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-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_context.h40
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_state.c12
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c232
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h3
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c23
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c2
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h91
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h5
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c26
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h5
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h14
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c78
12 files changed, 292 insertions, 239 deletions
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h
index 80536c88c..e429818a6 100644
--- a/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h
@@ -82,6 +82,10 @@ typedef struct radeon_context *radeonContextPtr;
#define RADEON_FALLBACK_MULTIDRAW 0x0020
#define RADEON_FALLBACK_LOGICOP 0x0040
+/* Subpixel offsets for window coordinates: */
+#define SUBPIXEL_X (-0.125F)
+#define SUBPIXEL_Y ( 0.375F)
+
typedef void (*radeon_interp_func)( GLfloat t,
GLfloat *result,
const GLfloat *in,
@@ -106,8 +110,7 @@ struct radeon_elt_tab {
struct radeon_context {
GLcontext *glCtx; /* Mesa context */
- /* Driver and hardware state management
- */
+ /* Driver and hardware state management */
GLuint new_state;
GLuint dirty; /* Hardware state to be updated */
radeon_context_regs_t setup;
@@ -121,8 +124,7 @@ struct radeon_context {
CARD32 ClearDepth; /* Value used to clear depth buffer */
CARD32 ClearStencil; /* Value used to clear stencil */
- /* Map GL texture units onto hardware
- */
+ /* Map GL texture units onto hardware */
GLint multitex;
GLint tmu_source[2];
GLint tex_dest[2];
@@ -130,8 +132,7 @@ struct radeon_context {
GLuint envcolor;
GLint lod_bias;
- /* Texture object bookkeeping
- */
+ /* Texture object bookkeeping */
radeonTexObjPtr CurrentTexObj[2];
radeonTexObj TexObjList[RADEON_NR_TEX_HEAPS];
radeonTexObj SwappedOut;
@@ -139,8 +140,7 @@ struct radeon_context {
GLint lastTexAge[RADEON_NR_TEX_HEAPS];
GLint lastTexHeap;
- /* Current rendering state, fallbacks
- */
+ /* Current rendering state, fallbacks */
points_func PointsFunc;
line_func LineFunc;
triangle_func TriangleFunc;
@@ -149,21 +149,18 @@ struct radeon_context {
CARD32 IndirectTriangles;
CARD32 Fallback;
- /* Fast path
- */
+ /* Fast path */
GLuint useFastPath;
GLuint SetupIndex;
GLuint SetupDone;
GLuint RenderIndex;
radeon_interp_func interp;
- /* Vertex buffers
- */
+ /* Vertex buffers */
GLuint num_verts;
drmBufPtr vert_buf;
- /* Elt path
- */
+ /* Elt path */
drmBufPtr elt_buf, retained_buf;
GLushort *first_elt, *next_elt;
GLfloat *next_vert;
@@ -172,21 +169,18 @@ struct radeon_context {
struct radeon_elt_tab *elt_tab;
GLfloat device_matrix[16];
- /* Texture blit buffers
- */
+ /* Texture blit buffers */
drmRadeonBlitRectPtr BlitRects;
drmBufPtr *BlitBuffers;
GLint numBlitBuffers;
- /* CP command packets
- */
+ /* CP command packets */
CARD32 *CPbuf; /* buffer to submit to CP */
GLuint CPcount; /* number of dwords in CPbuf */
GLint CPtimeout; /* number of times to loop
before exiting */
- /* Visual, drawable, cliprect and scissor information
- */
+ /* Visual, drawable, cliprect and scissor information */
GLint BufferSize; /* Bits in color buffer */
GLint DepthSize; /* Bits in depth buffer */
GLint StencilSize; /* Bits in stencil buffer */
@@ -203,8 +197,7 @@ struct radeon_context {
GLuint scissor;
XF86DRIClipRectRec ScissorRect; /* Current software scissor */
- /* Mirrors of some DRI state
- */
+ /* Mirrors of some DRI state */
Display *display; /* X server display */
__DRIcontextPrivate *driContext; /* DRI context */
@@ -218,8 +211,7 @@ struct radeon_context {
radeonScreenPtr radeonScreen; /* Screen private DRI data */
RADEONSAREAPriv *sarea; /* Private SAREA data */
- /* Performance counters
- */
+ /* Performance counters */
GLuint boxes; /* Draw performance boxes */
GLuint hardwareWentIdle;
GLuint c_clears;
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c
index 07928e8ca..b5cf56da3 100644
--- a/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c
@@ -502,15 +502,6 @@ static void radeonUpdateRenderAttrib( GLcontext *ctx )
CARD32 p = radeon_ctx->setup.pp_cntl;
CARD32 r = radeon_ctx->setup.rb3d_cntl;
-#if 0
- /* This is stored in the PP_TEXFILTER_# register and should go in
- radeon_tex.c */
- CARD32 bias = radeon_ctx->lod_bias & 0xff;;
-
- p &= ~RADEON_LOD_BIAS_MASK;
- p |= (bias << RADEON_LOD_BIAS_SHIFT);
-#endif
-
if ( ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR ) {
p |= RADEON_SPECULAR_ENABLE;
} else {
@@ -1153,7 +1144,8 @@ void radeonDDInitState( radeonContextPtr radeon_ctx )
radeon_ctx->setup.rb3d_blendcntl =
