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2008-07-08mesa: remove debug codemesa_7_1_rc3Brian Paul1-1/+0
2008-07-08bump version to rc3Brian Paul1-1/+1
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul3-9/+45
2008-07-08mesa: bump version to rc2mesa_7_1_rc2Brian Paul1-1/+1
2008-07-08added null texObj ptr check (bug 15567)Brian Paul1-12/+16
2008-07-08mesa: more debug outputBrian Paul1-22/+62
2008-07-08mesa: compute global var size before doing codegenBrian Paul1-9/+9
2008-07-08mesa: add missing VARYING case to storage_string()Brian Paul1-0/+2
2008-07-08i965: official name for GM45 chipsetXiang, Haihao10-30/+33
2008-07-07glx: add LIBGL_ALWAYS_SOFTWAREGeorge Sapountzis1-2/+9
2008-07-06Set library and header installation directories from configurationDan Nicholson13-57/+65
2008-07-06r500_fragprog: Fix RSQ with negative parametersNicolai Haehnle1-1/+2
2008-07-06r300_fragprog: Emulate trigonometric functions in radeon_program_aluNicolai Haehnle4-207/+153
2008-07-06r300: Translate fragment program DST in radeon_program_aluNicolai Haehnle3-36/+14
2008-07-06r300: Translate fragment program LRP in radeon_program_alu.cNicolai Haehnle3-45/+15
2008-07-06r300: Allow adding parameters during fragprog transform, share LIT codeNicolai Haehnle7-258/+216
2008-07-05r300: Correctly scan for used temporary registersNicolai Haehnle6-79/+126
2008-07-05r500: Major refactoring of fragment program emitNicolai Haehnle3-775/+458
2008-07-05r300: Remove clause stuff for now in favour of a cloned generic gl_programNicolai Haehnle10-460/+157
2008-07-05r500_fragprog: Cleanup some unused variables and code.Nicolai Haehnle2-46/+1
2008-07-05r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle1-5/+4
2008-07-05r500: Fix blend color.Nicolai Haehnle2-12/+25
2008-07-05_mesa_clone_program: Copy ShadowSamplersNicolai Haehnle1-0/+1
2008-07-04r300: Fix depth texture in compare modeNicolai Haehnle2-48/+68
2008-07-04Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle1-10/+18
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul1-0/+5
2008-07-04mesa: remove incorrect assertionBrian Paul1-1/+0
2008-07-04glcontextmodes.c is required remove the reference in .gitignoreAlan Hourihane1-1/+0
2008-07-04mesa: fix polygon offset issue (bug #12061)Xiang, Haihao1-2/+2
2008-07-03mesa: fix various error codesBrian Paul1-88/+123
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul1-4/+4
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul3-4/+29
2008-07-03mesa: additional error checking, fix error codesBrian Paul1-20/+36
2008-07-03mesa: regenerated fileBrian Paul1-761/+763
2008-07-03mesa: additional vec4 constructorBrian Paul1-0/+8
2008-07-03mesa: fix array storage allocation bugBrian Paul1-0/+8
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul1-1/+2
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul1-11/+12
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul1-0/+8
2008-07-02mesa: added some debug code (disabled)Brian Paul2-0/+9
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul1-2/+12
2008-07-02mesa: regeneratedBrian Paul1-152/+163
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul1-0/+33
2008-07-02mesa: regenerated filesBrian Paul2-20/+35
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2-1/+39
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger5-3/+21
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul1-0/+6
2008-07-02set ctx->Const.MaxVertexTextureImageUnits = 0Brian Paul1-1/+1
2008-07-02VBO: Regenerate files based on recent changes to gl_API.xmlIan Romanick2-2955/+2951
2008-07-02Bring over commit 8d4d0b47a07a298a20ffae9fefe96c8c7ca9dccc from xserver treePaulo Cesar Pereira de Andrade1-0/+3