diff options
author | anholt <anholt> | 2003-02-21 07:15:40 +0000 |
---|---|---|
committer | anholt <anholt> | 2003-02-21 07:15:40 +0000 |
commit | 7ee9f8d25e3ffe804ca112e9f75cabdc676fbe4e (patch) | |
tree | 46c16ec3bb1a11c4d3be23861a09f9711acaad1f /xc/extras/Mesa/src/tnl/t_array_import.c | |
parent | eb77d6f367c09f476fc06263d7653dd5b4aecf7f (diff) |
Merge from trunk to bsd-4-0-0-branch.bsd-4-0-0-20030220bsd-4-0-0-branch
Diffstat (limited to 'xc/extras/Mesa/src/tnl/t_array_import.c')
-rw-r--r-- | xc/extras/Mesa/src/tnl/t_array_import.c | 161 |
1 files changed, 101 insertions, 60 deletions
diff --git a/xc/extras/Mesa/src/tnl/t_array_import.c b/xc/extras/Mesa/src/tnl/t_array_import.c index 7bcdac975..6f62aa398 100644 --- a/xc/extras/Mesa/src/tnl/t_array_import.c +++ b/xc/extras/Mesa/src/tnl/t_array_import.c @@ -1,10 +1,9 @@ -/* $Id: t_array_import.c,v 1.1.1.1 2002/10/22 13:06:18 alanh Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,13 +23,13 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell <keithw@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> */ #include "glheader.h" #include "context.h" #include "macros.h" -#include "mem.h" +#include "imports.h" #include "mmath.h" #include "state.h" #include "mtypes.h" @@ -81,7 +80,7 @@ static void _tnl_import_normal( GLcontext *ctx, stride ? 3*sizeof(GLfloat) : 0, writeable, &is_writeable); - inputs->Normal.data = (GLfloat (*)[3]) tmp->Ptr; + inputs->Normal.data = (GLfloat (*)[4]) tmp->Ptr; inputs->Normal.start = (GLfloat *) tmp->Ptr; inputs->Normal.stride = tmp->StrideB; inputs->Normal.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); @@ -143,7 +142,7 @@ static void _tnl_import_fogcoord( GLcontext *ctx, stride ? sizeof(GLfloat) : 0, writeable, &is_writeable); - inputs->FogCoord.data = (GLfloat *) tmp->Ptr; + inputs->FogCoord.data = (GLfloat (*)[4]) tmp->Ptr; inputs->FogCoord.start = (GLfloat *) tmp->Ptr; inputs->FogCoord.stride = tmp->StrideB; inputs->FogCoord.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); @@ -177,7 +176,7 @@ static void _tnl_import_index( GLcontext *ctx, static void _tnl_import_texcoord( GLcontext *ctx, - GLuint i, + GLuint unit, GLboolean writeable, GLboolean stride ) { @@ -185,21 +184,21 @@ static void _tnl_import_texcoord( GLcontext *ctx, struct gl_client_array *tmp; GLboolean is_writeable = 0; - tmp = _ac_import_texcoord(ctx, i, GL_FLOAT, - stride ? 4*sizeof(GLfloat) : 0, + tmp = _ac_import_texcoord(ctx, unit, GL_FLOAT, + stride ? 4 * sizeof(GLfloat) : 0, 0, writeable, &is_writeable); - inputs->TexCoord[i].data = (GLfloat (*)[4]) tmp->Ptr; - inputs->TexCoord[i].start = (GLfloat *) tmp->Ptr; - inputs->TexCoord[i].stride = tmp->StrideB; - inputs->TexCoord[i].size = tmp->Size; - inputs->TexCoord[i].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); - if (inputs->TexCoord[i].stride != 4*sizeof(GLfloat)) - inputs->TexCoord[i].flags |= VEC_BAD_STRIDE; + inputs->TexCoord[unit].data = (GLfloat (*)[4]) tmp->Ptr; + inputs->TexCoord[unit].start = (GLfloat *) tmp->Ptr; + inputs->TexCoord[unit].stride = tmp->StrideB; + inputs->TexCoord[unit].size = tmp->Size; + inputs->TexCoord[unit].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); + if (inputs->TexCoord[unit].stride != 4*sizeof(GLfloat)) + inputs->TexCoord[unit].flags |= VEC_BAD_STRIDE; if (!is_writeable) - inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE; + inputs->TexCoord[unit].flags |= VEC_NOT_WRITEABLE; } @@ -228,9 +227,40 @@ static void _tnl_import_edgeflag( GLcontext *ctx, -/* Callback for VB stages that need to improve the quality of arrays +static void _tnl_import_attrib( GLcontext *ctx, + GLuint index, + GLboolean writeable, + GLboolean stride ) +{ + struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; + struct gl_client_array *tmp; + GLboolean is_writeable = 0; + + tmp = _ac_import_attrib(ctx, index, GL_FLOAT, + stride ? 