RADEON_SRC_BLEND_GL_ONE |
RADEON_DST_BLEND_GL_ZERO;
- radeon_ctx->setup.rb3d_depthoffset = 0x00000000;
+ radeon_ctx->setup.rb3d_depthoffset =
+ radeon_ctx->radeonScreen->depthOffset;
radeon_ctx->setup.rb3d_depthpitch =
(radeon_ctx->radeonScreen->depthPitch & RADEON_DEPTHPITCH_MASK) |
RADEON_DEPTH_ENDIAN_NO_SWAP;
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c
index 055811073..302c0ffe3 100644
--- a/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c
@@ -59,9 +59,10 @@ static radeonTexObjPtr radeonCreateTexObj( radeonContextPtr radeon_ctx,
{
radeonTexObjPtr t;
struct gl_texture_image *image;
- int log2Pitch, log2Height, log2Size, log2MinSize;
+ int log2Width, log2Height, log2Size, log2MinSize;
int totalSize;
int i;
+ int txformat;
image = tObj->Image[0];
if ( !image )
@@ -81,51 +82,37 @@ static radeonTexObjPtr radeonCreateTexObj( radeonContextPtr radeon_ctx,
case GL_INTENSITY:
if ( radeon_ctx->radeonScreen->bpp == 32 ) {
t->texelBytes = 4;
-#if 0
- t->textureFormat = RADEON_DATATYPE_ARGB8888;
-#endif
+ txformat = RADEON_TXF_32BPP_ARGB8888;
} else {
t->texelBytes = 2;
-#if 0
- t->textureFormat = RADEON_DATATYPE_ARGB4444;
-#endif
+ txformat = RADEON_TXF_16BPP_ARGB4444;
}
break;
case GL_RGB:
if ( radeon_ctx->radeonScreen->bpp == 32 ) {
t->texelBytes = 4;
-#if 0
- t->textureFormat = RADEON_DATATYPE_ARGB8888;
-#endif
+ txformat = RADEON_TXF_32BPP_ARGB8888;
} else {
t->texelBytes = 2;
-#if 0
- t->textureFormat = RADEON_DATATYPE_RGB565;
-#endif
+ txformat = RADEON_TXF_16BPP_RGB565;
}
break;
case GL_LUMINANCE:
if ( radeon_ctx->radeonScreen->bpp == 32 ) {
t->texelBytes = 4;
-#if 0
- t->textureFormat = RADEON_DATATYPE_ARGB8888;
-#endif
+ txformat = RADEON_TXF_32BPP_ARGB8888;
} else {
t->texelBytes = 2;
/* Use this to get true greys */
-#if 0
- t->textureFormat = RADEON_DATATYPE_ARGB1555;
-#endif
+ txformat = RADEON_TXF_16BPP_ARGB1555;
}
break;
case GL_COLOR_INDEX:
t->texelBytes = 1;
-#if 0
- t->textureFormat = RADEON_DATATYPE_CI8;
-#endif
+ txformat = RADEON_TXF_8BPP_I;
break;
default:
@@ -138,11 +125,11 @@ static radeonTexObjPtr radeonCreateTexObj( radeonContextPtr radeon_ctx,
for ( i = 1, log2Height = 0 ; i < image->Height ; i *= 2 ) {
log2Height++;
}
- for ( i = 1, log2Pitch = 0 ; i < image->Width ; i *= 2 ) {
- log2Pitch++;
+ for ( i = 1, log2Width = 0 ; i < image->Width ; i *= 2 ) {
+ log2Width++;
}
if ( image->Width > image->Height ) {
- log2Size = log2Pitch;
+ log2Size = log2Width;
} else {
log2Size = log2Height;
}
@@ -168,7 +155,6 @@ static radeonTexObjPtr radeonCreateTexObj( radeonContextPtr radeon_ctx,
log2MinSize = log2Size - i + 1;
t->totalSize = totalSize;
- t->internFormat = image->IntFormat;
t->bound = 0;
t->heap = 0;
@@ -177,31 +163,35 @@ static radeonTexObjPtr radeonCreateTexObj( radeonContextPtr radeon_ctx,
t->memBlock = NULL;
t->bufAddr = NULL;
- /* Hardware state:
- */
-#if 0
- t->setup.tex_cntl = (RADEON_MIN_BLEND_NEAREST |
- RADEON_MAG_BLEND_NEAREST |
- RADEON_TEX_CLAMP_S_WRAP |
- RADEON_TEX_CLAMP_T_WRAP |
- t->textureFormat);
-
- t->setup.tex_combine_cntl = 0x00000000;
-
- t->setup.tex_size_pitch = ((log2Pitch << RADEON_TEX_PITCH_SHIFT) |
- (log2Size << RADEON_TEX_SIZE_SHIFT) |
- (log2Height << RADEON_TEX_HEIGHT_SHIFT) |
- (log2MinSize << RADEON_TEX_MIN_SIZE_SHIFT));
-
- for ( i = 0 ; i < RADEON_TEX_MAXLEVELS ; i++ ) {
- t->setup.tex_offset[i] = 0x00000000;
- }
- t->setup.tex_border_color = 0x00000000;
-
- if ( ( log2MinSize == log2Size ) || ( log2MinSize != 0 ) ) {
- t->setup.tex_cntl |= RADEON_MIP_MAP_DISABLE;
- }
-#endif
+ /* Hardware state: */
+ t->setup.pp_txfilter =
+ RADEON_MAG_FILTER_NEAREST |
+ RADEON_MIN_FILTER_NEAREST |
+ (radeon_ctx->lod_bias << RADEON_LOD_BIAS_SHIFT) |
+ (log2Size << RADEON_MAX_MIP_LEVEL_SHIFT) |
+ RADEON_CLAMP_S_WRAP |
+ RADEON_CLAMP_T_WRAP |
+ RADEON_BORDER_MODE_OGL;
+
+ t->setup.pp_txformat =
+ txformat |
+ ((txformat == RADEON_TXF_16BPP_RGB565) ? 0 : RADEON_TXF_ALPHA_IN_MAP) |
+ (log2Width << RADEON_TXF_WIDTH_SHIFT) |
+ (log2Height << RADEON_TXF_HEIGHT_SHIFT) |
+ RADEON_TXF_ST_ROUTE_STQ0 |
+ RADEON_TXF_ENDIAN_NO_SWAP |
+ RADEON_TXF_PERSPECTIVE_ENABLE;
+
+ t->setup.pp_txoffset =
+ RADEON_TXO_ENDIAN_NO_SWAP |
+ RADEON_TXO_MACRO_LINEAR |
+ RADEON_TXO_MICRO_LINEAR |
+ (0x00000000 & RADEON_TXO_OFFSET_MASK);
+
+ t->setup.pp_txcblend = 0x00000000;
+ t->setup.pp_txablend = 0x00000000;
+ t->setup.pp_tfactor = 0x00000000;
+ t->setup.pp_border_color = 0x00000000;
radeonSetTexWrap( t, tObj->WrapS, tObj->WrapT );
radeonSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
@@ -684,7 +674,8 @@ static void radeonUploadSubImage( radeonContextPtr radeon_ctx,
imageWidth = image->Width;
imageHeight = image->Height;
- format = t->textureFormat >> 16;
+ format = (t->setup.pp_txformat
+ & RADEON_TXF_FORMAT_MASK) >> RADEON_TXF_FORMAT_SHIFT;
/* The texel upload routines have a minimum width, so force the size
* if needed.
