1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
|
/*
* Mesa 3-D graphics library
* Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* This file provides wrappers for all the standard C library functions
* like malloc, free, printf, getenv, etc.
*/
#ifndef IMPORTS_H
#define IMPORTS_H
#define MALLOC(BYTES) _mesa_malloc(BYTES)
#define CALLOC(BYTES) _mesa_calloc(BYTES)
#define MALLOC_STRUCT(T) (struct T *) _mesa_malloc(sizeof(struct T))
#define CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T))
#define FREE(PTR) _mesa_free(PTR)
#define ALIGN_MALLOC(BYTES, N) _mesa_align_malloc(BYTES, N)
#define ALIGN_CALLOC(BYTES, N) _mesa_align_calloc(BYTES, N)
#define ALIGN_MALLOC_STRUCT(T, N) (struct T *) _mesa_align_malloc(sizeof(struct T), N)
#define ALIGN_CALLOC_STRUCT(T, N) (struct T *) _mesa_align_calloc(sizeof(struct T), N)
#define ALIGN_FREE(PTR) _mesa_align_free(PTR)
#define MEMCPY( DST, SRC, BYTES) _mesa_memcpy(DST, SRC, BYTES)
#define MEMSET( DST, VAL, N ) _mesa_memset(DST, VAL, N)
extern void _mesa_memset16( GLushort *dst, GLushort val, size_t n );
#define MEMSET16( DST, VAL, N ) \
_mesa_memset16( (GLushort *) (DST), (GLushort) (VAL), (size_t) (N) )
/* MACs and BeOS don't support static larger than 32kb, so... */
#if defined(macintosh) && !defined(__MRC__)
/*extern char *AGLAlloc(int size);*/
/*extern void AGLFree(char* ptr);*/
# define DEFARRAY(TYPE,NAME,SIZE) TYPE *NAME = (TYPE*)_mesa_alloc(sizeof(TYPE)*(SIZE))
# define DEFMARRAY(TYPE,NAME,SIZE1,SIZE2) TYPE (*NAME)[SIZE2] = (TYPE(*)[SIZE2])_mesa_alloc(sizeof(TYPE)*(SIZE1)*(SIZE2))
# define DEFMNARRAY(TYPE,NAME,SIZE1,SIZE2,SIZE3) TYPE (*NAME)[SIZE2][SIZE3] = (TYPE(*)[SIZE2][SIZE3])_mesa_alloc(sizeof(TYPE)*(SIZE1)*(SIZE2)*(SIZE3))
# define CHECKARRAY(NAME,CMD) do {if (!(NAME)) {CMD;}} while (0)
# define UNDEFARRAY(NAME) do {if ((NAME)) {_mesa_free((char*)NAME);} }while (0)
#elif defined(__BEOS__)
# define DEFARRAY(TYPE,NAME,SIZE) TYPE *NAME = (TYPE*)_mesa_malloc(sizeof(TYPE)*(SIZE))
# define DEFMARRAY(TYPE,NAME,SIZE1,SIZE2) TYPE (*NAME)[SIZE2] = (TYPE(*)[SIZE2])_mesa_malloc(sizeof(TYPE)*(SIZE1)*(SIZE2))
# define DEFMNARRAY(TYPE,NAME,SIZE1,SIZE2,SIZE3) TYPE (*NAME)[SIZE2][SIZE3] = (TYPE(*)[SIZE2][SIZE3])_mesa_malloc(sizeof(TYPE)*(SIZE1)*(SIZE2)*(SIZE3))
# define CHECKARRAY(NAME,CMD) do {if (!(NAME)) {CMD;}} while (0)
# define UNDEFARRAY(NAME) do {if ((NAME)) {_mesa_free((char*)NAME);} }while (0)
#else
# define DEFARRAY(TYPE,NAME,SIZE) TYPE NAME[SIZE]
# define DEFMARRAY(TYPE,NAME,SIZE1,SIZE2) TYPE NAME[SIZE1][SIZE2]
# define DEFMNARRAY(TYPE,NAME,SIZE1,SIZE2,SIZE3) TYPE NAME[SIZE1][SIZE2][SIZE3]
# define CHECKARRAY(NAME,CMD) do {} while(0)
# define UNDEFARRAY(NAME)
#endif
#ifdef MESA_EXTERNAL_BUFFERALLOC
/*
* If you want Mesa's depth/stencil/accum/etc buffers to be allocated
* with a specialized allocator you can define MESA_EXTERNAL_BUFFERALLOC
* and implement _ext_mesa_alloc/free_pixelbuffer() in your app.
* Contributed by Gerk Huisma (gerk@five-d.demon.nl).
*/
extern void *_ext_mesa_alloc_pixelbuffer( unsigned int size );
extern void _ext_mesa_free_pixelbuffer( void *pb );
#define MESA_PBUFFER_ALLOC(BYTES) (void *) _ext_mesa_alloc_pixelbuffer(BYTES)
#define MESA_PBUFFER_FREE(PTR) _ext_mesa_free_pixelbuffer(PTR)
#else
/* Default buffer allocation uses the aligned allocation routines: */
#define MESA_PBUFFER_ALLOC(BYTES) (void *) _mesa_align_malloc(BYTES, 512)
#define MESA_PBUFFER_FREE(PTR) _mesa_align_free(PTR)
#endif
extern void *
_mesa_malloc( size_t bytes );
extern void *
_mesa_calloc( size_t bytes );
extern void
_mesa_free( void *ptr );
extern void *
_mesa_align_malloc( size_t bytes, unsigned long alignment );
extern void *
_mesa_align_calloc( size_t bytes, unsigned long alignment );
extern void
_mesa_align_free( void *ptr );
extern void *
_mesa_memcpy( void *dest, const void *src, size_t n );
extern void
_mesa_memset( void *dst, int val, size_t n );
extern void
_mesa_memset16( unsigned short *dst, unsigned short val, size_t n );
extern void
_mesa_bzero( void *dst, size_t n );
extern double
_mesa_sin(double a);
extern double
_mesa_cos(double a);
extern double
_mesa_sqrt(double x);
extern double
_mesa_pow(double x, double y);
extern char *
_mesa_getenv( const char *var );
extern char *
_mesa_strstr( const char *haystack, const char *needle );
extern char *
_mesa_strncat( char *dest, const char *src, size_t n );
extern char *
_mesa_strcpy( char *dest, const char *src );
extern char *
_mesa_strncpy( char *dest, const char *src, size_t n );
extern size_t
_mesa_strlen( const char *s );
extern int
_mesa_strcmp( const char *s1, const char *s2 );
extern int
_mesa_strncmp( const char *s1, const char *s2, size_t n );
extern char *
_mesa_strdup( const char *s );
extern int
_mesa_atoi( const char *s );
extern float
_mesa_strtof( const char *s, char **end );
extern int
_mesa_sprintf( char *str, const char *fmt, ... );
extern void
_mesa_printf( const char *fmtString, ... );
extern void
_mesa_warning( __GLcontext *gc, const char *fmtString, ... );
extern void
_mesa_problem( const __GLcontext *ctx, const char *fmtString, ... );
extern void
_mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... );
extern void
_mesa_debug( const __GLcontext *ctx, const char *fmtString, ... );
extern void
_mesa_init_default_imports( __GLimports *imports, void *driverCtx );
#endif /* IMPORTS_H */
|