4 * sizeof(GLfloat) : 0, + 4, /* want GLfloat[4] */ + writeable, + &is_writeable); + + inputs->Attribs[index].data = (GLfloat (*)[4]) tmp->Ptr; + inputs->Attribs[index].start = (GLfloat *) tmp->Ptr; + inputs->Attribs[index].stride = tmp->StrideB; + inputs->Attribs[index].size = tmp->Size; + inputs->Attribs[index].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); + if (inputs->Attribs[index].stride != 4 * sizeof(GLfloat)) + inputs->Attribs[index].flags |= VEC_BAD_STRIDE; + if (!is_writeable) + inputs->Attribs[index].flags |= VEC_NOT_WRITEABLE; +} + + + +/** + * Callback for VB stages that need to improve the quality of arrays * bound to the VB. This is only necessary for client arrays which * have not been transformed at any point in the pipeline. + * \param required - bitmask of VERT_*_BIT flags + * \param flags - bitmask of VEC_* flags (ex: VEC_NOT_WRITABLE) */ static void _tnl_upgrade_client_data( GLcontext *ctx, GLuint required, @@ -246,56 +276,58 @@ static void _tnl_upgrade_client_data( GLcontext *ctx, if (writeable || stride) ca_flags |= CA_CLIENT_DATA; - if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr) - required |= VERT_OBJ; + if ((required & VERT_BIT_CLIP) && VB->ClipPtr == VB->ObjPtr) + required |= VERT_BIT_POS; /* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */ - if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) { + if ((required & VERT_BIT_POS) && (VB->ObjPtr->flags & flags)) { ASSERT(VB->ObjPtr == &inputs->Obj); _tnl_import_vertex( ctx, writeable, stride ); - VB->importable_data &= ~(VERT_OBJ|VERT_CLIP); + VB->importable_data &= ~(VERT_BIT_POS|VERT_BIT_CLIP); } - if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) { + if ((required & VERT_BIT_NORMAL) && (VB->NormalPtr->flags & flags)) { ASSERT(VB->NormalPtr == &inputs->Normal); _tnl_import_normal( ctx, writeable, stride ); - VB->importable_data &= ~VERT_NORM; + VB->importable_data &= ~VERT_BIT_NORMAL; } - if ((required & VERT_RGBA) && (VB->ColorPtr[0]->Flags & ca_flags)) { + if ((required & VERT_BIT_COLOR0) && (VB->ColorPtr[0]->Flags & ca_flags)) { ASSERT(VB->ColorPtr[0] == &inputs->Color); _tnl_import_color( ctx, GL_FLOAT, writeable, stride ); - VB->importable_data &= ~VERT_RGBA; + VB->importable_data &= ~VERT_BIT_COLOR0; } - if ((required & VERT_SPEC_RGB) && + if ((required & VERT_BIT_COLOR1) && (VB->SecondaryColorPtr[0]->Flags & ca_flags)) { ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor); _tnl_import_secondarycolor( ctx, GL_FLOAT, writeable, stride ); - VB->importable_data &= ~VERT_SPEC_RGB; + VB->importable_data &= ~VERT_BIT_COLOR1; } - if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) { + if ((required & VERT_BIT_FOG) + && (VB->FogCoordPtr->flags & flags)) { ASSERT(VB->FogCoordPtr == &inputs->FogCoord); _tnl_import_fogcoord( ctx, writeable, stride ); - VB->importable_data &= ~VERT_FOG_COORD; + VB->importable_data &= ~VERT_BIT_FOG; } - if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) { + if ((required & VERT_BIT_INDEX) && (VB->IndexPtr[0]->flags & flags)) { ASSERT(VB->IndexPtr[0] == &inputs->Index); _tnl_import_index( ctx, writeable, stride ); - VB->importable_data &= ~VERT_INDEX; + VB->importable_data &= ~VERT_BIT_INDEX; } - if (required & VERT_TEX_ANY) + if (required & VERT_BITS_TEX_ANY) for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) { + if ((required & VERT_BIT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) { ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]); _tnl_import_texcoord( ctx, i, writeable, stride ); - VB->importable_data &= ~VERT_TEX(i); + VB->importable_data &= ~VERT_BIT_TEX(i); } + /* XXX not sure what to do here for vertex program arrays */ } @@ -306,24 +338,23 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) struct vertex_buffer *VB = &tnl->vb; GLuint inputs = tnl->pipeline.inputs; struct vertex_arrays *tmp = &tnl->array_inputs; - GLuint i; -/* fprintf(stderr, "%s %d..