) );
+ brw_MAC( p, brw_null_reg(), low_words( floors[ 1 ] ),
+ brw_imm_uw( 0x9B93 ) );
+ brw_MAC( p, low_words( itmp[ 0 ] ), high_words( floors[ 1 ] ),
+ brw_imm_uw( 0xA359 ) );
+ brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
+ brw_imm_uw( 0xBC8F ) );
+
+ /* Temporarily disable the execution mask while we work with ExecSize=16
+ channels (the mask is set for ExecSize=8 and is probably incorrect).
+ Although this might cause execution of unwanted channels, the code
+ writes only to temporary registers and has no side effects, so
+ disabling the mask is harmless. */
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
+ brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
+ brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
+
+ /* We're now ready to perform the hashing. The eight hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 16x16
+ bit multiplication, and 8-bit swizzles (which we get for
+ free). */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ brw_pop_insn_state( p );
+
+ /* Now we want to initialise the four rear gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 15 ), but
+ we correct for that right at the end. */
+ /* x component */
+ brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param[ 0 ] );
+ brw_MUL( p, x0y1, x0y1, param[ 0 ] );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ /* prepare t for the w component (used below): w the first time through
+ the loop; w - 1 the second time) */
+ brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
+ brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) );
+ p->current->header.predicate_inverse = 1;
+ brw_MOV( p, t, param[ 3 ] );
+ p->current->header.predicate_inverse = 0;
+ brw_set_predicate_control( p, BRW_PREDICATE_NONE );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 2 ] );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param[ 2 ] );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 2 ] );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param[ 2 ] );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* w component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* Here we interpolate in the y dimension... */
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
+ brw_MUL( p, x0y1, x0y1, interp[ 1 ] );
+ brw_MUL( p, x1y1, x1y1, interp[ 1 ] );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. Leave the result in tmp[ 0 ] (see below)... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, interp[ 0 ] );
+ brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
+
+ /* Now do the same thing for the front four gradients... */
+ /* x component */
+ brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param[ 0 ] );
+ brw_MUL( p, x0y1, x0y1, param[ 0 ] );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param[ 2 ], brw_imm_f( -1.0 ) );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ /* prepare t for the w component (used below): w the first time through
+ the loop; w - 1 the second time) */
+ brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
+ brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) );
+ p->current->header.predicate_inverse = 1;
+ brw_MOV( p, t, param[ 3 ] );
+ p->current->header.predicate_inverse = 0;
+ brw_set_predicate_control( p, BRW_PREDICATE_NONE );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* w component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* Interpolate in the y dimension: */
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
+ brw_MUL( p, x0y1, x0y1, interp[ 1 ] );
+ brw_MUL( p, x1y1, x1y1, interp[ 1 ] );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. The rear face is in tmp[ 0 ] (see above), so this
+ time put the front face in tmp[ 1 ] and we're nearly there... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, interp[ 0 ] );
+ brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
+
+ /* Another interpolation, in the z dimension: */
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], interp[ 2 ] );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
+
+ /* Exit the loop if we've computed both cubes... */
+ origin = p->nr_insn;
+ brw_push_insn_state( p );
+ brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(), brw_imm_d( 0 ) );
+ brw_pop_insn_state( p );
+
+ /* Save the result for the w=0 case, and increment the w coordinate: */
+ brw_MOV( p, w0, tmp[ 0 ] );
+ brw_ADD( p, high_words( floors[ 1 ] ), high_words( floors[ 1 ] ),
+ brw_imm_uw( 1 ) );
+
+ /* Loop around for the other cube. Explicitly set the flag register
+ (unfortunately we must spend an extra instruction to do this: we
