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~funfunctor/mesa
ARB_parallel_shader_compile
ARB_query_buffer_object-radeonsi
KHR_robustness-radeonsi
KHR_robustness-radeonsi2
R600_DEBUG_rename
clSetCommandQueueProperty
clover-image-support
clover-image-support-enabled
master
radv-doom2016
radv-wip-doom-wine
shader-cache-radeonsi5
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2016-11-21
mesa: fold always true conditional
Emil Velikov
1
-4
/
+2
2016-11-21
mesa: drop unneeded assert
Emil Velikov
1
-1
/
+0
2016-11-21
egl/wayland: remove non-applicable destroyDrawable from error path
Emil Velikov
1
-3
/
+1
2016-11-21
loader: automake: whitespace cleanup
Emil Velikov
1
-1
/
+1
2016-11-21
gbm: automake: remove unused defines
Emil Velikov
1
-2
/
+0
2016-11-21
intel: aubinator: Fix resource leak in gen_spec_load_from_path
Gwan-gyeong Mun
1
-0
/
+1
2016-11-21
egl/android: Use gralloc::lock_ycbcr for resolving YUV formats (v2)
Tomasz Figa
1
-27
/
+137
2016-11-21
egl/android: Get gralloc module in dri2_initialize_android() (v2)
Tomasz Figa
2
-12
/
+19
2016-11-21
egl/android: Remove handling of RGB_888 pixel format
Tomasz Figa
1
-6
/
+0
2016-11-22
radeonsi: Fix resource leak in gs_copy_shader allocation failure path
Gwan-gyeong Mun
1
-1
/
+7
2016-11-21
glsl/lower_output_reads: remove unused mem_ctx
Nicolai Hähnle
1
-4
/
+0
2016-11-21
glsl/lower_output_reads: bail early in tessellation control shaders
Nicolai Hähnle
1
-2
/
+6
2016-11-21
glsl/lower_output_reads: fix geometry shader output handling with conditional...
Nicolai Hähnle
1
-1
/
+0
2016-11-21
radeonsi: store group_size_variable in struct si_compute
Nicolai Hähnle
1
-5
/
+8
2016-11-21
glsl: don't flatten if-blocks with dynamic array indices
Nicolai Hähnle
1
-2
/
+17
2016-11-21
anv/state: enable coordinate address rounding for Min/Mag filters
Iago Toral Quiroga
1
-6
/
+11
2016-11-20
anv: Implement a depth stall restriction on gen7
Jason Ekstrand
3
-0
/
+35
2016-11-20
nvc0/ir: use levelZero flag when the lod is set to 0
Ilia Mirkin
2
-6
/
+43
2016-11-21
radv: spir-v allows texture size query with and without lod.
Dave Airlie
1
-1
/
+4
2016-11-21
radv: fix image view creation for depth and stencil only
Dave Airlie
2
-13
/
+9
2016-11-21
radv: make sure to flush input attachments correctly.
Dave Airlie
1
-0
/
+1
2016-11-20
tnl: remove unneeded #include "util/simple_list.h"
Brian Paul
2
-2
/
+0
2016-11-20
radeon: remove unneeded #include "util/simple_list.h"
Brian Paul
5
-5
/
+0
2016-11-20
r200: remove unneeded #include "util/simple_list.h"
Brian Paul
5
-5
/
+1
2016-11-20
i915: remove unneeded #include "util/simple_list.h"
Brian Paul
2
-2
/
+0
2016-11-20
mesa: remove unneeded #includes in errors.c
Brian Paul
1
-6
/
+0
2016-11-20
mesa: remove trailing whitespace in errors.c
Brian Paul
1
-6
/
+6
2016-11-19
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
Kenneth Graunke
2
-0
/
+7
2016-11-19
i965: Store a clip_distance_mask field similar to cull_distance_mask.
Kenneth Graunke
4
-0
/
+7
2016-11-19
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
6
-12
/
+12
2016-11-19
compiler: Store the clip/cull distance array sizes in shader_info.
Kenneth Graunke
3
-5
/
+9
2016-11-19
i965: Fix GS push inputs with enhanced layouts.
Kenneth Graunke
1
-1
/
+1
2016-11-19
i965: Delete unused variable.
Kenneth Graunke
1
-2
/
+0
2016-11-19
intel: Share URB configuration code between GL and Vulkan.
Kenneth Graunke
8
-294
/
+256
2016-11-19
i965: Use arrays in Gen7+ URB code.
Kenneth Graunke
1
-202
/
+134
2016-11-19
i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.
Kenneth Graunke
1
-17
/
+8
2016-11-19
i965: Switch to roundf in HS/DS URB code.
Kenneth Graunke
1
-2
/
+2
2016-11-19
i965: Make URB code use prog_data for GS/tessellation enable checks.
Kenneth Graunke
1
-6
/
+4
2016-11-19
intel: Convert devinfo->urb.min_*_entries into an array.
Kenneth Graunke
5
-38
/
+73
2016-11-19
intel: Convert devinfo->urb.max_*_entries into an array.
Kenneth Graunke
5
-78
/
+120
2016-11-19
swr: mark streamout buffers as written
Ilia Mirkin
1
-0
/
+7
2016-11-19
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
32
-315
/
+323
2016-11-19
mesa: create new gl_shader_program_data struct
Timothy Arceri
3
-0
/
+69
2016-11-19
glsl: add new program driver function to standalone compiler
Timothy Arceri
1
-18
/
+43
2016-11-18
i965: Disable depth writes when depth test is GL_EQUAL.
Kenneth Graunke
8
-8
/
+28
2016-11-19
glsl: tidy up entries temporary
Timothy Arceri
1
-6
/
+8
2016-11-19
glsl/i965: move per stage AtomicBuffers list to gl_program
Timothy Arceri
10
-48
/
+25
2016-11-19
glsl: create gl_program at the start of linking rather than the end
Timothy Arceri
5
-29
/
+20
2016-11-19
st/mesa/i965: simplify gl_program references and stop leaking
Timothy Arceri
4
-13
/
+11
2016-11-18
anv/cmd_buffer: Enable stencil-only HZ clears
Nanley Chery
1
-13
/
+33
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