%d // %d..%d\n", __FUNCTION__, */ +/* _mesa_debug(ctx, "%s %d..%d // %d..%d\n", __FUNCTION__, */ /* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */ /* _tnl_print_vert_flags(" inputs", inputs); */ /* _tnl_print_vert_flags(" _Enabled", ctx->Array._Enabled); */ -/* _tnl_print_vert_flags(" importable", inputs & VERT_FIXUP); */ +/* _tnl_print_vert_flags(" importable", inputs & VERT_BITS_FIXUP); */ VB->Count = count - start; VB->FirstClipped = VB->Count; - VB->Elts = 0; - VB->MaterialMask = 0; - VB->Material = 0; - VB->Flag = 0; + VB->Elts = NULL; + VB->MaterialMask = NULL; + VB->Material = NULL; + VB->Flag = NULL; VB->Primitive = tnl->tmp_primitive; VB->PrimitiveLength = tnl->tmp_primitive_length; VB->import_data = _tnl_upgrade_client_data; - VB->importable_data = inputs & VERT_FIXUP; + VB->importable_data = inputs & VERT_BITS_FIXUP; if (ctx->Array.LockCount) { ASSERT(start == (GLint) ctx->Array.LockFirst); @@ -332,59 +363,69 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) _ac_import_range( ctx, start, count ); - if (inputs & VERT_OBJ) { + if (inputs & VERT_BIT_POS) { _tnl_import_vertex( ctx, 0, 0 ); tmp->Obj.count = VB->Count; VB->ObjPtr = &tmp->Obj; } - if (inputs & VERT_NORM) { + if (inputs & VERT_BIT_NORMAL) { _tnl_import_normal( ctx, 0, 0 ); tmp->Normal.count = VB->Count; VB->NormalPtr = &tmp->Normal; } - if (inputs & VERT_RGBA) { + if (inputs & VERT_BIT_COLOR0) { _tnl_import_color( ctx, 0, 0, 0 ); VB->ColorPtr[0] = &tmp->Color; VB->ColorPtr[1] = 0; } - if (inputs & VERT_TEX_ANY) { - for (i = 0; i < ctx->Const.MaxTextureUnits ; i++) { - if (inputs & VERT_TEX(i)) { - _tnl_import_texcoord( ctx, i, 0, 0 ); - tmp->TexCoord[i].count = VB->Count; - VB->TexCoordPtr[i] = &tmp->TexCoord[i]; + if (inputs & VERT_BITS_TEX_ANY) { + GLuint unit; + for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { + if (inputs & VERT_BIT_TEX(unit)) { + _tnl_import_texcoord( ctx, unit, GL_FALSE, GL_FALSE ); + tmp->TexCoord[unit].count = VB->Count; + VB->TexCoordPtr[unit] = &tmp->TexCoord[unit]; } } } - if (inputs & (VERT_INDEX|VERT_FOG_COORD|VERT_EDGE|VERT_SPEC_RGB)) { - if (inputs & VERT_INDEX) { + if (inputs & (VERT_BIT_INDEX | VERT_BIT_FOG | + VERT_BIT_EDGEFLAG | VERT_BIT_COLOR1)) { + if (inputs & VERT_BIT_INDEX) { _tnl_import_index( ctx, 0, 0 ); tmp->Index.count = VB->Count; VB->IndexPtr[0] = &tmp->Index; VB->IndexPtr[1] = 0; } - if (inputs & VERT_FOG_COORD) { + if (inputs & VERT_BIT_FOG) { _tnl_import_fogcoord( ctx, 0, 0 ); tmp->FogCoord.count = VB->Count; VB->FogCoordPtr = &tmp->FogCoord; } - if (inputs & VERT_EDGE) { + if (inputs & VERT_BIT_EDGEFLAG) { _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) ); VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data; } - if (inputs & VERT_SPEC_RGB) { + if (inputs & VERT_BIT_COLOR1) { _tnl_import_secondarycolor( ctx, 0, 0, 0 ); VB->SecondaryColorPtr[0] = &tmp->SecondaryColor; VB->SecondaryColorPtr[1] = 0; } } -} - + /* XXX not 100% sure this is finished. Keith should probably inspect. */ + if (ctx->VertexProgram.Enabled) { + GLuint index; + for (index = 0; index < VERT_ATTRIB_MAX; index++) { + /* XXX check program->InputsRead to reduce work here */ + _tnl_import_attrib( ctx, index, GL_FALSE, GL_TRUE ); + VB->AttribPtr[index] = &tmp->Attribs[index]; + } + } +} |