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-rw-r--r--xc/extras/Mesa/src/tnl/t_array_import.c161
1 files changed, 101 insertions, 60 deletions
diff --git a/xc/extras/Mesa/src/tnl/t_array_import.c b/xc/extras/Mesa/src/tnl/t_array_import.c
index 7bcdac975..6f62aa398 100644
--- a/xc/extras/Mesa/src/tnl/t_array_import.c
+++ b/xc/extras/Mesa/src/tnl/t_array_import.c
@@ -1,10 +1,9 @@
-/* $Id: t_array_import.c,v 1.1.1.1 2002/10/22 13:06:18 alanh Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -24,13 +23,13 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "context.h"
#include "macros.h"
-#include "mem.h"
+#include "imports.h"
#include "mmath.h"
#include "state.h"
#include "mtypes.h"
@@ -81,7 +80,7 @@ static void _tnl_import_normal( GLcontext *ctx,
stride ? 3*sizeof(GLfloat) : 0, writeable,
&is_writeable);
- inputs->Normal.data = (GLfloat (*)[3]) tmp->Ptr;
+ inputs->Normal.data = (GLfloat (*)[4]) tmp->Ptr;
inputs->Normal.start = (GLfloat *) tmp->Ptr;
inputs->Normal.stride = tmp->StrideB;
inputs->Normal.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
@@ -143,7 +142,7 @@ static void _tnl_import_fogcoord( GLcontext *ctx,
stride ? sizeof(GLfloat) : 0, writeable,
&is_writeable);
- inputs->FogCoord.data = (GLfloat *) tmp->Ptr;
+ inputs->FogCoord.data = (GLfloat (*)[4]) tmp->Ptr;
inputs->FogCoord.start = (GLfloat *) tmp->Ptr;
inputs->FogCoord.stride = tmp->StrideB;
inputs->FogCoord.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
@@ -177,7 +176,7 @@ static void _tnl_import_index( GLcontext *ctx,
static void _tnl_import_texcoord( GLcontext *ctx,
- GLuint i,
+ GLuint unit,
GLboolean writeable,
GLboolean stride )
{
@@ -185,21 +184,21 @@ static void _tnl_import_texcoord( GLcontext *ctx,
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- tmp = _ac_import_texcoord(ctx, i, GL_FLOAT,
- stride ? 4*sizeof(GLfloat) : 0,
+ tmp = _ac_import_texcoord(ctx, unit, GL_FLOAT,
+ stride ? 4 * sizeof(GLfloat) : 0,
0,
writeable,
&is_writeable);
- inputs->TexCoord[i].data = (GLfloat (*)[4]) tmp->Ptr;
- inputs->TexCoord[i].start = (GLfloat *) tmp->Ptr;
- inputs->TexCoord[i].stride = tmp->StrideB;
- inputs->TexCoord[i].size = tmp->Size;
- inputs->TexCoord[i].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->TexCoord[i].stride != 4*sizeof(GLfloat))
- inputs->TexCoord[i].flags |= VEC_BAD_STRIDE;
+ inputs->TexCoord[unit].data = (GLfloat (*)[4]) tmp->Ptr;
+ inputs->TexCoord[unit].start = (GLfloat *) tmp->Ptr;
+ inputs->TexCoord[unit].stride = tmp->StrideB;
+ inputs->TexCoord[unit].size = tmp->Size;
+ inputs->TexCoord[unit].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
+ if (inputs->TexCoord[unit].stride != 4*sizeof(GLfloat))
+ inputs->TexCoord[unit].flags |= VEC_BAD_STRIDE;
if (!is_writeable)
- inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE;
+ inputs->TexCoord[unit].flags |= VEC_NOT_WRITEABLE;
}
@@ -228,9 +227,40 @@ static void _tnl_import_edgeflag( GLcontext *ctx,
-/* Callback for VB stages that need to improve the quality of arrays
+static void _tnl_import_attrib( GLcontext *ctx,
+ GLuint index,
+ GLboolean writeable,
+ GLboolean stride )
+{
+ struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct gl_client_array *tmp;
+ GLboolean is_writeable = 0;
+
+ tmp = _ac_import_attrib(ctx, index, GL_FLOAT,
+ stride ? 4 * sizeof(GLfloat) : 0,
+ 4, /* want GLfloat[4] */
+ writeable,
+ &is_writeable);
+
+ inputs->Attribs[index].data = (GLfloat (*)[4]) tmp->Ptr;
+ inputs->Attribs[index].start = (GLfloat *) tmp->Ptr;
+ inputs->Attribs[index].stride = tmp->StrideB;
+ inputs->Attribs[index].size = tmp->Size;
+ inputs->Attribs[index].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
+ if (inputs->Attribs[index].stride != 4 * sizeof(GLfloat))
+ inputs->Attribs[index].flags |= VEC_BAD_STRIDE;
+ if (!is_writeable)
+ inputs->Attribs[index].flags |= VEC_NOT_WRITEABLE;
+}
+
+
+
+/**
+ * Callback for VB stages that need to improve the quality of arrays
* bound to the VB. This is only necessary for client arrays which
* have not been transformed at any point in the pipeline.