+ can't rely on a side effect of the previous MOV or ADD because
+ conditional modifiers which are normally true might be false in
+ exceptional circumstances, e.g. given a NaN input; the add to
+ brw_ip_reg() is not suitable because the IP is not an 8-vector). */
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_MOV( p, brw_flag_reg(), brw_imm_uw( 0xFF ) );
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
+ brw_imm_d( ( loop - p->nr_insn ) << 4 ) );
+ brw_pop_insn_state( p );
+
+ /* Patch the previous conditional branch now that we know the
+ destination address. */
+ brw_set_src1( p->store + origin,
+ brw_imm_d( ( p->nr_insn - origin ) << 4 ) );
+
+ /* The very last interpolation. */
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], negate( w0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], interp[ 3 ] );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], w0 );
+
+ /* scale by pow( 2, -15 ), as described above */
+ brw_MUL( p, param[ 0 ], tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise4( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
+ src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
+ src2 = get_src_reg( c, inst->SrcReg, 2, 1 );
+ src3 = get_src_reg( c, inst->SrcReg, 3, 1 );
+
+ param0 = alloc_tmp( c );
+ param1 = alloc_tmp( c );
+ param2 = alloc_tmp( c );
+ param3 = alloc_tmp( c );
+
+ brw_MOV( p, param0, src0 );
+ brw_MOV( p, param1, src1 );
+ brw_MOV( p, param2, src2 );
+ brw_MOV( p, param3, src3 );
+
+ invoke_subroutine( c, SUB_NOISE4, noise4_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param0 );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
static void emit_wpos_xy(struct brw_wm_compile *c,
struct prog_instruction *inst)
{
@@ -1201,8 +2338,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case OPCODE_LRP:
emit_lrp(c, inst);
break;
- case OPCODE_INT:
- emit_int(c, inst);
+ case OPCODE_TRUNC:
+ emit_trunc(c, inst);
break;
case OPCODE_MOV:
emit_mov(c, inst);
@@ -1276,6 +2413,18 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case OPCODE_MAD:
emit_mad(c, inst);
break;
+ case OPCODE_NOISE1:
+ emit_noise1(c, inst);
+ break;
+ case OPCODE_NOISE2:
+ emit_noise2(c, inst);
+ break;
+ case OPCODE_NOISE3:
+ emit_noise3(c, inst);
+ break;
+ case OPCODE_NOISE4:
+ emit_noise4(c, inst);
+ break;
case OPCODE_TEX:
emit_tex(c, inst);
break;
@@ -1368,7 +2517,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
{
brw_wm_pass_fp(c);
- c->tmp_index = 127;
brw_wm_emit_glsl(brw, c);
c->prog_data.total_grf = c->reg_index;
c->prog_data.total_scratch = 0;
diff --git a/i965/brw_wm_iz.c b/i965/brw_wm_iz.c
index ec2b976..bd60ac9 100644
--- a/i965/brw_wm_iz.c
+++ b/i965/brw_wm_iz.c
@@ -30,7 +30,7 @@
*/
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "brw_wm.h"
@@ -52,70 +52,6 @@ const struct {
{
{ P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { P, 0, 0, 0, 0 },
- { P, 0, 0, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 0, 0, 1 },
- { C, 0, 0, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 0, 0, 1 },
- { C, 0, 0, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { P, 0, 0, 0, 0 },
- { P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
diff --git a/i965/brw_wm_sampler_state.c b/i965/brw_wm_sampler_state.c
index d40332e..8c9cb78 100644
--- a/i965/brw_wm_sampler_state.c
+++ b/i965/brw_wm_sampler_state.c
@@ -34,7 +34,7 @@
#include "brw_state.h"
#include "brw_defines.h"
-#include "macros.h"
+#include "main/macros.h"
@@ -229,6 +229,9 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
struct wm_sampler_entry *entry = &key->sampler[unit];
struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
+ struct intel_texture_object *intelObj = intel_texture_object(texObj);
+ struct gl_texture_image *firstImage =
+ texObj->Image[0][intelObj->firstLevel];
entry->wrap_r = texObj->WrapR;
entry->wrap_s = texObj->WrapS;
@@ -241,11 +244,25 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
entry->minfilter = texObj->MinFilter;
entry->magfilter = texObj->MagFilter;
entry->comparemode = texObj->CompareMode;
- entry->comparefunc = texObj->CompareFunc;
+ entry->comparefunc = texObj->CompareFunc;
dri_bo_unreference(brw->wm.sdc_bo[unit]);
- brw->wm.sdc_bo[unit] = upload_default_color(brw, texObj->BorderColor);
-
+ if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
+ float bordercolor[4] = {
+ texObj->BorderColor[0],
+ texObj->BorderColor[0],
+ texObj->BorderColor[0],
+ texObj->BorderColor[0]
+ };
+ /* GL specs that border color for depth textures is taken from the
+ * R channel, while the hardware uses A. Spam R into all the
+ * channels for safety.
