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2011-12-31Happy New Year!Sam Lantinga5-5/+5
2011-10-31Lots of fixes importing SDL source wholesale into a new iOS projectSam Lantinga1-1/+1
2011-10-24Added SDL_GetScancodeFromName() and SDL_GetKeyFromName()Sam Lantinga1-1/+1
2011-08-22Apple's C runtime has the non-const iconv(), too.Ryan C. Gordon1-2/+2
2011-04-08SDL 1.3 is now under the zlib license.Sam Lantinga5-92/+87
2011-03-25SDL 1.3 requires a 64-bit type for the platform.Sam Lantinga1-31/+3
2011-03-11Fixed permissions for C source filesSam Lantinga1-0/+0
2011-03-08Fixed linking x64 with Visual Studio 2010.Sam Lantinga1-1/+38
2011-03-06Fixed compiler warningSam Lantinga1-2/+2
2011-02-16Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)Sam Lantinga1-32/+52
2011-02-11Happy 2011! :)Sam Lantinga5-5/+5
2011-01-24Include windows.h in a single point in the source, so we can be consistent ab...Sam Lantinga1-6/+5
2011-01-24Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008Sam Lantinga2-5/+3
2011-01-22Fixed size_t warnings on 64-bit buildSam Lantinga1-1/+1
2011-01-20Fixed bug #925Sam Lantinga1-2/+2
2010-08-29Fixed compiling with Visual Studio 2008Sam Lantinga1-0/+6
2010-08-03Added SDL_wcslcpy and SDL_wcslcat.dewyatt1-0/+27
2010-07-13Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.dewyatt1-0/+47
2010-01-24Fixed bug #926Sam Lantinga5-5/+5
2010-01-06Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.Ryan C. Gordon1-0/+18
2009-12-17Updated test code to use SDL_setenv()Sam Lantinga1-3/+4
2009-12-16Allocate memory only if we're going to overwrite an environment variableSam Lantinga1-4/+5
2009-12-16Implemented SDL_setenv(), moved SDL_putenv() to compat.Ryan C. Gordon1-35/+51
2009-12-11Fixed bug #896Sam Lantinga1-1/+1
2009-09-26Fixed bug #797Sam Lantinga1-1/+1
2009-09-06Fixed compiling on 64-bit WindowsSam Lantinga1-6/+8
2009-09-05Fixed issues building 64-bit Windows binarySam Lantinga2-3/+5
2009-06-03Von: Thomas ZimmermannSam Lantinga1-1/+1
2008-12-08Updated copyright dateSam Lantinga5-5/+5
2008-11-24Added software fallback for YUV overlay code when YUV textures aren't available.Sam Lantinga1-1/+0
2008-09-15Updated Visual C++ buildSam Lantinga1-0/+27
2008-08-27Final merge of Google Summer of Code 2008 work...Sam Lantinga1-0/+8
2007-07-23indentSam Lantinga1-2/+1
2007-07-16Fixed bug #428Sam Lantinga1-23/+24
2007-07-14Reverted r3255:3256. Don't actually need it unless the build is broken. :)Ryan C. Gordon1-1/+2
2007-07-14Merged r3255:3256 from branches/SDL-1.2: stdlib problem with SDL_memcpy macro.Ryan C. Gordon1-2/+1
2007-07-12Merged Ryan's patch from revision 3238 in SDL 1.2Sam Lantinga1-4/+20
2007-07-12Whoops, needed to remove the other version of getlocale()Sam Lantinga1-21/+0
2007-07-12Fixed bug #455Sam Lantinga1-8/+37
2007-07-04Fix for bug #447 merged from SDL 1.2Sam Lantinga1-0/+27
2007-07-04Fixed bug #349Sam Lantinga1-23/+27
2007-06-28iconv() doesn't write to the data, just make compilers happySam Lantinga1-12/+12
2007-06-28Merge iconv const changes from 1.2Sam Lantinga1-6/+21
2007-06-14make indentSam Lantinga1-3/+4
2007-06-04Merged r3047:3048 from branches/SDL-1.2: SDL_revcpy() off-by-one fix.Ryan C. Gordon1-2/+2
2007-02-15Merged r2979:2980 from branches/SDL-1.2: unsigned char in ctype funcs.Ryan C. Gordon1-17/+17
2006-07-19Implemented blend modes in the D3D rendererSam Lantinga1-0/+4
2006-07-14More of the Direct3D renderer is implemented, I'm not sure why it's not showi...Sam Lantinga1-1/+1
2006-07-13Removed libc dependency on Windows again, to fix building with Visual C++ 200...Sam Lantinga1-0/+12
2006-07-10SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.Sam Lantinga6-4016/+4304