@@ -768,7 +759,7 @@ static void radeonUploadSubImage( radeonContextPtr radeon_ctx,
width, height, image->Width, image->Height, x, y );
fprintf( stderr, " blit ofs: 0x%07x pitch: 0x%x dwords: %d "
"level: %d format: %x\n",
- (int)offset, pitch, dwords, level, format );
+ (int)offset, (unsigned int)pitch, dwords, level, format );
}
/* Subdivide the texture if required */
@@ -831,8 +822,6 @@ static void radeonUploadSubImage( radeonContextPtr radeon_ctx,
int radeonUploadTexImages( radeonContextPtr radeon_ctx, radeonTexObjPtr t )
{
int i;
- int minLevel;
- int maxLevel;
int heap;
if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
@@ -844,10 +833,12 @@ int radeonUploadTexImages( radeonContextPtr radeon_ctx, radeonTexObjPtr t )
/* Choose the heap appropriately */
heap = t->heap = RADEON_LOCAL_TEX_HEAP;
+#if 0
if ( !radeon_ctx->radeonScreen->IsPCI &&
t->totalSize > radeon_ctx->radeonScreen->texSize[heap] ) {
heap = t->heap = RADEON_AGP_TEX_HEAP;
}
+#endif
/* Do we need to eject LRU texture objects? */
if ( !t->memBlock ) {
@@ -900,29 +891,12 @@ int radeonUploadTexImages( radeonContextPtr radeon_ctx, radeonTexObjPtr t )
t->bufAddr = (unsigned char *)radeon_ctx->radeonScreen->texOffset[heap];
t->bufAddr += t->memBlock->ofs;
+ t->setup.pp_txoffset = (CARD32)t->bufAddr;
#if 0
- maxLevel = ((t->setup.tex_size_pitch & RADEON_TEX_SIZE_MASK) >>
- RADEON_TEX_SIZE_SHIFT);
- minLevel = ((t->setup.tex_size_pitch & RADEON_TEX_MIN_SIZE_MASK) >>
- RADEON_TEX_MIN_SIZE_SHIFT);
-
- /* Set texture offsets */
- if ( t->setup.tex_cntl & RADEON_MIP_MAP_DISABLE ) {
- for ( i = 0 ; i < RADEON_TEX_MAXLEVELS ; i++ ) {
- t->setup.tex_offset[i] = (CARD32)t->bufAddr;
- }
- } else {
- for ( i = maxLevel ; i >= minLevel ; i-- ) {
- t->setup.tex_offset[i] =
- t->image[maxLevel-i].offset + (CARD32)t->bufAddr;
- }
- }
/* Fix AGP texture offsets */
if ( heap == RADEON_AGP_TEX_HEAP ) {
- for ( i = 0 ; i < RADEON_TEX_MAXLEVELS ; i++ ) {
- t->setup.tex_offset[i] += RADEON_AGP_TEX_OFFSET +
- radeon_ctx->radeonScreen->agpTexOffset;
- }
+ t->setup.pp_tx_offset += RADEON_AGP_TEX_OFFSET +
+ radeon_ctx->radeonScreen->agpTexOffset;
}
#endif
@@ -946,11 +920,8 @@ int radeonUploadTexImages( radeonContextPtr radeon_ctx, radeonTexObjPtr t )
/* Upload any images that are new */
if ( t->dirty_images ) {
-#if 0
- int num_levels = (((t->setup.tex_size_pitch & RADEON_TEX_SIZE_MASK) >>
- RADEON_TEX_SIZE_SHIFT) -
- ((t->setup.tex_size_pitch & RADEON_TEX_MIN_SIZE_MASK) >>
- RADEON_TEX_MIN_SIZE_SHIFT));
+ int num_levels = ((t->setup.pp_txfilter & RADEON_MAX_MIP_LEVEL_MASK) >>
+ RADEON_MAX_MIP_LEVEL_SHIFT);
for ( i = 0 ; i <= num_levels ; i++ ) {
if ( t->dirty_images & (1 << i) ) {
@@ -959,9 +930,6 @@ int radeonUploadTexImages( radeonContextPtr radeon_ctx, radeonTexObjPtr t )
}
}
- radeon_ctx->setup.tex_cntl_c |= RADEON_TEX_CACHE_FLUSH;
-#endif
-
radeon_ctx->dirty |= RADEON_UPLOAD_CONTEXT;
}
@@ -1023,7 +991,7 @@ static void radeonUpdateTextureStage( GLcontext *ctx, int unit )
struct gl_texture_object *tObj;
radeonTexObjPtr t;
GLuint enabled;
- CARD32 combine;
+ CARD32 color_combine, alpha_combine;
if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s( %p, %d )\n",
@@ -1048,6 +1016,16 @@ static void radeonUpdateTextureStage( GLcontext *ctx, int unit )
/* We definately have a valid texture now */
t = tObj->DriverData;
+#if 1
+ /* FIXME: forced to replace */
+ if ( unit == 0 ) {
+ color_combine = 0x00802800;
+ alpha_combine = 0x00800500;
+ } else {
+ color_combine = 0x00803000;
+ alpha_combine = 0x00800600;
+ }
+#else
if ( unit == 0 ) {
combine = INPUT_INTERP;
} else {
@@ -1208,10 +1186,10 @@ static void radeonUpdateTextureStage( GLcontext *ctx, int unit )
default:
return;
}
-
-#if 0
- t->setup.tex_combine_cntl = combine;
#endif
+
+ t->setup.pp_txcblend = color_combine;
+ t->setup.pp_txablend = alpha_combine;
}
static void radeonUpdateTextureObject( GLcontext *ctx, int unit )
@@ -1228,10 +1206,10 @@ static void radeonUpdateTextureObject( GLcontext *ctx, int unit )
}
/* Disable all texturing until it is known to be good */
-#if 0
- radeon_ctx->setup.tex_cntl_c &= ~(RADEON_TEXMAP_ENABLE |