+ * \param required - bitmask of VERT_*_BIT flags
+ * \param flags - bitmask of VEC_* flags (ex: VEC_NOT_WRITABLE)
*/
static void _tnl_upgrade_client_data( GLcontext *ctx,
GLuint required,
@@ -246,56 +276,58 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
if (writeable || stride) ca_flags |= CA_CLIENT_DATA;
- if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr)
- required |= VERT_OBJ;
+ if ((required & VERT_BIT_CLIP) && VB->ClipPtr == VB->ObjPtr)
+ required |= VERT_BIT_POS;
/* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */
- if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) {
+ if ((required & VERT_BIT_POS) && (VB->ObjPtr->flags & flags)) {
ASSERT(VB->ObjPtr == &inputs->Obj);
_tnl_import_vertex( ctx, writeable, stride );
- VB->importable_data &= ~(VERT_OBJ|VERT_CLIP);
+ VB->importable_data &= ~(VERT_BIT_POS|VERT_BIT_CLIP);
}
- if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) {
+ if ((required & VERT_BIT_NORMAL) && (VB->NormalPtr->flags & flags)) {
ASSERT(VB->NormalPtr == &inputs->Normal);
_tnl_import_normal( ctx, writeable, stride );
- VB->importable_data &= ~VERT_NORM;
+ VB->importable_data &= ~VERT_BIT_NORMAL;
}
- if ((required & VERT_RGBA) && (VB->ColorPtr[0]->Flags & ca_flags)) {
+ if ((required & VERT_BIT_COLOR0) && (VB->ColorPtr[0]->Flags & ca_flags)) {
ASSERT(VB->ColorPtr[0] == &inputs->Color);
_tnl_import_color( ctx, GL_FLOAT, writeable, stride );
- VB->importable_data &= ~VERT_RGBA;
+ VB->importable_data &= ~VERT_BIT_COLOR0;
}
- if ((required & VERT_SPEC_RGB) &&
+ if ((required & VERT_BIT_COLOR1) &&
(VB->SecondaryColorPtr[0]->Flags & ca_flags)) {
ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor);
_tnl_import_secondarycolor( ctx, GL_FLOAT, writeable, stride );
- VB->importable_data &= ~VERT_SPEC_RGB;
+ VB->importable_data &= ~VERT_BIT_COLOR1;
}
- if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) {
+ if ((required & VERT_BIT_FOG)
+ && (VB->FogCoordPtr->flags & flags)) {
ASSERT(VB->FogCoordPtr == &inputs->FogCoord);
_tnl_import_fogcoord( ctx, writeable, stride );
- VB->importable_data &= ~VERT_FOG_COORD;
+ VB->importable_data &= ~VERT_BIT_FOG;
}
- if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
+ if ((required & VERT_BIT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
ASSERT(VB->IndexPtr[0] == &inputs->Index);
_tnl_import_index( ctx, writeable, stride );
- VB->importable_data &= ~VERT_INDEX;
+ VB->importable_data &= ~VERT_BIT_INDEX;
}
- if (required & VERT_TEX_ANY)
+ if (required & VERT_BITS_TEX_ANY)
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
- if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
+ if ((required & VERT_BIT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]);
_tnl_import_texcoord( ctx, i, writeable, stride );
- VB->importable_data &= ~VERT_TEX(i);
+ VB->importable_data &= ~VERT_BIT_TEX(i);
}
+ /* XXX not sure what to do here for vertex program arrays */
}
@@ -306,24 +338,23 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count )
struct vertex_buffer *VB = &tnl->vb;
GLuint inputs = tnl->pipeline.inputs;
struct vertex_arrays *tmp = &tnl->array_inputs;
- GLuint i;
-/* fprintf(stderr, "%s %d..%d // %d..%d\n", __FUNCTION__, */
