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glx
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indirect_vertex_array.c
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2016-07-08
glx: Fix for commit 2c86668694.
Matt Turner
1
-0
/
+2
2016-07-08
glx: Undo memory allocation checking damage.
Matt Turner
1
-5
/
+1
2016-07-08
glx: Fix indirect multi-texture GL_DOUBLE coordinate arrays.
Colin McDonald
1
-21
/
+47
2016-07-08
glx: Correct opcode typos in __indirect_glTexCoordPointer.
Colin McDonald
1
-5
/
+14
2015-04-27
Fix a few typos
Zoë Blade
1
-1
/
+1
2014-01-06
glx: check memory allocations in __glXInitVertexArrayState()
Juha-Pekka Heikkila
1
-4
/
+23
2013-06-26
glx: Fix another missed glMultiDrawElementsEXT const change.
Eric Anholt
1
-1
/
+1
2012-11-12
mesa: Standardize names of OpenGL functions.
Paul Berry
1
-8
/
+8
2012-09-05
Remove useless checks for NULL before freeing
Matt Turner
1
-8
/
+4
2010-09-14
glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
Brian Paul
1
-2
/
+2
2010-07-28
glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
Kristian Høgsberg
1
-32
/
+32
2010-02-26
glx: fix incorrect array stack memory allocation
Markus Fleschutz
1
-1
/
+2
2010-02-09
Retire miniglx and move the actual glx code up to src/glx
Kristian Høgsberg
1
-0
/
+1985