- RADEON_SEC_TEXMAP_ENABLE);
-#endif
+ radeon_ctx->setup.pp_cntl &= ~(RADEON_TEX_0_ENABLE |
+ RADEON_TEX_1_ENABLE |
+ RADEON_TEX_2_ENABLE |
+ RADEON_TEX_3_ENABLE);
enabled = (ctx->Texture.ReallyEnabled >> (source * 4)) & TEXTURE0_ANY;
if ( enabled != TEXTURE0_2D && enabled != TEXTURE0_1D ) {
@@ -1283,22 +1261,9 @@ static void radeonUpdateTextureObject( GLcontext *ctx, int unit )
if ( t->memBlock )
radeonUpdateTexLRU( radeon_ctx, t );
-#if 0
- if ( unit == 0 ) {
- radeon_ctx->setup.tex_cntl_c |= RADEON_TEXMAP_ENABLE;
- radeon_ctx->setup.tex_size_pitch_c |= t->setup.tex_size_pitch << 0;
- radeon_ctx->setup.scale_3d_cntl &= ~RADEON_TEX_CACHE_SPLIT;
-
- t->setup.tex_cntl &= ~RADEON_SEC_SELECT_SEC_ST;
- } else {
- t->setup.tex_cntl |= RADEON_SEC_SELECT_SEC_ST;
-
- radeon_ctx->setup.tex_cntl_c |= (RADEON_TEXMAP_ENABLE |
- RADEON_SEC_TEXMAP_ENABLE) ;
- radeon_ctx->setup.tex_size_pitch_c |= t->setup.tex_size_pitch << 16;
- radeon_ctx->setup.scale_3d_cntl |= RADEON_TEX_CACHE_SPLIT;
- }
-#endif
+ radeon_ctx->setup.pp_cntl |= RADEON_TEX_0_ENABLE;
+ if ( unit == 1 )
+ radeon_ctx->setup.pp_cntl |= RADEON_TEX_1_ENABLE;
}
/* Update the hardware texture state */
@@ -1323,10 +1288,6 @@ void radeonUpdateTextureState( GLcontext *ctx )
if ( ctx->Enabled & (TEXTURE0_3D|TEXTURE1_3D) )
radeon_ctx->Fallback |= RADEON_FALLBACK_TEXTURE;
-#if 0
- radeon_ctx->setup.tex_size_pitch_c = 0x00000000;
-#endif
-
radeonUpdateTextureObject( ctx, 0 );
radeonUpdateTextureStage( ctx, 0 );
@@ -1340,73 +1301,67 @@ void radeonUpdateTextureState( GLcontext *ctx )
/* Set the texture wrap mode */
static void radeonSetTexWrap( radeonTexObjPtr t, GLenum swrap, GLenum twrap )
{
-#if 0
- t->setup.tex_cntl &= ~(RADEON_TEX_CLAMP_S_MASK | RADEON_TEX_CLAMP_T_MASK);
+ t->setup.pp_txfilter &= ~(RADEON_CLAMP_S_MASK | RADEON_CLAMP_T_MASK);
switch ( swrap ) {
case GL_CLAMP:
- t->setup.tex_cntl |= RADEON_TEX_CLAMP_S_CLAMP;
+ t->setup.pp_txfilter |= RADEON_CLAMP_S_CLAMP_LAST;
break;
case GL_REPEAT:
- t->setup.tex_cntl |= RADEON_TEX_CLAMP_S_WRAP;
+ t->setup.pp_txfilter |= RADEON_CLAMP_S_WRAP;
break;
}
switch ( twrap ) {
case GL_CLAMP:
- t->setup.tex_cntl |= RADEON_TEX_CLAMP_T_CLAMP;
+ t->setup.pp_txfilter |= RADEON_CLAMP_T_CLAMP_LAST;
break;
case GL_REPEAT:
- t->setup.tex_cntl |= RADEON_TEX_CLAMP_T_WRAP;
+ t->setup.pp_txfilter |= RADEON_CLAMP_T_WRAP;
break;
}
-#endif
}
/* Set the texture filter mode */
static void radeonSetTexFilter( radeonTexObjPtr t, GLenum minf, GLenum magf )
{
-#if 0
- t->setup.tex_cntl &= ~(RADEON_MIN_BLEND_MASK | RADEON_MAG_BLEND_MASK);
+ t->setup.pp_txfilter &= ~(RADEON_MIN_FILTER_MASK | RADEON_MAG_FILTER_MASK);
switch ( minf ) {
case GL_NEAREST:
- t->setup.tex_cntl |= RADEON_MIN_BLEND_NEAREST;
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_NEAREST;
break;
case GL_LINEAR:
- t->setup.tex_cntl |= RADEON_MIN_BLEND_LINEAR;
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_LINEAR;
break;
case GL_NEAREST_MIPMAP_NEAREST:
- t->setup.tex_cntl |= RADEON_MIN_BLEND_MIPNEAREST;
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_NEAREST_MIP_NEAREST;
break;
case GL_LINEAR_MIPMAP_NEAREST:
- t->setup.tex_cntl |= RADEON_MIN_BLEND_LINEARMIPNEAREST;
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_LINEAR_MIP_NEAREST;
break;
case GL_NEAREST_MIPMAP_LINEAR:
- t->setup.tex_cntl |= RADEON_MIN_BLEND_MIPLINEAR;
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_NEAREST_MIP_LINEAR;
break;
case GL_LINEAR_MIPMAP_LINEAR:
- t->setup.tex_cntl |= RADEON_MIN_BLEND_LINEARMIPLINEAR;
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_LINEAR_MIP_LINEAR;
break;
}
switch ( magf ) {
case GL_NEAREST:
- t->setup.tex_cntl |= RADEON_MAG_BLEND_NEAREST;
+ t->setup.pp_txfilter |= RADEON_MAG_FILTER_NEAREST;
break;
case GL_LINEAR:
- t->setup.tex_cntl |= RADEON_MAG_BLEND_LINEAR;
+ t->setup.pp_txfilter |= RADEON_MAG_FILTER_LINEAR;
break;
}
-#endif
}
/* Set the texture border color */
static void radeonSetTexBorderColor( radeonTexObjPtr t, GLubyte c[4] )
{
-#if 0
- t->setup.tex_border_color = radeonPackColor( 32, c[0], c[1], c[2], c[3] );
-#endif