+ */
+ brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor);
+ } else {
+ brw->wm.sdc_bo[unit] = upload_default_color(brw,
+ texObj->BorderColor);
+ }
key->sampler_count = unit + 1;
}
}
@@ -255,11 +272,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
* complicates various things. However, this is still too confusing -
* FIXME: simplify all the different new texture state flags.
*/
-static int upload_wm_samplers( struct brw_context *brw )
+static void upload_wm_samplers( struct brw_context *brw )
{
struct wm_sampler_key key;
int i;
- int ret = 0;
brw_wm_sampler_populate_key(brw, &key);
@@ -271,7 +287,7 @@ static int upload_wm_samplers( struct brw_context *brw )
dri_bo_unreference(brw->wm.sampler_bo);
brw->wm.sampler_bo = NULL;
if (brw->wm.sampler_count == 0)
- return 0;
+ return;
brw->wm.sampler_bo = brw_search_cache(&brw->cache, BRW_SAMPLER,
&key, sizeof(key),
@@ -304,19 +320,14 @@ static int upload_wm_samplers( struct brw_context *brw )
if (!brw->attribs.Texture->Unit[i]._ReallyEnabled)
continue;
- ret |= dri_bufmgr_check_aperture_space(brw->wm.sdc_bo[i]);
- dri_emit_reloc(brw->wm.sampler_bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 0,
- i * sizeof(struct brw_sampler_state) +
- offsetof(struct brw_sampler_state, ss2),
- brw->wm.sdc_bo[i]);
+ dri_bo_emit_reloc(brw->wm.sampler_bo,
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ 0,
+ i * sizeof(struct brw_sampler_state) +
+ offsetof(struct brw_sampler_state, ss2),
+ brw->wm.sdc_bo[i]);
}
}
-
- ret |= dri_bufmgr_check_aperture_space(brw->wm.sampler_bo);
- return ret;
-
}
const struct brw_tracked_state brw_wm_samplers = {
diff --git a/i965/brw_wm_state.c b/i965/brw_wm_state.c
index f4da0f2..5302405 100644
--- a/i965/brw_wm_state.c
+++ b/i965/brw_wm_state.c
@@ -34,7 +34,6 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "dri_bufmgr.h"
#include "brw_wm.h"
/***********************************************************************
@@ -68,8 +67,13 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
key->max_threads = 1;
- else
- key->max_threads = 32;
+ else {
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (BRW_IS_G4X(brw))
+ key->max_threads = 10 * 5;
+ else
+ key->max_threads = 8 * 4;
+ }
/* CACHE_NEW_WM_PROG */
key->total_grf = brw->wm.prog_data->total_grf;
@@ -84,7 +88,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* BRW_NEW_CURBE_OFFSETS */
key->curbe_offset = brw->curbe.wm_start;
- /* CACHE_NEW_SURFACE */
+ /* BRW_NEW_NR_SURFACEs */
key->nr_surfaces = brw->wm.nr_surfaces;
/* CACHE_NEW_SAMPLER */
@@ -199,40 +203,39 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
NULL, NULL);
/* Emit WM program relocation */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- wm.thread0.grf_reg_count << 1,
- offsetof(struct brw_wm_unit_state, thread0),
- brw->wm.prog_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ wm.thread0.grf_reg_count << 1,
+ offsetof(struct brw_wm_unit_state, thread0),
+ brw->wm.prog_bo);
/* Emit scratch space relocation */
if (key->total_scratch != 0) {
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- wm.thread2.per_thread_scratch_space,
- offsetof(struct brw_wm_unit_state, thread2),
- brw->wm.scratch_buffer);
+ dri_bo_emit_reloc(bo,
+ 0, 0,
+ wm.thread2.per_thread_scratch_space,
+ offsetof(struct brw_wm_unit_state, thread2),
+ brw->wm.scratch_buffer);
}
/* Emit sampler state relocation */
if (key->sampler_count != 0) {
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- wm.wm4.stats_enable | (wm.wm4.sampler_count << 2),
- offsetof(struct brw_wm_unit_state, wm4),
