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~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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path:
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src
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gallium
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drivers
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r300
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r300_context.h
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Commit message (
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Author
Files
Lines
2010-04-14
r300g: remove always_dirty flag and correct leftovers
Marek Olšák
1
-2
/
+0
2010-04-14
r300g: atomize beginning occlusion query
Marek Olšák
1
-2
/
+2
2010-04-14
r300g: atomize VS constant buffer
Marek Olšák
1
-2
/
+2
2010-04-13
r300g: add generating texture coordinates for point sprites
Marek Olšák
1
-0
/
+13
2010-04-12
r300g: atomize FS constant buffer
Marek Olšák
1
-0
/
+2
2010-04-12
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
1
-0
/
+2
2010-04-12
r300g: atomize fragment shader
Marek Olšák
1
-1
/
+5
2010-04-11
r300g: use cliprects for scissoring
Marek Olšák
1
-2
/
+1
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
1
-8
/
+19
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-7
/
+7
2010-04-05
r300g: typecast using the r300_texture function
Marek Olšák
1
-0
/
+5
2010-04-05
r300g: add fallback for back stencil reference value and masks for r3xx-r4xx
Marek Olšák
1
-0
/
+23
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
1
-1
/
+3
2010-04-05
r300g: raise the number of texture units to 16 for all supported chipsets
Marek Olšák
1
-3
/
+3
2010-04-05
r300g: is_npot -> uses_pitch
Marek Olšák
1
-2
/
+3
2010-04-04
r300g: add conditional rendering
Marek Olšák
1
-0
/
+2
2010-03-29
r300g: print configurable debugging info on non-debug builds
Marek Olšák
1
-1
/
+1
2010-03-26
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
1
-13
/
+0
2010-03-21
r300g: put common defines into one file
Marek Olšák
1
-15
/
+1
2010-03-19
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
1
-0
/
+13
2010-03-15
r300g: fix up after merge
Keith Whitwell
1
-4
/
+3
2010-03-15
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
1
-2
/
+7
2010-03-15
r300g: rebuild screen/winsys interface
Dave Airlie
1
-2
/
+7
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
1
-0
/
+1
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
1
-0
/
+1
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
1
-24
/
+81
2010-03-09
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
1
-2
/
+4
2010-03-09
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
1
-2
/
+16
2010-03-08
r300g: define R300_MAX_TEXTURE_LEVELS
Brian Paul
1
-6
/
+8
2010-03-08
r300g: remove unnecessary state emissions and clean up
Marek Olšák
1
-0
/
+2
2010-03-02
r300g: Make velem CSO actually work.
Corbin Simpson
1
-1
/
+1
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
1
-2
/
+4
2010-03-01
r300g: adapt to new vertex element cso
Roland Scheidegger
1
-2
/
+6
2010-03-01
r300: Save viewport and clip states before invoking blitter.
Michal Krol
1
-0
/
+4
2010-02-28
r300g: atomize texture and sampler states
Marek Olšák
1
-12
/
+23
2010-02-28
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
1
-13
/
+22
2010-02-28
r300g: atomize invalidation of texture caches
Marek Olšák
1
-0
/
+2
2010-02-28
r300g: atomize PVS flush
Marek Olšák
1
-0
/
+2
2010-02-28
r300g: add size parameter to the atom emit functions
Marek Olšák
1
-1
/
+1
2010-02-27
r300g: move the emission of GA_POINT_MINMAX into emit_fb_state
Marek Olšák
1
-1
/
+0
2010-02-27
r300g: always emit the correct max vertex index to avoid DRM errors
Marek Olšák
1
-0
/
+1
2010-02-24
r300g: Atomize vertex shader.
Corbin Simpson
1
-2
/
+1
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
1
-2
/
+0
2010-02-22
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
1
-7
/
+2
2010-02-22
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
1
-2
/
+7
2010-02-21
r300g: precompute framebuffer register values
Marek Olšák
1
-0
/
+11
2010-02-15
r300g: fix the size of constant buffers
Marek Olšák
1
-2
/
+1
2010-02-14
r300g: add macrotiling support to texture setup
Marek Olšák
1
-0
/
+3
2010-02-11
r300g: adapt to stencil ref changes
Roland Scheidegger
1
-0
/
+2
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
1
-0
/
+4
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