diff options
author | idr <idr> | 2003-02-05 01:48:24 +0000 |
---|---|---|
committer | idr <idr> | 2003-02-05 01:48:24 +0000 |
commit | aaf664c7092593ab1cc4699ed49306e9732cf9bb (patch) | |
tree | fb723551e47cb4387a96cb437d837c7146910c8d | |
parent | 0f9834fb99594a808bea9af9f9bf3db12885f61c (diff) |
Merge from trunk.texmem-0-0-1-20030204-trunk-merge
23 files changed, 3898 insertions, 953 deletions
diff --git a/xc/extras/Mesa/include/GL/glext.h b/xc/extras/Mesa/include/GL/glext.h index 774d57284..7d1f396bb 100644 --- a/xc/extras/Mesa/include/GL/glext.h +++ b/xc/extras/Mesa/include/GL/glext.h @@ -13,21 +13,21 @@ extern "C" { ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) @@ -42,13 +42,62 @@ extern "C" { #ifndef APIENTRY #define APIENTRY #endif +#ifndef GLAPI +#define GLAPI extern +#endif /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -#define GL_GLEXT_VERSION 7 +/* glext.h last updated 2002/08/21 */ +/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */ +#define GL_GLEXT_VERSION 17 #ifndef GL_VERSION_1_2 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_RESCALE_NORMAL 0x803A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#endif + +#ifndef GL_ARB_imaging #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 @@ -94,19 +143,6 @@ extern "C" { #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_SINK 0x8030 #define GL_TABLE_TOO_LARGE 0x8031 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_RESCALE_NORMAL 0x803A -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 @@ -117,6 +153,7 @@ extern "C" { #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_COLOR_TABLE 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 @@ -133,11 +170,151 @@ extern "C" { #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +#endif + +#ifndef GL_VERSION_1_3 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#endif + +#ifndef GL_VERSION_1_4 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E #endif #ifndef GL_ARB_multitexture @@ -197,6 +374,9 @@ extern "C" { #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #endif +#ifndef GL_ARB_texture_env_add +#endif + #ifndef GL_ARB_texture_cube_map #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 @@ -226,6 +406,17 @@ extern "C" { #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 #endif +#ifndef GL_ARB_texture_border_clamp +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif + +#ifndef GL_ARB_point_parameters +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +#endif + #ifndef GL_ARB_vertex_blend #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 @@ -271,6 +462,159 @@ extern "C" { #define GL_MODELVIEW31_ARB 0x873F #endif +#ifndef GL_ARB_matrix_palette +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +#endif + +#ifndef GL_ARB_texture_env_combine +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif + +#ifndef GL_ARB_texture_env_crossbar +#endif + +#ifndef GL_ARB_texture_env_dot3 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif + +#ifndef GL_ARB_depth_texture +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif + +#ifndef GL_ARB_shadow +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif + +#ifndef GL_ARB_shadow_ambient +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif + +#ifndef GL_ARB_window_pos +#endif + +#ifndef GL_ARB_vertex_program +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +#endif + #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif @@ -336,23 +680,14 @@ extern "C" { #endif #ifndef GL_EXT_texture3D -#define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D 0x806F #define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 #define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #endif @@ -610,10 +945,6 @@ extern "C" { #define GL_CLAMP_TO_EDGE_SGIS 0x812F #endif -#ifndef GL_SGIS_texture_border_clamp -#define GL_CLAMP_TO_BORDER_SGIS 0x812D -#endif - #ifndef GL_EXT_blend_minmax #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 @@ -683,14 +1014,17 @@ extern "C" { #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E #endif -#ifndef GL_SGIS_point_parameters +#ifndef GL_EXT_point_parameters #define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 +#endif + +#ifndef GL_SGIS_point_parameters +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #endif @@ -842,14 +1176,6 @@ extern "C" { #define GL_COLOR_INDEX8_EXT 0x80E5 #define GL_COLOR_INDEX12_EXT 0x80E6 #define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 -#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED #endif @@ -986,6 +1312,16 @@ extern "C" { #define GL_ALPHA_MAX_SGIX 0x8321 #endif +#ifndef GL_SGIX_impact_pixel_texture +#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 +#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 +#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 +#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 +#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 +#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 +#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A +#endif + #ifndef GL_EXT_bgra #define GL_BGR_EXT 0x80E0 #define GL_BGRA_EXT 0x80E1 @@ -1114,35 +1450,15 @@ extern "C" { #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE3_RGB_EXT 0x8583 -#define GL_SOURCE4_RGB_EXT 0x8584 -#define GL_SOURCE5_RGB_EXT 0x8585 -#define GL_SOURCE6_RGB_EXT 0x8586 -#define GL_SOURCE7_RGB_EXT 0x8587 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_SOURCE3_ALPHA_EXT 0x858B -#define GL_SOURCE4_ALPHA_EXT 0x858C -#define GL_SOURCE5_ALPHA_EXT 0x858D -#define GL_SOURCE6_ALPHA_EXT 0x858E -#define GL_SOURCE7_ALPHA_EXT 0x858F #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND3_RGB_EXT 0x8593 -#define GL_OPERAND4_RGB_EXT 0x8594 -#define GL_OPERAND5_RGB_EXT 0x8595 -#define GL_OPERAND6_RGB_EXT 0x8596 -#define GL_OPERAND7_RGB_EXT 0x8597 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859A -#define GL_OPERAND3_ALPHA_EXT 0x859B -#define GL_OPERAND4_ALPHA_EXT 0x859C -#define GL_OPERAND5_ALPHA_EXT 0x859D -#define GL_OPERAND6_ALPHA_EXT 0x859E -#define GL_OPERAND7_ALPHA_EXT 0x859F #endif #ifndef GL_APPLE_specular_vector @@ -1169,9 +1485,9 @@ extern "C" { #endif #ifndef GL_SUN_triangle_list -#define GL_RESTART_SUN 0x01 -#define GL_REPLACE_MIDDLE_SUN 0x02 -#define GL_REPLACE_OLDEST_SUN 0x03 +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 #define GL_TRIANGLE_LIST_SUN 0x81D7 #define GL_REPLACEMENT_CODE_SUN 0x81D8 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 @@ -1267,7 +1583,7 @@ extern "C" { #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX -#define GL_MODELVIEW_MATRIX1_EXT 0x8506 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW0_EXT GL_MODELVIEW #define GL_MODELVIEW1_EXT 0x850A @@ -1468,6 +1784,7 @@ extern "C" { #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB #define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 #endif #ifndef GL_SGIX_vertex_preclip @@ -1507,50 +1824,654 @@ extern "C" { #define GL_DOT3_RGBA_EXT 0x8741 #endif +#ifndef GL_ATI_texture_mirror_once +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif + +#ifndef GL_NV_fence +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +#endif + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif + +#ifndef GL_NV_evaluators +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +#endif + +#ifndef GL_NV_packed_depth_stencil +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif + +#ifndef GL_NV_register_combiners2 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +#endif + +#ifndef GL_NV_texture_compression_vtc +#endif + +#ifndef GL_NV_texture_rectangle +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif + +#ifndef GL_NV_texture_shader +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV +#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV +#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif + +#ifndef GL_NV_texture_shader2 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif + +#ifndef GL_NV_vertex_array_range2 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif + +#ifndef GL_NV_vertex_program +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +#endif + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif + +#ifndef GL_SGIX_scalebias_hint +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif + +#ifndef GL_OML_interlace +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif + +#ifndef GL_OML_subsample +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif + +#ifndef GL_OML_resample +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif + +#ifndef GL_NV_copy_depth_to_color +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif + +#ifndef GL_ATI_envmap_bumpmap +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +#endif + +#ifndef GL_ATI_fragment_shader +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#endif + +#ifndef GL_ATI_pn_triangles +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +#endif + +#ifndef GL_ATI_vertex_array_object +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +#endif + +#ifndef GL_EXT_vertex_shader +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +#endif + +#ifndef GL_ATI_vertex_streams +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +#endif + +#ifndef GL_ATI_element_array +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +#endif + +#ifndef GL_SUN_mesh_array +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +#endif + +#ifndef GL_SUN_slice_accum +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif + +#ifndef GL_NV_multisample_filter_hint +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif + +#ifndef GL_NV_depth_clamp +#define GL_DEPTH_CLAMP_NV 0x864F +#endif + +#ifndef GL_NV_occlusion_query +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +#endif + +#ifndef GL_NV_point_sprite +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +#endif + +#ifndef GL_NV_texture_shader3 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif + +#ifndef GL_NV_vertex_program1_1 +#endif + +#ifndef GL_EXT_shadow_funcs +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +#endif + +#ifndef GL_ATI_texture_env_combine3 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif /*************************************************************/ #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); -extern void APIENTRY glBlendEquation (GLenum); -extern void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); -extern void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *); -extern void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei); -extern void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *); -extern void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei); -extern void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); -extern void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint); -extern void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *); -extern void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei); -extern void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); -extern void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *); -extern void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); -extern void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); -extern void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *); -extern void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *); -extern void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean); -extern void APIENTRY glMinmax (GLenum, GLenum, GLboolean); -extern void APIENTRY glResetHistogram (GLenum); -extern void APIENTRY glResetMinmax (GLenum); -extern void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); +GLAPI void APIENTRY glBlendEquation (GLenum); +GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei); +GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); +GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); +GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean); +GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean); +GLAPI void APIENTRY glResetHistogram (GLenum); +GLAPI void APIENTRY glResetMinmax (GLenum); +GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); @@ -1592,43 +2513,237 @@ typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GL typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum); +GLAPI void APIENTRY glClientActiveTexture (GLenum); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *); +GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, void *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); +#endif + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glFogCoordf (GLfloat); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *); +GLAPI void APIENTRY glFogCoordd (GLdouble); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *); +GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); +GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); +GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); +GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); +GLAPI void APIENTRY glPointParameteri (GLenum, GLint); +GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *); +GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *); +GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *); +GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *); +GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *); +GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *); +GLAPI void APIENTRY glWindowPos2i (GLint, GLint); +GLAPI void APIENTRY glWindowPos2iv (const GLint *); +GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *); +GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *); +GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *); +GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint); +GLAPI void APIENTRY glWindowPos3iv (const GLint *); +GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +typedef void (APIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +#endif + #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glActiveTextureARB (GLenum); -extern void APIENTRY glClientActiveTextureARB (GLenum); -extern void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble); -extern void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *); -extern void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat); -extern void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *); -extern void APIENTRY glMultiTexCoord1iARB (GLenum, GLint); -extern void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *); -extern void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort); -extern void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *); -extern void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble); -extern void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *); -extern void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat); -extern void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); -extern void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint); -extern void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *); -extern void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort); -extern void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *); -extern void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble); -extern void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *); -extern void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); -extern void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint); -extern void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *); -extern void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort); -extern void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *); -extern void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); -extern void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *); -extern void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); -extern void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint); -extern void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *); -extern void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort); -extern void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *); +GLAPI void APIENTRY glActiveTextureARB (GLenum); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); @@ -1669,10 +2784,10 @@ typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLs #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *); -extern void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *); -extern void APIENTRY glMultTransposeMatrixfARB (const GLfloat *); -extern void APIENTRY glMultTransposeMatrixdARB (const GLdouble *); +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); @@ -1683,11 +2798,9 @@ typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glSampleCoverageARB (GLclampf, GLboolean); -extern void APIENTRY glSamplePassARB (GLenum); +GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRY * PFNGLSAMPLEPASSARBPROC) (GLenum pass); #endif #ifndef GL_ARB_texture_env_add @@ -1701,13 +2814,13 @@ typedef void (APIENTRY * PFNGLSAMPLEPASSARBPROC) (GLenum pass); #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); -extern void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); -extern void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); -extern void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); -extern void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); -extern void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); -extern void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, void *); +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, void *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); @@ -1718,6 +2831,258 @@ typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GL typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); #endif +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#endif + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat); +GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *); +GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *); +GLAPI void APIENTRY glWeightivARB (GLint, const GLint *); +GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *); +GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *); +GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *); +GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *); +GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *); +GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glVertexBlendARB (GLint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); +#endif + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#endif + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#endif + +#ifndef GL_ARB_texture_mirror_repeat +#define GL_ARB_texture_mirror_repeat 1 +#endif + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#endif + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#endif + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#endif + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *); +GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *); +GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *); +GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *); +GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#endif + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint); +GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); +#endif + #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif @@ -1725,7 +3090,7 @@ typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLin #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf); +GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #endif @@ -1733,7 +3098,7 @@ typedef void (APIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, #ifndef GL_EXT_polygon_offset #define GL_EXT_polygon_offset 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat); +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); #endif @@ -1745,8 +3110,8 @@ typedef void (APIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bia #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); @@ -1755,8 +3120,8 @@ typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, #ifndef GL_SGIS_texture_filter4 #define GL_SGIS_texture_filter4 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *); -extern void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *); +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); typedef void (APIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); @@ -1765,8 +3130,8 @@ typedef void (APIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filt #ifndef GL_EXT_subtexture #define GL_EXT_subtexture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); @@ -1775,11 +3140,11 @@ typedef void (APIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, #ifndef GL_EXT_copy_texture #define GL_EXT_copy_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); -extern void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); -extern void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei); -extern void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); -extern void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); @@ -1791,16 +3156,16 @@ typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint le #ifndef GL_EXT_histogram #define GL_EXT_histogram 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *); -extern void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *); -extern void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean); -extern void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean); -extern void APIENTRY glResetHistogramEXT (GLenum); -extern void APIENTRY glResetMinmaxEXT (GLenum); +GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean); +GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean); +GLAPI void APIENTRY glResetHistogramEXT (GLenum); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); @@ -1817,19 +3182,19 @@ typedef void (APIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); #ifndef GL_EXT_convolution #define GL_EXT_convolution 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat); -extern void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint); -extern void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *); -extern void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei); -extern void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); -extern void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *); -extern void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); -extern void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); @@ -1853,13 +3218,13 @@ typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum i #ifndef GL_SGI_color_table #define GL_SGI_color_table 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *); -extern void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei); -extern void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei); +GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); @@ -1873,7 +3238,7 @@ typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, G #ifndef GL_SGIX_pixel_texture #define GL_SGIX_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glPixelTexGenSGIX (GLenum); +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); #endif @@ -1881,12 +3246,12 @@ typedef void (APIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); #ifndef GL_SGIS_pixel_texture #define GL_SGIS_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint); -extern void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *); -extern void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat); -extern void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *); -extern void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *); -extern void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *); +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); @@ -1899,8 +3264,8 @@ typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, #ifndef GL_SGIS_texture4D #define GL_SGIS_texture4D 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); @@ -1917,12 +3282,12 @@ typedef void (APIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #ifdef GL_GLEXT_PROTOTYPES -extern GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *); -extern void APIENTRY glBindTextureEXT (GLenum, GLuint); -extern void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *); -extern void APIENTRY glGenTexturesEXT (GLsizei, GLuint *); -extern GLboolean APIENTRY glIsTextureEXT (GLuint); -extern void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *); +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *); +GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef void (APIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); @@ -1935,8 +3300,8 @@ typedef void (APIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuin #ifndef GL_SGIS_detail_texture #define GL_SGIS_detail_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *); -extern void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *); +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); @@ -1945,8 +3310,8 @@ typedef void (APIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat #ifndef GL_SGIS_sharpen_texture #define GL_SGIS_sharpen_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *); -extern void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *); +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); @@ -1963,8 +3328,8 @@ typedef void (APIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat #ifndef GL_SGIS_multisample #define GL_SGIS_multisample 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean); -extern void APIENTRY glSamplePatternSGIS (GLenum); +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); @@ -1977,15 +3342,15 @@ typedef void (APIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glArrayElementEXT (GLint); -extern void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); -extern void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei); -extern void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *); -extern void APIENTRY glGetPointervEXT (GLenum, GLvoid* *); -extern void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); -extern void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); -extern void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); -extern void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +GLAPI void APIENTRY glArrayElementEXT (GLint); +GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *); +GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *); +GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); +GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); @@ -2025,7 +3390,7 @@ typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GL #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glBlendEquationEXT (GLenum); +GLAPI void APIENTRY glBlendEquationEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #endif @@ -2053,10 +3418,10 @@ typedef void (APIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #ifndef GL_SGIX_sprite #define GL_SGIX_sprite 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat); -extern void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *); -extern void APIENTRY glSpriteParameteriSGIX (GLenum, GLint); -extern void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *); +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); @@ -2071,13 +3436,19 @@ typedef void (APIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GL #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glPointParameterfEXT (GLenum, GLfloat); -extern void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *); -extern void APIENTRY glPointParameterfSGIS (GLenum, GLfloat); -extern void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *); +GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRY * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); #endif @@ -2085,12 +3456,12 @@ typedef void (APIENTRY * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLf #ifndef GL_SGIX_instruments #define GL_SGIX_instruments 1 #ifdef GL_GLEXT_PROTOTYPES -extern GLint APIENTRY glGetInstrumentsSGIX (void); -extern void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *); -extern GLint APIENTRY glPollInstrumentsSGIX (GLint *); -extern void APIENTRY glReadInstrumentsSGIX (GLint); -extern void APIENTRY glStartInstrumentsSGIX (void); -extern void APIENTRY glStopInstrumentsSGIX (GLint); +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLint (APIENTRY * PFNGLGETINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRY * PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); @@ -2107,7 +3478,7 @@ typedef void (APIENTRY * PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); #ifndef GL_SGIX_framezoom #define GL_SGIX_framezoom 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFrameZoomSGIX (GLint); +GLAPI void APIENTRY glFrameZoomSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); #endif @@ -2115,7 +3486,7 @@ typedef void (APIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); #ifndef GL_SGIX_tag_sample_buffer #define GL_SGIX_tag_sample_buffer 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTagSampleBufferSGIX (void); +GLAPI void APIENTRY glTagSampleBufferSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); #endif @@ -2123,10 +3494,10 @@ typedef void (APIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); #ifndef GL_SGIX_polynomial_ffd #define GL_SGIX_polynomial_ffd 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); -extern void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); -extern void APIENTRY glDeformSGIX (GLbitfield); -extern void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield); +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +GLAPI void APIENTRY glDeformSGIX (GLbitfield); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); typedef void (APIENTRY * PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); @@ -2137,7 +3508,7 @@ typedef void (APIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield ma #ifndef GL_SGIX_reference_plane #define GL_SGIX_reference_plane 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glReferencePlaneSGIX (const GLdouble *); +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); #endif @@ -2145,7 +3516,7 @@ typedef void (APIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation) #ifndef GL_SGIX_flush_raster #define GL_SGIX_flush_raster 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFlushRasterSGIX (void); +GLAPI void APIENTRY glFlushRasterSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); #endif @@ -2157,11 +3528,11 @@ typedef void (APIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); #ifndef GL_SGIS_fog_function #define GL_SGIS_fog_function 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *); -extern void APIENTRY glGetFogFuncSGIS (const GLfloat *); +GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); -typedef void (APIENTRY * PFNGLGETFOGFUNCSGISPROC) (const GLfloat *points); +typedef void (APIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); #endif #ifndef GL_SGIX_fog_offset @@ -2171,12 +3542,12 @@ typedef void (APIENTRY * PFNGLGETFOGFUNCSGISPROC) (const GLfloat *points); #ifndef GL_HP_image_transform #define GL_HP_image_transform 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint); -extern void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat); -extern void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *); -extern void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *); -extern void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); @@ -2197,8 +3568,8 @@ typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target #ifndef GL_EXT_color_subtable #define GL_EXT_color_subtable 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei); +GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); @@ -2211,7 +3582,7 @@ typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei #ifndef GL_PGI_misc_hints #define GL_PGI_misc_hints 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glHintPGI (GLenum, GLint); +GLAPI void APIENTRY glHintPGI (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLHINTPGIPROC) (GLenum target, GLint mode); #endif @@ -2219,10 +3590,10 @@ typedef void (APIENTRY * PFNGLHINTPGIPROC) (GLenum target, GLint mode); #ifndef GL_EXT_paletted_texture #define GL_EXT_paletted_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *); -extern void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *); -extern void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); @@ -2237,12 +3608,12 @@ typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, G #ifndef GL_SGIX_list_priority #define GL_SGIX_list_priority 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *); -extern void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *); -extern void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat); -extern void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *); -extern void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint); -extern void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *); +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *); +GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint); +GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); typedef void (APIENTRY * PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); @@ -2275,7 +3646,7 @@ typedef void (APIENTRY * PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pnam #ifndef GL_EXT_index_material #define GL_EXT_index_material 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glIndexMaterialEXT (GLenum, GLenum); +GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); #endif @@ -2283,7 +3654,7 @@ typedef void (APIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); #ifndef GL_EXT_index_func #define GL_EXT_index_func 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glIndexFuncEXT (GLenum, GLclampf); +GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); #endif @@ -2295,8 +3666,8 @@ typedef void (APIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glLockArraysEXT (GLint, GLsizei); -extern void APIENTRY glUnlockArraysEXT (void); +GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei); +GLAPI void APIENTRY glUnlockArraysEXT (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); @@ -2305,8 +3676,8 @@ typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); #ifndef GL_EXT_cull_vertex #define GL_EXT_cull_vertex 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *); -extern void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *); +GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); @@ -2319,24 +3690,24 @@ typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *pa #ifndef GL_SGIX_fragment_lighting #define GL_SGIX_fragment_lighting 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum); -extern void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat); -extern void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint); -extern void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *); -extern void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat); -extern void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *); -extern void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint); -extern void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *); -extern void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat); -extern void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *); -extern void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint); -extern void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *); -extern void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *); -extern void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *); -extern void APIENTRY glLightEnviSGIX (GLenum, GLint); +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); @@ -2369,7 +3740,7 @@ typedef void (APIENTRY * PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); #endif @@ -2385,9 +3756,9 @@ typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint sta #ifndef GL_EXT_light_texture #define GL_EXT_light_texture 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glApplyTextureEXT (GLenum); -extern void APIENTRY glTextureLightEXT (GLenum); -extern void APIENTRY glTextureMaterialEXT (GLenum, GLenum); +GLAPI void APIENTRY glApplyTextureEXT (GLenum); +GLAPI void APIENTRY glTextureLightEXT (GLenum); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); typedef void (APIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); @@ -2405,12 +3776,12 @@ typedef void (APIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode) #ifndef GL_SGIX_async #define GL_SGIX_async 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glAsyncMarkerSGIX (GLuint); -extern GLint APIENTRY glFinishAsyncSGIX (GLuint *); -extern GLint APIENTRY glPollAsyncSGIX (GLuint *); -extern GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei); -extern void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei); -extern GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint); +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); typedef GLint (APIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); @@ -2431,10 +3802,10 @@ typedef GLboolean (APIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); #ifndef GL_INTEL_parallel_arrays #define GL_INTEL_parallel_arrays 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *); -extern void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *); -extern void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *); -extern void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *); +GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *); +GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); @@ -2449,10 +3820,10 @@ typedef void (APIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum typ #ifndef GL_EXT_pixel_transform #define GL_EXT_pixel_transform 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint); -extern void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat); -extern void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *); -extern void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); @@ -2475,23 +3846,23 @@ typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte); -extern void APIENTRY glSecondaryColor3bvEXT (const GLbyte *); -extern void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble); -extern void APIENTRY glSecondaryColor3dvEXT (const GLdouble *); -extern void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat); -extern void APIENTRY glSecondaryColor3fvEXT (const GLfloat *); -extern void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint); -extern void APIENTRY glSecondaryColor3ivEXT (const GLint *); -extern void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort); -extern void APIENTRY glSecondaryColor3svEXT (const GLshort *); -extern void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte); -extern void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *); -extern void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint); -extern void APIENTRY glSecondaryColor3uivEXT (const GLuint *); -extern void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort); -extern void APIENTRY glSecondaryColor3usvEXT (const GLushort *); -extern void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, GLvoid *); +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); @@ -2509,13 +3880,13 @@ typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint gree typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_perturb_normal #define GL_EXT_texture_perturb_normal 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTextureNormalEXT (GLenum); +GLAPI void APIENTRY glTextureNormalEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #endif @@ -2523,8 +3894,8 @@ typedef void (APIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); -extern void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); @@ -2533,11 +3904,11 @@ typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsi #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFogCoordfEXT (GLfloat); -extern void APIENTRY glFogCoordfvEXT (const GLfloat *); -extern void APIENTRY glFogCoorddEXT (GLdouble); -extern void APIENTRY glFogCoorddvEXT (const GLdouble *); -extern void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glFogCoordfEXT (GLfloat); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); typedef void (APIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); @@ -2553,28 +3924,28 @@ typedef void (APIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stri #ifndef GL_EXT_coordinate_frame #define GL_EXT_coordinate_frame 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte); -extern void APIENTRY glTangent3bvEXT (const GLbyte *); -extern void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble); -extern void APIENTRY glTangent3dvEXT (const GLdouble *); -extern void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTangent3fvEXT (const GLfloat *); -extern void APIENTRY glTangent3iEXT (GLint, GLint, GLint); -extern void APIENTRY glTangent3ivEXT (const GLint *); -extern void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort); -extern void APIENTRY glTangent3svEXT (const GLshort *); -extern void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte); -extern void APIENTRY glBinormal3bvEXT (const GLbyte *); -extern void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble); -extern void APIENTRY glBinormal3dvEXT (const GLdouble *); -extern void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat); -extern void APIENTRY glBinormal3fvEXT (const GLfloat *); -extern void APIENTRY glBinormal3iEXT (GLint, GLint, GLint); -extern void APIENTRY glBinormal3ivEXT (const GLint *); -extern void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort); -extern void APIENTRY glBinormal3svEXT (const GLshort *); -extern void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *); -extern void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *); +GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *); +GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *); +GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *); +GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *); +GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *); +GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *); +GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); typedef void (APIENTRY * PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); @@ -2619,7 +3990,7 @@ typedef void (APIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stri #ifndef GL_SUNX_constant_data #define GL_SUNX_constant_data 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFinishTextureSUNX (void); +GLAPI void APIENTRY glFinishTextureSUNX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); #endif @@ -2627,14 +3998,14 @@ typedef void (APIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); #ifndef GL_SUN_global_alpha #define GL_SUN_global_alpha 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glGlobalAlphaFactorbSUN (GLbyte); -extern void APIENTRY glGlobalAlphaFactorsSUN (GLshort); -extern void APIENTRY glGlobalAlphaFactoriSUN (GLint); -extern void APIENTRY glGlobalAlphaFactorfSUN (GLfloat); -extern void APIENTRY glGlobalAlphaFactordSUN (GLdouble); -extern void APIENTRY glGlobalAlphaFactorubSUN (GLubyte); -extern void APIENTRY glGlobalAlphaFactorusSUN (GLushort); -extern void APIENTRY glGlobalAlphaFactoruiSUN (GLuint); +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); @@ -2649,13 +4020,13 @@ typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); #ifndef GL_SUN_triangle_list #define GL_SUN_triangle_list 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glReplacementCodeuiSUN (GLuint); -extern void APIENTRY glReplacementCodeusSUN (GLushort); -extern void APIENTRY glReplacementCodeubSUN (GLubyte); -extern void APIENTRY glReplacementCodeuivSUN (const GLuint *); -extern void APIENTRY glReplacementCodeusvSUN (const GLushort *); -extern void APIENTRY glReplacementCodeubvSUN (const GLubyte *); -extern void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *); +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); @@ -2669,46 +4040,46 @@ typedef void (APIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsiz #ifndef GL_SUN_vertex #define GL_SUN_vertex 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); -extern void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *); -extern void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *); -extern void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *); -extern void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *); -extern void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *); -extern void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *); -extern void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *); -extern void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *); -extern void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); @@ -2734,32 +4105,40 @@ typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLenum rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLenum *rc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); #endif #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif + #ifndef GL_INGR_color_clamp #define GL_INGR_color_clamp 1 #endif @@ -2799,9 +4178,9 @@ typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLen #ifndef GL_EXT_vertex_weighting #define GL_EXT_vertex_weighting 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glVertexWeightfEXT (GLfloat); -extern void APIENTRY glVertexWeightfvEXT (const GLfloat *); -extern void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); typedef void (APIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); @@ -2815,29 +4194,29 @@ typedef void (APIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glFlushVertexArrayRangeNV (void); -extern void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *); +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (APIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei size, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); #endif #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); -extern void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); -extern void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); -extern void APIENTRY glCombinerParameteriNV (GLenum, GLint); -extern void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); -extern void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); -extern void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum); -extern void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *); -extern void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *); -extern void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *); -extern void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint); +GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); @@ -2873,7 +4252,7 @@ typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum va #ifndef GL_MESA_resize_buffers #define GL_MESA_resize_buffers 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glResizeBuffersMESA (void); +GLAPI void APIENTRY glResizeBuffersMESA (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); #endif @@ -2881,30 +4260,30 @@ typedef void (APIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); #ifndef GL_MESA_window_pos #define GL_MESA_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble); -extern void APIENTRY glWindowPos2dvMESA (const GLdouble *); -extern void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat); -extern void APIENTRY glWindowPos2fvMESA (const GLfloat *); -extern void APIENTRY glWindowPos2iMESA (GLint, GLint); -extern void APIENTRY glWindowPos2ivMESA (const GLint *); -extern void APIENTRY glWindowPos2sMESA (GLshort, GLshort); -extern void APIENTRY glWindowPos2svMESA (const GLshort *); -extern void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble); -extern void APIENTRY glWindowPos3dvMESA (const GLdouble *); -extern void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat); -extern void APIENTRY glWindowPos3fvMESA (const GLfloat *); -extern void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint); -extern void APIENTRY glWindowPos3ivMESA (const GLint *); -extern void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort); -extern void APIENTRY glWindowPos3svMESA (const GLshort *); -extern void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble); -extern void APIENTRY glWindowPos4dvMESA (const GLdouble *); -extern void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat); -extern void APIENTRY glWindowPos4fvMESA (const GLfloat *); -extern void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint); -extern void APIENTRY glWindowPos4ivMESA (const GLint *); -extern void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort); -extern void APIENTRY glWindowPos4svMESA (const GLshort *); +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *); +GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *); +GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *); +GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); typedef void (APIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); @@ -2939,8 +4318,8 @@ typedef void (APIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); #ifndef GL_IBM_multimode_draw_arrays #define GL_IBM_multimode_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint); -extern void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint); +GLAPI void APIENTRY glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); typedef void (APIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, GLint modestride); @@ -2949,14 +4328,14 @@ typedef void (APIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, #ifndef GL_IBM_vertex_array_lists #define GL_IBM_vertex_array_lists 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); -extern void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); -extern void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint); -extern void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); -extern void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); -extern void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); -extern void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); -extern void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); +GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); @@ -2995,7 +4374,7 @@ typedef void (APIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type #ifndef GL_3DFX_tbuffer #define GL_3DFX_tbuffer 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTbufferMask3DFX (GLuint); +GLAPI void APIENTRY glTbufferMask3DFX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #endif @@ -3003,15 +4382,15 @@ typedef void (APIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #ifndef