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~funfunctor/mesa
ARB_parallel_shader_compile
ARB_query_buffer_object-radeonsi
KHR_robustness-radeonsi
KHR_robustness-radeonsi2
R600_DEBUG_rename
clSetCommandQueueProperty
clover-image-support
clover-image-support-enabled
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radv-doom2016
radv-wip-doom-wine
shader-cache-radeonsi5
Mesa3D repository; personal mesa3D branches.
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docs
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shading.html
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Author
Files
Lines
2016-03-01
mesa: Remove EmitCondCodes.
Matt Turner
1
-28
/
+0
2016-03-01
docs: Remove descriptions of long dead Emit* fields.
Matt Turner
1
-17
/
+0
2015-09-04
mesa: change 'SHADER_SUBST' facility to work with env variables
Tapani Pälli
1
-0
/
+14
2014-01-06
docs: fix misspellings
Nathan Kidd
1
-1
/
+1
2013-11-25
docs: bump supported shading language version
Chris Forbes
1
-1
/
+1
2012-10-03
docs: update shading documentation
Andreas Boll
1
-8
/
+5
2012-09-19
docs: remove obsolete target attribute
Andreas Boll
1
-4
/
+3
2012-09-19
docs: add new iframe layout
Andreas Boll
1
-0
/
+8
2012-08-06
docs: update piglit url
Andreas Boll
1
-1
/
+1
2012-06-25
docs: add missing target attribute
Andreas Boll
1
-1
/
+1
2012-06-25
docs/shading: use proper markup
Andreas Boll
1
-11
/
+11
2012-06-12
docs: use id instead of <a name>
Andreas Boll
1
-20
/
+9
2012-06-12
docs: fix html end/start tags
Andreas Boll
1
-3
/
+2
2012-06-12
docs: consolidate html header and footer
Andreas Boll
1
-10
/
+11
2011-02-16
docs: fix glsl_compiler name
Sam Hocevar
1
-1
/
+1
2010-08-24
docs: updated info about GLSL compiler
Brian Paul
1
-146
/
+44
2010-03-20
docs: remove the 'Last updated date'
Brian Paul
1
-4
/
+0
2009-10-22
docs: document 'useprog' debug option
Brian Paul
1
-0
/
+1
2009-10-14
docs: document more MESA_GLSL env var options
Brian Paul
1
-1
/
+7
2009-04-07
docs: document the MESA_GLSL env var, other misc GLSL updates
Brian Paul
1
-3
/
+29
2008-12-15
mesa: updated GLSL docs
Brian Paul
1
-43
/
+27
2008-07-29
document GLSL 1.20 status
Brian Paul
1
-0
/
+35
2008-07-21
mesa: revert building glslcompiler by default
Brian Paul
1
-2
/
+1
2008-07-17
mesa: build the stand-alone glslcompiler by default, update the docs
Brian Paul
1
-16
/
+26
2007-11-27
document GLSL float f/F suffix bug
Brian
1
-0
/
+1
2007-04-27
document perspective correction issues
Brian
1
-0
/
+2
2007-04-27
document broken inverse trig functions
Brian
1
-0
/
+1
2007-04-21
memory leaks fixed
Brian
1
-1
/
+0
2007-04-19
dFdx(), etc. don't work yet
Brian
1
-0
/
+1
2007-04-18
glean glsl test now does over 150 tests
Brian
1
-1
/
+1
2007-03-28
more tips, validation info
Brian
1
-1
/
+24
2007-03-27
added ftransform() comment
Brian
1
-0
/
+2
2007-03-26
minor status updates
Brian
1
-4
/
+2
2007-03-23
document internal compiler options
Brian
1
-1
/
+45
2007-03-09
gl_ClipVertex not supported yet
Brian
1
-0
/
+1
2007-02-27
info about how the compiler works
Brian
1
-2
/
+51
2007-02-22
glslcompiler build instructions
Brian
1
-1
/
+8
2007-02-21
updated info about arrays, predefined uniforms
Brian
1
-5
/
+2
2007-02-17
info about stand-alone compiler
Brian
1
-1
/
+74
2007-01-28
noise() works now
Brian
1
-1
/
+0
2007-01-28
minor updates
Brian
1
-4
/
+4
2007-01-20
Added a page with shading language status, tips, etc.
Brian
1
-0
/
+116