+ t->setup.pp_border_color = radeonPackColor( 32, c[0], c[1], c[2], c[3] );
}
@@ -1424,6 +1379,7 @@ static void radeonDDTexEnv( GLcontext *ctx, GLenum target,
GLenum pname, const GLfloat *param )
{
radeonContextPtr radeon_ctx = RADEON_CONTEXT( ctx );
+ radeonTexObjPtr t;
struct gl_texture_unit *texUnit;
GLubyte c[4];
CARD32 col;
@@ -1445,14 +1401,13 @@ static void radeonDDTexEnv( GLcontext *ctx, GLenum target,
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
FLOAT_RGBA_TO_UBYTE_RGBA( texUnit->EnvColor, c );
col = radeonPackColor( 32, c[0], c[1], c[2], c[3] );
-#if 0
- if ( radeon_ctx->setup.constant_color_c != col ) {
+ t = radeon_ctx->CurrentTexObj[ctx->Texture.CurrentUnit];
+ if ( t->setup.pp_tfactor != col ) {
FLUSH_BATCH( radeon_ctx );
- radeon_ctx->setup.constant_color_c = col;
+ t->setup.pp_tfactor = col;
radeon_ctx->new_state |= RADEON_NEW_TEXTURE;
}
-#endif
break;
case GL_TEXTURE_LOD_BIAS_EXT:
@@ -1475,6 +1430,7 @@ static void radeonDDTexEnv( GLcontext *ctx, GLenum target,
}
if ( radeon_ctx->lod_bias != bias ) {
FLUSH_BATCH( radeon_ctx );
+ /* FIXME: Add support for setting the LOD bias to pp_txfilter */
radeon_ctx->lod_bias = bias;
radeon_ctx->new_state |= RADEON_NEW_RENDER;
@@ -1544,10 +1500,6 @@ static void radeonDDTexSubImage( GLcontext *ctx, GLenum target,
UNLOCK_HARDWARE( radeon_ctx );
/* Update the context state */
-#if 0
- radeon_ctx->setup.tex_cntl_c |= RADEON_TEX_CACHE_FLUSH;
-#endif
-
radeon_ctx->new_state |= RADEON_NEW_TEXTURE;
}
}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h
index 200c86848..b7565bec2 100644
--- a/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h
@@ -71,9 +71,6 @@ struct radeon_tex_obj {
GLint totalSize; /* Total size of the texture
including all mipmap levels */
- GLuint internFormat; /* Internal GL format used to store
- texture on card */
- CARD32 textureFormat; /* Actual hardware format */
GLint texelBytes; /* Number of bytes per texel */
radeon_texture_regs_t setup; /* Setup regs for texture */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c
index bf7446e87..96997d886 100644
--- a/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c
@@ -110,10 +110,10 @@ do { \
#define COORD \
do { \
GLfloat *win = VB->Win.data[i]; \
- v->v.x = win[0]; \
- v->v.y = radeon_height - win[1]; \
- v->v.z = scale * win[2]; \
- v->v.rhw = v->v.rhw2 = win[3]; \
+ v->v.x = win[0] + x_offset; \
+ v->v.y = radeon_height - win[1] + y_offset; \
+ v->v.z = scale * win[2]; \
+ v->v.rhw = v->v.rhw2 = win[3]; \
} while (0)
#else /* USE_RHW2 */
@@ -123,10 +123,10 @@ do { \
#define COORD \
do { \
GLfloat *win = VB->Win.data[i]; \
- v->v.x = win[0]; \
- v->v.y = radeon_height - win[1]; \
- v->v.z = scale * win[2]; \
- v->v.rhw = win[3]; \
+ v->v.x = win[0] + x_offset; \
+ v->v.y = radeon_height - win[1] + y_offset; \
+ v->v.z = scale * win[2]; \
+ v->v.rhw = win[3]; \
} while (0) \
#endif /* USE_RHW2 */
@@ -137,16 +137,19 @@ do { \
#define SETUPFUNC(name,win,col,tex0,tex1,tex0_4,tex1_4,spec,fog) \
static void name(struct vertex_buffer *VB, GLuint start, GLuint end) \
{ \
- radeonContextPtr radeon_ctx = RADEON_CONTEXT(VB->ctx); \
+ radeonContextPtr radeon_ctx = RADEON_CONTEXT(VB->ctx); \
__DRIdrawablePrivate *dPriv = radeon_ctx->driDrawable; \
- radeonVertexPtr v; \
+ radeonVertexPtr v; \
GLfloat (*tc0)[4]; \
GLfloat (*tc1)[4]; \
GLfloat radeon_height = dPriv->h; \
GLfloat scale = radeon_ctx->depth_scale; \
+ GLfloat x_offset = dPriv->x + SUBPIXEL_X; \
+ GLfloat y_offset = dPriv->y + SUBPIXEL_Y; \
int i; \
\
(void) radeon_height; (void) radeon_ctx; (void) scale; \
+ (void) x_offset; (void) y_offset; \
\
gl_import_client_data(VB, VB->ctx->RenderFlags, \
(VB->ClipOrMask \
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c
index ee501790c..16f67273b 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c
@@ -217,7 +217,7 @@ static Bool RADEONInitVisualConfigs(ScreenPtr pScreen)
pConfigs[i].depthSize = 24;
pConfigs[i].stencilSize = 8;
} else {
- pConfigs[i].depthSize = 32;
+ pConfigs[i].depthSize = 24;
pConfigs[i].stencilSize = 0;
}
pConfigs[i].auxBuffers = 0;
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h