GL_EXT_multisample #define GL_EXT_multisample 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glSampleMaskEXT (GLclampf, GLboolean); -extern void APIENTRY glSamplePatternEXT (GLenum); +GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean); +GLAPI void APIENTRY glSamplePatternEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); #endif -#ifndef GL_SGI_vertex_preclip -#define GL_SGI_vertex_preclip 1 +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 #endif #ifndef GL_SGIX_convolution_accuracy @@ -3029,7 +4408,7 @@ typedef void (APIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); #ifndef GL_SGIS_texture_color_mask #define GL_SGIS_texture_color_mask 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #endif @@ -3037,7 +4416,7 @@ typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolea #ifndef GL_SGIX_igloo_interface #define GL_SGIX_igloo_interface 1 #ifdef GL_GLEXT_PROTOTYPES -extern void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *); +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); #endif @@ -3046,6 +4425,605 @@ typedef void (APIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoi #define GL_EXT_texture_env_dot3 1 #endif +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#endif + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint); +GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glFinishFenceNV (GLuint); +GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRY * PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#endif + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *); +GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +typedef void (APIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +typedef void (APIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#endif + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#endif + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#endif + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#endif + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#endif + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#endif + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *); +GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *); +GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *); +GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint); +GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *); +GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); +typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); +typedef void (APIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#endif + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#endif + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#endif + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#endif + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#endif + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#endif + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#endif + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#endif + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum); +GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#endif + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#endif + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glDeleteObjectBufferATI (GLuint); +GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); +typedef GLboolean (APIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +typedef void (APIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLDELETEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#endif + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint); +GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const void *); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const void *); +GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *); +GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *); +GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *); +GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *); +GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *); +GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *); +GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *); +GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *); +GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const void *); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); +typedef void (APIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); +typedef void (APIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#endif + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort); +GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *); +GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *); +GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *); +GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *); +GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort); +GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *); +GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *); +GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *); +GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *); +GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *); +GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *); +GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *); +GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *); +GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *); +GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *); +GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *); +GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *); +GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *); +GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *); +GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *); +GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *); +GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#endif + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#endif + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#endif + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#endif + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#endif + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint); +GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#endif + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#endif + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#endif #ifdef __cplusplus } diff --git a/xc/extras/Mesa/src/X86/3dnow_normal.S b/xc/extras/Mesa/src/X86/3dnow_normal.S index 107acdc90..eec9be3ee 100644 --- a/xc/extras/Mesa/src/X86/3dnow_normal.S +++ b/xc/extras/Mesa/src/X86/3dnow_normal.S @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 5.0.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -170,6 +170,9 @@ LLBL (G3TN_norm): PREFETCHW ( REGIND(EAX) ) + MOVQ ( REGIND (EAX), MM0 ) /* x1 | x0 */ + MOVD ( REGOFF(8, EAX), MM1 ) /* | x2 */ + MOVQ ( MM0, MM3 ) /* x1 | x0 */ MOVQ ( MM1, MM4 ) /* | x2 */ @@ -197,9 +200,6 @@ LLBL (G3TN_norm): PFMUL ( MM5, MM1 ) /* | x2 (normalize*/ MOVD ( MM1, REGOFF(-8, EAX) ) /* write new x2 */ - MOVQ ( REGIND (EAX), MM0 ) /* x1 | x0 */ - - MOVD ( REGOFF(8, EAX), MM1 ) /* | x2 */ JA ( LLBL (G3TN_norm) ) LLBL (G3TN_exit_3dnow): @@ -731,14 +731,14 @@ LLBL (G3N_norm2): /* need to calculate lengths */ PREFETCHW ( REGIND(EAX) ) - MOVQ ( MM0, MM3 ) /* x1 | x0 */ - ADD_L ( STRIDE, ECX ) /* next normal */ - PREFETCH ( REGIND(ECX) ) MOVQ ( REGIND(ECX), MM0 ) /* x1 | x0 */ MOVD ( REGOFF(8, ECX), MM1 ) /* | x2 */ + MOVQ ( MM0, MM3 ) /* x1 | x0 */ + ADD_L ( STRIDE, ECX ) /* next normal */ + PFMUL ( MM0, MM3 ) /* x1*x1 | x0*x0 */ MOVQ ( MM1, MM4 ) /* | x2 */ diff --git a/xc/extras/Mesa/src/X86/common_x86.c b/xc/extras/Mesa/src/X86/common_x86.c index d4e4894aa..3d449b142 100644 --- a/xc/extras/Mesa/src/X86/common_x86.c +++ b/xc/extras/Mesa/src/X86/common_x86.c @@ -1,4 +1,3 @@ - /* * Mesa 3-D graphics library * Version: 5.0 @@ -51,8 +50,14 @@ int _mesa_x86_cpu_features = 0; /* No reason for this to be public. */ -extern int _mesa_identify_x86_cpu_features( void ); +extern int _mesa_identify_x86_cpu_features(void); +extern GLuint _mesa_x86_has_cpuid(void); +extern void _mesa_x86_cpuid(GLuint op, GLuint *reg_eax, GLuint *reg_ebx, GLuint *reg_ecx, GLuint *reg_edx); +extern GLuint _mesa_x86_cpuid_eax(GLuint op); +extern GLuint _mesa_x86_cpuid_ebx(GLuint op); +extern GLuint _mesa_x86_cpuid_ecx(GLuint op); +extern GLuint _mesa_x86_cpuid_edx(GLuint op); static void message( const char *msg ) { @@ -239,8 +244,84 @@ void _mesa_init_all_x86_transform_asm( void ) { (void) message; /* silence warning */ #ifdef USE_X86_ASM - _mesa_x86_cpu_features = _mesa_identify_x86_cpu_features(); + _mesa_x86_cpu_features = 0; + + if (!_mesa_x86_has_cpuid()) { + message("CPUID not detected"); + } + else { + GLuint cpu_features; + GLuint cpu_ext_features; + GLuint cpu_ext_info; + char cpu_vendor[13]; + GLuint result; + + /* get vendor name */ + _mesa_x86_cpuid(0, &result, (GLuint *)(cpu_vendor + 0), (GLuint *)(cpu_vendor + 8), (GLuint *)(cpu_vendor + 4)); + cpu_vendor[12] = '\0'; + + message("cpu vendor: "); + message(cpu_vendor); + message("\n"); + + /* get cpu features */ + cpu_features = _mesa_x86_cpuid_edx(1); + if (cpu_features & X86_CPU_FPU) + _mesa_x86_cpu_features |= X86_FEATURE_FPU; + if (cpu_features & X86_CPU_CMOV) + _mesa_x86_cpu_features |= X86_FEATURE_CMOV; + +#ifdef USE_MMX_ASM + if (cpu_features & X86_CPU_MMX) + _mesa_x86_cpu_features |= X86_FEATURE_MMX; +#endif + +#ifdef USE_SSE_ASM + if (cpu_features & X86_CPU_XMM) + _mesa_x86_cpu_features |= X86_FEATURE_XMM; + if (cpu_features & X86_CPU_XMM2) + _mesa_x86_cpu_features |= X86_FEATURE_XMM2; +#endif + + /* query extended cpu features */ + if ((cpu_ext_info = _mesa_x86_cpuid_eax(0x80000000)) > 0x80000000) { + if (cpu_ext_info >= 0x80000001) { + + cpu_ext_features = _mesa_x86_cpuid_edx(0x80000001); + + if (cpu_features & X86_CPU_MMX) { + +#ifdef USE_3DNOW_ASM + if (cpu_ext_features & X86_CPUEXT_3DNOW) + _mesa_x86_cpu_features |= X86_FEATURE_3DNOW; + if (cpu_ext_features & X86_CPUEXT_3DNOW_EXT) + _mesa_x86_cpu_features |= X86_FEATURE_3DNOWEXT; +#endif + +#ifdef USE_MMX_ASM + if (cpu_ext_features & X86_CPUEXT_MMX_EXT) + _mesa_x86_cpu_features |= X86_FEATURE_MMXEXT; +#endif + } + } + + /* query cpu name */ + if (cpu_ext_info >= 0x80000002) { + GLuint ofs; + char cpu_name[49]; + for (ofs = 0; ofs < 3; ofs++) + _mesa_x86_cpuid(0x80000002+ofs, (GLuint *)(cpu_name + (16*ofs)+0), (GLuint *)(cpu_name + (16*ofs)+4), (GLuint *)(cpu_name + (16*ofs)+8), (GLuint *)(cpu_name + (16*ofs)+12)); + cpu_name[48] = '\0'; /* the name should be NULL terminated, but just to be sure */ + + message("cpu name: "); + message(cpu_name); + message("\n"); + } + } + + } + if ( getenv( "MESA_NO_ASM" ) ) { _mesa_x86_cpu_features = 0; } @@ -279,6 +360,7 @@ void _mesa_init_all_x86_transform_asm( void ) message( "SSE cpu detected.\n" ); _mesa_init_sse_transform_asm(); } else { + message( "SSE cpu detected, but switched off by user.\n" ); _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM); } } diff --git a/xc/extras/Mesa/src/X86/common_x86_asm.S b/xc/extras/Mesa/src/X86/common_x86_asm.S index 4dfac4157..11b7c0b45 100644 --- a/xc/extras/Mesa/src/X86/common_x86_asm.S +++ b/xc/extras/Mesa/src/X86/common_x86_asm.S @@ -1,7 +1,6 @@ - /* * Mesa 3-D graphics library - * Version: 5.0.1 + * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * @@ -32,6 +31,7 @@ * Written by Holger Waechtler <holger@akaflieg.extern.tu-berlin.de> * * Cleaned up and simplified by Gareth Hughes <gareth@valinux.com> + * */ /* @@ -43,140 +43,104 @@ #include "matypes.h" #include "common_x86_features.h" + SEG_TEXT -/* Intel vendor string - */ -#define GENU 0x756e6547 /* "Genu" */ -#define INEI 0x49656e69 /* "ineI" */ -#define NTEL 0x6c65746e /* "ntel" */ +ALIGNTEXT4 +GLOBL GLNAME(_mesa_x86_has_cpuid) +GLNAME(_mesa_x86_has_cpuid): -/* AMD vendor string - */ -#define AUTH 0x68747541 /* "Auth" */ -#define ENTI 0x69746e65 /* "enti" */ -#define CAMD 0x444d4163 /* "cAMD" */ + /* Test for the CPUID command. If the ID Flag bit in EFLAGS + * (bit 21) is writable, the CPUID command is present */ + PUSHF_L + POP_L (EAX) + MOV_L (EAX, ECX) + XOR_L (CONST(0x00200000), EAX) + PUSH_L (EAX) + POPF_L + PUSHF_L + POP_L (EAX) + /* Verify the ID Flag bit has been written. */ + CMP_L (ECX, EAX) + SETNE (AL) + XOR_L (CONST(0xff), EAX) - SEG_DATA + RET -/* We might want to print out some useful messages. - */ -GLNAME( found_intel ): STRING( "Genuine Intel processor found\n\0" ) -GLNAME( found_amd ): STRING( "Authentic AMD processor found\n\0" ) +ALIGNTEXT4 +GLOBL GLNAME(_mesa_x86_cpuid) +GLNAME(_mesa_x86_cpuid): - SEG_TEXT + MOV_L (REGOFF(4, ESP), EAX) /* cpuid op */ + PUSH_L (EDI) + PUSH_L (EBX) -ALIGNTEXT4 -GLOBL GLNAME( _mesa_identify_x86_cpu_features ) -GLNAME( _mesa_identify_x86_cpu_features ): + CPUID - PUSH_L ( EBX ) - PUSH_L ( ESI ) + MOV_L (REGOFF(16, ESP), EDI) /* *eax */ + MOV_L (EAX, REGIND(EDI)) + MOV_L (REGOFF(20, ESP), EDI) /* *ebx */ + MOV_L (EBX, REGIND(EDI)) + MOV_L (REGOFF(24, ESP), EDI) /* *ecx */ + MOV_L (ECX, REGIND(EDI)) + MOV_L (REGOFF(28, ESP), EDI) /* *edx */ + MOV_L (EDX, REGIND(EDI)) + + POP_L (EBX) + POP_L (EDI) + RET - /* Test for the CPUID command. If the ID Flag bit in EFLAGS - * (bit 21) is writable, the CPUID command is present. - */ - PUSHF_L - POP_L ( EAX ) - MOV_L ( EAX, ECX ) - XOR_L ( CONST(0x00200000), EAX ) - PUSH_L ( EAX ) - POPF_L - PUSHF_L - POP_L ( EAX ) +ALIGNTEXT4 +GLOBL GLNAME(_mesa_x86_cpuid_eax) +GLNAME(_mesa_x86_cpuid_eax): - /* Verify the ID Flag bit has been written. - */ - CMP_L ( ECX, EAX ) - JZ ( LLBL (cpuid_done) ) + MOV_L (REGOFF(4, ESP), EAX) /* cpuid op */ + PUSH_L (EBX) - /* Get the CPU vendor info. - */ - XOR_L ( EAX, EAX ) CPUID - /* Test for Intel processors. We must look for the - * "GenuineIntel" string in EBX, ECX and EDX. - */ - CMP_L ( CONST(GENU), EBX ) - JNE ( LLBL(cpuid_amd) ) - CMP_L ( CONST(INEI), EDX ) - JNE ( LLBL(cpuid_amd) ) - CMP_L ( CONST(NTEL), ECX ) - JNE ( LLBL(cpuid_amd) ) - - /* We have an Intel processor, so we can get the feature - * information with an CPUID input value of 1. - */ - MOV_L ( CONST(0x1), EAX ) - CPUID - MOV_L ( EDX, EAX ) + POP_L (EBX) + RET - /* Mask out highest bit, which is used by AMD for 3dnow - * Newer Intel have this bit set, but do not support 3dnow - */ - AND_L ( CONST(0X7FFFFFFF), EAX) - JMP ( LLBL(cpuid_done) ) +ALIGNTEXT4 +GLOBL GLNAME(_mesa_x86_cpuid_ebx) +GLNAME(_mesa_x86_cpuid_ebx): -LLBL(cpuid_amd): + MOV_L (REGOFF(4, ESP), EAX) /* cpuid op */ + PUSH_L (EBX) - /* Test for AMD processors. We must look for the - * "AuthenticAMD" string in EBX, ECX and EDX. - */ - CMP_L ( CONST(AUTH), EBX ) - JNE ( LLBL(cpuid_other) ) - CMP_L ( CONST(ENTI), EDX ) - JNE ( LLBL(cpuid_other) ) - CMP_L ( CONST(CAMD), ECX ) - JNE ( LLBL(cpuid_other) ) - - /* We have an AMD processor, so we can get the feature - * information after we verify that the extended functions are - * supported. - */ - /* The features we need are almost all in the extended set. The - * exception is SSE enable, which is in the standard set (0x1). - */ - MOV_L ( CONST(0x1), EAX ) CPUID - TEST_L ( EAX, EAX ) - JZ ( LLBL (cpuid_failed) ) - MOV_L ( EDX, ESI ) + MOV_L (EBX, EAX) /* return EBX */ - MOV_L ( CONST(0x80000000), EAX ) - CPUID - TEST_L ( EAX, EAX ) - JZ ( LLBL (cpuid_failed) ) + POP_L (EBX) + RET - MOV_L ( CONST(0x80000001), EAX ) - CPUID - MOV_L ( EDX, EAX ) - - AND_L ( CONST(0x02000000), ESI ) /* OR in the SSE bit */ - OR_L ( ESI, EAX ) - - JMP ( LLBL (cpuid_done) ) +ALIGNTEXT4 +GLOBL GLNAME(_mesa_x86_cpuid_ecx) +GLNAME(_mesa_x86_cpuid_ecx): -LLBL(cpuid_other): + MOV_L (REGOFF(4, ESP), EAX) /* cpuid op */ + PUSH_L (EBX) - /* Test for other processors here when required. - */ + CPUID + MOV_L (ECX, EAX) /* return ECX */ -LLBL(cpuid_failed): + POP_L (EBX) + RET - /* If we can't determine the feature information, we must - * return zero to indicate that no platform-specific - * optimizations can be used. - */ - MOV_L ( CONST(0), EAX ) +ALIGNTEXT4 +GLOBL GLNAME(_mesa_x86_cpuid_edx) +GLNAME(_mesa_x86_cpuid_edx): -LLBL (cpuid_done): + MOV_L (REGOFF(4, ESP), EAX) /* cpuid op */ + PUSH_L (EBX) - POP_L ( ESI ) - POP_L ( EBX ) - RET + CPUID + MOV_L (EDX, EAX) /* return EDX */ + POP_L (EBX) + RET #ifdef USE_SSE_ASM /* Execute an SSE instruction to see if the operating system correctly @@ -235,3 +199,4 @@ GLNAME( _mesa_test_os_sse_exception_support ): RET #endif + diff --git a/xc/extras/Mesa/src/X86/common_x86_features.h b/xc/extras/Mesa/src/X86/common_x86_features.h index fb7fb38c5..1820e67c3 100644 --- a/xc/extras/Mesa/src/X86/common_x86_features.h +++ b/xc/extras/Mesa/src/X86/common_x86_features.h @@ -1,7 +1,6 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 5.1 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -34,40 +33,27 @@ #ifndef __COMMON_X86_FEATURES_H__ #define __COMMON_X86_FEATURES_H__ -/* Capabilities of CPUs - */ -#define X86_FEATURE_FPU 0x00000001 -#define