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author | Ian Romanick <ian.d.romanick@intel.com> | 2015-03-23 11:46:19 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2015-04-07 16:56:11 -0700 |
commit | 18919b3b1e8f6bbb8306691c5e06270e7d119cbc (patch) | |
tree | 79381bb45794a9f07fc46275d21e724b4fbb161d /tests | |
parent | fa7c2ac879962e3922e7e694955c6879156b7d45 (diff) |
glsl-1.20: Use [vertex shader passthrough] in notEqual tests
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/shaders/glsl-const-builtin-notEqual-bool.shader_test | 6 | ||||
-rw-r--r-- | tests/shaders/glsl-const-builtin-notEqual.shader_test | 6 |
2 files changed, 2 insertions, 10 deletions
diff --git a/tests/shaders/glsl-const-builtin-notEqual-bool.shader_test b/tests/shaders/glsl-const-builtin-notEqual-bool.shader_test index 075834bc3..8397892e0 100644 --- a/tests/shaders/glsl-const-builtin-notEqual-bool.shader_test +++ b/tests/shaders/glsl-const-builtin-notEqual-bool.shader_test @@ -1,11 +1,7 @@ [require] GLSL >= 1.20 -[vertex shader] -void main() -{ - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -} +[vertex shader passthrough] [fragment shader] void main() { diff --git a/tests/shaders/glsl-const-builtin-notEqual.shader_test b/tests/shaders/glsl-const-builtin-notEqual.shader_test index 70921698b..9dee00a14 100644 --- a/tests/shaders/glsl-const-builtin-notEqual.shader_test +++ b/tests/shaders/glsl-const-builtin-notEqual.shader_test @@ -1,11 +1,7 @@ [require] GLSL >= 1.20 -[vertex shader] -void main() -{ - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -} +[vertex shader passthrough] [fragment shader] void main() { |