index
:
piglit
dither
glean-master
glsl2
main
ppgtt
shader_runner
piglit is an OpenGL test suite (mirrored from https://gitlab.freedesktop.org/mesa/piglit)
anholt
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tests
/
spec
/
glsl-1.20
/
execution
Age
Commit message (
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Author
Files
Lines
2024-10-24
glsl-1.20: loop unroll tests for uint induction var
Timothy Arceri
4
-0
/
+260
2024-08-01
glsl: test function linking with implicit param conversions
Timothy Arceri
1
-0
/
+49
2023-04-08
glsl-1.20/array-bounds: remove probes from shader tests with undefined behavior
Marek Olšák
8
-8
/
+0
2022-08-29
fix the spelling in whole piglit
David Heidelberg
3
-3
/
+3
2021-09-03
glsl-1.20: Test various aspects of do-while loop scoping
Ian Romanick
1
-0
/
+49
2021-03-02
spec/glsl-1.20: Use min and max with NaN
Ian Romanick
4
-0
/
+352
2020-07-20
glsl-1.20: move a bunch of shaders to the glsl-1.20 dir
Timothy Arceri
34
-0
/
+1085
2020-06-30
glsl-1.20: move uniform initializer tests to glsl 1.20 dir
Timothy Arceri
7
-0
/
+184
2020-06-28
glsl-1.20: move const builtin tests to glsl-1.20 dir
Timothy Arceri
48
-0
/
+1031
2020-06-28
glsl-1.20: move array tests to glsl-1.20 dir
Timothy Arceri
19
-0
/
+618
2020-03-31
glsl-1.20: new tests for out-of-bounds array access of vectors/matrices
Danylo Piliaiev
14
-0
/
+430
2020-02-19
glsl: Verify floating point underflow compared with zero
Ian Romanick
3
-0
/
+166
2019-05-16
glsl-1.20: Test mix(±1, b, c)
Ian Romanick
1
-0
/
+40
2018-09-18
glsl-1.20/fs-deref-literal-array-of-structs-with-multiple-members-large-array...
Nicolai Hähnle
1
-4
/
+3
2018-04-12
glsl-1.20: exercise bug in parameter out handling in Mesa
Timothy Arceri
1
-0
/
+48
2018-04-12
glsl-1.20: move the parameter out tests to glsl-1.20
Timothy Arceri
11
-0
/
+393
2018-04-04
glsl-1.20/fs-structure: remove stray varying
Nicolai Hähnle
1
-1
/
+0
2018-03-26
shaders: Use 3-source operations as conditions
Ian Romanick
1
-0
/
+39
2017-07-03
glsl-1.20: better test indirect indexing of literal array of structs
Timothy Arceri
3
-0
/
+140
2017-01-25
glsl-1.20: add a test that gl_ClipVertex actually affects all primitive types
Nicolai Hähnle
1
-0
/
+72
2016-11-08
literal-varyings: new test for a radeonsi optimization
Marek Olšák
1
-0
/
+43
2016-10-24
glsl-1.20: test array of structs inout parameter
Nicolai Hähnle
1
-0
/
+55
2016-04-14
generators: Use python generator instead of bash generated tests
Dylan Baker
108
-11286
/
+0
2015-11-02
glsl-1.20: add test to trip a nir assert
Timothy Arceri
1
-0
/
+50
2015-06-09
generators: port variable-index-read.sh to python
Dylan Baker
216
-16776
/
+0
2015-04-07
glsl-1.20: Move notEqual tests from shaders to spec/glsl-1.20
Ian Romanick
2
-0
/
+32
2015-03-26
glsl-1.20: add test to tickle copy propagation bug in st/mesa
Ilia Mirkin
1
-0
/
+99
2015-03-25
variable-indexing: Re-run code generation and commit.
Eric Anholt
108
-0
/
+108
2014-12-17
glsl-1.20: Access component of array-of-matrix
Gordon Jin
1
-0
/
+21
2014-10-23
glsl-1.20: new tests for indirect access into a constant array
Marek Olšák
8
-0
/
+804
2014-05-14
outerproduct_tests: generate tests
Dylan Baker
98
-5166
/
+0
2014-03-18
glsl-1.20: Access constant array of structs.
Fabian Bieler
2
-0
/
+74
2013-11-05
glsl-1.20: Print generated outerProduct test names.
Matt Turner
2
-0
/
+4
2013-08-30
glsl-1.20: Convert minimum-maximums tests to use built-in-constants program
Ian Romanick
12
-336
/
+0
2013-08-28
glsl-1.10 / glsl-1.20: Relax precision requirements of variable indexing tests
Ian Romanick
108
-216
/
+324
2013-07-15
glsl-1.20: Test that a literal array of structs can be dereferenced.
Paul Berry
2
-0
/
+71
2013-03-22
shader_runner: remove explicit #version from outerProduct generated tests.
Stuart Abercrombie
98
-200
/
+300
2012-12-17
Remove #version from variable indexing shader tests.
Stuart Abercrombie
288
-576
/
+36
2012-12-06
Fix shell scripts that claim to run with /bin/sh but actually need /bin/bash.
Stuart Abercrombie
2
-2
/
+2
2012-10-24
vs-all-equal-bool-array: New test.
José Fonseca
1
-0
/
+32
2012-06-12
glsl-1.20: Add tests for uniform array-of-structures with initializers
Ian Romanick
2
-0
/
+96
2012-06-12
glsl-1.20: Add tests for uniform structures with initializers
Ian Romanick
2
-0
/
+86
2012-01-25
Reproduce one of the problems contributing to FDO bug 40865
Paul Berry
2
-0
/
+61
2011-10-26
glsl-1.20/execution/maximums: Verify the limits in section 7.4.
Eric Anholt
12
-0
/
+336
2011-10-13
Test that fixed vertex functionality respects clip plane enable flags.
Paul Berry
1
-0
/
+141
2011-10-06
Add "clear" commands to clipping shader_tests.
Paul Berry
5
-0
/
+10
2011-10-06
Test that gl_ClipVertex respects clip plane enable flags.
Paul Berry
1
-0
/
+147
2011-09-07
Add trivial clip tests.
Paul Berry
2
-0
/
+80
2011-08-24
glsl-1.20: Ensure that uniform array tests declare the array as a uniform
Ian Romanick
48
-96
/
+96
2011-08-19
glsl-1.10 / glsl-1.20: Add non-constant index write tests
Ian Romanick
108
-0
/
+11250
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