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2010-09-21r600: demo to get shadowtex workingr600-depthAndre Maasikas1-0/+35
2010-09-21r600: temp hack to get rendering with no CB workingAndre Maasikas2-1/+10
2010-09-21r600: remove tiled bits - we cannot upload them nor sample from them correctlyAndre Maasikas2-9/+4
2010-09-21r600: prepare for depth copyAndre Maasikas1-1/+67
2010-09-21r600: prepare for tiled blitsAndre Maasikas7-15/+30
2010-09-21d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri108-0/+26335
2010-09-21r600g: Removed debug code.Tilman Sauerbeck1-1/+0
2010-09-21r600g: fix eg texture borders.Dave Airlie4-28/+35
2010-09-21r600g: fixup evergreen miptree setup.Dave Airlie1-2/+5
2010-09-20r300/compiler: Refactor the pair instruction data structuresTom Stellard4-38/+21
2010-09-21r600g: set back to correct codepaths.Dave Airlie1-1/+1
2010-09-21r600g: deal with overflow of VTX/TEX CF clauses.Dave Airlie1-2/+8
2010-09-20tgsi: Remove duplicate case value.Vinson Lee1-1/+0
2010-09-21dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez1-1/+1
2010-09-21dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez3-11/+10
2010-09-21dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez2-4/+4
2010-09-21dri/nouveau: Remove unnecessary assertion.Francisco Jerez1-5/+0
2010-09-21dri/nv04: Use nvgl_wrap_mode().Francisco Jerez1-20/+2
2010-09-21tgsi: Actually care what check_soa_dependencies saysJakob Bornecrantz1-17/+39
2010-09-21tgsi: Don't ignore indirect registers in tgsi_check_soa_dependenciesJosé Fonseca1-2/+4
2010-09-20Fix typos in comments and debug output strings.Timo Wiren3-6/+6
2010-09-20r600g: add back reference check when mapping bufferJerome Glisse2-7/+8
2010-09-20r600g: use pipe context for flushing inside mapJerome Glisse8-19/+28
2010-09-20python/tests: Fixed tri.py for API and TGSI syntax changes.Tilman Sauerbeck1-4/+4
2010-09-20r600g: Implemented the Z and W component write for the SCS opcode.Tilman Sauerbeck1-0/+49
2010-09-20r600g: Honour destination operand's writemask in the SCS implementation.Tilman Sauerbeck1-26/+35
2010-09-20softpipe: fix whitespaceLuca Barbieri1-2/+2
2010-09-20tgsi: add switch/case opcodes to tgsi_opcode_tmp.hLuca Barbieri1-0/+4
2010-09-20softpipe: make z/s test always pass if no zsbuf, instead of crashingLuca Barbieri1-2/+6
2010-09-20gallium: avoid the C++ keyword "template" in sw_winsys.hLuca Barbieri1-1/+1
2010-09-20gallivm: remove debug codeBrian Paul1-2/+0
2010-09-20llvmpipe: fix query bug when no there's no sceneBrian Paul1-2/+3
2010-09-20st/mesa: fix assertion failure in GetTexImage for cubemapsMarek Olšák1-0/+6
2010-09-20r600g: move chip class to radeon common structureJerome Glisse14-75/+100
2010-09-20glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.Kenneth Graunke1-25/+30
2010-09-20glsl: Add comments to clarify the types of comparison binops.Kenneth Graunke1-1/+2
2010-09-20glsl2: silence compiler warnings in printf() callsBrian Paul1-2/+4
2010-09-20mesa: don't call valid_texture_object() in non-debug buildsBrian Paul1-5/+2
2010-09-20glsl: Add doxygen commentsIan Romanick2-12/+121
2010-09-20i915g: Link with wrapper sw winsys with sconsJakob Bornecrantz1-0/+1
2010-09-20svga: Integer constant register file has a separate namespace.Michal Krol3-8/+9
2010-09-20svga: Fix relative addressing translation for pixel shaders.Michal Krol1-14/+37
2010-09-19r600g: Cleanup viewport floats.Corbin Simpson1-10/+23
2010-09-19r600g: Clean up PS setup.Corbin Simpson2-16/+25
2010-09-20r600g: only flush for the correct colorbuffer, not all of them.Dave Airlie1-2/+4
2010-09-20r600g: add missing BC_INST wrapper for evergreenDave Airlie1-1/+1
2010-09-20r600g: fixup r700 CB_SHADER_CONTROL register.Dave Airlie3-35/+36
2010-09-20r600g: fix r700 cube map sizing.Dave Airlie1-4/+9
2010-09-20r600g: add color/texture support for more depth formats.Dave Airlie3-2/+20
2010-09-20r600g: add z16 to color setupDave Airlie2-0/+13