Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2016-02-19 | fix up compares with doublesarb_tessellation_shader-hacks | Dave Airlie | 1 | -0/+8 |
2016-02-19 | start fixing 64-bit immediates | Dave Airlie | 2 | -3/+18 |
2016-02-19 | hack some more double opcodes | Dave Airlie | 1 | -1/+23 |
2016-02-19 | virgl: add support for draw vbo2 | Dave Airlie | 2 | -8/+52 |
2016-02-19 | more fp64 bits | Dave Airlie | 1 | -0/+6 |
2016-02-19 | fix 4.1 | Dave Airlie | 1 | -1/+3 |
2016-02-19 | tgsi: handle fp64 imm better | Dave Airlie | 2 | -1/+3 |
2016-02-19 | update WIP | Dave Airlie | 1 | -5/+5 |
2016-02-19 | arb_gpu_shader_fp64 hacks | Dave Airlie | 1 | -7/+84 |
2016-02-19 | draw indirect support | Dave Airlie | 5 | -7/+51 |
2016-02-19 | fix another bunch of minor tess bugsd | Dave Airlie | 1 | -13/+28 |
2016-02-19 | add set_tess state - ABI break | Dave Airlie | 4 | -0/+28 |
2016-02-19 | add primid support | Dave Airlie | 1 | -0/+4 |
2016-02-19 | handle tes input layout qualifier | Dave Airlie | 1 | -1/+18 |
2016-02-19 | handle upside down rendering | Dave Airlie | 1 | -1/+13 |
2016-02-19 | handle patch variables properly | Dave Airlie | 1 | -6/+16 |
2016-02-19 | fix crash due to shader changes | Dave Airlie | 1 | -3/+3 |
2016-02-19 | simplify shader loops | Dave Airlie | 1 | -6/+12 |
2016-02-19 | ABI break: need to add a new DRAW packet for this | Dave Airlie | 4 | -2/+8 |
2016-02-19 | fix up input/output remapping for tess | Dave Airlie | 3 | -22/+80 |
2016-02-19 | more tess fixes | Dave Airlie | 1 | -8/+22 |
2016-02-19 | handle input indirection | Dave Airlie | 1 | -2/+7 |
2016-02-19 | shaders: start handling tess better | Dave Airlie | 1 | -15/+83 |
2016-02-19 | hook up tess shaders | Dave Airlie | 1 | -14/+57 |
2016-02-19 | add u_math.h | Dave Airlie | 1 | -0/+1 |
2016-02-19 | start messing with tess | Dave Airlie | 2 | -1/+26 |
2016-02-19 | bits of tess | Dave Airlie | 2 | -2/+8 |
2016-02-19 | quiet PATCH | Dave Airlie | 2 | -3/+2 |
2016-02-19 | hack interp sample first args is int | Dave Airlie | 1 | -2/+6 |
2016-02-19 | free sampler arrays | Dave Airlie | 1 | -0/+1 |
2016-02-19 | fix imul/umul | Dave Airlie | 1 | -3/+11 |
2016-02-19 | use a temp for interpolation values | Dave Airlie | 1 | -8/+27 |
2016-02-19 | fix ubo case | Dave Airlie | 1 | -3/+10 |
2016-02-19 | handle sampler rrays | Dave Airlie | 3 | -20/+138 |
2016-02-19 | make arb_gpu_shader5 ubo arrays work | Dave Airlie | 3 | -11/+42 |
2016-02-19 | scan: add ability to find dimension files | Dave Airlie | 2 | -0/+7 |
2016-02-19 | start scanning shader | Dave Airlie | 1 | -0/+3 |
2016-02-19 | sm5: fixup remaining texture gather cases | Dave Airlie | 1 | -10/+31 |
2016-02-19 | enable tg4 better | Dave Airlie | 1 | -0/+6 |
2016-02-19 | fixup some shader translations | Dave Airlie | 1 | -6/+21 |
2016-02-19 | fix samplemask in | Dave Airlie | 1 | -0/+4 |
2016-02-19 | fix streams | Dave Airlie | 1 | -1/+3 |
2016-02-19 | mark sm5 for more vertex emit | Dave Airlie | 1 | -4/+6 |
2016-02-19 | WIP | Dave Airlie | 1 | -1/+44 |
2016-02-19 | vrender: add support for gpu shader5 streams | Dave Airlie | 3 | -15/+58 |
2016-02-19 | do interp a bit better | Dave Airlie | 1 | -3/+9 |
2016-02-19 | WIP | Dave Airlie | 2 | -1/+19 |
2016-02-19 | more of textureGather sm5 | Dave Airlie | 1 | -4/+20 |
2016-02-19 | gpu_shader5: add invocation id support | Dave Airlie | 1 | -2/+18 |
2016-02-19 | start handling gpu_shader nonconst | Dave Airlie | 1 | -24/+63 |