diff options
author | Khaled Hosny <khaled@libreoffice.org> | 2023-06-19 15:51:22 +0300 |
---|---|---|
committer | خالد حسني <khaled@libreoffice.org> | 2023-06-19 20:46:36 +0200 |
commit | 558892a77d8532edbb7fcd311f7dbd18a8fa7f90 (patch) | |
tree | 081c0d5725ab701d026d2bd42563277ebd7d9624 /cppcanvas | |
parent | 5dfaecfd87df45953f6d4a85704aab9eb99b0d0e (diff) |
CppunitTest_cppcanvas_test: clang-format
Change-Id: Id6497a9dd275ec4e782bcb58b90a27ef569764fe
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/153266
Tested-by: Jenkins
Reviewed-by: خالد حسني <khaled@libreoffice.org>
Diffstat (limited to 'cppcanvas')
-rw-r--r-- | cppcanvas/qa/unit/test.cxx | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/cppcanvas/qa/unit/test.cxx b/cppcanvas/qa/unit/test.cxx index 63d75c61bff2..5d30509db94b 100644 --- a/cppcanvas/qa/unit/test.cxx +++ b/cppcanvas/qa/unit/test.cxx @@ -11,7 +11,6 @@ #include <sal/config.h> - #include <vcl/wrkwin.hxx> #include <vcl/canvastools.hxx> #include <vcl/virdev.hxx> @@ -63,41 +62,44 @@ static std::ostream& operator<<(std::ostream& rStream, const std::vector<sal_Boo class CanvasTest : public test::BootstrapFixture { public: - CanvasTest() : BootstrapFixture(true, false) {} + CanvasTest() + : BootstrapFixture(true, false) + { + } }; CPPUNIT_TEST_FIXTURE(CanvasTest, testComposite) { - ScopedVclPtrInstance<WorkWindow> pWin( nullptr, WB_STDWORK ); + ScopedVclPtrInstance<WorkWindow> pWin(nullptr, WB_STDWORK); - uno::Reference<rendering::XCanvas> xCanvas = pWin->GetOutDev()->GetCanvas (); + uno::Reference<rendering::XCanvas> xCanvas = pWin->GetOutDev()->GetCanvas(); CPPUNIT_ASSERT(xCanvas.is()); // a huge canvas ... - Size aSize (1, 1); - uno::Reference<rendering::XBitmap> xBitmap = xCanvas->getDevice ()->createCompatibleAlphaBitmap( - vcl::unotools::integerSize2DFromSize( aSize ) ); - CPPUNIT_ASSERT( xBitmap.is() ); + Size aSize(1, 1); + uno::Reference<rendering::XBitmap> xBitmap = xCanvas->getDevice()->createCompatibleAlphaBitmap( + vcl::unotools::integerSize2DFromSize(aSize)); + CPPUNIT_ASSERT(xBitmap.is()); - uno::Reference< rendering::XBitmapCanvas > xBitmapCanvas( xBitmap, uno::UNO_QUERY ); - CPPUNIT_ASSERT( xBitmapCanvas.is() ); + uno::Reference<rendering::XBitmapCanvas> xBitmapCanvas(xBitmap, uno::UNO_QUERY); + CPPUNIT_ASSERT(xBitmapCanvas.is()); BitmapEx aBitmapEx; { // clear the canvas and basic sanity check ... xBitmapCanvas->clear(); - CPPUNIT_ASSERT( aBitmapEx.Create( xBitmapCanvas, aSize ) ); - CPPUNIT_ASSERT( aBitmapEx.IsAlpha() ); - CPPUNIT_ASSERT( !aBitmapEx.GetAlphaMask().IsEmpty() ); + CPPUNIT_ASSERT(aBitmapEx.Create(xBitmapCanvas, aSize)); + CPPUNIT_ASSERT(aBitmapEx.IsAlpha()); + CPPUNIT_ASSERT(!aBitmapEx.GetAlphaMask().IsEmpty()); } { // render something rendering::RenderState aDefaultState; - uno::Sequence< double > aRedTransparent{ 1.0, // R - 0.0, // G - 0.0, // B - 0.5 }; // A + uno::Sequence<double> aRedTransparent{ 1.0, // R + 0.0, // G + 0.0, // B + 0.5 }; // A aDefaultState.DeviceColor = aRedTransparent; #if 0 // words fail me to describe the sheer beauty of allocating a UNO |