+/* _mesa_debug(ctx, "%s %d..%d // %d..%d\n", __FUNCTION__, */
/* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */
/* _tnl_print_vert_flags(" inputs", inputs); */
/* _tnl_print_vert_flags(" _Enabled", ctx->Array._Enabled); */
-/* _tnl_print_vert_flags(" importable", inputs & VERT_FIXUP); */
+/* _tnl_print_vert_flags(" importable", inputs & VERT_BITS_FIXUP); */
VB->Count = count - start;
VB->FirstClipped = VB->Count;
- VB->Elts = 0;
- VB->MaterialMask = 0;
- VB->Material = 0;
- VB->Flag = 0;
+ VB->Elts = NULL;
+ VB->MaterialMask = NULL;
+ VB->Material = NULL;
+ VB->Flag = NULL;
VB->Primitive = tnl->tmp_primitive;
VB->PrimitiveLength = tnl->tmp_primitive_length;
VB->import_data = _tnl_upgrade_client_data;
- VB->importable_data = inputs & VERT_FIXUP;
+ VB->importable_data = inputs & VERT_BITS_FIXUP;
if (ctx->Array.LockCount) {
ASSERT(start == (GLint) ctx->Array.LockFirst);
@@ -332,59 +363,69 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count )
_ac_import_range( ctx, start, count );
- if (inputs & VERT_OBJ) {
+ if (inputs & VERT_BIT_POS) {
_tnl_import_vertex( ctx, 0, 0 );
tmp->Obj.count = VB->Count;
VB->ObjPtr = &tmp->Obj;
}
- if (inputs & VERT_NORM) {
+ if (inputs & VERT_BIT_NORMAL) {
_tnl_import_normal( ctx, 0, 0 );
tmp->Normal.count = VB->Count;
VB->NormalPtr = &tmp->Normal;
}
- if (inputs & VERT_RGBA) {
+ if (inputs & VERT_BIT_COLOR0) {
_tnl_import_color( ctx, 0, 0, 0 );
VB->ColorPtr[0] = &tmp->Color;
VB->ColorPtr[1] = 0;
}
- if (inputs & VERT_TEX_ANY) {
- for (i = 0; i < ctx->Const.MaxTextureUnits ; i++) {
- if (inputs & VERT_TEX(i)) {
- _tnl_import_texcoord( ctx, i, 0, 0 );
- tmp->TexCoord[i].count = VB->Count;
- VB->TexCoordPtr[i] = &tmp->TexCoord[i];
+ if (inputs & VERT_BITS_TEX_ANY) {
+ GLuint unit;
+ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
+ if (inputs & VERT_BIT_TEX(unit)) {
+ _tnl_import_texcoord( ctx, unit, GL_FALSE, GL_FALSE );
+ tmp->TexCoord[unit].count = VB->Count;
+ VB->TexCoordPtr[unit] = &tmp->TexCoord[unit];
}
}
}
- if (inputs & (VERT_INDEX|VERT_FOG_COORD|VERT_EDGE|VERT_SPEC_RGB)) {
- if (inputs & VERT_INDEX) {
+ if (inputs & (VERT_BIT_INDEX | VERT_BIT_FOG |
+ VERT_BIT_EDGEFLAG | VERT_BIT_COLOR1)) {
+ if (inputs & VERT_BIT_INDEX) {
_tnl_import_index( ctx, 0, 0 );
tmp->Index.count = VB->Count;
VB->IndexPtr[0] = &tmp->Index;
VB->IndexPtr[1] = 0;
}
- if (inputs & VERT_FOG_COORD) {
+ if (inputs & VERT_BIT_FOG) {
_tnl_import_fogcoord( ctx, 0, 0 );
tmp->FogCoord.count = VB->Count;
VB->FogCoordPtr = &tmp->FogCoord;
}
- if (inputs & VERT_EDGE) {
+ if (inputs & VERT_BIT_EDGEFLAG) {
_tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data;
}
- if (inputs & VERT_SPEC_RGB) {
+ if (inputs & VERT_BIT_COLOR1) {
_tnl_import_secondarycolor( ctx, 0, 0, 0 );
VB->SecondaryColorPtr[0] = &tmp->SecondaryColor;
VB->SecondaryColorPtr[1] = 0;
}
}
-}
-
+ /* XXX not 100% sure this is finished. Keith should probably inspect. */
+ if (ctx->VertexProgram.Enabled) {
+ GLuint index;
+ for (index = 0; index < VERT_ATTRIB_MAX; index++) {
+ /* XXX check program->InputsRead to reduce work here */
+ _tnl_import_attrib( ctx, index, GL_FALSE, GL_TRUE );
+ VB->AttribPtr[index] = &tmp->Attribs[index];
+ }
+ }
+}