- brw->wm.sampler_bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ wm.wm4.stats_enable | (wm.wm4.sampler_count << 2),
+ offsetof(struct brw_wm_unit_state, wm4),
+ brw->wm.sampler_bo);
}
return bo;
}
-static int upload_wm_unit( struct brw_context *brw )
+static void upload_wm_unit( struct brw_context *brw )
{
struct intel_context *intel = &brw->intel;
struct brw_wm_unit_key key;
dri_bo *reloc_bufs[3];
- int ret = 0, i;
wm_unit_populate_key(brw, &key);
/* Allocate the necessary scratch space if we haven't already. Don't
@@ -251,7 +254,7 @@ static int upload_wm_unit( struct brw_context *brw )
brw->wm.scratch_buffer = dri_bo_alloc(intel->bufmgr,
"wm scratch",
total,
- 4096, DRM_BO_FLAG_MEM_TT);
+ 4096);
}
}
@@ -267,12 +270,6 @@ static int upload_wm_unit( struct brw_context *brw )
if (brw->wm.state_bo == NULL) {
brw->wm.state_bo = wm_unit_create_from_key(brw, &key, reloc_bufs);
}
-
- for (i = 0; i < 3; i++)
- if (reloc_bufs[i])
- ret |= dri_bufmgr_check_aperture_space(reloc_bufs[i]);
- ret |= dri_bufmgr_check_aperture_space(brw->wm.state_bo);
- return ret;
}
const struct brw_tracked_state brw_wm_unit = {
@@ -284,10 +281,9 @@ const struct brw_tracked_state brw_wm_unit = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
- BRW_NEW_LOCK),
+ BRW_NEW_NR_SURFACES),
- .cache = (CACHE_NEW_SURFACE |
- CACHE_NEW_WM_PROG |
+ .cache = (CACHE_NEW_WM_PROG |
CACHE_NEW_SAMPLER)
},
.prepare = upload_wm_unit,
diff --git a/i965/brw_wm_surface_state.c b/i965/brw_wm_surface_state.c
index 37c6b52..06e71e6 100644
--- a/i965/brw_wm_surface_state.c
+++ b/i965/brw_wm_surface_state.c
@@ -30,9 +30,9 @@
*/
-#include "mtypes.h"
-#include "texformat.h"
-#include "texstore.h"
+#include "main/mtypes.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
@@ -154,10 +154,29 @@ struct brw_wm_surface_key {
GLint first_level, last_level;
GLint width, height, depth;
GLint pitch, cpp;
- GLboolean tiled;
+ uint32_t tiling;
GLuint offset;
};
+static void
+brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
+{
+ switch (tiling) {
+ case I915_TILING_NONE:
+ surf->ss3.tiled_surface = 0;
+ surf->ss3.tile_walk = 0;
+ break;
+ case I915_TILING_X:
+ surf->ss3.tiled_surface = 1;
+ surf->ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case I915_TILING_Y:
+ surf->ss3.tiled_surface = 1;
+ surf->ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+}
+
static dri_bo *
brw_create_texture_surface( struct brw_context *brw,
struct brw_wm_surface_key *key )
@@ -173,28 +192,32 @@ brw_create_texture_surface( struct brw_context *brw,
if (key->bo)
surf.ss0.surface_format = translate_tex_format(key->format, key->depthmode);
else {
- switch(key->depth) {
- case 32: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break;
- default:
- case 24: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; break;
- case 16: surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; break;
- }
+ switch (key->depth) {
+ case 32:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ case 24:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ break;
+ }
}
/* This is ok for all textures with channel width 8bit or less:
*/
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
if (key->bo)
- surf.ss1.base_addr = key->bo->offset; /* reloc */
+ surf.ss1.base_addr = key->bo->offset; /* reloc */
else
- surf.ss1.base_addr = key->offset;
+ surf.ss1.base_addr = key->offset;
surf.ss2.mip_count = key->last_level - key->first_level;
surf.ss2.width = key->width - 1;
surf.ss2.height = key->height - 1;
-
- surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
- surf.ss3.tiled_surface = key->tiled;
