Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-03-01 | mesa: Remove EmitCondCodes. | Matt Turner | 1 | -28/+0 | |
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Acked-by: Brian Paul <brianp@vmware.com> | |||||
2016-03-01 | docs: Remove descriptions of long dead Emit* fields. | Matt Turner | 1 | -17/+0 | |
Dead since commit d8a366200 in 2010. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Acked-by: Brian Paul <brianp@vmware.com> | |||||
2015-09-04 | mesa: change 'SHADER_SUBST' facility to work with env variables | Tapani Pälli | 1 | -0/+14 | |
Patch modifies existing shader source and replace functionality to work with environment variables rather than enable dumping on compile time. Also instead of _mesa_str_checksum, _mesa_sha1_compute is used to avoid collisions. Functionality is controlled via two environment variables: MESA_SHADER_DUMP_PATH - path where shader sources are dumped MESA_SHADER_READ_PATH - path where replacement shaders are read v2: cleanups, add strerror if fopen fails, put all functionality inside HAVE_SHA1 since sha1 is required Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Suggested-by: Eero Tamminen <eero.t.tamminen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> | |||||
2014-01-06 | docs: fix misspellings | Nathan Kidd | 1 | -1/+1 | |
Fixed what I noticed; no warranty for exhaustiveness. Signed-off-by: Nathan Kidd <nkidd@opentext.com> Reviewed-by: Brian Paul <brianp@vmware.com> | |||||
2013-11-25 | docs: bump supported shading language version | Chris Forbes | 1 | -1/+1 | |
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> | |||||
2012-10-03 | docs: update shading documentation | Andreas Boll | 1 | -8/+5 | |
Reviewed-by: Brian Paul <brianp@vmware.com> | |||||
2012-09-19 | docs: remove obsolete target attribute | Andreas Boll | 1 | -4/+3 | |
2012-09-19 | docs: add new iframe layout | Andreas Boll | 1 | -0/+8 | |
2012-08-06 | docs: update piglit url | Andreas Boll | 1 | -1/+1 | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2012-06-25 | docs: add missing target attribute | Andreas Boll | 1 | -1/+1 | |
target is needed for the frame based layout Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2012-06-25 | docs/shading: use proper markup | Andreas Boll | 1 | -11/+11 | |
use dl instead of ul Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2012-06-12 | docs: use id instead of <a name> | Andreas Boll | 1 | -20/+9 | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2012-06-12 | docs: fix html end/start tags | Andreas Boll | 1 | -3/+2 | |
for more well-formed html Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2012-06-12 | docs: consolidate html header and footer | Andreas Boll | 1 | -10/+11 | |
add doctype add character encoding add missing <head> tag unify html header and footer Signed-off-by: Brian Paul <brianp@vmware.com> | |||||
2011-02-16 | docs: fix glsl_compiler name | Sam Hocevar | 1 | -1/+1 | |
2010-08-24 | docs: updated info about GLSL compiler | Brian Paul | 1 | -146/+44 | |
Ian or Eric should review this and add/edit as needed. | |||||
2010-03-20 | docs: remove the 'Last updated date' | Brian Paul | 1 | -4/+0 | |
2009-10-22 | docs: document 'useprog' debug option | Brian Paul | 1 | -0/+1 | |
2009-10-14 | docs: document more MESA_GLSL env var options | Brian Paul | 1 | -1/+7 | |
2009-04-07 | docs: document the MESA_GLSL env var, other misc GLSL updates | Brian Paul | 1 | -3/+29 | |
2008-12-15 | mesa: updated GLSL docs | Brian Paul | 1 | -43/+27 | |
2008-07-29 | document GLSL 1.20 status | Brian Paul | 1 | -0/+35 | |
2008-07-21 | mesa: revert building glslcompiler by default | Brian Paul | 1 | -2/+1 | |
2008-07-17 | mesa: build the stand-alone glslcompiler by default, update the docs | Brian Paul | 1 | -16/+26 | |
2007-11-27 | document GLSL float f/F suffix bug | Brian | 1 | -0/+1 | |
2007-04-27 | document perspective correction issues | Brian | 1 | -0/+2 | |
2007-04-27 | document broken inverse trig functions | Brian | 1 | -0/+1 | |
2007-04-21 | memory leaks fixed | Brian | 1 | -1/+0 | |
2007-04-19 | dFdx(), etc. don't work yet | Brian | 1 | -0/+1 | |
2007-04-18 | glean glsl test now does over 150 tests | Brian | 1 | -1/+1 | |
2007-03-28 | more tips, validation info | Brian | 1 | -1/+24 | |
2007-03-27 | added ftransform() comment | Brian | 1 | -0/+2 | |
2007-03-26 | minor status updates | Brian | 1 | -4/+2 | |
2007-03-23 | document internal compiler options | Brian | 1 | -1/+45 | |
2007-03-09 | gl_ClipVertex not supported yet | Brian | 1 | -0/+1 | |
2007-02-27 | info about how the compiler works | Brian | 1 | -2/+51 | |
2007-02-22 | glslcompiler build instructions | Brian | 1 | -1/+8 | |
2007-02-21 | updated info about arrays, predefined uniforms | Brian | 1 | -5/+2 | |
2007-02-17 | info about stand-alone compiler | Brian | 1 | -1/+74 | |
2007-01-28 | noise() works now | Brian | 1 | -1/+0 | |
2007-01-28 | minor updates | Brian | 1 | -4/+4 | |
2007-01-20 | Added a page with shading language status, tips, etc. | Brian | 1 | -0/+116 | |