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BranchCommit messageAuthorAge
masterr600: add TXL instruction and note about TXBAndre Maasikas14 years
r600-basevtxr600: add support for draw_elements_base_vertexAndre Maasikas14 years
r600-blitr600: blit - add formats, cleanup, formattingAndre Maasikas15 years
r600-debugr600: add shader debug printfAndre Maasikas14 years
r600-depthr600: demo to get shadowtex workingAndre Maasikas14 years
r600-dxtnr600: compressed tex tiled upload via blitterAndre Maasikas14 years
r600-glslr600: fix fragment.positionAndre Maasikas15 years
r600-testr600: testting... are there some alignment requirements for cubemap levels?Andre Maasikas15 years
 
 
AgeCommit messageAuthorFilesLines
2010-09-21r600: demo to get shadowtex workingr600-depthAndre Maasikas1-0/+35
2010-09-21r600: temp hack to get rendering with no CB workingAndre Maasikas2-1/+10
2010-09-21r600: remove tiled bits - we cannot upload them nor sample from them correctlyAndre Maasikas2-9/+4
2010-09-21r600: prepare for depth copyAndre Maasikas1-1/+67
2010-09-21r600: prepare for tiled blitsAndre Maasikas7-15/+30
2010-09-21d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri108-0/+26335
2010-09-21r600g: Removed debug code.Tilman Sauerbeck1-1/+0
2010-09-21r600g: fix eg texture borders.Dave Airlie4-28/+35
2010-09-21r600g: fixup evergreen miptree setup.Dave Airlie1-2/+5
2010-09-20r300/compiler: Refactor the pair instruction data structuresTom Stellard4-38/+21
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