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KHR_robustness-radeonsi
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R600_DEBUG_rename
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anv_pipeline.c
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2017-03-24
anv/pipeline: make FragCoord include sample positions when sample shading
Iago Toral Quiroga
1
-8
/
+18
2017-03-24
nir/lower_wpos_center: support adding sample position to fragment coordinate
Iago Toral Quiroga
1
-1
/
+1
2017-03-16
anv: improve error reporting when creating pipelines
Iago Toral Quiroga
1
-0
/
+1
2017-03-13
anv: Use on-the-fly surface states for dynamic buffer descriptors
Jason Ekstrand
1
-6
/
+0
2017-03-13
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
1
-1
/
+1
2017-03-07
anv: Drop the anv_validate block helper
Jason Ekstrand
1
-3
/
+3
2017-03-07
anv: Remove a pointless finishme
Jason Ekstrand
1
-4
/
+0
2017-03-03
anv: Advertise shaderInt64 on Broadwell and above
Jason Ekstrand
1
-0
/
+1
2017-03-02
anv: Store the user's VkAttachmentReference
Nanley Chery
1
-3
/
+3
2017-02-23
anv: Enable MSAA compression
Jason Ekstrand
1
-0
/
+19
2017-02-14
anv: Add support for shaderStorageImageWriteWithoutFormat
Alex Smith
1
-0
/
+1
2017-02-02
anv: enable VK_KHR_shader_draw_parameters
Lionel Landwerlin
1
-0
/
+1
2017-01-13
anv/pipeline: Replace get_fs_input_map with get_last_vue_prog_data
Jason Ekstrand
1
-1
/
+1
2017-01-13
anv: Move nir_lower_wpos_center after dead variable elimination.
Kenneth Graunke
1
-3
/
+3
2017-01-10
anv: Enable tessellation shaders.
Kenneth Graunke
1
-0
/
+1
2017-01-10
anv: Compile TCS/TES shaders.
Kenneth Graunke
1
-2
/
+191
2017-01-10
anv: Handle patch primitives.
Kenneth Graunke
1
-2
/
+7
2017-01-10
anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
1
-3
/
+8
2017-01-09
anv: enable float64 feature on supported platforms
Samuel Iglesias Gonsálvez
1
-1
/
+5
2017-01-09
anv/pipeline: get map for double input attributes
Juan A. Suarez Romero
1
-0
/
+1
2017-01-09
spirv: add support for doubles to OpSpecConstant
Samuel Iglesias Gonsálvez
1
-1
/
+4
2017-01-07
anv/pipeline: Call NIR passes using NIR_PASS_V
Jason Ekstrand
1
-31
/
+15
2017-01-07
anv/pipeline: Only call remove_dead_variables once
Jason Ekstrand
1
-3
/
+3
2016-12-28
spirv: add interface for drivers to define support extensions.
Dave Airlie
1
-1
/
+1
2016-12-23
i965: use nir_lower_indirect_derefs() for GLSL
Timothy Arceri
1
-10
/
+0
2016-12-05
anv/pipeline: Call nir_lower_constant_initializers
Jason Ekstrand
1
-0
/
+13
2016-12-05
Revert "i965: use nir_lower_indirect_derefs() for GLSL"
Jason Ekstrand
1
-0
/
+10
2016-12-05
i965: use nir_lower_indirect_derefs() for GLSL
Timothy Arceri
1
-10
/
+0
2016-11-22
anv: Add an input attachment lowering pass
Jason Ekstrand
1
-0
/
+3
2016-11-22
anv: Combine ClipDistance and CullDistance arrays.
Kenneth Graunke
1
-0
/
+3
2016-11-16
anv: Handle null in all destructors
Jason Ekstrand
1
-0
/
+6
2016-11-16
anv/pipeline: Get rid of the kernel pointer fields
Jason Ekstrand
1
-22
/
+0
2016-11-02
anv/pipeline: Properly cache prog_data::param
Jason Ekstrand
1
-1
/
+2
2016-11-02
anv/pipeline: Put actual pointers in anv_shader_bin
Jason Ekstrand
1
-6
/
+11
2016-10-26
i965: rewrite brw_setup_vue_interpolation()
Timothy Arceri
1
-1
/
+1
2016-10-26
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
1
-9
/
+9
2016-10-19
anv: move to using vk_alloc helpers.
Dave Airlie
1
-3
/
+3
2016-10-14
anv: Move Create*Pipelines into genX_cmd_buffer.c
Jason Ekstrand
1
-106
/
+0
2016-10-14
anv/pipeline: Remove support for direct-from-nir shaders
Jason Ekstrand
1
-73
/
+54
2016-10-14
anv: Get rid of graphics_pipeline_create_info_extra
Jason Ekstrand
1
-43
/
+12
2016-10-14
anv: Get rid of meta
Jason Ekstrand
1
-4
/
+2
2016-10-11
anv: Fix anv_pipeline_validate_create_info assertions.
Kenneth Graunke
1
-7
/
+9
2016-09-13
anv/pipeline: Roll compute_urb_partition into emit_urb_setup
Jason Ekstrand
1
-142
/
+0
2016-09-06
anv/pipeline: Lower indirect outputs when EmitNoIndirectOutput is set
Jason Ekstrand
1
-0
/
+2
2016-09-03
anv: Refactor pipeline l3 config setup
Jason Ekstrand
1
-24
/
+22
2016-09-03
intel: s/brw_device_info/gen_device_info/
Jason Ekstrand
1
-7
/
+7
2016-08-30
anv: Rework pipeline caching
Jason Ekstrand
1
-70
/
+91
2016-08-30
anv/pipeline: Properly handle OOM during shader compilation
Jason Ekstrand
1
-12
/
+23
2016-08-30
anv/pipeline: Fix bind maps for fragment output arrays
Jason Ekstrand
1
-1
/
+1
2016-08-25
nir: Change nir_shader_get_entrypoint to return an impl.
Kenneth Graunke
1
-2
/
+3
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