+ brw_set_surface_tiling(&surf, key->tiling);
surf.ss3.pitch = (key->pitch * key->cpp) - 1;
surf.ss3.depth = key->depth - 1;
@@ -214,18 +237,19 @@ brw_create_texture_surface( struct brw_context *brw,
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
NULL, NULL);
+
if (key->bo) {
/* Emit relocation to surface contents */
- dri_emit_reloc(bo,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 0,
- offsetof(struct brw_surface_state, ss1),
- key->bo);
+ dri_bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ key->bo);
}
return bo;
}
-static int
+static void
brw_update_texture_surface( GLcontext *ctx, GLuint unit )
{
struct brw_context *brw = brw_context(ctx);
@@ -233,7 +257,6 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
struct brw_wm_surface_key key;
- int ret = 0;
memset(&key, 0, sizeof(key));
@@ -248,7 +271,6 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.depth = firstImage->Depth;
key.bo = intelObj->mt->region->buffer;
key.offset = 0;
- ret |= dri_bufmgr_check_aperture_space(key.bo);
}
key.target = tObj->Target;
@@ -258,7 +280,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.width = firstImage->Width;
key.height = firstImage->Height;
key.cpp = intelObj->mt->cpp;
- key.tiled = intelObj->mt->region->tiled;
+ key.tiling = intelObj->mt->region->tiling;
dri_bo_unreference(brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS]);
brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
@@ -268,9 +290,6 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
if (brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] == NULL) {
brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] = brw_create_texture_surface(brw, &key);
}
-
- ret |= dri_bufmgr_check_aperture_space(brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS]);
- return ret;
}
/**
@@ -278,18 +297,18 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
-static int
+static void
brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
unsigned int unit, GLboolean cached)
{
dri_bo *region_bo = NULL;
- int ret = 0;
struct {
unsigned int surface_type;
unsigned int surface_format;
unsigned int width, height, cpp;
GLubyte color_mask[4];
- GLboolean tiled, color_blend;
+ GLboolean color_blend;
+ uint32_t tiling;
} key;
memset(&key, 0, sizeof(key));
@@ -302,16 +321,14 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
else
key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- key.tiled = region->tiled;
+ key.tiling = region->tiling;
key.width = region->pitch; /* XXX: not really! */
key.height = region->height;
key.cpp = region->cpp;
-
- ret |= dri_bufmgr_check_aperture_space(region->buffer);
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiled = 0;
+ key.tiling = 0;
key.width = 1;
key.height = 1;
key.cpp = 4;
@@ -341,8 +358,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
surf.ss2.width = key.width - 1;
surf.ss2.height = key.height - 1;
- surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
- surf.ss3.tiled_surface = key.tiled;
+ brw_set_surface_tiling(&surf, key.tiling);
surf.ss3.pitch = (key.width * key.cpp) - 1;
/* _NEW_COLOR */
@@ -359,19 +375,19 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
&surf, sizeof(surf),
NULL, NULL);
if (region_bo != NULL) {
- dri_emit_reloc(brw->wm.surf_bo[unit],
- DRM_BO_FLAG_MEM_TT |
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE,
- 0,
- offsetof(struct brw_surface_state, ss1),
- region_bo);
+ /* We might sample from it, and we might render to it, so flag
+ * them both. We might be able to figure out from other state
+ * a more restrictive relocation to emit.
