Age | Commit message (Collapse) | Author | Files | Lines | |
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2010-12-01 | shader_runner: Use GLSL utility functions | Ian Romanick | 1 | -1/+0 | |
This allows all the shader_runner tests to run on systems that have the appropriate extensions but not OpenGL 2.0. | |||||
2010-07-28 | glsl-vs-masked-cos, glsl-vs-masked-dot: extra masking / swizzling tests | Segovia, Benjamin | 1 | -0/+33 | |
Added two more tests to stress the new optimizations in prog_optimize.c in the mesa code base. Signed-off-by: Brian Paul <brianp@vmware.com> |