index
:
~airlied/virglrenderer
arb_gpu_shader5-devel
arb_gpu_shader_fp64
arb_tessellation_shader-hacks
fix-red-blit
fix-red-blit-shader
gl-4.1
gl-4.1-rebase
large-shaders
master
shader-temps-fix
so-wip
tests-new
thread-sync
virgl-gles31-sketch
virgl-gles31-sketch2
virgl-refactor-tex
virgl-wip-tess
warnings
virgil3d renderer standalone repo
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2016-01-18
renderer: use a thread to block for fences.
thread-sync
Marc-André Lureau
5
-20
/
+271
2016-01-18
gallium: import some bits of c11/c99 threads from mesa.
Dave Airlie
6
-0
/
+1283
2016-01-18
renderer: move ctx forcing into fence checking.
Dave Airlie
2
-1
/
+1
2016-01-17
renderer: return an int in vrend_renderer_init
Marc-André Lureau
3
-4
/
+5
2015-12-22
tgsi: update tgsi info files.
Dave Airlie
1
-5
/
+81
2015-12-22
tests: reset last fence before using it
Marc-André Lureau
3
-0
/
+9
2015-12-22
build-sys: misc cleanups
Marc-André Lureau
2
-6
/
+2
2015-12-22
renderer: don't free tmp_buf if shader create fails.
Dave Airlie
1
-3
/
+6
2015-12-22
add GL3.txt style list of features
Dave Airlie
1
-0
/
+121
2015-12-22
gallium/tgsi: update with some newer gallium pieces
Dave Airlie
13
-105
/
+418
2015-12-04
renderer: fix alpha swizzle detection
Dave Airlie
1
-4
/
+13
2015-12-03
renderer: patch blending up before draws.
Dave Airlie
1
-80
/
+73
2015-12-03
renderer: handle rendering to A8 surfaces.
Dave Airlie
4
-21
/
+84
2015-12-02
renderer: fix GLSL1.30 shader translation
Dave Airlie
1
-1
/
+1
2015-12-02
renderer: handle pixel pack buffer pre texture buffer objects
Dave Airlie
1
-10
/
+16
2015-12-02
tests: fix typo,
Dave Airlie
1
-2
/
+2
2015-12-02
renderer: fix potential leak
Marc-André Lureau
1
-0
/
+1
2015-12-01
tests: fix fourcc check (on intel at least)
Marc-André Lureau
1
-1
/
+3
2015-11-03
renderer: emit clip distances before emitting position
Dave Airlie
1
-5
/
+5
2015-10-23
renderer: bump to 0.3.0
Dave Airlie
1
-1
/
+1
2015-10-23
renderer: fix regression in shader binding
Dave Airlie
7
-14
/
+56
2015-10-23
virglrenderer: bump to version 0.2.0
virglrenderer-0.2.0
Dave Airlie
1
-1
/
+1
2015-10-23
virglrenderer: fix make distcheck
Dave Airlie
2
-1
/
+6
2015-10-23
virgl: virgl_egl.h is an internal header.
Dave Airlie
1
-2
/
+3
2015-10-23
virgl: drop helper module.
Dave Airlie
3
-138
/
+1
2015-10-23
renderer: CLEANUP - remove TABs
Dave Airlie
9
-208
/
+208
2015-10-23
virgl/shaders: handle large shaders.
Dave Airlie
7
-220
/
+1740
2015-10-23
tests: align more encoder with mesa
Dave Airlie
1
-22
/
+8
2015-10-23
tests: align viewports/scissor encoding with mesa.
Dave Airlie
3
-22
/
+28
2015-10-23
virgl: add query index to top 16-bits of query type.
Dave Airlie
4
-7
/
+16
2015-10-23
virgl: add two more single-bit caps.
Dave Airlie
1
-0
/
+2
2015-10-20
virgl: use shader stencil export if it's available.
Dave Airlie
1
-1
/
+13
2015-10-16
renderer: fix transform feedback buffers number
Dave Airlie
1
-1
/
+1
2015-10-16
shader: fix two sided color interpolation
Dave Airlie
1
-1
/
+24
2015-10-16
renderer: bail if we don't have a program when we need it.
Dave Airlie
1
-1
/
+4
2015-10-15
renderer: fix compressed transfer gets
Dave Airlie
3
-68
/
+53
2015-10-09
transform feedback: handle haswell lack of ARB_transform_feedback2
Dave Airlie
1
-10
/
+22
2015-10-09
shader: drop the unsupported file declaration for sampler views
Dave Airlie
1
-0
/
+2
2015-04-30
egl: update mesa_dma_buf_img_export usage
Marc-André Lureau
1
-5
/
+7
2015-04-30
egl: call virgl_egl_get_fourcc_for_texture only if use_egl_context
Marc-André Lureau
1
-2
/
+3
2015-04-20
virglrenderer: add license file
Dave Airlie
1
-0
/
+20
2015-04-20
virglrenderer: add some more code liceneses
Dave Airlie
9
-3
/
+207
2015-04-20
virglrenderer: use LT_INIT to keep fedora review happy
Dave Airlie
1
-1
/
+1
2015-04-01
build: move include to virgl subdir
Dave Airlie
2
-2
/
+2
2015-04-01
vtest: rename server and install it
Dave Airlie
1
-3
/
+3
2015-03-23
build: fix make distcheck
Dave Airlie
1
-1
/
+5
2015-03-20
renderer: misc cleanups
Dave Airlie
2
-48
/
+19
2015-03-20
renderer: reorder some structs to remove holes
Dave Airlie
4
-53
/
+55
2015-03-20
renderer: CLEANUP: whitespace and reindent
Dave Airlie
14
-1661
/
+1674
2015-03-20
renderer: fix some minor sparse warnings
Dave Airlie
3
-3
/
+3
[next]