X86_FEATURE_VME 0x00000002 -#define X86_FEATURE_DE 0x00000004 -#define X86_FEATURE_PSE 0x00000008 -#define X86_FEATURE_TSC 0x00000010 -#define X86_FEATURE_MSR 0x00000020 -#define X86_FEATURE_PAE 0x00000040 -#define X86_FEATURE_MCE 0x00000080 -#define X86_FEATURE_CX8 0x00000100 -#define X86_FEATURE_APIC 0x00000200 -#define X86_FEATURE_10 0x00000400 -#define X86_FEATURE_SEP 0x00000800 -#define X86_FEATURE_MTRR 0x00001000 -#define X86_FEATURE_PGE 0x00002000 -#define X86_FEATURE_MCA 0x00004000 -#define X86_FEATURE_CMOV 0x00008000 -#define X86_FEATURE_PAT 0x00010000 -#define X86_FEATURE_PSE36 0x00020000 -#define X86_FEATURE_18 0x00040000 -#define X86_FEATURE_19 0x00080000 -#define X86_FEATURE_20 0x00100000 -#define X86_FEATURE_21 0x00200000 -#define X86_FEATURE_MMXEXT 0x00400000 -#define X86_FEATURE_MMX 0x00800000 -#define X86_FEATURE_FXSR 0x01000000 -#define X86_FEATURE_XMM 0x02000000 -#define X86_FEATURE_XMM2 0x04000000 -#define X86_FEATURE_27 0x08000000 -#define X86_FEATURE_28 0x10000000 -#define X86_FEATURE_29 0x20000000 -#define X86_FEATURE_3DNOWEXT 0x40000000 -#define X86_FEATURE_3DNOW 0x80000000 +#define X86_FEATURE_FPU (1<<0) +#define X86_FEATURE_CMOV (1<<1) +#define X86_FEATURE_MMXEXT (1<<2) +#define X86_FEATURE_MMX (1<<3) +#define X86_FEATURE_FXSR (1<<4) +#define X86_FEATURE_XMM (1<<5) +#define X86_FEATURE_XMM2 (1<<6) +#define X86_FEATURE_3DNOWEXT (1<<7) +#define X86_FEATURE_3DNOW (1<<8) + +/* standard X86 CPU features */ +#define X86_CPU_FPU (1<<0) +#define X86_CPU_CMOV (1<<15) +#define X86_CPU_MMX (1<<23) +#define X86_CPU_XMM (1<<25) +#define X86_CPU_XMM2 (1<<26) + +/* extended X86 CPU features */ +#define X86_CPUEXT_MMX_EXT (1<<22) +#define X86_CPUEXT_3DNOW_EXT (1<<30) +#define X86_CPUEXT_3DNOW (1<<31) #define cpu_has_mmx (_mesa_x86_cpu_features & X86_FEATURE_MMX) #define cpu_has_mmxext (_mesa_x86_cpu_features & X86_FEATURE_MMXEXT) @@ -77,3 +63,4 @@ #define cpu_has_3dnowext (_mesa_x86_cpu_features & X86_FEATURE_3DNOWEXT) #endif + diff --git a/xc/extras/Mesa/src/extensions.c b/xc/extras/Mesa/src/extensions.c index eecc60816..c61127490 100644 --- a/xc/extras/Mesa/src/extensions.c +++ b/xc/extras/Mesa/src/extensions.c @@ -1,4 +1,3 @@ - /* * Mesa 3-D graphics library * Version: 4.1 @@ -68,6 +67,7 @@ static struct { { ON, "GL_ARB_transpose_matrix", 0 }, { ON, "GL_ARB_window_pos", F(ARB_window_pos) }, { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)}, + { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)}, { ON, "GL_EXT_abgr", 0 }, { ON, "GL_EXT_bgra", 0 }, { OFF, "GL_EXT_blend_color", F(EXT_blend_color) }, @@ -113,8 +113,8 @@ static struct { { ON, "GL_MESA_window_pos", F(MESA_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, - { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) }, + { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, { OFF, "GL_NV_vertex_program", F(NV_vertex_program) }, { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) }, { OFF, "GL_SGI_color_matrix", F(SGI_color_matrix) }, @@ -155,6 +155,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) "GL_ARB_texture_env_crossbar", "GL_ARB_texture_env_dot3", "GL_ARB_texture_mirrored_repeat", + "GL_ATI_texture_env_combine3", "GL_ATI_texture_mirror_once", "GL_EXT_blend_color", "GL_EXT_blend_func_separate", @@ -183,15 +184,20 @@ _mesa_enable_sw_extensions(GLcontext *ctx) "GL_MESA_resize_buffers", "GL_MESA_ycbcr_texture", "GL_NV_blend_square", +#if FEATURE_NV_fragment_program + "GL_NV_fragment_program", +#endif + "GL_NV_light_max_exponent", "GL_NV_point_sprite", - "GL_NV_texture_rectangle", "GL_NV_texgen_reflection", + "GL_NV_texture_rectangle", #if FEATURE_NV_vertex_program "GL_NV_vertex_program", "GL_NV_vertex_program1_1", #endif "GL_SGI_color_matrix", "GL_SGI_color_table", + "GL_SGI_texture_color_table", "GL_SGIS_generate_mipmap", "GL_SGIS_pixel_texture", "GL_SGIS_texture_edge_clamp", diff --git a/xc/extras/Mesa/src/imports.c b/xc/extras/Mesa/src/imports.c index d7c7b6a9c..d9c3d1b18 100644 --- a/xc/extras/Mesa/src/imports.c +++ b/xc/extras/Mesa/src/imports.c @@ -1,7 +1,6 @@ - /* * Mesa 3-D graphics library - * Version: 5.0 + * Version: 5.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -55,6 +54,8 @@ #ifdef WIN32 #define vsnprintf _vsnprintf +#elif defined(__IBMC__) || defined(__IBMCPP__) || defined(VMS) +extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg); #endif @@ -353,6 +354,17 @@ _mesa_strncmp( const char *s1, const char *s2, size_t n ) } +char * +_mesa_strdup( const char *s ) +{ + int l = _mesa_strlen(s); + char *s2 = (char *) _mesa_malloc(l + 1); + if (s2) + _mesa_strcpy(s2, s); + return s2; +} + + int _mesa_atoi(const char *s) { @@ -364,6 +376,17 @@ _mesa_atoi(const char *s) } +float +_mesa_strtof( const char *s, char **end ) +{ +#if defined(XFree86LOADER) && defined(IN_MODULE) + return xf86strtof(s, end); +#else + return (float) strtod(s, end); +#endif +} + + int _mesa_sprintf( char *str, const char *fmt, ... ) { @@ -426,14 +449,21 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) * path which may not be implemented fully or correctly. */ void -_mesa_problem( const GLcontext *ctx, const char *s ) +_mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) { + va_list args; + char str[MAXSTRING]; (void) ctx; + + va_start( args, fmtString ); + vsnprintf( str, MAXSTRING, fmtString, args ); + va_end( args ); + #if defined(XFree86LOADER) && defined(IN_MODULE) - xf86fprintf(stderr, "Mesa implementation error: %s\n", s); + xf86fprintf(stderr, "Mesa implementation error: %s\n", str); xf86fprintf(stderr, "Please report to the DRI project at dri.sourceforge.net\n"); #else - fprintf(stderr, "Mesa implementation error: %s\n", s); + fprintf(stderr, "Mesa implementation error: %s\n", str); fprintf(stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); #endif } diff --git a/xc/extras/Mesa/src/imports.h b/xc/extras/Mesa/src/imports.h index 53f8012fc..0161101eb 100644 --- a/xc/extras/Mesa/src/imports.h +++ b/xc/extras/Mesa/src/imports.h @@ -1,7 +1,6 @@ - /* * Mesa 3-D graphics library - * Version: 5.0 + * Version: 5.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -48,6 +47,10 @@ #define MEMCPY( DST, SRC, BYTES) _mesa_memcpy(DST, SRC, BYTES) #define MEMSET( DST, VAL, N ) _mesa_memset(DST, VAL, N) +extern void _mesa_memset16( GLushort *dst, GLushort val, size_t n ); + +#define MEMSET16( DST, VAL, N ) \ + _mesa_memset16( (GLushort *) (DST), (GLushort) (VAL), (size_t) (N) ) /* MACs and BeOS don't support static larger than 32kb, so... */ @@ -162,9 +165,15 @@ _mesa_strcmp( const char *s1, const char *s2 ); extern int _mesa_strncmp( const char *s1, const char *s2, size_t n ); +extern char * +_mesa_strdup( const char *s ); + extern int _mesa_atoi( const char *s ); +extern float +_mesa_strtof( const char *s, char **end ); + extern int _mesa_sprintf( char *str, const char *fmt, ... ); @@ -176,7 +185,7 @@ extern void _mesa_warning( __GLcontext *gc, const char *fmtString, ... ); extern void -_mesa_problem( const __GLcontext *ctx, const char *s ); +_mesa_problem( const __GLcontext *ctx, const char *fmtString, ... ); extern void _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... ); diff --git a/xc/extras/Mesa/src/mtypes.h b/xc/extras/Mesa/src/mtypes.h index fff13b6ff..7ace44d43 100644 --- a/xc/extras/Mesa/src/mtypes.h +++ b/xc/extras/Mesa/src/mtypes.h @@ -1367,6 +1367,7 @@ struct gl_extensions { GLboolean ARB_texture_mirrored_repeat; GLboolean ARB_window_pos; GLboolean ATI_texture_mirror_once; + GLboolean ATI_texture_env_combine3; GLboolean EXT_blend_color; GLboolean EXT_blend_func_separate; GLboolean EXT_blend_logic_op; diff --git a/xc/extras/Mesa/src/swrast/s_texture.c b/xc/extras/Mesa/src/swrast/s_texture.c index 039190061..5286601f8 100644 --- a/xc/extras/Mesa/src/swrast/s_texture.c +++ b/xc/extras/Mesa/src/swrast/s_texture.c @@ -1,4 +1,3 @@ - /* * Mesa 3-D graphics library * Version: 5.0 @@ -48,7 +47,7 @@ /* * Used to compute texel locations for linear sampling. * Input: - * wrapMode = GL_REPEAT, GL_CLAMP, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER_ARB + * wrapMode = GL_REPEAT, GL_CLAMP, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER * S = texcoord in [0,1] * SIZE = width (or height or depth) of texture * Output: @@ -77,7 +76,7 @@ if (I1 >= (GLint) SIZE) \ I1 = SIZE - 1; \ } \ - else if (wrapMode == GL_CLAMP_TO_BORDER_ARB) { \ + else if (wrapMode == GL_CLAMP_TO_BORDER) { \ const GLfloat min = -1.0F / (2.0F * SIZE); \ const GLfloat max = 1.0F - min; \ if (S <= min) \ @@ -90,7 +89,7 @@ I0 = IFLOOR(U); \ I1 = I0 + 1; \ } \ - else if (wrapMode == GL_MIRRORED_REPEAT_ARB) { \ + else if (wrapMode == GL_MIRRORED_REPEAT) { \ const GLint flr = IFLOOR(S); \ if (flr & 1) \ U = 1.0F - (S - (GLfloat) flr); /* flr is odd */ \ @@ -166,7 +165,7 @@ else \ I = IFLOOR(S * SIZE); \ } \ - else if (wrapMode == GL_CLAMP_TO_BORDER_ARB) { \ + else if (wrapMode == GL_CLAMP_TO_BORDER) { \ /* s limited to [min,max] */ \ /* i limited to [-1, size] */ \ const GLfloat min = -1.0F / (2.0F * SIZE); \ @@ -178,7 +177,7 @@ else \ I = IFLOOR(S * SIZE); \ } \ - else if (wrapMode == GL_MIRRORED_REPEAT_ARB) { \ + else if (wrapMode == GL_MIRRORED_REPEAT) { \ const GLfloat min = 1.0F / (2.0F * SIZE); \ const GLfloat max = 1.0F - min; \ const GLint flr = IFLOOR(S); \ @@ -295,7 +294,6 @@ #define K1BIT 32 - /* * Get texture palette entry. */ @@ -464,7 +462,7 @@ sample_1d_nearest(GLcontext *ctx, i += img->Border; if (i < 0 || i >= (GLint) img->Width) { - /* Need this test for GL_CLAMP_TO_BORDER_ARB mode */ + /* Need this test for GL_CLAMP_TO_BORDER mode */ COPY_CHAN4(rgba, tObj->_BorderChan); } else { @@ -793,7 +791,7 @@ sample_2d_nearest(GLcontext *ctx, j += img->Border; if (i < 0 || i >= (GLint) img->Width || j < 0 || j >= (GLint) img->Height) { - /* Need this test for GL_CLAMP_TO_BORDER_ARB mode */ + /* Need this test for GL_CLAMP_TO_BORDER mode */ COPY_CHAN4(rgba, tObj->_BorderChan); } else { @@ -1381,7 +1379,7 @@ sample_3d_nearest(GLcontext *ctx, if (i < 0 || i >= (GLint) img->Width || j < 0 || j >= (GLint) img->Height || k < 0 || k >= (GLint) img->Depth) { - /* Need this test for GL_CLAMP_TO_BORDER_ARB mode */ + /* Need this test for GL_CLAMP_TO_BORDER mode */ COPY_CHAN4(rgba, tObj->_BorderChan); } else { @@ -1900,7 +1898,7 @@ sample_linear_cube(GLcontext *ctx, GLuint texUnit, static void -sample_cube_nearest_mipmap_nearest(GLcontext *ctx, +sample_cube_nearest_mipmap_nearest(GLcontext *ctx, GLuint texUnit, const struct gl_texture_object *tObj, GLuint n, GLfloat texcoord[][4], const GLfloat lambda[], GLchan rgba[][4]) @@ -1919,7 +1917,7 @@ sample_cube_nearest_mipmap_nearest(GLcontext *ctx, static void -sample_cube_linear_mipmap_nearest(GLcontext *ctx, +sample_cube_linear_mipmap_nearest(GLcontext *ctx, GLuint texUnit, const struct gl_texture_object *tObj, GLuint n, GLfloat texcoord[][4], const GLfloat lambda[], GLchan rgba[][4]) @@ -1938,7 +1936,7 @@ sample_cube_linear_mipmap_nearest(GLcontext *ctx, static void -sample_cube_nearest_mipmap_linear(GLcontext *ctx, +sample_cube_nearest_mipmap_linear(GLcontext *ctx, GLuint texUnit, const struct gl_texture_object *tObj, GLuint n, GLfloat texcoord[][4], const GLfloat lambda[], GLchan rgba[][4]) @@ -1970,7 +1968,7 @@ sample_cube_nearest_mipmap_linear(GLcontext *ctx, static void -sample_cube_linear_mipmap_linear(GLcontext *ctx, +sample_cube_linear_mipmap_linear(GLcontext *ctx, GLuint texUnit, const struct gl_texture_object *tObj, GLuint n, GLfloat texcoord[][4], const GLfloat lambda[], GLchan rgba[][4]) @@ -2027,19 +2025,23 @@ sample_lambda_cube( GLcontext *ctx, GLuint texUnit, lambda + minStart, rgba + minStart); break; case GL_NEAREST_MIPMAP_NEAREST: - sample_cube_nearest_mipmap_nearest(ctx, tObj, m, texcoords + minStart, + sample_cube_nearest_mipmap_nearest(ctx, texUnit, tObj, m, + texcoords + minStart, lambda + minStart, rgba + minStart); break; case GL_LINEAR_MIPMAP_NEAREST: - sample_cube_linear_mipmap_nearest(ctx, tObj, m, texcoords + minStart, + sample_cube_linear_mipmap_nearest(ctx, texUnit, tObj, m, + texcoords + minStart, lambda + minStart, rgba + minStart); break; case GL_NEAREST_MIPMAP_LINEAR: - sample_cube_nearest_mipmap_linear(ctx, tObj, m, texcoords + minStart, + sample_cube_nearest_mipmap_linear(ctx, texUnit, tObj, m, + texcoords + minStart, lambda + minStart, rgba + minStart); break; case GL_LINEAR_MIPMAP_LINEAR: - sample_cube_linear_mipmap_linear(ctx, tObj, m, texcoords + minStart, + sample_cube_linear_mipmap_linear(ctx, texUnit, tObj, m, + texcoords + minStart, lambda + minStart, rgba + minStart); break; default: @@ -2088,10 +2090,10 @@ sample_nearest_rect(GLcontext *ctx, GLuint texUnit, ASSERT(tObj->WrapS == GL_CLAMP || tObj->WrapS == GL_CLAMP_TO_EDGE || - tObj->WrapS == GL_CLAMP_TO_BORDER_ARB); + tObj->WrapS == GL_CLAMP_TO_BORDER); ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || - tObj->WrapT == GL_CLAMP_TO_BORDER_ARB); + tObj->WrapT == GL_CLAMP_TO_BORDER); ASSERT(img->Format != GL_COLOR_INDEX); /* XXX move Wrap mode tests outside of loops for common cases */ @@ -2143,10 +2145,10 @@ sample_linear_rect(GLcontext *ctx, GLuint texUnit, ASSERT(tObj->WrapS == GL_CLAMP || tObj->WrapS == GL_CLAMP_TO_EDGE || - tObj->WrapS == GL_CLAMP_TO_BORDER_ARB); + tObj->WrapS == GL_CLAMP_TO_BORDER); ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || - tObj->WrapT == GL_CLAMP_TO_BORDER_ARB); + tObj->WrapT == GL_CLAMP_TO_BORDER); ASSERT(img->Format != GL_COLOR_INDEX); /* XXX lots of opportunity for optimization in this loop */ @@ -2735,7 +2737,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, GLuint texUnit, swrast->TextureSample[texUnit] = sample_nearest_3d; } break; - case GL_TEXTURE_CUBE_MAP_ARB: + case GL_TEXTURE_CUBE_MAP: if (needLambda) { swrast->TextureSample[texUnit] = sample_lambda_cube; } @@ -2772,14 +2774,16 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, GLuint texUnit, /** * Do texture application for GL_ARB/EXT_texture_env_combine. - * Input: - * ctx - rendering context - * textureUnit - the texture unit to apply - * n - number of fragments to process (span width) - * primary_rgba - incoming fragment color array - * texelBuffer - pointer to texel colors for all texture units - * Input/Output: - * rgba - incoming colors, which get modified here + * This function also supports GL_{EXT,ARB}_texture_env_dot3 and + * GL_ATI_texture_env_combine3 + * + * \param ctx rendering context + * \param textureUnit the texture unit to apply + * \param n number of fragments to process (span width) + * \param primary_rgba incoming fragment color array + * \param texelBuffer pointer to texel colors for all texture units + * + * \param rgba incoming colors, which get modified here */ static INLINE void texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, @@ -2795,10 +2799,16 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, #if CHAN_TYPE == GL_FLOAT const GLchan RGBmult = (GLfloat) (1 << RGBshift); const GLchan Amult = (GLfloat) (1 << Ashift); + static const GLchan one[4] = { 1.0, 1.0, 1.0, 1.0 }; + static const GLchan zero[4] = { 0.0, 0.0, 0.0, 0.0 }; #else const GLint half = (CHAN_MAX + 1) / 2; + static const GLchan one[4] = { CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX }; + static const GLchan zero[4] = { 0, 0, 0, 0 }; #endif GLuint i, j; + GLuint numColorArgs; + GLuint numAlphaArgs; /* GLchan ccolor[3][4]; */ DEFMNARRAY(GLchan, ccolor, 3, 3 * MAX_WIDTH, 4); /* mac 32k limitation */ @@ -2822,54 +2832,70 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, /* * Do operand setup for up to 3 operands. Loop over the terms. */ - for (j = 0; j < 3; j++) { - const GLenum srcA = textureUnit->CombineSourceA[j]; + switch (textureUnit->CombineModeRGB) { + case GL_REPLACE: + numColorArgs = 1; + break; + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_SUBTRACT: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + numColorArgs = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + numColorArgs = 3; + break; + default: + numColorArgs = 0; + ASSERT(0); + break; + } + + switch (textureUnit->CombineModeA) { + case GL_REPLACE: + numAlphaArgs = 1; + break; + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_SUBTRACT: + numAlphaArgs = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + numAlphaArgs = 3; + break; + default: + numAlphaArgs = 0; + ASSERT(0); + break; + } + + for (j = 0; j < numColorArgs; j++) { const GLenum srcRGB = textureUnit->CombineSourceRGB[j]; - switch (srcA) { - case GL_TEXTURE: - argA[j] = (const GLchan (*)[4]) - (texelBuffer + unit * (n * 4 * sizeof(GLchan))); - break; - case GL_PRIMARY_COLOR_EXT: - argA[j] = primary_rgba; - break; - case GL_PREVIOUS_EXT: - argA[j] = (const GLchan (*)[4]) rgba; - break; - case GL_CONSTANT_EXT: - { - GLchan alpha, (*c)[4] = ccolor[j]; - UNCLAMPED_FLOAT_TO_CHAN(alpha, textureUnit->EnvColor[3]); - for (i = 0; i < n; i++) - c[i][ACOMP] = alpha; - argA[j] = (const GLchan (*)[4]) ccolor[j]; - } - break; - default: - /* ARB_texture_env_crossbar source */ - { - const GLuint srcUnit = srcA - GL_TEXTURE0_ARB; - ASSERT(srcUnit < ctx->Const.MaxTextureUnits); - if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) - return; - argA[j] = (const GLchan (*)[4]) - (texelBuffer + srcUnit * (n * 4 * sizeof(GLchan))); - } - } switch (srcRGB) { case GL_TEXTURE: argRGB[j] = (const GLchan (*)[4]) (texelBuffer + unit * (n * 4 * sizeof(GLchan))); break; - case GL_PRIMARY_COLOR_EXT: + case GL_PRIMARY_COLOR: argRGB[j] = primary_rgba; break; - case GL_PREVIOUS_EXT: + case GL_PREVIOUS: argRGB[j] = (const GLchan (*)[4]) rgba; break; - case GL_CONSTANT_EXT: + case GL_CONSTANT: { GLchan (*c)[4] = ccolor[j]; GLchan red, green, blue, alpha; @@ -2886,10 +2912,18 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, argRGB[j] = (const GLchan (*)[4]) ccolor[j]; } break; + /* GL_ATI_texture_env_combine3 allows GL_ZERO & GL_ONE as sources. + */ + case GL_ZERO: + argRGB[j] = & zero; + break; + case GL_ONE: + argRGB[j] = & one; + break; default: /* ARB_texture_env_crossbar source */ { - const GLuint srcUnit = srcRGB - GL_TEXTURE0_ARB; + const GLuint srcUnit = srcRGB - GL_TEXTURE0; ASSERT(srcUnit < ctx->Const.MaxTextureUnits); if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) return; @@ -2928,6 +2962,51 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } } + } + + + for (j = 0; j < numAlphaArgs; j++) { + const GLenum srcA = textureUnit->CombineSourceA[j]; + + switch (srcA) { + case GL_TEXTURE: + argA[j] = (const GLchan (*)[4]) + (texelBuffer + unit * (n * 4 * sizeof(GLchan))); + break; + case GL_PRIMARY_COLOR: + argA[j] = primary_rgba; + break; + case GL_PREVIOUS: + argA[j] = (const GLchan (*)[4]) rgba; + break; + case GL_CONSTANT: + { + GLchan alpha, (*c)[4] = ccolor[j]; + UNCLAMPED_FLOAT_TO_CHAN(alpha, textureUnit->EnvColor[3]); + for (i = 0; i < n; i++) + c[i][ACOMP] = alpha; + argA[j] = (const GLchan (*)[4]) ccolor[j]; + } + break; + /* GL_ATI_texture_env_combine3 allows GL_ZERO & GL_ONE as sources. + */ + case GL_ZERO: + argA[j] = & zero; + break; + case GL_ONE: + argA[j] = & one; + break; + default: + /* ARB_texture_env_crossbar source */ + { + const GLuint srcUnit = srcA - GL_TEXTURE0; + ASSERT(srcUnit < ctx->Const.MaxTextureUnits); + if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) + return; + argA[j] = (const GLchan (*)[4]) + (texelBuffer + srcUnit * (n * 4 * sizeof(GLchan))); + } + } if (textureUnit->CombineOperandA[j] == GL_ONE_MINUS_SRC_ALPHA) { const GLchan (*src)[4] = argA[j]; @@ -2937,17 +3016,6 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, dst[i][ACOMP] = CHAN_MAX - src[i][ACOMP]; } } - - if (textureUnit->CombineModeRGB == GL_REPLACE && - textureUnit->CombineModeA == GL_REPLACE) { - break; /* done, we need only arg0 */ - } - - if (j == 1 && - textureUnit->CombineModeRGB != GL_INTERPOLATE_EXT && - textureUnit->CombineModeA != GL_INTERPOLATE_EXT) { - break; /* arg0 and arg1 are done. we don't need arg2. */ - } } /* @@ -3025,7 +3093,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_ADD_SIGNED_EXT: + case GL_ADD_SIGNED: { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; @@ -3048,7 +3116,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_INTERPOLATE_EXT: + case GL_INTERPOLATE: { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; @@ -3081,7 +3149,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_SUBTRACT_ARB: + case GL_SUBTRACT: { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; @@ -3127,8 +3195,8 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_DOT3_RGB_ARB: - case GL_DOT3_RGBA_ARB: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: { /* DO scale the result by 1 2 or 4 */ const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; @@ -3154,6 +3222,93 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; + case GL_MODULATE_ADD_ATI: + { + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argRGB[2]; +#if CHAN_TYPE != GL_FLOAT + const GLint shift = CHAN_BITS - RGBshift; +#endif + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][RCOMP] = ((arg0[i][RCOMP] * arg2[i][RCOMP]) + arg1[i][RCOMP]) * RGBmult; + rgba[i][GCOMP] = ((arg0[i][GCOMP] * arg2[i][GCOMP]) + arg1[i][GCOMP]) * RGBmult; + rgba[i][BCOMP] = ((arg0[i][BCOMP] * arg2[i][BCOMP]) + arg1[i][BCOMP]) * RGBmult; +#else + GLuint r = (PROD(arg0[i][RCOMP], arg2[i][RCOMP]) + + ((GLuint) arg1[i][RCOMP] << CHAN_BITS)) >> shift; + GLuint g = (PROD(arg0[i][GCOMP], arg2[i][GCOMP]) + + ((GLuint) arg1[i][GCOMP] << CHAN_BITS)) >> shift; + GLuint b = (PROD(arg0[i][BCOMP], arg2[i][BCOMP]) + + ((GLuint) arg1[i][BCOMP] << CHAN_BITS)) >> shift; + rgba[i][RCOMP] = (GLchan) MIN2(r, CHAN_MAX); + rgba[i][GCOMP] = (GLchan) MIN2(g, CHAN_MAX); + rgba[i][BCOMP] = (GLchan) MIN2(b, CHAN_MAX); +#endif + } + } + break; + case GL_MODULATE_SIGNED_ADD_ATI: + { + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argRGB[2]; +#if CHAN_TYPE != GL_FLOAT + const GLint shift = CHAN_BITS - RGBshift; +#endif + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][RCOMP] = ((arg0[i][RCOMP] * arg2[i][RCOMP]) + arg1[i][RCOMP] - 0.5) * RGBmult; + rgba[i][GCOMP] = ((arg0[i][GCOMP] * arg2[i][GCOMP]) + arg1[i][GCOMP] - 0.5) * RGBmult; + rgba[i][BCOMP] = ((arg0[i][BCOMP] * arg2[i][BCOMP]) + arg1[i][BCOMP] - 0.5) * RGBmult; +#else + GLint r = (S_PROD(arg0[i][RCOMP], arg2[i][RCOMP]) + + (((GLint) arg1[i][RCOMP] - half) << CHAN_BITS)) + >> shift; + GLint g = (S_PROD(arg0[i][GCOMP], arg2[i][GCOMP]) + + (((GLint) arg1[i][GCOMP] - half) << CHAN_BITS)) + >> shift; + GLint b = (S_PROD(arg0[i][BCOMP], arg2[i][BCOMP]) + + (((GLint) arg1[i][BCOMP] - half) << CHAN_BITS)) + >> shift; + rgba[i][RCOMP] = (GLchan) CLAMP(r, 0, CHAN_MAX); + rgba[i][GCOMP] = (GLchan) CLAMP(g, 0, CHAN_MAX); + rgba[i][BCOMP] = (GLchan) CLAMP(b, 0, CHAN_MAX); +#endif + } + } + break; + case GL_MODULATE_SUBTRACT_ATI: + { + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argRGB[2]; +#if CHAN_TYPE != GL_FLOAT + const GLint shift = CHAN_BITS - RGBshift; +#endif + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][RCOMP] = ((arg0[i][RCOMP] * arg2[i][RCOMP]) - arg1[i][RCOMP]) * RGBmult; + rgba[i][GCOMP] = ((arg0[i][GCOMP] * arg2[i][GCOMP]) - arg1[i][GCOMP]) * RGBmult; + rgba[i][BCOMP] = ((arg0[i][BCOMP] * arg2[i][BCOMP]) - arg1[i][BCOMP]) * RGBmult; +#else + GLint r = (S_PROD(arg0[i][RCOMP], arg2[i][RCOMP]) + - ((GLint) arg1[i][RCOMP] << CHAN_BITS)) + >> shift; + GLint g = (S_PROD(arg0[i][GCOMP], arg2[i][GCOMP]) + - ((GLint) arg1[i][GCOMP] << CHAN_BITS)) + >> shift; + GLint b = (S_PROD(arg0[i][BCOMP], arg2[i][BCOMP]) + - ((GLint) arg1[i][BCOMP] << CHAN_BITS)) + >> shift; + rgba[i][RCOMP] = (GLchan) CLAMP(r, 0, CHAN_MAX); + rgba[i][GCOMP] = (GLchan) CLAMP(g, 0, CHAN_MAX); + rgba[i][BCOMP] = (GLchan) CLAMP(b, 0, CHAN_MAX); +#endif + } + } + break; default: _mesa_problem(ctx, "invalid combine mode"); } @@ -3210,7 +3365,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_ADD_SIGNED_EXT: + case GL_ADD_SIGNED: { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; @@ -3225,7 +3380,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_INTERPOLATE_EXT: + case GL_INTERPOLATE: { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; @@ -3247,7 +3402,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - case GL_SUBTRACT_ARB: + case GL_SUBTRACT: { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; @@ -3261,7 +3416,66 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; - + case GL_MODULATE_ADD_ATI: + { + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argA[2]; +#if CHAN_TYPE != GL_FLOAT + const GLint shift = CHAN_BITS - Ashift; +#endif + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][ACOMP] = ((arg0[i][ACOMP] * arg2[i][ACOMP]) + arg1[i][ACOMP]) * Amult; +#else + GLuint a = (PROD(arg0[i][ACOMP], arg2[i][ACOMP]) + + ((GLuint) arg1[i][ACOMP] << CHAN_BITS)) + >> shift; + rgba[i][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); +#endif + } + } + break; + case GL_MODULATE_SIGNED_ADD_ATI: + { + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argA[2]; +#if CHAN_TYPE != GL_FLOAT + const GLint shift = CHAN_BITS - Ashift; +#endif + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][ACOMP] = ((arg0[i][ACOMP] * arg2[i][ACOMP]) + arg1[i][ACOMP] - 0.5F) * Amult; +#else + GLint a = (S_PROD(arg0[i][ACOMP], arg2[i][ACOMP]) + + (((GLint) arg1[i][ACOMP] - half) << CHAN_BITS)) + >> shift; + rgba[i][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); +#endif + } + } + break; + case GL_MODULATE_SUBTRACT_ATI: + { + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argA[2]; +#if CHAN_TYPE != GL_FLOAT + const GLint shift = CHAN_BITS - Ashift; +#endif + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][ACOMP] = ((arg0[i][ACOMP] * arg2[i][ACOMP]) - arg1[i][ACOMP]) * Amult; +#else + GLint a = (S_PROD(arg0[i][ACOMP], arg2[i][ACOMP]) + - ((GLint) arg1[i][ACOMP] << CHAN_BITS)) + >> shift; + rgba[i][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); +#endif + } + } + break; default: _mesa_problem(ctx, "invalid combine mode"); } @@ -3272,7 +3486,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, * GL_DOT3. */ if (textureUnit->CombineModeRGB == GL_DOT3_RGBA_EXT || - textureUnit->CombineModeRGB == GL_DOT3_RGBA_ARB) { + textureUnit->CombineModeRGB == GL_DOT3_RGBA) { for (i = 0; i < n; i++) { rgba[i][ACOMP] = rgba[i][RCOMP]; } @@ -3714,7 +3928,7 @@ _swrast_texture_span( GLcontext *ctx, struct sw_span *span ) for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { if (ctx->Texture.Unit[unit]._ReallyEnabled) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if (texUnit->EnvMode == GL_COMBINE_EXT) { + if (texUnit->EnvMode == GL_COMBINE) { /* GL_ARB/EXT_texture_env_combine */ texture_combine( ctx, unit, span->end, (CONST GLchan (*)[4]) primary_rgba, diff --git a/xc/extras/Mesa/src/texstate.c b/xc/extras/Mesa/src/texstate.c index 0d7388c1a..af71ec985 100644 --- a/xc/extras/Mesa/src/texstate.c +++ b/xc/extras/Mesa/src/texstate.c @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 5.0 + * Version: 5.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -115,6 +114,36 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) } +/* + * For debugging + */ +void +_mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) +{ + const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; + _mesa_printf("Texture Unit %d\n", unit); + _mesa_printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); + _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineModeRGB)); + _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineModeA)); + _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceRGB[0])); + _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceRGB[1])); + _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceRGB[2])); + _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceA[0])); + _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceA[1])); + _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceA[2])); + _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandRGB[0])); + _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandRGB[1])); + _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandRGB[2])); + _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandA[0])); + _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandA[1])); + _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandA[2])); + _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->CombineScaleShiftRGB); + _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->CombineScaleShiftA); + _mesa_printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); +} + + + /**********************************************************************/ /* Texture Environment */ /**********************************************************************/ @@ -140,7 +169,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) mode == GL_DECAL || mode == GL_REPLACE || (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) || - (mode == GL_COMBINE_EXT && + (mode == GL_COMBINE && (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine))) { /* legal */ @@ -168,7 +197,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) COPY_4FV(texUnit->EnvColor, tmp); } break; - case GL_COMBINE_RGB_EXT: + case GL_COMBINE_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum mode = (GLenum) (GLint) *param; @@ -176,11 +205,11 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_REPLACE: case GL_MODULATE: case GL_ADD: - case GL_ADD_SIGNED_EXT: - case GL_INTERPOLATE_EXT: + case GL_ADD_SIGNED: + case GL_INTERPOLATE: /* OK */ break; - case GL_SUBTRACT_ARB: + case GL_SUBTRACT: if (!ctx->Extensions.ARB_texture_env_combine) { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; @@ -193,13 +222,21 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } break; - case GL_DOT3_RGB_ARB: - case GL_DOT3_RGBA_ARB: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: if (!ctx->Extensions.ARB_texture_env_dot3) { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; } break; + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + if (!ctx->Extensions.ATI_texture_env_combine3) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; @@ -214,47 +251,63 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } break; - case GL_COMBINE_ALPHA_EXT: + case GL_COMBINE_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum mode = (GLenum) (GLint) *param; - if (mode == GL_REPLACE || - mode == GL_MODULATE || - mode == GL_ADD || - mode == GL_ADD_SIGNED_EXT || - mode == GL_INTERPOLATE_EXT || - (mode == GL_SUBTRACT_ARB && - ctx->Extensions.ARB_texture_env_combine)) { - /* legal */ - if (texUnit->CombineModeA == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineModeA = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + switch (mode) { + case GL_REPLACE: + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_INTERPOLATE: + /* OK */ + break; + case GL_SUBTRACT: + if (!ctx->Extensions.ARB_texture_env_combine) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + if (!ctx->Extensions.ATI_texture_env_combine3) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; } + + if (texUnit->CombineModeA == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->CombineModeA = mode; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } break; - case GL_SOURCE0_RGB_EXT: - case GL_SOURCE1_RGB_EXT: - case GL_SOURCE2_RGB_EXT: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum source = (GLenum) (GLint) *param; - const GLuint s = pname - GL_SOURCE0_RGB_EXT; + const GLuint s = pname - GL_SOURCE0_RGB; if (source == GL_TEXTURE || - source == GL_CONSTANT_EXT || - source == GL_PRIMARY_COLOR_EXT || - source == GL_PREVIOUS_EXT || + source == GL_CONSTANT || + source == GL_PRIMARY_COLOR || + source == GL_PREVIOUS || (ctx->Extensions.ARB_texture_env_crossbar && - source >= GL_TEXTURE0_ARB && - source < GL_TEXTURE0_ARB + ctx->Const.MaxTextureUnits)) { + source >= GL_TEXTURE0 && + source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || + (ctx->Extensions.ATI_texture_env_combine3 && + (source == GL_ZERO || source == GL_ONE))) { /* legal */ if (texUnit->CombineSourceRGB[s] == source) return; @@ -271,20 +324,22 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } break; - case GL_SOURCE0_ALPHA_EXT: - case GL_SOURCE1_ALPHA_EXT: - case GL_SOURCE2_ALPHA_EXT: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum source = (GLenum) (GLint) *param; - const GLuint s = pname - GL_SOURCE0_ALPHA_EXT; + const GLuint s = pname - GL_SOURCE0_ALPHA; if (source == GL_TEXTURE || - source == GL_CONSTANT_EXT || - source == GL_PRIMARY_COLOR_EXT || - source == GL_PREVIOUS_EXT || + source == GL_CONSTANT || + source == GL_PRIMARY_COLOR || + source == GL_PREVIOUS || (ctx->Extensions.ARB_texture_env_crossbar && - source >= GL_TEXTURE0_ARB && - source < GL_TEXTURE0_ARB + ctx->Const.MaxTextureUnits)) { + source >= GL_TEXTURE0 && + source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || + (ctx->Extensions.ATI_texture_env_combine3 && + (source == GL_ZERO || source == GL_ONE))) { /* legal */ if (texUnit->CombineSourceA[s] == source) return; @@ -301,12 +356,13 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } break; - case GL_OPERAND0_RGB_EXT: - case GL_OPERAND1_RGB_EXT: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum operand = (GLenum) (GLint) *param; - const GLuint s = pname - GL_OPERAND0_RGB_EXT; + const GLuint s = pname - GL_OPERAND0_RGB; switch (operand) { case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: @@ -327,43 +383,20 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } break; - case GL_OPERAND0_ALPHA_EXT: - case GL_OPERAND1_ALPHA_EXT: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum operand = (GLenum) (GLint) *param; switch (operand) { case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: - if (texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA_EXT] == + if (texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA] == operand) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA_EXT] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_OPERAND2_RGB_EXT: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - switch (operand) { - case GL_SRC_COLOR: /* ARB combine only */ - case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - if (texUnit->CombineOperandRGB[2] == operand) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandRGB[2] = operand; + texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA] = operand; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); @@ -375,29 +408,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } break; - case GL_OPERAND2_ALPHA_EXT: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - switch (operand) { - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - if (texUnit->CombineOperandA[2] == operand) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandA[2] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_RGB_SCALE_EXT: + case GL_RGB_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { GLuint newshift; @@ -574,7 +585,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_TEXTURE_ENV_COLOR: COPY_4FV( params, texUnit->EnvColor ); break; - case GL_COMBINE_RGB_EXT: + case GL_COMBINE_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineModeRGB; @@ -583,7 +594,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_COMBINE_ALPHA_EXT: + case GL_COMBINE_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineModeA; @@ -592,7 +603,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_SOURCE0_RGB_EXT: + case GL_SOURCE0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineSourceRGB[0]; @@ -601,7 +612,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_SOURCE1_RGB_EXT: + case GL_SOURCE1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineSourceRGB[1]; @@ -610,7 +621,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_SOURCE2_RGB_EXT: + case GL_SOURCE2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineSourceRGB[2]; @@ -619,7 +630,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_SOURCE0_ALPHA_EXT: + case GL_SOURCE0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineSourceA[0]; @@ -628,7 +639,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_SOURCE1_ALPHA_EXT: + case GL_SOURCE1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineSourceA[1]; @@ -637,7 +648,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_SOURCE2_ALPHA_EXT: + case GL_SOURCE2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineSourceA[2]; @@ -646,7 +657,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_OPERAND0_RGB_EXT: + case GL_OPERAND0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineOperandRGB[0]; @@ -655,7 +666,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_OPERAND1_RGB_EXT: + case GL_OPERAND1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineOperandRGB[1]; @@ -664,7 +675,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_OPERAND2_RGB_EXT: + case GL_OPERAND2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineOperandRGB[2]; @@ -673,7 +684,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_OPERAND0_ALPHA_EXT: + case GL_OPERAND0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineOperandA[0]; @@ -682,7 +693,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_OPERAND1_ALPHA_EXT: + case GL_OPERAND1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineOperandA[1]; @@ -691,7 +702,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_OPERAND2_ALPHA_EXT: + case GL_OPERAND2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLfloat) texUnit->CombineOperandA[2]; @@ -700,7 +711,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; - case GL_RGB_SCALE_EXT: + case GL_RGB_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { if (texUnit->CombineScaleShiftRGB == 0) @@ -787,7 +798,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); break; - case GL_COMBINE_RGB_EXT: + case GL_COMBINE_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineModeRGB; @@ -796,7 +807,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_COMBINE_ALPHA_EXT: + case GL_COMBINE_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineModeA; @@ -805,7 +816,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_SOURCE0_RGB_EXT: + case GL_SOURCE0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineSourceRGB[0]; @@ -814,7 +825,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_SOURCE1_RGB_EXT: + case GL_SOURCE1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineSourceRGB[1]; @@ -823,7 +834,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_SOURCE2_RGB_EXT: + case GL_SOURCE2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineSourceRGB[2]; @@ -832,7 +843,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_SOURCE0_ALPHA_EXT: + case GL_SOURCE0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineSourceA[0]; @@ -841,7 +852,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_SOURCE1_ALPHA_EXT: + case GL_SOURCE1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineSourceA[1]; @@ -850,7 +861,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_SOURCE2_ALPHA_EXT: + case GL_SOURCE2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineSourceA[2]; @@ -859,7 +870,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_OPERAND0_RGB_EXT: + case GL_OPERAND0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineOperandRGB[0]; @@ -868,7 +879,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_OPERAND1_RGB_EXT: + case GL_OPERAND1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineOperandRGB[1]; @@ -877,7 +888,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_OPERAND2_RGB_EXT: + case GL_OPERAND2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineOperandRGB[2]; @@ -886,7 +897,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_OPERAND0_ALPHA_EXT: + case GL_OPERAND0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineOperandA[0]; @@ -895,7 +906,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_OPERAND1_ALPHA_EXT: + case GL_OPERAND1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineOperandA[1]; @@ -904,7 +915,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_OPERAND2_ALPHA_EXT: + case GL_OPERAND2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { *params = (GLint) texUnit->CombineOperandA[2]; @@ -913,7 +924,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); } break; - case GL_RGB_SCALE_EXT: + case GL_RGB_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { if (texUnit->CombineScaleShiftRGB == 0) @@ -1019,10 +1030,10 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) case GL_TEXTURE_2D: texObj = texUnit->Current2D; break; - case GL_TEXTURE_3D_EXT: + case GL_TEXTURE_3D: texObj = texUnit->Current3D; break; - case GL_TEXTURE_CUBE_MAP_ARB: + case GL_TEXTURE_CUBE_MAP: if (!ctx->Extensions.ARB_texture_cube_map) { _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); return; @@ -1081,7 +1092,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) if (texObj->WrapS == eparam) return; if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE || - (eparam == GL_CLAMP_TO_BORDER_ARB && + (eparam == GL_CLAMP_TO_BORDER && ctx->Extensions.ARB_texture_border_clamp)) { /* any texture target */ FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1089,7 +1100,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } else if (texObj->Target != GL_TEXTURE_RECTANGLE_NV && (eparam == GL_REPEAT || - (eparam == GL_MIRRORED_REPEAT_ARB && + (eparam == GL_MIRRORED_REPEAT && ctx->Extensions.ARB_texture_mirrored_repeat) || (eparam == GL_MIRROR_CLAMP_ATI && ctx->Extensions.ATI_texture_mirror_once) || @@ -1108,7 +1119,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) if (texObj->WrapT == eparam) return; if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE || - (eparam == GL_CLAMP_TO_BORDER_ARB && + (eparam == GL_CLAMP_TO_BORDER && ctx->Extensions.ARB_texture_border_clamp)) { /* any texture target */ FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1116,7 +1127,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } else if (texObj->Target != GL_TEXTURE_RECTANGLE_NV && (eparam == GL_REPEAT || - (eparam == GL_MIRRORED_REPEAT_ARB && + (eparam == GL_MIRRORED_REPEAT && ctx->Extensions.ARB_texture_mirrored_repeat) || (eparam == GL_MIRROR_CLAMP_ATI && ctx->Extensions.ATI_texture_mirror_once) || @@ -1131,11 +1142,11 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) return; } break; - case GL_TEXTURE_WRAP_R_EXT: + case GL_TEXTURE_WRAP_R: if (texObj->WrapR == eparam) return; if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE || - (eparam == GL_CLAMP_TO_BORDER_ARB && + (eparam == GL_CLAMP_TO_BORDER && ctx->Extensions.ARB_texture_border_clamp)) { /* any texture target */ FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1143,7 +1154,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } else if (texObj->Target != GL_TEXTURE_RECTANGLE_NV && (eparam == GL_REPEAT || - (eparam == GL_MIRRORED_REPEAT_ARB && + (eparam == GL_MIRRORED_REPEAT && ctx->Extensions.ARB_texture_mirrored_repeat) || (eparam == GL_MIRROR_CLAMP_ATI && ctx->Extensions.ATI_texture_mirror_once) || @@ -1278,7 +1289,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } else { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB)"); + "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB: 0x%x)", mode); return; } } @@ -1403,14 +1414,14 @@ tex_image_dimensions(GLcontext *ctx, GLenum target) case GL_TEXTURE_3D: case GL_PROXY_TEXTURE_3D: return 3; - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: return ctx->Extensions.ARB_texture_cube_map ? 2 : 0; case GL_TEXTURE_RECTANGLE_NV: case GL_PROXY_TEXTURE_RECTANGLE_NV: @@ -1452,13 +1463,13 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_PROXY_TEXTURE_3D: maxLevels = ctx->Const.Max3DTextureLevels; break; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + case GL_PROXY_TEXTURE_CUBE_MAP: maxLevels = ctx->Const.MaxCubeTextureLevels; break; case GL_TEXTURE_RECTANGLE_NV: @@ -1488,7 +1499,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, isProxy = (target == GL_PROXY_TEXTURE_1D) || (target == GL_PROXY_TEXTURE_2D) || (target == GL_PROXY_TEXTURE_3D) || - (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) || + (target == GL_PROXY_TEXTURE_CUBE_MAP) || (target == GL_PROXY_TEXTURE_RECTANGLE_NV); switch (pname) { @@ -1567,7 +1578,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, return; /* GL_ARB_texture_compression */ - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB: + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: if (ctx->Extensions.ARB_texture_compression) { if (img->IsCompressed && !isProxy) *params = img->CompressedSize; @@ -1580,7 +1591,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, "glGetTexLevelParameter[if]v(pname)"); } return; - case GL_TEXTURE_COMPRESSED_ARB: + case GL_TEXTURE_COMPRESSED: if (ctx->Extensions.ARB_texture_compression) { *params = (GLint) img->IsCompressed; } @@ -1625,7 +1636,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) case GL_TEXTURE_WRAP_T: *params = ENUM_TO_FLOAT(obj->WrapT); return; - case GL_TEXTURE_WRAP_R_EXT: + case GL_TEXTURE_WRAP_R: *params = ENUM_TO_FLOAT(obj->WrapR); return; case GL_TEXTURE_BORDER_COLOR: @@ -1742,7 +1753,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_WRAP_T: *params = (GLint) obj->WrapT; return; - case GL_TEXTURE_WRAP_R_EXT: + case GL_TEXTURE_WRAP_R: *params = (GLint) obj->WrapR; return; case GL_TEXTURE_BORDER_COLOR: @@ -2390,7 +2401,7 @@ void _mesa_ActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); - GLuint texUnit = target - GL_TEXTURE0_ARB; + GLuint texUnit = target - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) @@ -2399,12 +2410,18 @@ _mesa_ActiveTextureARB( GLenum target ) /* Cater for texture unit 0 is first, therefore use >= */ if (texUnit >= ctx->Const.MaxTextureUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTextureARB(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(target)"); return; } FLUSH_VERTICES(ctx, _NEW_TEXTURE); + ctx->Texture.CurrentUnit = texUnit; + if (ctx->Transform.MatrixMode == GL_TEXTURE) { + /* update current stack pointer */ + ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; + } + if (ctx->Driver.ActiveTexture) { (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit ); } @@ -2416,11 +2433,11 @@ void _mesa_ClientActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); - GLuint texUnit = target - GL_TEXTURE0_ARB; + GLuint texUnit = target - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); if (texUnit > ctx->Const.MaxTextureUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTextureARB(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(target)"); return; } diff --git a/xc/extras/Mesa/src/texstate.h b/xc/extras/Mesa/src/texstate.h index 85a64f699..66e7dfd88 100644 --- a/xc/extras/Mesa/src/texstate.h +++ b/xc/extras/Mesa/src/texstate.h @@ -1,7 +1,6 @@ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 5.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -34,6 +33,9 @@ extern void _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ); +extern void +_mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); + /*** Called from API ***/ diff --git a/xc/lib/GL/mesa/src/drv/ffb/ffb_rendertmp.h b/xc/lib/GL/mesa/src/drv/ffb/ffb_rendertmp.h new file mode 100644 index 000000000..d1a376cd5 --- /dev/null +++ b/xc/lib/GL/mesa/src/drv/ffb/ffb_rendertmp.h @@ -0,0 +1,648 @@ +/* $XFree86$ */ + +#define IMPL_LOCAL_VARS \ + ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ + ffb_fbcPtr ffb = fmesa->regs; \ + const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ + FFB_DELAYED_VIEWPORT_VARS; \ + (void) fmesa; (void) ffb; (void) elt + +#if (IND & FFB_FLAT_BIT) +#define FFB_DECLARE_CACHED_COLOR(NAME) \ + unsigned int NAME; +#define FFB_COMPUTE_CACHED_COLOR(NAME, VTX) \ + NAME = FFB_PACK_CONST_UBYTE_ARGB_COLOR((VTX)->color[0]) +#define FFB_CACHED_COLOR_SAME(NAME1, NAME2) \ + ((NAME1) == (NAME2)) +#define FFB_CACHED_COLOR_SET(NAME) \ + ffb->fg = (NAME) +#define FFB_CACHED_COLOR_UPDATE(NAME1, NAME2) \ + ffb->fg = (NAME1) = (NAME2) +#define FFB_SET_PRIM_COLOR(COLOR_VERTEX) \ + ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR((COLOR_VERTEX)->color[0]) +#define FFB_PRIM_COLOR_COST 1 +#define FFB_SET_VERTEX_COLOR(VTX) /**/ +#define FFB_VERTEX_COLOR_COST 0 +#else +#define FFB_DECLARE_CACHED_COLOR(NAME) /**/ +#define FFB_COMPUTE_CACHED_COLOR(NAME, VTX) /**/ +#define FFB_CACHED_COLOR_SAME(NAME1, NAME2) 0 +#define FFB_CACHED_COLOR_SET(NAME1) /**/ +#define FFB_CACHED_COLOR_UPDATE(NAME1, NAME2) /**/ +#define FFB_SET_PRIM_COLOR(COLOR_VERTEX) /**/ +#define FFB_PRIM_COLOR_COST 0 +#if (IND & FFB_ALPHA_BIT) +#define FFB_SET_VERTEX_COLOR(VTX) \ + ffb->alpha = FFB_GET_ALPHA(VTX); \ + ffb->red = FFB_GET_RED(VTX); \ + ffb->green = FFB_GET_GREEN(VTX); \ + ffb->blue = FFB_GET_BLUE(VTX) +#define FFB_VERTEX_COLOR_COST 4 +#else +#define FFB_SET_VERTEX_COLOR(VTX) \ + ffb->red = FFB_GET_RED(VTX); \ + ffb->green = FFB_GET_GREEN(VTX); \ + ffb->blue = FFB_GET_BLUE(VTX) +#define FFB_VERTEX_COLOR_COST 3 +#endif +#endif + +#define RESET_STIPPLE ffb->lpat = fmesa->lpat; + +#if !(IND & (FFB_TRI_CULL_BIT)) +static void TAG(ffb_vb_points)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_POINTS); + if (ctx->_TriangleCaps & DD_POINT_SMOOTH) { + for (i = start; i < count; i++) { + ffb_vertex *v0 = &fmesa->verts[ELT(i)]; + + FFBFifo(fmesa, 4); + ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR(v0->color[0]); + ffb->z = FFB_GET_Z(v0); + ffb->y = FFB_GET_Y(v0) + 0x8000 /* FIX ME */; + ffb->x = FFB_GET_X(v0) + 0x8000 /* FIX ME */; + } + } else { + for (i = start; i < count; i++) { + ffb_vertex *v0 = &fmesa->verts[ELT(i)]; + FFBFifo(fmesa, 4); + ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR(v0->color[0]); + ffb->constz = Z_FROM_MESA(FFB_Z_TO_FLOAT(FFB_GET_Z(v0))); + ffb->bh = FFB_GET_Y(v0) >> 16; + ffb->bw = FFB_GET_X(v0) >> 16; + } + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_lines)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_LINES); + for (i = start + 1; i < count; i += 2) { + ffb_vertex *v0 = &fmesa->verts[i - 1]; + ffb_vertex *v1 = &fmesa->verts[i - 0]; + + FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 2) + 6)); + + RESET_STIPPLE; + + FFB_SET_PRIM_COLOR(v1); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + } +} + +static void TAG(ffb_vb_line_loop)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_LINE_LOOP); + if ((flags & PRIM_BEGIN) != 0) { + ffb_vertex *v0 = &fmesa->verts[ELT(start + 0)]; + ffb_vertex *v1 = &fmesa->verts[ELT(start + 1)]; + + FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + + ((FFB_VERTEX_COLOR_COST * 2) + (3 * 2)))); + + RESET_STIPPLE; + + FFB_SET_PRIM_COLOR(v1); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + } + for (i = start + 2; i < count; i++) { + ffb_vertex *v0 = &fmesa->verts[ELT(i)]; + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST + 3))); + + FFB_SET_PRIM_COLOR(v0); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->y = FFB_GET_Y(v0); + ffb->x = FFB_GET_X(v0); + } + if ((flags & PRIM_END) != 0) { + ffb_vertex *v0 = &fmesa->verts[ELT(start)]; + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST + 3))); + + FFB_SET_PRIM_COLOR(v0); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->y = FFB_GET_Y(v0); + ffb->x = FFB_GET_X(v0); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_line_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + FFB_DECLARE_CACHED_COLOR(cached_fg) + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_LINE_STRIP); + FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + + ((FFB_VERTEX_COLOR_COST * 2) + (3 * 2)))); + + RESET_STIPPLE; + + { + ffb_vertex *v0 = &fmesa->verts[ELT(start + 0)]; + ffb_vertex *v1 = &fmesa->verts[ELT(start + 1)]; + + FFB_COMPUTE_CACHED_COLOR(cached_fg, v0); + FFB_CACHED_COLOR_SET(cached_fg); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + } + + for (i = start + 2; i < count; i++) { + ffb_vertex *v1 = &fmesa->verts[ELT(i - 0)]; + FFB_DECLARE_CACHED_COLOR(new_fg) + + FFB_COMPUTE_CACHED_COLOR(new_fg, v1); + if (FFB_CACHED_COLOR_SAME(cached_fg, new_fg)) { + FFBFifo(fmesa, ((FFB_VERTEX_COLOR_COST * 1) + (3 * 1))); + } else { + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 1) + (3 * 1))); + FFB_CACHED_COLOR_UPDATE(cached_fg, new_fg); + } + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + } + + fmesa->ffbScreen->rp_active = 1; +} +#endif /* !