diff options
author | Brian Paul <brianp@vmware.com> | 2010-04-15 12:48:12 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-04-15 12:48:12 -0600 |
commit | 0f16b07a041148ce9d050ec58f42a4302a9cb2cf (patch) | |
tree | 5661a0431da6ed5e2a68dae1bae3fe83e47e208a /src/gallium/drivers/r300/r300_context.h | |
parent | 563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732 (diff) | |
parent | eee220d65d3d37030f33971b02823c614e3eb618 (diff) |
Merge branch 'master' into lp-surface-tilinglp-surface-tiling
This brings in the gallium-resources branch changes. Things seem to be
working but there's probabaly bugs to be found.
Conflicts:
src/gallium/drivers/llvmpipe/lp_rast.c
src/gallium/drivers/llvmpipe/lp_scene.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/llvmpipe/lp_texture.h
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 116 |
1 files changed, 89 insertions, 27 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 0a82484e89..2e8601b65e 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -29,6 +29,7 @@ #include "pipe/p_context.h" #include "util/u_inlines.h" +#include "util/u_transfer.h" #include "r300_defines.h" #include "r300_screen.h" @@ -52,8 +53,6 @@ struct r300_atom { unsigned size; /* Whether this atom should be emitted. */ boolean dirty; - /* Another dirty flag that is never automatically cleared. */ - boolean always_dirty; }; struct r300_blend_state { @@ -79,6 +78,11 @@ struct r300_dsa_state { uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ + + /* Whether a two-sided stencil is enabled. */ + boolean two_sided; + /* Whether a fallback should be used for a two-sided stencil ref value. */ + boolean stencil_ref_bf_fallback; }; struct r300_rs_state { @@ -99,6 +103,17 @@ struct r300_rs_state { uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */ + uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */ + + /* Specifies top of Raster pipe specific enable controls, + * i.e. texture coordinates stuffing for points, lines, triangles */ + uint32_t stuffing_enable; /* R300_GB_ENABLE: 0x4008 */ + + /* Point sprites texture coordinates, 0: lower left, 1: upper right */ + float point_texcoord_left; /* R300_GA_POINT_S0: 0x4200 */ + float point_texcoord_bottom; /* R300_GA_POINT_T0: 0x4204 */ + float point_texcoord_right; /* R300_GA_POINT_S1: 0x4208 */ + float point_texcoord_top; /* R300_GA_POINT_T1: 0x420c */ }; struct r300_rs_block { @@ -124,6 +139,15 @@ struct r300_texture_format_state { uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */ + uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */ +}; + +struct r300_sampler_view { + struct pipe_sampler_view base; + + /* Copy of r300_texture::texture_format_state with format-specific bits + * added. */ + struct r300_texture_format_state format; }; struct r300_texture_fb_state { @@ -138,21 +162,21 @@ struct r300_texture_fb_state { struct r300_textures_state { /* Textures. */ - struct pipe_sampler_view *fragment_sampler_views[8]; - int texture_count; + struct r300_sampler_view *sampler_views[16]; + int sampler_view_count; /* Sampler states. */ - struct r300_sampler_state *sampler_states[8]; - int sampler_count; + struct r300_sampler_state *sampler_states[16]; + int sampler_state_count; - /* These is the merge of the texture and sampler states. */ + /* This is the merge of the texture and sampler states. */ unsigned count; uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */ struct r300_texture_sampler_state { - uint32_t format[3]; /* R300_TX_FORMAT[0-2] */ - uint32_t filter[2]; /* R300_TX_FILTER[0-1] */ + struct r300_texture_format_state format; + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ + uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ - uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */ - } regs[8]; + } regs[16]; }; struct r300_vertex_stream_state { @@ -223,7 +247,7 @@ struct r300_query { struct r300_texture { /* Parent class */ - struct pipe_texture tex; + struct u_resource b; /* Offsets into the buffer. */ unsigned offset[R300_MAX_TEXTURE_LEVELS]; @@ -250,16 +274,19 @@ struct r300_texture { /* Total size of this texture, in bytes. */ unsigned size; - /* Whether this texture has non-power-of-two dimensions. + /* Whether this texture has non-power-of-two dimensions + * or a user-specified pitch. * It can be either a regular texture or a rectangle