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path: root/src/intel/blorp
AgeCommit message (Expand)AuthorFilesLines
2017-04-14intel/blorp: Add a blorp_emit_dynamic macroJason Ekstrand1-64/+50
2017-04-10intel/blorp: Use ISL for emitting depth/stencil/hizJason Ekstrand1-86/+33
2017-04-10intel/blorp: Emit 3DSTATE_STENCIL_BUFFER before HIER_DEPTHJason Ekstrand1-12/+12
2017-03-28intel: Fix requests for exact surface row pitch (v2)Chad Versace1-3/+5
2017-03-21i965: Drop AUB_TRACE_* stuff.Kenneth Graunke1-7/+5
2017-03-16anv: avoid crashes when failing to allocate batchesIago Toral Quiroga1-8/+17
2017-03-16intel/blorp: make upload_shader() return a bool indicating success or failureIago Toral Quiroga3-26/+39
2017-03-14nir: Rework conversion opcodesJason Ekstrand1-9/+9
2017-03-13i965: Move the back-end compiler to src/intel/compilerJason Ekstrand3-4/+4
2017-03-13i965: split EU defines to brw_eu_defines.hEmil Velikov1-1/+1
2017-03-01i965: Reduce cross-pollination between the DRI driver and compilerJason Ekstrand1-1/+0
2017-02-21intel/blorp: Explicitly flush all allocated stateJason Ekstrand1-1/+18
2017-02-13intel/blorp: Swizzle clear colors on the CPUJason Ekstrand1-18/+30
2017-02-10intel/blorp: do not return const data by get_px_size_sa()Emil Velikov1-1/+1
2017-02-02intel/isl: Add a formats_are_ccs_e_compatible helperJason Ekstrand1-0/+6
2017-01-31intel/blorp: Handle clearing of A4B4G4R4 on all platformsJason Ekstrand1-0/+23
2017-01-27intel/blorp/dbg: Name blit shaders for easy recognition in dumpsTopi Pohjolainen1-0/+2
2017-01-21intel/blorp/copy: Properly handle clear colors for CCS_E imagesJason Ekstrand1-0/+82
2017-01-20blorp: remove unnecessary struct declarationLionel Landwerlin1-1/+0
2017-01-12intel/blorp_clear: Add gen8 HiZ clearing functionsNanley Chery2-0/+93
2017-01-12intel/blorp: Add the BDW+ optimized HZ_OP sequence to BLORPNanley Chery1-0/+87
2016-12-26intel/blorp_blit: Fix max blit size for gen6Jordan Justen1-2/+3
2016-12-07intel/blorp_blit: Add split_blorp_blit_debug switchJordan Justen1-3/+9
2016-12-07intel/blorp_blit: Enable splitting large blorp blitsJordan Justen1-1/+40
2016-12-07intel/blorp_blit: Move RGB=>R conversion to follow blit splittingJordan Justen1-48/+65
2016-12-07intel/blorp_blit: Adjust blorp surface parameters for split blitsJordan Justen1-3/+94
2016-12-07intel/blorp_blit: Split blorp blits if they are too largeJordan Justen1-6/+96
2016-12-07intel/blorp_blit: Create structure for src & dst coordinatesJordan Justen1-19/+56
2016-11-23intel/blorp: Fix rectangle size for level-not-zero resolvesTopi Pohjolainen1-2/+2
2016-11-17intel/blorp: Properly handle color compression in blorp_copyJason Ekstrand2-2/+179
2016-11-17intel/blorp: Always use UINT formats on SKL+Jason Ekstrand1-22/+44
2016-11-17intel/blorp: Take a fast_clear_op in ccs_resolveJason Ekstrand3-14/+15
2016-11-17intel/blorp: Add plumbing for color resolve slice detailsPohjolainen, Topi2-3/+9
2016-11-16intel/blorp: Add a clear_attachments entrypointJason Ekstrand3-2/+173
2016-11-16intel/blorp: Add capability to use pre-baked binding tablesJason Ekstrand2-20/+27
2016-11-16intel/blorp: Add support for vertex shadersJason Ekstrand3-6/+82
2016-11-16intel/blorp: Use an actual chunk of vertex buffer for the VUE headerJason Ekstrand1-33/+34
2016-11-16blorp/exec: Use uint32_t for copying varying dataJason Ekstrand1-2/+2
2016-11-16intel/blorp: Handle NIR clear inputs the same way as blit inputsJason Ekstrand3-11/+17
2016-11-16intel/blorp: Remove NIR support for uniformsJason Ekstrand1-23/+1
2016-11-16intel/blorp: Add a shader type to make keys more uniqueJason Ekstrand3-7/+18
2016-11-16intel/blorp: Make the number of samples an explicit parameterJason Ekstrand5-9/+19
2016-11-16intel/isl: Add some basic info about RENDER_SURFACE_STATE to isl_deviceJason Ekstrand1-24/+9
2016-11-16intel/genxml: Make 3DSTATE_WM more consistent across gensJason Ekstrand1-2/+2
2016-11-16intel/genxml: Make some 3DSTATE_PS fields more consistentJason Ekstrand1-4/+4
2016-11-15intel/blorp: Use designated initializers in surf_convert_to_single_sliceJordan Justen1-16/+13
2016-11-08intel/blorp: Emit all the binding tablesJason Ekstrand1-0/+5
2016-11-02intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand3-4/+5
2016-11-02intel/blorp: Use wm_prog_data instead of hand-rolling our ownJason Ekstrand5-66/+28
2016-10-28intel/blorp: remove stale commentTimothy Arceri1-3/+0