+ */
+ dri_bo_emit_reloc(brw->wm.surf_bo[unit],
+ I915_GEM_DOMAIN_RENDER |
+ I915_GEM_DOMAIN_SAMPLER,
+ I915_GEM_DOMAIN_RENDER,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ region_bo);
}
}
-
- ret |= dri_bufmgr_check_aperture_space(brw->wm.surf_bo[unit]);
-
- return ret;
}
@@ -409,13 +425,11 @@ brw_wm_get_binding_table(struct brw_context *brw)
/* Emit binding table relocations to surface state */
for (i = 0; i < BRW_WM_MAX_SURF; i++) {
if (brw->wm.surf_bo[i] != NULL) {
- dri_emit_reloc(bind_bo,
- DRM_BO_FLAG_MEM_TT |
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE,
- 0,
- i * sizeof(GLuint),
- brw->wm.surf_bo[i]);
+ dri_bo_emit_reloc(bind_bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ 0,
+ i * sizeof(GLuint),
+ brw->wm.surf_bo[i]);
}
}
@@ -425,25 +439,23 @@ brw_wm_get_binding_table(struct brw_context *brw)
return bind_bo;
}
-static int prepare_wm_surfaces(struct brw_context *brw )
+static void prepare_wm_surfaces(struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
- GLuint i, ret;
+ GLuint i;
+ int old_nr_surfaces;
if (brw->state.nr_draw_regions > 1) {
for (i = 0; i < brw->state.nr_draw_regions; i++) {
- ret = brw_update_region_surface(brw, brw->state.draw_regions[i], i,
- GL_FALSE);
- if (ret)
- return ret;
+ brw_update_region_surface(brw, brw->state.draw_regions[i], i,
+ GL_FALSE);
}
}else {
- ret = brw_update_region_surface(brw, brw->state.draw_regions[0], 0, GL_TRUE);
- if (ret)
- return ret;
+ brw_update_region_surface(brw, brw->state.draw_regions[0], 0, GL_TRUE);
}
+ old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
@@ -457,11 +469,8 @@ static int prepare_wm_surfaces(struct brw_context *brw )
dri_bo_reference(brw->wm.surf_bo[i+MAX_DRAW_BUFFERS]);
brw->wm.nr_surfaces = i + MAX_DRAW_BUFFERS + 1;
} else {
- ret = brw_update_texture_surface(ctx, i);
+ brw_update_texture_surface(ctx, i);
brw->wm.nr_surfaces = i + MAX_DRAW_BUFFERS + 1;
-
- if (ret)
- return ret;
}
} else {
dri_bo_unreference(brw->wm.surf_bo[i+MAX_DRAW_BUFFERS]);
@@ -473,7 +482,8 @@ static int prepare_wm_surfaces(struct brw_context *brw )
dri_bo_unreference(brw->wm.bind_bo);
brw->wm.bind_bo = brw_wm_get_binding_table(brw);
- return dri_bufmgr_check_aperture_space(brw->wm.bind_bo);
+ if (brw->wm.nr_surfaces != old_nr_surfaces)
+ brw->state.dirty.brw |= BRW_NEW_NR_SURFACES;
}
diff --git a/i965/intel_state.c b/i965/intel_state.c
index 0fba5a7..67ef5f7 100644
--- a/i965/intel_state.c
+++ b/i965/intel_state.c
@@ -26,12 +26,12 @@
**************************************************************************/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "enums.h"
-#include "colormac.h"
-#include "dd.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "main/colormac.h"
+#include "main/dd.h"
#include "intel_screen.h"
#include "intel_context.h"