index 0dae54ff4..4bff2dd8b 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h
@@ -933,6 +933,9 @@
#define RADEON_XPLL_CNTL 0x000b /* PLL */
/* Registers for 3D/TCL */
+#define RADEON_PP_BORDER_COLOR_0 0x1d40
+#define RADEON_PP_BORDER_COLOR_1 0x1d44
+#define RADEON_PP_BORDER_COLOR_2 0x1d48
#define RADEON_PP_CNTL 0x1c38
# define RADEON_STIPPLE_ENABLE (1 << 0)
# define RADEON_SCISSOR_ENABLE (1 << 1)
@@ -995,6 +998,94 @@
# define RADEON_RIGHT_HAND_CUBE_OGL (1 << 24)
#define RADEON_PP_ROT_MATRIX_0 0x1d58
#define RADEON_PP_ROT_MATRIX_1 0x1d5c
+#define RADEON_PP_TXFILTER_0 0x1c54
+#define RADEON_PP_TXFILTER_1 0x1c6c
+#define RADEON_PP_TXFILTER_2 0x1c84
+# define RADEON_MAG_FILTER_NEAREST (0 << 0)
+# define RADEON_MAG_FILTER_LINEAR (1 << 0)
+# define RADEON_MAG_FILTER_MASK (1 << 0)
+# define RADEON_MIN_FILTER_NEAREST (0 << 1)
+# define RADEON_MIN_FILTER_LINEAR (1 << 1)
+# define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
+# define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
+# define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
+# define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST (8 << 1)
+# define RADEON_MIN_FILTER_ANISO_LINEAR (9 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
+# define RADEON_MIN_FILTER_MASK (15 << 1)
+# define RADEON_LOD_BIAS_MASK (0xffff << 8)
+# define RADEON_LOD_BIAS_SHIFT 8
+# define RADEON_MAX_MIP_LEVEL_MASK (0x0f << 16)
+# define RADEON_MAX_MIP_LEVEL_SHIFT 16
+# define RADEON_WRAPEN_S (1 << 22)
+# define RADEON_CLAMP_S_WRAP (0 << 23)
+# define RADEON_CLAMP_S_MIRROR (1 << 23)
+# define RADEON_CLAMP_S_CLAMP_LAST (2 << 23)
+# define RADEON_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
+# define RADEON_CLAMP_S_CLAMP_BORDER (4 << 23)
+# define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
+# define RADEON_CLAMP_S_MASK (7 << 23)
+# define RADEON_WRAPEN_T (1 << 26)
+# define RADEON_CLAMP_T_WRAP (0 << 27)
+# define RADEON_CLAMP_T_MIRROR (1 << 27)
+# define RADEON_CLAMP_T_CLAMP_LAST (2 << 27)
+# define RADEON_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
+# define RADEON_CLAMP_T_CLAMP_BORDER (4 << 27)
+# define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
+# define RADEON_CLAMP_T_MASK (7 << 27)
+# define RADEON_BORDER_MODE_OGL (0 << 31)
+# define RADEON_BORDER_MODE_D3D (1 << 31)
+#define RADEON_PP_TXFORMAT_0 0x1c58
+#define RADEON_PP_TXFORMAT_1 0x1c70
+#define RADEON_PP_TXFORMAT_2 0x1c88
+# define RADEON_TXF_8BPP_I (0 << 0)
+# define RADEON_TXF_16BPP_AI (1 << 0)
+# define RADEON_TXF_8BPP_RGB332 (2 << 0)
+# define RADEON_TXF_16BPP_ARGB1555 (3 << 0)
+# define RADEON_TXF_16BPP_RGB565 (4 << 0)
+# define RADEON_TXF_16BPP_ARGB4444 (5 << 0)
+# define RADEON_TXF_32BPP_ARGB8888 (6 << 0)
+# define RADEON_TXF_32BPP_RGBA8888 (7 << 0)
+# define RADEON_TXF_8BPP_Y (8 << 0)
+# define RADEON_TXF_FORMAT_MASK (31 << 0)
+# define RADEON_TXF_FORMAT_SHIFT 0
+# define RADEON_TXF_APPLE_YUV_MODE (1 << 5)
+# define RADEON_TXF_ALPHA_IN_MAP (1 << 6)
+# define RADEON_TXF_NON_POWER2 (1 << 7)
+# define RADEON_TXF_WIDTH_MASK (15 << 8)
+# define RADEON_TXF_WIDTH_SHIFT 8
+# define RADEON_TXF_HEIGHT_MASK (15 << 12)
+# define RADEON_TXF_HEIGHT_SHIFT 12
+# define RADEON_TXF_ST_ROUTE_STQ0 (0 << 24)
+# define RADEON_TXF_ST_ROUTE_STQ1 (1 << 24)
+# define RADEON_TXF_ST_ROUTE_STQ2 (2 << 24)
+# define RADEON_TXF_ENDIAN_NO_SWAP (0 << 26)
+# define RADEON_TXF_ENDIAN_16BPP_SWAP (1 << 26)
+# define RADEON_TXF_ENDIAN_32BPP_SWAP (2 << 26)
+# define RADEON_TXF_ENDIAN_HALFDW_SWAP (3 << 26)
+# define RADEON_TXF_ALPHA_MASK_ENABLE (1 << 28)
+# define RADEON_TXF_CHROMA_KEY_ENABLE (1 << 29)
+# define RADEON_TXF_CUBIC_MAP_ENABLE (1 << 30)
+# define RADEON_TXF_PERSPECTIVE_ENABLE (1 << 31)
+#define RADEON_PP_TXOFFSET_0 0x1c5c
+#define RADEON_PP_TXOFFSET_1 0x1c74
+#define RADEON_PP_TXOFFSET_2 0x1c8c
+# define RADEON_TXO_ENDIAN_NO_SWAP (0 << 0)
+# define RADEON_TXO_ENDIAN_BYTE_SWAP (1 << 0)
+# define RADEON_TXO_ENDIAN_WORD_SWAP (2 << 0)
+# define RADEON_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
+# define RADEON_TXO_MACRO_LINEAR (0 << 2)