(IND & (FFB_TRI_CULL_BIT)) */ + +/* OK, now things start getting fun :-) */ +#if (IND & (FFB_TRI_CULL_BIT)) +#define FFB_AREA_DECLARE GLfloat cc, ex, ey, fx, fy; +#define FFB_COMPUTE_AREA_TRI(V0, V1, V2) \ +{ ex = (V1)->x - (V0)->x; \ + ey = (V1)->y - (V0)->y; \ + fx = (V2)->x - (V0)->x; \ + fy = (V2)->y - (V0)->y; \ + cc = ex*fy-ey*fx; \ +} +#define FFB_COMPUTE_AREA_QUAD(V0, V1, V2, V3) \ +{ ex = (V2)->x - (V0)->x; \ + ey = (V2)->y - (V0)->y; \ + fx = (V3)->x - (V1)->x; \ + fy = (V3)->y - (V1)->y; \ + cc = ex*fy-ey*fx; \ +} +#else +#define FFB_AREA_DECLARE /**/ +#define FFB_COMPUTE_AREA_TRI(V0, V1, V2) do { } while(0) +#define FFB_COMPUTE_AREA_QUAD(V0, V1, V2, V3) do { } while(0) +#endif + +#if (IND & FFB_TRI_CULL_BIT) +#define FFB_CULL_TRI(CULL_ACTION) \ + if (cc * fmesa->backface_sign > fmesa->ffb_zero) { \ + CULL_ACTION \ + } +#define FFB_CULL_QUAD(CULL_ACTION) \ + if (cc * fmesa->backface_sign > fmesa->ffb_zero) { \ + CULL_ACTION \ + } +#else +#define FFB_CULL_TRI(CULL_ACTION) do { } while (0) +#define FFB_CULL_QUAD(CULL_ACTION) do { } while (0) +#endif + +static void TAG(ffb_vb_triangles)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_TRIANGLES); + for (i = start + 2; i < count; i += 3) { + ffb_vertex *v0 = &fmesa->verts[ELT(i - 2)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + + FFB_COMPUTE_AREA_TRI(v0, v1, v2); + FFB_CULL_TRI(continue;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 3) + 9)); + FFB_SET_PRIM_COLOR(v2); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_tri_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + GLint parity = 0; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_TRIANGLE_STRIP); + if ((flags & PRIM_PARITY) != 0) + parity = 1; + + i = start + 2; + goto something_clipped; + + something_clipped: + for (; i < count; i++, parity ^= 1) { + ffb_vertex *v0 = &fmesa->verts[ELT(i - 2 + parity)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 1 - parity)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + + FFB_COMPUTE_AREA_TRI(v0, v1, v2); + FFB_CULL_TRI(continue;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 3) + 9)); + FFB_SET_PRIM_COLOR(v2); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + + i++; + parity ^= 1; + break; + } + + for (; i < count; i++, parity ^= 1) { + ffb_vertex *v0 = &fmesa->verts[ELT(i - 2 + parity)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 1 - parity)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + (void) v0; (void) v1; + + FFB_COMPUTE_AREA_TRI(v0, v1, v2); + FFB_CULL_TRI(i++; parity^=1; goto something_clipped;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 1) + 3)); + FFB_SET_PRIM_COLOR(v2); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_tri_fan)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_TRIANGLE_FAN); + + i = start + 2; + goto something_clipped; + + something_clipped: + for ( ; i < count; i++) { + ffb_vertex *v0 = &fmesa->verts[ELT(start)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + + FFB_COMPUTE_AREA_TRI(v0, v1, v2); + FFB_CULL_TRI(continue;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 3) + 9)); + FFB_SET_PRIM_COLOR(v2); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + + i++; + break; + } + + for (; i < count; i++) { + ffb_vertex *v0 = &fmesa->verts[ELT(start)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + (void) v0; (void) v1; + + FFB_COMPUTE_AREA_TRI(v0, v1, v2); + FFB_CULL_TRI(i++; goto something_clipped;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 1) + 3)); + FFB_SET_PRIM_COLOR(v2); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->dmyf = FFB_GET_Y(v2); + ffb->dmxf = FFB_GET_X(v2); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_poly)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_POLYGON); + + /* XXX Optimize XXX */ + for (i = start + 2; i < count; i++) { + ffb_vertex *v0 = &fmesa->verts[ELT(i - 1)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i)]; + ffb_vertex *v2 = &fmesa->verts[ELT(start)]; + FFB_AREA_DECLARE + + FFB_COMPUTE_AREA_TRI(v0, v1, v2); + FFB_CULL_TRI(continue;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 3) + 9)); + FFB_SET_PRIM_COLOR(v2); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_quads)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_QUADS); + + for (i = start + 3; i < count; i += 4) { + ffb_vertex *v0 = &fmesa->verts[ELT(i - 3)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 2)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 1)]; + ffb_vertex *v3 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + + FFB_COMPUTE_AREA_QUAD(v0, v1, v2, v3); + FFB_CULL_QUAD(continue;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 4) + 12)); + FFB_SET_PRIM_COLOR(v3); + + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + + FFB_SET_VERTEX_COLOR(v3); + ffb->z = FFB_GET_Z(v3); + ffb->dmyf = FFB_GET_Y(v3); + ffb->dmxf = FFB_GET_X(v3); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void TAG(ffb_vb_quad_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) +{ + GLint i; + IMPL_LOCAL_VARS; + +#ifdef FFB_RENDER_TRACE + fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", + __FUNCTION__, start, count, flags); +#endif + ffbRenderPrimitive(ctx, GL_QUAD_STRIP); + + /* XXX Optimize XXX */ + for (i = start + 3; i < count; i += 2) { + ffb_vertex *v0 = &fmesa->verts[ELT(i - 1)]; + ffb_vertex *v1 = &fmesa->verts[ELT(i - 3)]; + ffb_vertex *v2 = &fmesa->verts[ELT(i - 2)]; + ffb_vertex *v3 = &fmesa->verts[ELT(i - 0)]; + FFB_AREA_DECLARE + + FFB_COMPUTE_AREA_QUAD(v0, v1, v2, v3); + FFB_CULL_QUAD(continue;); + + FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + + (FFB_VERTEX_COLOR_COST * 4) + 12)); + FFB_SET_PRIM_COLOR(v3); + + FFB_DUMP_VERTEX(v0); + FFB_SET_VERTEX_COLOR(v0); + ffb->z = FFB_GET_Z(v0); + ffb->ryf = FFB_GET_Y(v0); + ffb->rxf = FFB_GET_X(v0); + + FFB_DUMP_VERTEX(v1); + FFB_SET_VERTEX_COLOR(v1); + ffb->z = FFB_GET_Z(v1); + ffb->y = FFB_GET_Y(v1); + ffb->x = FFB_GET_X(v1); + + FFB_DUMP_VERTEX(v2); + FFB_SET_VERTEX_COLOR(v2); + ffb->z = FFB_GET_Z(v2); + ffb->y = FFB_GET_Y(v2); + ffb->x = FFB_GET_X(v2); + + FFB_DUMP_VERTEX(v3); + FFB_SET_VERTEX_COLOR(v3); + ffb->z = FFB_GET_Z(v3); + ffb->dmyf = FFB_GET_Y(v3); + ffb->dmxf = FFB_GET_X(v3); + } + + fmesa->ffbScreen->rp_active = 1; +} + +static void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *, GLuint, GLuint, GLuint) = +{ +#if !(IND & (FFB_TRI_CULL_BIT)) + TAG(ffb_vb_points), + TAG(ffb_vb_lines), + TAG(ffb_vb_line_loop), + TAG(ffb_vb_line_strip), +#else + NULL, + NULL, + NULL, + NULL, +#endif + TAG(ffb_vb_triangles), + TAG(ffb_vb_tri_strip), + TAG(ffb_vb_tri_fan), + TAG(ffb_vb_quads), + TAG(ffb_vb_quad_strip), + TAG(ffb_vb_poly), + ffb_vb_noop, +}; + +#undef IND +#undef TAG + +#undef IMPL_LOCAL_VARS +#undef FFB_DECLARE_CACHED_COLOR +#undef FFB_COMPUTE_CACHED_COLOR +#undef FFB_CACHED_COLOR_SAME +#undef FFB_CACHED_COLOR_SET +#undef FFB_CACHED_COLOR_UPDATE +#undef FFB_SET_PRIM_COLOR +#undef FFB_PRIM_COLOR_COST +#undef FFB_SET_VERTEX_COLOR +#undef FFB_VERTEX_COLOR_COST +#undef RESET_STIPPLE +#undef FFB_AREA_DECLARE +#undef FFB_COMPUTE_AREA_TRI +#undef FFB_COMPUTE_AREA_QUAD +#undef FFB_CULL_TRI +#undef FFB_CULL_QUAD diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c index 02e2603cf..8a7a48346 100644 --- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c +++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c @@ -1689,12 +1689,13 @@ static Bool RADEONDRICloseFullScreen(ScreenPtr pScreen) * during page-flipping when the 3d application isn't fullscreen. * * Unlike most use of the shadowfb code, both buffers are in video memory. + * + * An alternative to this would be to organize for all on-screen drawing + * operations to be duplicated for the two buffers. That might be + * faster, but seems like a lot more work... */ -/* This should be done *before* XAA syncs or fires its buffer. - * Otherwise will have to fire it again??? - */ static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) { RADEONInfoPtr info = RADEONPTR(pScrn); @@ -1712,8 +1713,8 @@ static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) (CARD32)(-1), -1); for (i = 0 ; i < num ; i++, pbox++) { - int x1 = max(pbox->x1, 0), y1 = max(pbox->y1, 0); - int x2 = min(pbox->x2, pScrn->virtualX-1), y2 = min(pbox->y2, pScrn->virtualY-1); + int x1 = max(pbox->x1, 0), x2 = min(pbox->x2, pScrn->virtualX-1); + int y1 = max(pbox->y1, 0), y2 = min(pbox->y2, pScrn->virtualY-1); if (x1 <= x2 && y1 <= y2) { (*info->accel->SubsequentScreenToScreenCopy)(pScrn, x1, y1, diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c index a423347bc..a36809641 100644 --- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c +++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c @@ -2984,21 +2984,18 @@ static Bool RADEONPreInitDRI(ScrnInfoPtr pScrn) } else if (!xf86LoadSubModule(pScrn, "shadowfb")) { info->allowPageFlip = 0; xf86DrvMsg(pScrn->scrnIndex, X_ERROR, - "Couldn't load shadowfb module: disabling page flipping\n"); + "Couldn't load shadowfb module:\n"); } else { xf86LoaderReqSymLists(driShadowFBSymbols, NULL); - if ((info->allowPageFlip = xf86ReturnOptValBool(info->Options, - OPTION_PAGE_FLIP, - FALSE))) { - xf86DrvMsg(pScrn->scrnIndex, X_INFO, - "Page flipping enabled\n"); - } else { - xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, - "Disabling page flipping\n"); - } + info->allowPageFlip = xf86ReturnOptValBool(info->Options, + OPTION_PAGE_FLIP, + FALSE); } + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Page flipping %sabled\n", + info->allowPageFlip ? "en" : "dis"); + return TRUE; } #endif diff --git a/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_dma.h b/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_dma.h index 69c66c9a9..0f0dd4fdf 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_dma.h +++ b/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_dma.h @@ -619,6 +619,7 @@ int DRM(wait_vblank)( DRM_IOCTL_ARGS ) if (vblwait.request.type & _DRM_VBLANK_RELATIVE) { vblwait.request.sequence += atomic_read(&dev->vbl_received); + vblwait.request.type &= ~_DRM_VBLANK_RELATIVE; } flags = vblwait.request.type & _DRM_VBLANK_FLAGS_MASK; diff --git a/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_os_freebsd.h b/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_os_freebsd.h index ff2a64609..1a3feb6e8 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_os_freebsd.h +++ b/xc/programs/Xserver/hw/xfree86/os-support/bsd/drm/kernel/drm_os_freebsd.h @@ -188,6 +188,10 @@ do { \ #define PAGE_ALIGN(addr) round_page(addr) + +#ifndef M_WAITOK /* M_WAITOK (=0) name removed in -current */ +#define M_WAITOK 0 +#endif #define malloctype DRM(M_DRM) /* The macros confliced in the MALLOC_DEFINE */ diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux index 4505e6c11..633d96c4e 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux +++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux @@ -66,7 +66,7 @@ WARNINGS = -Wall -Wwrite-strings -Wpointer-arith -Wcast-align \ -Wstrict-prototypes -Wnested-externs \ -Wpointer-arith # -Wshadow -Winline -- make output too noisy -MODCFLAGS = $(CFLAGS) -D__KERNEL__ -DMODULE -fomit-frame-pointer +MODCFLAGS = $(CFLAGS) -D__KERNEL__ -DMODULE -fomit-frame-pointer -fno-strict-aliasing PRGCFLAGS = $(CFLAGS) -g -ansi -pedantic -DPOSIX_C_SOURCE=199309L \ -D_POSIX_SOURCE -D_XOPEN_SOURCE -D_BSD_SOURCE -D_SVID_SOURCE \ -I../../../../../../include -I../../../../../../../../include \ diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm_dma.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm_dma.h index 33af34be2..df4ed809f 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm_dma.h +++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm_dma.h @@ -628,6 +628,7 @@ int DRM(wait_vblank)( DRM_IOCTL_ARGS ) switch ( vblwait.request.type & ~_DRM_VBLANK_FLAGS_MASK ) { case _DRM_VBLANK_RELATIVE: vblwait.request.sequence += atomic_read( &dev->vbl_received ); + vblwait.request.type &= ~_DRM_VBLANK_RELATIVE; case _DRM_VBLANK_ABSOLUTE: break; default: diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drm.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drm.c index 6c830664b..d250365e3 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drm.c +++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drm.c @@ -1105,6 +1105,7 @@ int drmWaitVBlank(int fd, drmVBlankPtr vbl) do { ret = ioctl(fd, DRM_IOCTL_WAIT_VBLANK, vbl); + vbl->request.type &= ~DRM_VBLANK_RELATIVE; } while (ret && errno == EINTR); return ret; diff --git a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drm.h b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drm.h index f05507e2f..512d36b94 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drm.h +++ b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drm.h @@ -382,7 +382,7 @@ typedef struct { #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t) #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t) #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t) -#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex_t) +#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex2_t) #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( 0x50, drm_radeon_cmd_buffer_t) #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(0x51, drm_radeon_getparam_t) #define DRM_IOCTL_RADEON_FLIP DRM_IO( 0x52) diff --git a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drv.h b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drv.h index 0b5ef8c78..8d80b6566 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drv.h +++ b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_drv.h @@ -825,13 +825,6 @@ do { \ * Ring control */ -#if defined(__powerpc__) -#define radeon_flush_write_combine() (void) GET_RING_HEAD( &dev_priv->ring ) -#else -#define radeon_flush_write_combine() DRM_WRITEMEMORYBARRIER() -#endif - - #define RADEON_VERBOSE 0 #define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring; @@ -865,8 +858,13 @@ do { \ dev_priv->ring.tail = write; \ } while (0) -#define COMMIT_RING() do { \ - RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \ +#define COMMIT_RING() do { \ + /* Flush writes to ring */ \ + DRM_READMEMORYBARRIER(); \ + GET_RING_HEAD( &dev_priv->ring ); \ + RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \ + /* read from PCI bus to ensure correct posting */ \ + RADEON_READ( RADEON_CP_RB_RPTR ); \ } while (0) #define OUT_RING( x ) do { \ diff --git a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_irq.c b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_irq.c index c5cd61c5b..596706bf3 100644 --- a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_irq.c +++ b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/radeon_irq.c @@ -61,7 +61,11 @@ void DRM(dma_service)( DRM_IRQ_ARGS ) (drm_radeon_private_t *)dev->dev_private; u32 stat; - stat = RADEON_READ(RADEON_GEN_INT_STATUS); + /* Only consider the bits we're interested in - others could be used + * outside the DRM + */ + stat = RADEON_READ(RADEON_GEN_INT_STATUS) + & (RADEON_SW_INT_TEST | RADEON_CRTC_VBLANK_STAT); if (!stat) return; @@ -77,15 +81,14 @@ void DRM(dma_service)( DRM_IRQ_ARGS ) DRM(vbl_send_signals)( dev ); } - /* Acknowledge all the bits in GEN_INT_STATUS -- seem to get - * more than we asked for... - */ + /* Acknowledge interrupts we handle */ RADEON_WRITE(RADEON_GEN_INT_STATUS, stat); } static __inline__ void radeon_acknowledge_irqs(drm_radeon_private_t *dev_priv) { - u32 tmp = RADEON_READ( RADEON_GEN_INT_STATUS ); + u32 tmp = RADEON_READ( RADEON_GEN_INT_STATUS ) + & (RADEON_SW_INT_TEST_ACK | RADEON_CRTC_VBLANK_STAT); if (tmp) RADEON_WRITE( RADEON_GEN_INT_STATUS, tmp ); } |