one. */ - boolean is_npot; + boolean uses_pitch; /* Pipe buffer backing this texture. */ struct r300_winsys_buffer *buffer; /* Registers carrying texture format data. */ - struct r300_texture_format_state state; + /* Only format-independent bits should be filled in. */ + struct r300_texture_format_state tx_format; + /* All bits should be filled in. */ struct r300_texture_fb_state fb_state; /* Buffer tiling */ @@ -289,20 +316,37 @@ struct r300_context { /* Parent class */ struct pipe_context context; + /* Emission of drawing packets. */ + void (*emit_draw_arrays_immediate)( + struct r300_context *r300, + unsigned mode, unsigned start, unsigned count); + + void (*emit_draw_arrays)( + struct r300_context *r300, + unsigned mode, unsigned count); + + void (*emit_draw_elements)( + struct r300_context *r300, struct pipe_resource* indexBuffer, + unsigned indexSize, unsigned minIndex, unsigned maxIndex, + unsigned mode, unsigned start, unsigned count); + + /* The interface to the windowing system, etc. */ struct r300_winsys_screen *rws; + /* Screen. */ + struct r300_screen *screen; /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; /* Accelerated blit support. */ struct blitter_context* blitter; /* Vertex buffer for rendering. */ - struct pipe_buffer* vbo; + struct pipe_resource* vbo; /* Offset into the VBO. */ size_t vbo_offset; /* Occlusion query buffer. */ - struct pipe_buffer* oqbo; + struct pipe_resource* oqbo; /* Query list. */ struct r300_query *query_current; struct r300_query query_list; @@ -316,14 +360,18 @@ struct r300_context { struct r300_atom blend_color_state; /* User clip planes. */ struct r300_atom clip_state; - /* Shader constants. */ - struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ struct r300_atom dsa_state; /* Fragment shader. */ - struct r300_fragment_shader* fs; + struct r300_atom fs; + /* Fragment shader RC_CONSTANT_STATE variables. */ + struct r300_atom fs_rc_constant_state; + /* Fragment shader constant buffer. */ + struct r300_atom fs_constants; /* Framebuffer state. */ struct r300_atom fb_state; + /* Occlusion query. */ + struct r300_atom query_start; /* Rasterizer state. */ struct r300_atom rs_state; /* RS block state. */ @@ -338,6 +386,8 @@ struct r300_context { struct r300_atom vap_output_state; /* Vertex shader. */ struct r300_atom vs_state; + /* Vertex shader constant buffer. */ + struct r300_atom vs_constants; /* Viewport state. */ struct r300_atom viewport_state; /* ZTOP state. */ @@ -367,27 +417,40 @@ struct r300_context { struct pipe_viewport_state viewport; - /* Bitmask of dirty state objects. */ - uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; /* Whether polygon offset is enabled. */ boolean polygon_offset_enabled; /* Z buffer bit depth. */ uint32_t zbuffer_bpp; - /* Whether scissor is enabled. */ - boolean scissor_enabled; + /* Whether rendering is conditional and should be skipped. */ + boolean skip_rendering; + /* Whether the two-sided stencil ref value is different for front and + * back faces, and fallback should be used for r3xx-r4xx. */ + boolean stencil_ref_bf_fallback; + /* Point sprites texcoord index, 1 bit per texcoord */ + int sprite_coord_enable; + /* upload managers */ struct u_upload_mgr *upload_vb; struct u_upload_mgr *upload_ib; }; /* Convenience cast wrapper. */ +static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex) +{ + return (struct r300_texture*)tex; +} + static INLINE struct r300_context* r300_context(struct pipe_context* context) { return (struct r300_context*)context; } +static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300) +{ + return (struct r300_fragment_shader*)r300->fs.state; +} struct pipe_context* r300_create_context(struct pipe_screen* screen, void *priv); @@ -395,12 +458,11 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, /* Context initialization. */ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); -void r300_init_surface_functions(struct r300_context* r300); -void r300_init_tex_functions( struct pipe_context *pipe ); +void r300_init_resource_functions(struct r300_context* r300); static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags) { - return SCREEN_DBG_ON(r300_screen(ctx->context.screen), flags); + return SCREEN_DBG_ON(ctx->screen, flags); } static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags, |