summaryrefslogtreecommitdiff
path: root/external
diff options
context:
space:
mode:
authorZolnai Tamás <tamas.zolnai@collabora.com>2014-04-27 14:17:05 +0200
committerZolnai Tamás <tamas.zolnai@collabora.com>2014-04-27 20:27:59 +0200
commitf0bd1c6980e52f212ed95820420acfd0bcdf3cca (patch)
tree16699c3d20031023c649ba1535dfb1d54c3d0116 /external
parent99a034f91471b410d2437b6651be7ef10091549b (diff)
OGFrameGrabber: use a BGRA buffer
Change-Id: Ie827ba98a6ff65d63eb61df1d90e18919de86395
Diffstat (limited to 'external')
-rw-r--r--external/libgltf/UnpackedTarball_libgltf.mk1
-rw-r--r--external/libgltf/patches/format_parameter_for_bitmap.patch68
2 files changed, 69 insertions, 0 deletions
diff --git a/external/libgltf/UnpackedTarball_libgltf.mk b/external/libgltf/UnpackedTarball_libgltf.mk
index dd28b67422fc..6e6157dbc939 100644
--- a/external/libgltf/UnpackedTarball_libgltf.mk
+++ b/external/libgltf/UnpackedTarball_libgltf.mk
@@ -26,6 +26,7 @@ $(eval $(call gb_UnpackedTarball_add_patches,libgltf,\
external/libgltf/patches/avoid_c++11.patch \
external/libgltf/patches/json_charbuffer_used_as_cstring.patch \
external/libgltf/patches/shader_charbuffer_used_as_cstring.patch \
+ external/libgltf/patches/format_parameter_for_bitmap.patch \
))
# vim: set noet sw=4 ts=4:
diff --git a/external/libgltf/patches/format_parameter_for_bitmap.patch b/external/libgltf/patches/format_parameter_for_bitmap.patch
new file mode 100644
index 000000000000..526e95834cea
--- /dev/null
+++ b/external/libgltf/patches/format_parameter_for_bitmap.patch
@@ -0,0 +1,68 @@
+diff -ur libgltf.org/inc/libgltf.h libgltf/inc/libgltf.h
+--- libgltf.org/inc/libgltf.h 2014-04-27 14:10:06.191988313 +0200
++++ libgltf/inc/libgltf.h 2014-04-27 14:12:03.171983919 +0200
+@@ -47,7 +47,7 @@
+ /** Get a bitmap of the screen in the given point in time. */
+ extern "C"
+ void gltf_renderer_get_bitmap(glTFHandle *handle, double time,
+- char* buffer, long width, long height);
++ char* buffer, long width, long height, GLenum format);
+
+ /** Start playing the glTF animation to the current openGLcontext. */
+ extern "C"
+@@ -80,4 +80,4 @@
+ /** Query where exactly the animation is, in seconds. */
+ extern "C"
+ double gltf_animation_get_time(glTFHandle *handle);
+-#endif
+\ No newline at end of file
++#endif
+diff -ur libgltf.org/src/libgltf.cpp libgltf/src/libgltf.cpp
+--- libgltf.org/src/libgltf.cpp 2014-04-27 14:10:06.192988313 +0200
++++ libgltf/src/libgltf.cpp 2014-04-27 14:12:06.648983788 +0200
+@@ -70,10 +70,10 @@
+
+ extern "C"
+ void gltf_renderer_get_bitmap(glTFHandle *handle, double time,
+- char* buffer, long width, long height)
++ char* buffer, long width, long height, GLenum format)
+ {
+ class RenderScene* renderScene = (RenderScene*)handle->renderer;
+- renderScene->renderToBuffer(&(handle->viewport), (unsigned char*)buffer);
++ renderScene->renderToBuffer(&(handle->viewport), (unsigned char*)buffer, format);
+ return;
+ }
+
+diff -ur libgltf.org/src/RenderScene.cpp libgltf/src/RenderScene.cpp
+--- libgltf.org/src/RenderScene.cpp 2014-04-27 14:10:06.192988313 +0200
++++ libgltf/src/RenderScene.cpp 2014-04-27 14:11:03.199986172 +0200
+@@ -630,7 +630,7 @@
+ return pCamera;
+ }
+
+-void RenderScene::renderToBuffer(glTFViewport* pViewport, unsigned char * buffer)
++void RenderScene::renderToBuffer(glTFViewport* pViewport, unsigned char * buffer, GLenum format)
+ {
+ createRenderObj(pViewport->width, pViewport->height);
+ createTextureObj(pViewport->width, pViewport->height);
+@@ -647,7 +647,7 @@
+ GLenum fbResult = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ if( fbResult != GL_FRAMEBUFFER_COMPLETE )
+ result = false;
+- glReadPixels(0, 0, pViewport->width, pViewport->height, GL_BGR,
++ glReadPixels(0, 0, pViewport->width, pViewport->height, format,
+ GL_UNSIGNED_BYTE, buffer);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &mFBOID);
+diff -ur libgltf.org/src/RenderScene.h libgltf/src/RenderScene.h
+--- libgltf.org/src/RenderScene.h 2014-04-27 14:10:06.192988313 +0200
++++ libgltf/src/RenderScene.h 2014-04-27 14:13:41.291980233 +0200
+@@ -91,7 +91,7 @@
+ void render(void* lpParam);
+ void releaseRender(void* lpParam);
+ CPhysicalCamera* getCamera();
+- void renderToBuffer(glTFViewport* pViewpoit, unsigned char * buffer);
++ void renderToBuffer(glTFViewport* pViewpoit, unsigned char * buffer, GLenum format);
+ void renderRotateCamera(double horizontal, double vertical,
+ double planar, double time);
+ void renderMoveCamera(double x, double y, double z, double time);