+# define RADEON_TXO_MACRO_TILE (1 << 2)
+# define RADEON_TXO_MICRO_LINEAR (0 << 3)
+# define RADEON_TXO_MICRO_TILE_X2 (1 << 3)
+# define RADEON_TXO_MICRO_TILE_OPT (2 << 3)
+# define RADEON_TXO_OFFSET_MASK 0xffffffe0
+# define RADEON_TXO_OFFSET_SHIFT 5
+#define RADEON_PP_TFACTOR_0 0x1c68
+#define RADEON_PP_TFACTOR_1 0x1c80
+#define RADEON_PP_TFACTOR_2 0x1c98
#define RADEON_RB3D_BLENDCNTL 0x1c20
# define RADEON_COMB_FCN_ADD_CLAMP (0 << 12)
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h
index 8ca507355..8cfa3d33d 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h
@@ -188,11 +188,12 @@ typedef struct {
unsigned int pp_txablend;
unsigned int pp_tfactor;
- unsigned int pp_cubic_faces;
-
unsigned int pp_border_color;
+#ifdef CUBIC_ENABLE
+ unsigned int pp_cubic_faces;
unsigned int pp_cubic_offset[5];
+#endif
} radeon_texture_regs_t;
typedef struct {
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c
index 3c31f65d3..087996c15 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c
@@ -709,6 +709,10 @@ static int radeon_do_init_cp( drm_device_t *dev, drm_radeon_init_t *init )
radeon_cp_init_ring_buffer( dev );
radeon_do_engine_reset( dev );
+#if ROTATE_BUFS
+ dev_priv->last_buf = 0;
+#endif
+
return 0;
}
@@ -952,6 +956,9 @@ drm_buf_t *radeon_freelist_get( drm_device_t *dev )
drm_radeon_buf_priv_t *buf_priv;
drm_buf_t *buf;
int i, t;
+#if ROTATE_BUFS
+ int start;
+#endif
/* FIXME: Optimize -- use freelist code */
@@ -962,10 +969,18 @@ drm_buf_t *radeon_freelist_get( drm_device_t *dev )
return buf;
}
+#if ROTATE_BUFS
+ if (++dev_priv->last_buf >= dma->buf_count)
+ dev_priv->last_buf = 0;
+ start = dev_priv->last_buf;
+#endif
for ( t = 0 ; t < dev_priv->usec_timeout ; t++ ) {
u32 done_age = RADEON_READ( RADEON_LAST_DISPATCH_REG );
-
+#if ROTATE_BUFS
+ for ( i = start ; i < dma->buf_count ; i++ ) {
+#else
for ( i = 0 ; i < dma->buf_count ; i++ ) {
+#endif
buf = dma->buflist[i];
buf_priv = buf->dev_private;
if ( buf->pending && buf_priv->age <= done_age ) {
@@ -975,6 +990,9 @@ drm_buf_t *radeon_freelist_get( drm_device_t *dev )
buf->pending = 0;
return buf;
}
+#if ROTATE_BUFS
+ start = 0;
+#endif
}
udelay( 1 );
}
@@ -986,8 +1004,14 @@ drm_buf_t *radeon_freelist_get( drm_device_t *dev )
void radeon_freelist_reset( drm_device_t *dev )
{
drm_device_dma_t *dma = dev->dma;
+#if ROTATE_BUFS
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+#endif
int i;
+#if ROTATE_BUFS
+ dev_priv->last_buf = 0;
+#endif
for ( i = 0 ; i < dma->buf_count ; i++ ) {
drm_buf_t *buf = dma->buflist[i];
drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h
index b758660f1..3f890661b 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h
@@ -187,11 +187,12 @@ typedef struct {
unsigned int pp_txablend;
unsigned int pp_tfactor;
- unsigned int pp_cubic_faces;
-
unsigned int pp_border_color;
+#ifdef CUBIC_ENABLE
+ unsigned int pp_cubic_faces;
unsigned int pp_cubic_offset[5];
+#endif
} drm_radeon_texture_regs_t;
typedef struct {
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h
index 2e27398b3..016e24de6 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h
@@ -65,6 +65,14 @@ typedef struct drm_radeon_private {
drm_radeon_freelist_t *head;
drm_radeon_freelist_t *tail;
+/* FIXME: ROTATE_BUFS is a hask to cycle through bufs until freelist
+ code is used. Note this hides a problem with the scratch register
+ (used to keep track of last buffer completed) being written to before
+ the last buffer has actually completed rendering. */
+#define ROTATE_BUFS 1
+#if ROTATE_BUFS
+ int last_buf;
+#endif
int usec_timeout;
int is_pci;
@@ -220,10 +228,16 @@ extern int radeon_context_switch_complete(drm_device_t *dev, int new);
#define RADEON_MC_FB_LOCATION 0x0148
#define RADEON_MCLK_CNTL 0x0012
+#define RADEON_PP_BORDER_COLOR_0 0x1d40
+#define RADEON_PP_BORDER_COLOR_1 0x1d44
+#define RADEON_PP_BORDER_COLOR_2 0x1d48
#define RADEON_PP_CNTL 0x1c38
#define RADEON_PP_LUM_MATRIX 0x1d00
#define RADEON_PP_MISC 0x1c14
#define RADEON_PP_ROT_MATRIX_0 0x1d58
+#define RADEON_PP_TXFILTER_0 0x1c54
+#define RADEON_PP_TXFILTER_1 0x1c6c
+#define RADEON_PP_TXFILTER_2 0x1c84
