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2017-02-08
src/main.cpp: render out the presentation queue
HEAD
master
Edward O'Callaghan
1
-1
/
+37
2017-02-08
src/main.cpp: Implement queue semaphore syncronization
Edward O'Callaghan
1
-0
/
+15
2017-02-08
src/shaders: Fixup GLSL, pass color from vertex to frag shader
Edward O'Callaghan
2
-5
/
+13
2017-02-08
src/main.cpp: Oh my! drawFrame() stub
Edward O'Callaghan
1
-0
/
+5
2017-02-08
src/main.cpp: Implement CommandPools && CommandBuffers
Edward O'Callaghan
1
-0
/
+57
2017-02-08
src/main.cpp: Implement Framebuffers
Edward O'Callaghan
1
-0
/
+24
2017-02-08
src/main.cpp: Hookup the GraphicsPipeline now
Edward O'Callaghan
1
-0
/
+19
2017-02-08
src/main.cpp: Implement PipelineLayout
Edward O'Callaghan
1
-1
/
+68
2017-02-07
src/main.cpp: Implement RenderPass
Edward O'Callaghan
1
-0
/
+39
2017-02-07
src/main.cpp: Mostly implemented :/
Edward O'Callaghan
1
-0
/
+429
2017-02-07
src/shaders: Add GLSL sourcecode
Edward O'Callaghan
2
-0
/
+27
2017-02-07
src/shader_loader.hcpp: Add shader loader
Edward O'Callaghan
1
-0
/
+18
2017-02-07
src/res_mgmr.hcpp: Add RAII helper class
Edward O'Callaghan
1
-0
/
+57
2017-02-07
cmake: fixup for Vk
Edward O'Callaghan
1
-0
/
+1
2017-02-06
initial
Edward O'Callaghan
2
-0
/
+50