diff options
author | Dave Airlie <airlied@redhat.com> | 2016-04-26 14:32:52 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2016-04-26 15:06:43 +1000 |
commit | 477f65a6ab74a76efc34b85adc8df647d3e86c54 (patch) | |
tree | 5c62cddda4773480c79f224a6b3aa1c3b76a02dd /src | |
parent | 10c0fa7f7b457d996b3405f749af3976fa42af78 (diff) |
This enables ARB_compute_shader on softpipe. I've only
tested this with piglit so far, and I hopefully plan
on integrating it with my vulkan work. I'll get to
testing it with deqp more later.
The basic premise is to create up to 1024 restartable
TGSI machines, and execute workgroups of those machines.
v1.1: free machines.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/softpipe/Makefile.sources | 1 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_compute.c | 212 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_context.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_context.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_screen.c | 48 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 9 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_shader.c | 51 |
7 files changed, 325 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/Makefile.sources b/src/gallium/drivers/softpipe/Makefile.sources index 1d42351f975..d72266f270f 100644 --- a/src/gallium/drivers/softpipe/Makefile.sources +++ b/src/gallium/drivers/softpipe/Makefile.sources @@ -4,6 +4,7 @@ C_SOURCES := \ sp_clear.h \ sp_context.c \ sp_context.h \ + sp_compute.c \ sp_draw_arrays.c \ sp_fence.c \ sp_fence.h \ diff --git a/src/gallium/drivers/softpipe/sp_compute.c b/src/gallium/drivers/softpipe/sp_compute.c new file mode 100644 index 00000000000..88298fb4a63 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_compute.c @@ -0,0 +1,212 @@ +#include "util/u_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_pstipple.h" +#include "pipe/p_shader_tokens.h" +#include "draw/draw_context.h" +#include "draw/draw_vertex.h" +#include "sp_context.h" +#include "sp_screen.h" +#include "sp_state.h" +#include "sp_texture.h" +#include "sp_tex_sample.h" +#include "sp_tex_tile_cache.h" +#include "tgsi/tgsi_parse.h" + +static void +cs_prepare(const struct sp_compute_shader *cs, + struct tgsi_exec_machine *machine, + int w, int h, int d, + int g_w, int g_h, int g_d, + int b_w, int b_h, int b_d, + struct tgsi_sampler *sampler, + struct tgsi_image *image, + struct tgsi_buffer *buffer ) +{ + int j; + /* + * Bind tokens/shader to the interpreter's machine state. + */ + tgsi_exec_machine_bind_shader(machine, + cs->tokens, + sampler, image, buffer); + + if (machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID] != -1) { + unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID]; + for (j = 0; j < TGSI_QUAD_SIZE; j++) { + machine->SystemValue[i].xyzw[0].i[j] = w; + machine->SystemValue[i].xyzw[1].i[j] = h; + machine->SystemValue[i].xyzw[2].i[j] = d; + } + } + + if (machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE] != -1) { + unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE]; + for (j = 0; j < TGSI_QUAD_SIZE; j++) { + machine->SystemValue[i].xyzw[0].i[j] = g_w; + machine->SystemValue[i].xyzw[1].i[j] = g_h; + machine->SystemValue[i].xyzw[2].i[j] = g_d; + } + } + + if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE] != -1) { + unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE]; + for (j = 0; j < TGSI_QUAD_SIZE; j++) { + machine->SystemValue[i].xyzw[0].i[j] = b_w; + machine->SystemValue[i].xyzw[1].i[j] = b_h; + machine->SystemValue[i].xyzw[2].i[j] = b_d; + } + } +} + +static bool +cs_run(const struct sp_compute_shader *cs, + int g_w, int g_h, int g_d, + struct tgsi_exec_machine *machine, bool restart) +{ + if (!restart) { + if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID] != -1) { + unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID]; + int j; + for (j = 0; j < TGSI_QUAD_SIZE; j++) { + machine->SystemValue[i].xyzw[0].i[j] = g_w; + machine->SystemValue[i].xyzw[1].i[j] = g_h; + machine->SystemValue[i].xyzw[2].i[j] = g_d; + } + } + machine->NonHelperMask = (1 << 1) - 1; + } + + tgsi_exec_machine_run(machine, restart ? machine->pc : 0); + + if (machine->pc != -1) + return true; + return false; +} + +static void +run_workgroup(const struct sp_compute_shader *cs, + int g_w, int g_h, int g_d, int num_threads, + struct tgsi_exec_machine **machines) +{ + int i; + bool grp_hit_barrier, restart_threads = false; + + do { + grp_hit_barrier = false; + for (i = 0; i < num_threads; i++) { + grp_hit_barrier |= cs_run(cs, g_w, g_h, g_d, machines[i], restart_threads); + } + restart_threads = false; + if (grp_hit_barrier) { + grp_hit_barrier = false; + restart_threads = true; + } + } while (restart_threads); +} + +static void +cs_delete(const struct sp_compute_shader *cs, + struct tgsi_exec_machine *machine) +{ + if (machine->Tokens == cs->tokens) { + tgsi_exec_machine_bind_shader(machine, NULL, NULL, NULL, NULL); + } +} + +static void +fill_grid_size(struct pipe_context *context, + const struct pipe_grid_info *info, + uint32_t grid_size[3]) +{ + struct pipe_transfer *transfer; + uint32_t *params; + if (!info->indirect) { + grid_size[0] = info->grid[0]; + grid_size[1] = info->grid[1]; + grid_size[2] = info->grid[2]; + return; + } + params = pipe_buffer_map_range(context, info->indirect, + info->indirect_offset, + 3 * sizeof(uint32_t), + PIPE_TRANSFER_READ, + &transfer); + + if (!transfer) + return; + + grid_size[0] = params[0]; + grid_size[1] = params[1]; + grid_size[2] = params[2]; + pipe_buffer_unmap(context, transfer); +} + +void +softpipe_launch_grid(struct pipe_context *context, + const struct pipe_grid_info *info) +{ + struct softpipe_context *softpipe = softpipe_context(context); + struct sp_compute_shader *cs = softpipe->cs; + int num_threads_in_group; + struct tgsi_exec_machine **machines; + int bwidth, bheight, bdepth; + int w, h, d, i; + int g_w, g_h, g_d; + uint32_t grid_size[3]; + void *local_mem = NULL; + + bwidth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH]; + bheight = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT]; + bdepth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]; + num_threads_in_group = bwidth * bheight * bdepth; + + fill_grid_size(context, info, grid_size); + + if (cs->shader.req_local_mem) { + local_mem = CALLOC(1, cs->shader.req_local_mem); + } + + machines = CALLOC(sizeof(struct tgsi_exec_machine *), num_threads_in_group); + if (!machines) + return; + + /* initialise machines + GRID_SIZE + THREAD_ID + BLOCK_SIZE */ + for (d = 0; d < bdepth; d++) { + for (h = 0; h < bheight; h++) { + for (w = 0; w < bwidth; w++) { + int idx = w + (h * bwidth) + (d * bheight * bwidth); + machines[idx] = tgsi_exec_machine_create(PIPE_SHADER_COMPUTE); + + machines[idx]->LocalMem = local_mem; + machines[idx]->LocalMemSize = cs->shader.req_local_mem; + cs_prepare(cs, machines[idx], + w, h, d, + grid_size[0], grid_size[1], grid_size[2], + bwidth, bheight, bdepth, + (struct tgsi_sampler *)softpipe->tgsi.sampler[PIPE_SHADER_COMPUTE], + (struct tgsi_image *)softpipe->tgsi.image[PIPE_SHADER_COMPUTE], + (struct tgsi_buffer *)softpipe->tgsi.buffer[PIPE_SHADER_COMPUTE]); + tgsi_exec_set_constant_buffers(machines[idx], PIPE_MAX_CONSTANT_BUFFERS, + softpipe->mapped_constants[PIPE_SHADER_COMPUTE], + softpipe->const_buffer_size[PIPE_SHADER_COMPUTE]); + } + } + } + + for (g_d = 0; g_d < grid_size[2]; g_d++) { + for (g_h = 0; g_h < grid_size[1]; g_h++) { + for (g_w = 0; g_w < grid_size[0]; g_w++) { + run_workgroup(cs, g_w, g_h, g_d, num_threads_in_group, machines); + } + } + } + + for (i = 0; i < num_threads_in_group; i++) { + cs_delete(cs, machines[i]); + tgsi_exec_machine_destroy(machines[i]); + } + + FREE(local_mem); + FREE(machines); +} diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index e3ec52462a8..1690e38f1ca 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -212,6 +212,7 @@ softpipe_create_context(struct pipe_screen *screen, softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE ); softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); + softpipe->dump_cs = debug_get_bool_option( "SOFTPIPE_DUMP_CS", FALSE ); softpipe->pipe.screen = screen; softpipe->pipe.destroy = softpipe_destroy; @@ -233,6 +234,8 @@ softpipe_create_context(struct pipe_screen *screen, softpipe->pipe.draw_vbo = softpipe_draw_vbo; + softpipe->pipe.launch_grid = softpipe_launch_grid; + softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush_wrapped; softpipe->pipe.texture_barrier = softpipe_texture_barrier; diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 70d00c88b6e..a57f5875537 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -71,6 +71,7 @@ struct softpipe_context { struct sp_geometry_shader *gs; struct sp_velems_state *velems; struct sp_so_state *so; + struct sp_compute_shader *cs; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -205,10 +206,11 @@ struct softpipe_context { * XXX wouldn't it make more sense for the tile cache to just be part * of sp_sampler_view? */ - struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; unsigned dump_fs : 1; unsigned dump_gs : 1; + unsigned dump_cs : 1; unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index d89d95c884c..4beeb801b90 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -157,7 +157,7 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: return 0; case PIPE_CAP_COMPUTE: - return 0; + return 1; case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_USER_INDEX_BUFFERS: case PIPE_CAP_USER_CONSTANT_BUFFERS: @@ -289,6 +289,8 @@ softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe { case PIPE_SHADER_FRAGMENT: return tgsi_exec_get_shader_param(param); + case PIPE_SHADER_COMPUTE: + return tgsi_exec_get_shader_param(param); case PIPE_SHADER_VERTEX: case PIPE_SHADER_GEOMETRY: if (sp_screen->use_llvm) @@ -447,6 +449,48 @@ softpipe_get_timestamp(struct pipe_screen *_screen) return os_time_get_nano(); } +static int +softpipe_get_compute_param(struct pipe_screen *_screen, + enum pipe_shader_ir ir_type, + enum pipe_compute_cap param, + void *ret) +{ + switch (param) { + case PIPE_COMPUTE_CAP_IR_TARGET: + return 0; + case PIPE_COMPUTE_CAP_MAX_GRID_SIZE: + if (ret) { + uint64_t *grid_size = ret; + grid_size[0] = 65535; + grid_size[1] = 65535; + grid_size[2] = 65535; + } + return 3 * sizeof(uint64_t) ; + case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE: + if (ret) { + uint64_t *block_size = ret; + block_size[0] = 1024; + block_size[1] = 1024; + block_size[2] = 1024; + } + return 3 * sizeof(uint64_t); + case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK: + if (ret) { + uint64_t *max_threads_per_block = ret; + *max_threads_per_block = 2048; + } + return sizeof(uint64_t); + case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: + if (ret) { + uint64_t *max_local_size = ret; + /* Value reported by the closed source driver. */ + *max_local_size = 32768; + } + return sizeof(uint64_t); + } + return 0; +} + /** * Create a new pipe_screen object * Note: we're not presently subclassing pipe_screen (no softpipe_screen). @@ -473,7 +517,7 @@ softpipe_create_screen(struct sw_winsys *winsys) screen->base.is_format_supported = softpipe_is_format_supported; screen->base.context_create = softpipe_create_context; screen->base.flush_frontbuffer = softpipe_flush_frontbuffer; - + screen->base.get_compute_param = softpipe_get_compute_param; screen->use_llvm = debug_get_option_use_llvm(); util_format_s3tc_init(); diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 2fc48ab13d8..ad07895c4f6 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -131,6 +131,12 @@ struct sp_so_state { struct pipe_stream_output_info base; }; +/** Subclass of pipe_compute_state */ +struct sp_compute_shader { + struct pipe_compute_state shader; + struct tgsi_token *tokens; + struct tgsi_shader_info info; +}; void softpipe_init_blend_funcs(struct pipe_context *pipe); @@ -213,4 +219,7 @@ void softpipe_cleanup_geometry_sampling(struct softpipe_context *ctx); +void +softpipe_launch_grid(struct pipe_context *context, + const struct pipe_grid_info *info); #endif diff --git a/src/gallium/drivers/softpipe/sp_state_shader.c b/src/gallium/drivers/softpipe/sp_state_shader.c index f0d66a53ec6..c871beeffc8 100644 --- a/src/gallium/drivers/softpipe/sp_state_shader.c +++ b/src/gallium/drivers/softpipe/sp_state_shader.c @@ -378,6 +378,53 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, } } +static void * +softpipe_create_compute_state(struct pipe_context *pipe, + const struct pipe_compute_state *templ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + const struct tgsi_token *tokens; + struct sp_compute_shader *state; + if (templ->ir_type != PIPE_SHADER_IR_TGSI) + return NULL; + + tokens = templ->prog; + /* debug */ + if (softpipe->dump_cs) + tgsi_dump(tokens, 0); + + state = CALLOC_STRUCT(sp_compute_shader); + + state->shader = *templ; + state->tokens = tgsi_dup_tokens(tokens); + + tgsi_scan_shader(state->tokens, &state->info); + return state; +} + +static void +softpipe_bind_compute_state(struct pipe_context *pipe, + void *cs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + struct sp_compute_shader *state = (struct sp_compute_shader *)cs; + if (softpipe->cs == state) + return; + + softpipe->cs = state; +} + +static void +softpipe_delete_compute_state(struct pipe_context *pipe, + void *cs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + struct sp_compute_shader *state = (struct sp_compute_shader *)cs; + + assert(softpipe->cs != state); + tgsi_free_tokens(state->tokens); + FREE(state); +} void softpipe_init_shader_funcs(struct pipe_context *pipe) @@ -395,4 +442,8 @@ softpipe_init_shader_funcs(struct pipe_context *pipe) pipe->delete_gs_state = softpipe_delete_gs_state; pipe->set_constant_buffer = softpipe_set_constant_buffer; + + pipe->create_compute_state = softpipe_create_compute_state; + pipe->bind_compute_state = softpipe_bind_compute_state; + pipe->delete_compute_state = softpipe_delete_compute_state; } |