#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
# define RADEON_RB2D_DC_FLUSH_ALL 0xf
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c
index 30949ee27..8253e9f29 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c
@@ -299,83 +299,71 @@ static inline void radeon_emit_misc( drm_radeon_private_t *dev_priv )
static inline void radeon_emit_tex0( drm_radeon_private_t *dev_priv )
{
-#if 0
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
- drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[0];
- int i;
RING_LOCALS;
DRM_DEBUG( " %s\n", __FUNCTION__ );
- BEGIN_RING( 7 + RADEON_TEX_MAXLEVELS );
+ BEGIN_RING( 9 );
- OUT_RING( CP_PACKET0( RADEON_PRIM_TEX_CNTL_C,
- 2 + RADEON_TEX_MAXLEVELS ) );
- OUT_RING( tex->tex_cntl );
- OUT_RING( tex->tex_combine_cntl );
- OUT_RING( ctx->tex_size_pitch_c );
- for ( i = 0 ; i < RADEON_TEX_MAXLEVELS ; i++ ) {
- OUT_RING( tex->tex_offset[i] );
- }
+ OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) );
+ OUT_RING( tex->pp_txfilter );
+ OUT_RING( tex->pp_txformat );
+ OUT_RING( tex->pp_txoffset );
+ OUT_RING( tex->pp_txcblend );
+ OUT_RING( tex->pp_txablend );
+ OUT_RING( tex->pp_tfactor );
- OUT_RING( CP_PACKET0( RADEON_CONSTANT_COLOR_C, 1 ) );
- OUT_RING( ctx->constant_color_c );
- OUT_RING( tex->tex_border_color );
+ OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) );
+ OUT_RING( tex->pp_border_color );
ADVANCE_RING();
-#endif
}
static inline void radeon_emit_tex1( drm_radeon_private_t *dev_priv )
{
-#if 0
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[1];
- int i;
RING_LOCALS;
DRM_DEBUG( " %s\n", __FUNCTION__ );
- BEGIN_RING( 5 + RADEON_TEX_MAXLEVELS );
+ BEGIN_RING( 9 );
- OUT_RING( CP_PACKET0( RADEON_SEC_TEX_CNTL_C,
- 1 + RADEON_TEX_MAXLEVELS ) );
- OUT_RING( tex->tex_cntl );
- OUT_RING( tex->tex_combine_cntl );
- for ( i = 0 ; i < RADEON_TEX_MAXLEVELS ; i++ ) {
- OUT_RING( tex->tex_offset[i] );
- }
+ OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) );
+ OUT_RING( tex->pp_txfilter );
+ OUT_RING( tex->pp_txformat );
+ OUT_RING( tex->pp_txoffset );
+ OUT_RING( tex->pp_txcblend );
+ OUT_RING( tex->pp_txablend );
+ OUT_RING( tex->pp_tfactor );
- OUT_RING( CP_PACKET0( RADEON_SEC_TEXTURE_BORDER_COLOR_C, 0 ) );
- OUT_RING( tex->tex_border_color );
+ OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) );
+ OUT_RING( tex->pp_border_color );
ADVANCE_RING();
-#endif
}
static inline void radeon_emit_tex2( drm_radeon_private_t *dev_priv )
{
-#if 0
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[2];
- int i;
RING_LOCALS;
DRM_DEBUG( " %s\n", __FUNCTION__ );
- BEGIN_RING( 5 + RADEON_TEX_MAXLEVELS );
+ BEGIN_RING( 9 );
- OUT_RING( CP_PACKET0( RADEON_SEC_TEX_CNTL_C,
- 1 + RADEON_TEX_MAXLEVELS ) );
- OUT_RING( tex->tex_cntl );
- OUT_RING( tex->tex_combine_cntl );
- for ( i = 0 ; i < RADEON_TEX_MAXLEVELS ; i++ ) {
- OUT_RING( tex->tex_offset[i] );
- }
+ OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) );
+ OUT_RING( tex->pp_txfilter );
+ OUT_RING( tex->pp_txformat );
+ OUT_RING( tex->pp_txoffset );
+ OUT_RING( tex->pp_txcblend );
+ OUT_RING( tex->pp_txablend );
+ OUT_RING( tex->pp_tfactor );
- OUT_RING( CP_PACKET0( RADEON_SEC_TEXTURE_BORDER_COLOR_C, 0 ) );
- OUT_RING( tex->tex_border_color );
+ OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) );
+ OUT_RING( tex->pp_border_color );
ADVANCE_RING();
-#endif
}
static inline void radeon_emit_state( drm_radeon_private_t *dev_priv )
@@ -1083,10 +1071,7 @@ static void radeon_cp_dispatch_indices( drm_device_t *dev,
drm_radeon_private_t *dev_priv = dev->dev_private;
drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
-
- int vertsize = sarea_priv->vertsize;
int format = sarea_priv->vc_format;
- int index = buf->idx;
int offset = dev_priv->buffers->offset - dev->agp->base;
int prim = buf_priv->prim;
@@ -1477,7 +1462,8 @@ int radeon_cp_indices( struct inode *inode, struct file *filp,
return -EINVAL;
}
if ( (buf->offset + elts.start) & 0x3 ) {
- DRM_ERROR( "buffer start 0x%x\n", buf->offset + elts.start );
+ DRM_ERROR( "buffer start 0x%x\n",
+ (u32)(buf->offset + elts.start) );
return -EINVAL;
}